$2,000 Bounty For Open Source Xbox Kinect Drivers
ptorrone writes "Open source hardware company Adafruit Industries is offering a $2,000 bounty for the first person or group to upload driver code and examples under an open source license to GitHub for the Xbox Kinect released yesterday. The Kinect sensor outputs video at a frame rate of 30Hz, with the RGB video stream at 32-bit color VGA resolution (640×480 pixels), and the monochrome video stream used for depth sensing at 16-bit QVGA resolution (320×240 pixels with 65,536 levels of sensitivity). The open hardware group would like to see this camera used for education, robotics and fun outside the Xbox."
The bounty was originally $1,000, but Microsoft's dour response induced Adafruit to double it. ("With Kinect, Microsoft built in numerous hardware and software safeguards designed to reduce the chances of product tampering. Microsoft will continue to make advances in these types of safeguards and work closely with law enforcement and product safety groups to keep Kinect tamper-resistant.") In addition, the Xbox 360 dashboard update that preceded Kinect's launch contains upgraded anti-piracy restrictions.
Depends how you do it. It's oddly ironic how now when it hurts MS they don't think reverse engineering is such a good idea. Especially since they made most of their money based upon IBM clones.
Additionally, I like how they're claiming that this has something to do with product tampering.
Tamper-resistant? You mean, they're trying to stop me from using it the way I choose. Like how the screwdriver manufacturers add elements to the steel to make it so that I can't sharpen the end and make a pin-punch from it? Jeeesh!! What arrogance.
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Once you sell one to me, it's my product, morons.
What the hell, are these X-ray machines or something with radioactive material in them that would sicken the user if he opened it up?!? I had better be sure thisn't some strange dream.
Whatever happened to people selling devices to other people, so they could use them as they see fit?
Not providing drivers fro other systems, fine, whatever you like, not your responsibility. Working with law enforcement to prevent 'product tampering?
Screw you MS, really.
Is it me or is 2000$ kinda cheap to hire someone with the expertise required to extract out kinect's source?
BS.
I am not licensing this product. Your not renting it to me. I am not leasing it. I am buying it, and I'll do with it what I damn well please.
On one hand, yes, it is a hardware. You are please to use it as you see fit.
On the other hand, the key to Kinect is not the hardware components itself, rather it is the embedded code that brings everything together, process the data, and make the whole thing work. To that end they do have right to safeguard their code and software design to keep anyone from knowing exactly what they are doing, and how they are doing.
So I think it is not wrong if someone figured it all out by themselves how to use those components or use Kinet in its entirety in other purpose besides connecting to XBox. But I would venture to guess that whoever attempts to extract the code internal to the device would be subject to legal action, and like it or not, Microsoft's litigation would be legitimate.
Wrong.
Source: http://www.copyright.gov/legislation/dmca.pdf
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Regardless of the business model, there is no place for this aggressive rhetoric. Microsoft needs to understand that when they sell someone a piece of hardware, it is no longer Microsoft's to control outside of allowing it on their network or not.
Good-bye
The BIOS wasn't, it was reverse engineered by clone makers.
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What Microsoft said was they are "confident that every unit of Kinect sold to gamers will generate profit." That doesn't mean they are making a profit on each unit.
Not true at all. Look at the hardware spesification sheets... An arm processor and 512 megs of ram? Thats more then just a webcam and a couple of mics. There is some serious potential for having a hardware device that does some onboard processing.
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Apple is the only company that has locked those down in the first place. Microsoft just added a walled garden app store; historically it was pretty wide open.
Yes and "historically" Apple has computers you can open and work on easier than PC's. Nothing really matters "historically", what matters is what they are doing NOW. And in that way Microsoft is just as closed as Apple.
And comparing the AppleTV to an Xbox is a superficial comparison.
It would have been had I compared an AppleTV to an XBox. Instead I was lumping it in with other IOS devices as things Apple doesn't really do much to stop jailbreaking on.
Apple also doesn't doesn't support blue ray(sic) because Steve wants to push his online distribution model.
Apple doesn't support blu-ray in part because of the licensing, although I'm sure the aspect of selling videos through other channels comes into play as well.
Similarly, they disallow flash on their devices without valid reason.
Well actually the reason is a dramatic drop in battery life. And Apple doesn't "disallow" Flash on anything except for iOS devices - they've just stopped including it by default in some computers. Which to bring the whole thing full circle, is exactly what Microsoft does with Flash...
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