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Court Upholds Blizzard's Anti-Bot DMCA Claim, Denies Copyright Infringement

An anonymous reader writes "The Ninth Circuit reversed a $6.5 million judgment for Blizzard against MDY Industries, saying that making bots is not copyright infringement. The bad news for MDY? The court found that they did violate DMCA Section 1201(a)(2) (PDF), which prohibits trafficking in products that circumvent technologies designed to control access to copyright-protected works."

26 of 143 comments (clear)

  1. Crack down on spam already. by jack2000 · · Score: 4, Interesting

    Now if blizzard would only take care of its battle net servers. I swear the damn bots are everywhere in D2 bnet, every single realm.
    You can't have a non password protected public game without them constantly entering and advertising websites to buy items. (which should also be illegal)
    To say nothing of the bots that autorun the game and hunt for items killing the damn economy fffffffff....

    1. Re:Crack down on spam already. by Charliemopps · · Score: 2

      Illegal? That's a bit extreme. Are we going to have internet police to enforce it? There are rather simple ways Blizzard could stop spammers but they've chosen not to. If you want the spammers to go away, vote with your wallet. If you see spammers in a game, it's most likely because it's more profitable for the developer to let them stay. A good example was EQ2 back in the day... the spammers would buy a box for $30 and get banned within a few hours. 1 box per server x 20 (or so) servers x $30 x 3-4 days a week = a lot of reason not to do anything that would really stop the spamming all together.

    2. Re:Crack down on spam already. by Monkeedude1212 · · Score: 4, Insightful

      I feel like I'm taking the wrong side of the arguement - I mean I am generally okay with Blizzards business model though I haven't played any of their games in a while. Wavering back and forth on whether D3 will be worth the DRM, SC2 in my humble opinion wasn't worth the hassle. So any negative feelings towards Blizzard aren't based on any moral grounds or principles or anything like that, I am fine with them having their tight restrictive measures - it helps them crack down on things like bots, and if they want to do that all the more power to them.

      But I'm a little wary of claiming bot software is a DMCA violation. That is stretching it a little bit - because the DMCA is mainly meant for Copyright infringement, and also those who wish to get around DRM.

      The bot doesn't go against any laws besides those set forth by the Terms and Conditions you agree to when playing WoW. And it shouldn't be against the law, I am REALLY afraid of this being the first step towards bringing the lawyers and judicial system into the gaming realm where publishers will no doubt use it to strong-arm their ideas of whats best. Suppose Some 14 year old hacks in TF2 - Valve catches them, wants to make an example, sues them for damaging the content of other people's games, goes for some ridiculous statuatory amount in the multiple thousands, and /. covers the story!

      I dunno, it just doesn't seem like a good road to go down. Blizzard should be entirely responsible for keeping their house in order - if they can't do it, that should reflect on their product, or they should alter their product to handle it. Don't go to the police.

    3. Re:Crack down on spam already. by Monkeedude1212 · · Score: 4, Insightful

      I'd like to see a reciept that says that millions are actually being dumped into preventing these guys.

      It would not be as difficult as they claim. If someone gets found using Glide, delete their account, ban their credit card from subscribing, don't let them use that email address to register for a new account.

      Make it entirely unprofitable to run an operation like this and you'll cut out a lot of riff-raff. Thing is they are afraid to get a false positive and the bad rap that comes with it. I should be allowed to download and run any software I want on my computer. I should be allowed to develop any software I want. If they want bots to be illegal, they should lobby to make it a law, not tack it onto the DMCA.

      Going after the developers of Glide is like going after the owners of BitTorrent, not the actual people distributing content.

      I just don't like it. It's abusing the system to meet their goals. No matter moral or just the goal is, the end does not justify the means. They shouldn't be using DMCA to achieve this.

    4. Re:Crack down on spam already. by Lakitu · · Score: 3, Funny

      If that frightens you, you should log off the internets before you see how people online use the word rape.

    5. Re:Crack down on spam already. by ZombieRoboNinja · · Score: 2

      It would not be as difficult as they claim. If someone gets found using Glide, delete their account, ban their credit card from subscribing, don't let them use that email address to register for a new account.

      The problem is that a great deal of the people using Glide are gold farmers using stolen accounts and/or accounts opened with stolen credit card numbers. So while Blizzard can and does ban accounts caught botting, all that really does is provide farmers more incentive to come up with creative trojans and scams to hack people's accounts.

      Not defending Blizzard's legal tactics here, but this is the issue they're dealing with.

