$2,000 Bounty For Open Source Xbox Kinect Drivers
ptorrone writes "Open source hardware company Adafruit Industries is offering a $2,000 bounty for the first person or group to upload driver code and examples under an open source license to GitHub for the Xbox Kinect released yesterday. The Kinect sensor outputs video at a frame rate of 30Hz, with the RGB video stream at 32-bit color VGA resolution (640×480 pixels), and the monochrome video stream used for depth sensing at 16-bit QVGA resolution (320×240 pixels with 65,536 levels of sensitivity). The open hardware group would like to see this camera used for education, robotics and fun outside the Xbox."
The bounty was originally $1,000, but Microsoft's dour response induced Adafruit to double it. ("With Kinect, Microsoft built in numerous hardware and software safeguards designed to reduce the chances of product tampering. Microsoft will continue to make advances in these types of safeguards and work closely with law enforcement and product safety groups to keep Kinect tamper-resistant.") In addition, the Xbox 360 dashboard update that preceded Kinect's launch contains upgraded anti-piracy restrictions.
Depends how you do it. It's oddly ironic how now when it hurts MS they don't think reverse engineering is such a good idea. Especially since they made most of their money based upon IBM clones.
Additionally, I like how they're claiming that this has something to do with product tampering.
Tamper-resistant? You mean, they're trying to stop me from using it the way I choose. Like how the screwdriver manufacturers add elements to the steel to make it so that I can't sharpen the end and make a pin-punch from it? Jeeesh!! What arrogance.
Aah, change is good. -- Rafiki
Yeah, but it ain't easy. -- Simba
Once you sell one to me, it's my product, morons.
What the hell, are these X-ray machines or something with radioactive material in them that would sicken the user if he opened it up?!? I had better be sure thisn't some strange dream.
Whatever happened to people selling devices to other people, so they could use them as they see fit?
Not providing drivers fro other systems, fine, whatever you like, not your responsibility. Working with law enforcement to prevent 'product tampering?
Screw you MS, really.
Is it me or is 2000$ kinda cheap to hire someone with the expertise required to extract out kinect's source?
BS.
I am not licensing this product. Your not renting it to me. I am not leasing it. I am buying it, and I'll do with it what I damn well please.
On one hand, yes, it is a hardware. You are please to use it as you see fit.
On the other hand, the key to Kinect is not the hardware components itself, rather it is the embedded code that brings everything together, process the data, and make the whole thing work. To that end they do have right to safeguard their code and software design to keep anyone from knowing exactly what they are doing, and how they are doing.
So I think it is not wrong if someone figured it all out by themselves how to use those components or use Kinet in its entirety in other purpose besides connecting to XBox. But I would venture to guess that whoever attempts to extract the code internal to the device would be subject to legal action, and like it or not, Microsoft's litigation would be legitimate.
Regardless of the business model, there is no place for this aggressive rhetoric. Microsoft needs to understand that when they sell someone a piece of hardware, it is no longer Microsoft's to control outside of allowing it on their network or not.
Good-bye