  2. I would have gone with "interfering with computer" by RichMan · · Score: 3, Interesting

    As Blizzard I would have gone with a case about improper access and interfering with the operation of computer system. The game clients are authorized to access and interact with the servers, the bots are an unauthorized access mechanism to the game servers. Simple plain and shut and clearly puts the bot runners in with the people that do destructive access to systems.

    -- and not enough characters to put "with a computer" in the title :(

  3. Perhaps it's only me.... by pablo_max · · Score: 4, Interesting

    I am not sure if it's because of the advent of modern media, with its up-to-the-second news cycles that maybe only makes this seem true, but it really seems to me that our government is becoming more and more openly aggressive in showing that corporations are in complete control of our system.
    Some may think that this story is not related. It is. In a world where corporation control everything, laws like the DMCA are able to pass. I just can't imagine something like that happening 30 years ago, but perhaps it's just because they didnt have the tech which gave them the need.
    More and more, it seems you own nothing you buy.
    People complain sure, but no one does anything about. What can we do? Sure, I vote with my pocket book, since that's the only votes that actually matter anymore.
    Many it's time to go all French on our government? Maybe it's time to say, fuck no, the RIAA does not control our lives. Fuck no, the MIAA does not control our legal system. Fuck no, the government does not get to say that we look at on the Internet.
    Then again, perhaps not. Better just to wait until it's too late.
    There is a famous saying in Russia; Until thunder strikes, a man won't cross himself. Nice to see we have something in common.

    1. Re:Perhaps it's only me.... by theNAM666 · · Score: 2

      A "socialist agenda?" Oh Jesus Christ. Who let the birther idiot on SlashDot? Anyone got his home address?

      IP law in general is fine. The chances that an "individual artist" in the United States could be protected by it, pretty laughable-- good luck getting an IP lawyer to talk to you if you weren't frat brothers or you're not paying him $350/hr.

      IP law today has been manipulated by the major corps/RIAA/MPAA for their own ends, to the exclusion of other interests. If it is inherently "a compromise," as Samuelson puts it, then it is a compromise that has failed.

      Of course, the thread-starter's whiny "we can't do anything" BS is more annoying than you birther freaks. Of course you can do something in a democracy; be politically active instead of having your head in the sand of your own self-interest. But that takes effort, and liberal kids want their cake handed to them on a silver platter.

    2. Re:Perhaps it's only me.... by mrnobo1024 · · Score: 5, Interesting

      Like it or not, IP is a significant contributor to much of the world's economy.

      It may be a huge contributor to the world economy, but it's a huge drain on the domestic economy, if you can't stop other countries from becoming free riders on it. China has no reason to pay for American IP when they can just take it and not pay. We can't do the same to them, because they make actual physical products. If things continue as they are, the unidirectional money flow is going to destroy the US.

    3. Re:Perhaps it's only me.... by The+Snowman · · Score: 5, Insightful

      What you're really saying is the government is more openly aggressive, in the face of efforts to undermine the world's economy, showing that individual artists, musicians, programmers, and inventors are receiving help from the government to protect their sources of income.

      Bullshit. So if I call up the FBI and inform them of copyright infringement of one of my works, they will help? Not likely, unless I also happen to be in the legal department of a Hollywood corporation.

      IP law in the United States is written to benefit corporations, not the artists, musicians, programmers, and inventors. The man who "invented" Mickey Mouse is long dead at this point, but the Disney corporation is still profiting from the its perpetual copyright. Whom does IP law benefit? Not its creator.

      --
      24 beers in a case, 24 hours in a day. Coincidence? I think not!
  4. Re:DMCA is useful? by GodWasAnAlien · · Score: 4, Insightful

    > As much as it hurts me to say it, it seems that the DMCA is useful in this case.

    What leads you to that conclusion? There is nothing useful about the DMCA.

    The article seems to imply a dangerous precedent:

    "Thus, even though – as discussed above – the court ruled that Glider did not facilitate copyright infringement, MDY could still be liable under the DMCA for circumventing Warden's detection features."

    So the DMCA can apparently be used to attack reverse engineering that was not necessarily used to facilitate copyright infringment.

  5. Re:DMCA is useful? by poetmatt · · Score: 3, Interesting

    do you even have a remote clue what you're talking about?

    they're saying that wowglider broke encryption via running a scripting bot that has nothing to do with it.

    This is blizzard's "we're protecting our business model via lawsuit" argument.

    so it's a bad precedent, which a lot of people lose on from this.

  6. Re:DMCA is useful? by Jah-Wren+Ryel · · Score: 3, Insightful

    I'm looking at the destination, not the journey. :)

    AKA "The Ends Justifies the Means."

    Meanwhile this particular end has nothing to do with what the DMCA "was made for" or "the original spirit of the act."

    --
    When information is power, privacy is freedom.
  7. Re:DMCA is useful? by poetmatt · · Score: 5, Insightful

    getting rid of bots fails to answer as to what has gone on to encourage bots in the first place.

    if you think getting rid of bots is good, you are missing both the destination and the journey.

    the underlying question should be: how has this game become so repetitive that people can automate it in the first place?

    oh right, blizzard, grind, etc.

  8. Re:I would have gone with "interfering with comput by Jah-Wren+Ryel · · Score: 2

    The game clients are authorized to access and interact with the servers, the bots are an unauthorized access mechanism to the game servers.

    Except glider doesn't access the game servers.
    They access the game client - which then accesses the game servers.
    Glider itself doesn't send or receive any data across the network, only the client does and that traffic is no different in nature or content than what could be generated by a human accessing the game client.

    --
    When information is power, privacy is freedom.
  9. Re:DMCA is useful? by pitchpipe · · Score: 3, Insightful

    What leads you to that conclusion? There is nothing useful about the DMCA.

    Favorite $MEGACORP wins case. Must be justified. Case closed.

    --
    Look where all this talking got us, baby.
  10. Re:DMCA is useful? by Sloppy · · Score: 4, Insightful

    Um, go on. What was the original spirit of the act?

    The cynical view was that it was intended to prevent anything that anyone doesn't like. In that respect, you're right.

    The naive/front purpose of the act was that it was intended to prevent copyright infringement, by making prohibiting some of the prerequisites to copyright infringement (as well as prohibiting the prerequisites to many fair uses as well, but you can't make an omelet without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others). In that respect, this application of DMCA has nothing to do with its original purpose.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  11. Re:DMCA is useful? by somersault · · Score: 2

    the underlying question should be: how has this game become so repetitive that people can automate it in the first place?

    I'm not trying to defend Blizzard, I've never found any of their games attractive, but tell me this.. what games can you think of that it wouldn't be easy to make a bot for? I can't really think of any.

    Getting a computer to play a game is easy. It's trying to get it to play a game while appearing human that is a challenge.

    --
    which is totally what she said
  12. Re:I would have gone with "interfering with comput by Jah-Wren+Ryel · · Score: 3, Insightful

    "Glider itself doesn't send or receive any data across the network, only the client does and that traffic is no different in nature or content than what could be generated by a human accessing the game client."

    The same could be said of using ssh to connect to a server, it is no different in nature or content from what a human could send.
    Yet if you used the ssh connection and a client side script to cause the server to send lots of spam that would be improper use of the connection.

    Wrong. A malicious script behind a ssh client is significantly different in nature and content. A regular human typing those same commands would be just as unauthorized as the script. But a human using the game client to generate the exact same commands as glider does would be considered authorized.

    --
    When information is power, privacy is freedom.
  13. OH GOOD!!! by MobyDisk · · Score: 2

    This is great news.

    1) The Copyright infringement thing made no sense. Loading software into memory is not a copy. Especially if you are the person who owns/licenses the software. If it was, every person on earth would be liable for 5 trillion counts of copyright infringement.
    2) This is *exactly* what the DMCA was made to stop. So if we are to debate the merits or downsides of the DMCA, this is perfect case to make an example of it.

    P.S. IF you don't like this ruling, don't blame the judge. He ruled according to the law. If you don't like it, write your congressperson explaining that this is why this is a bad law.

    Although frankly, I don't see why this isn't a simple contract dispute. The contract for WoW says "no bots" and this guy made a bot. I'm unclear why this is even a big legal issue. It should be a simple civil matter.

    1. Re:OH GOOD!!! by cpt+kangarooski · · Score: 2

      Loading software into memory is not a copy.

      Yes it is. A copy is defined as a material object in which a work is fixed such that it can be perceived directly or via a machine. If you have a program on a CD and write a duplicate to the hard drive, that's a new material object (the HD) in which the program is fixed, so it's a new copy. If you take that copy and write it into RAM, the RAM is a new object in which it's fixed. This has been (crappy) settled law for quite some time.

      If you own a copy of the software, there's an exception in the law that permits you to load it into memory, modify it as necessary in order to get it to work, and make backups. It doesn't apply if you merely license software, however; then you're stuck with whatever the license allows or disallows, which is why EULAs are a pretty important thing.

      If it was, every person on earth would be liable for 5 trillion counts of copyright infringement.

      That sounds about right. Copyright law is completely awful, and heavily weighted in favor of the interests of publishers and copyright holders against the public.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  14. Re:DMCA is useful? by Anonymous Coward · · Score: 3, Insightful

    Blizzards owns the content to WoW, and the players are licensees (which shouldn't come as a surprise to anybody since they pay a subscription).

    And?

    The content inside WoW can only be accessed via a client which Blizzard controls.

    I understood glider uses the proper client.

    The content of WoW is copyright.

    This was NOT copyright infringement.

    WoW put safeguards up (via Warden) to prevent unauthorized access to this content.

    MDY circumvented Warden.

    Bypassing a game bot is also not a crime despite it's intimidating name.

    Open and shut case.

    Good thing you're not a lawyer.

  15. The Golden Fence by Mateorabi · · Score: 5, Insightful

    Exactly. This was one of the most compelling complaints against DMCA when Congress passed it:

    In the name of copyright protection it allows the content creators to build a fence. This 'golden' fence gets a special status under the law and is protected by the DMCA and people who breach it are considered law breakers. But the gross injustice is that along with legitimate copyrightable works, the content creators can put whatever else they want behind the fence. Want to deny a fair use? Integrate such use tightly with the enforced-by-law copyright protection mechanism. Activities that others would legitimately be able to do with the content that aren't infringing become untouchable, because to do so they must cross that golden fence.

    In my opinion, if content creators overreach and try to prevent fair-use activities by fencing things off within their copyright protection/access control mechanisms (such as this case) then the access control technology should lose its special status as legally protected under 1201(a)(2).

    You are a content provider who wants the protection of the law/legal-threat for your access mechanism? Don't want 'violators' to get a free pass? Tough. Only protect things that you had the right to protect in the first place.

    --
    "You saved 1968." - Ms. Valerie Pringle to the crew of Apollo 8

  16. Re:DMCA is useful? by Fiduciary · · Score: 2

    The content inside WoW can only be accessed via a client which Blizzard controls.

    I understood glider uses the proper client.

    You misunderstood the part where Blizzard controls the client. As soon as you start Glider, you are breaking the ToS on Blizzard’s client and you no longer have the right to use it.

    Where is the circumventing copy protections part? Nobody argued that is isn't against the TOS. I wonder where the breaking of law happened.

      If running the client isn't copyright violation, how is warden a copy protection mechanism? It doesn't seem to be protecting blizzard's copyright according to the judge.

  17. Re:The take of someone who is anti-IP law by Fiduciary · · Score: 2

    I really have trouble understanding how glider violates 17 U.S.C Sec. 1201(a)(1). Glider does not touch warden or the client at all. It bypasses warden in the sense that warden doesn't detect a known cheating tool as installed or running on the system. It does not impair warden's operation. You might be inclined to say Glider 'avoids' detection in such a way that it is violating 17 U.S.C Sec. 1201(a)(1), but that is acceptance of Blizzard's right to catalog and examine for their approval anything you do while using their software.

    Say Blizzard wants to ban performance enhancing drugs in WoW because they give an unfair advantage. Children are now circumvention tools(say no to drugs kids). Anyone caught with children are now prohibited from playing WoW because they could bypass automated drug testing. The problem with the law is that anything can be a circumvention tool if you prohibit the right things.

    Maybe I don't want Blizzard to know that I use emacs. I'm fairly certain that you can make a wow-bot with that. If I make sure that emacs has a random installation signature every time warden scans my system, then I am circumventing blizzard's right to detect my use of emacs? No, I'm just not letting blizzard know I use emacs. I have no legal obligation to report correct information to blizzard about my computer usage.

    Is it just the fact that Blizzard doesn't want me to use WoW bots that makes avoiding their scans circumvention? The case can be made that they don't prohibit the use of bots through their copy protection, only the use of software that matches the signature of known bot software. Am I responsible for their inability to reliably detect software they don't like me running? Is hiding my emacs use any different from hiding my wow-bot use? If their detection is unreliable, is an unknown access vector which does not impede the operation of their detection software still circumvention of copy protection? Is it really the case that when any form of copy protection exists, even if it is almost entirely ineffective that not using the protected work precisely as proscribed by the copyright holder is a violation of 17 U.S.C Sec. 1201(a)(1) ?

    Scary.

    --------
    The law:

    Section 103 (17 U.S.C Sec. 1201(a)(1)) of the DMCA states:

            No person shall circumvent a technological measure that effectively controls access to a work protected under this title.

    The Act defines what it means in Section 1201(a)(3):

            (3) As used in this subsection—

            (A) to circumvent a technological measure means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner; and

            (B) a technological measure effectively controls access to a work if the measure, in the ordinary course of its operation, requires the application of information, or a process or a treatment, with the authority of the copyright owner, to gain access to the work.