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Ars Thinks Google Takes a Step Backwards For Openness

An anonymous reader writes "Over at Ars Technica, Peter (not so) Bright gives a long-winded four pages of FUD about how Chrome dropping support for H.264 is a slight against openness. 'The promise of HTML5's video tag was a simple one: to allow web pages to contain embedded video without the need for plugins. With the decision to remove support for the widespread H.264 codec from future versions of Chrome, Google has undermined this widely-anticipated feature. The company is claiming that it wants to support "open codecs" instead, and so from now on will support only two formats: its own WebM codec, and Theora. ... The reason Google has given for this change is that WebM (which pairs VP8 video with Vorbis audio) and Theora are "open codecs" and H.264 apparently isn't. ... H.264 is unambiguously open.'"

20 of 663 comments (clear)

  1. Summary sucks. by grub · · Score: 5, Insightful


    Peter (not so) Bright gives a long winded, read 4 pages of FUD

    I come to slashdot for the articles but stay for one-sided submission summaries.
    Not that I support Google's move but, come on, this is summary is a troll unto itself.

    --
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    1. Re:Summary sucks. by DrgnDancer · · Score: 5, Insightful

      To be fair, while I haven't been around quite as long as you, I have a pretty low UID and I can't remember a time when Slashdot didn't contain it's fair share of immature prattle, tremendously uncreative insults, or pedantry. Remember when half the people here insisted on always referring to Microsoft as M$, or every single post on a mainstream press articles containing the word "hacker" had at least one, probably several, 20-30 comment threads on the difference between "hackers" and "crackers"? Sadly, we've always been retards.

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    2. Re:Summary sucks. by marcello_dl · · Score: 5, Insightful

      There is only one side.
      Bright says the move is against openness because h264 was developed in the open.
      I posit that that's irrelevant if the source is open if patents prevent you to doing anything to it.
      Developing patent encumbered projects in the open is a great idea because: 1. more eyes means more testing. 2. more eyes means that it's easier to sue competitors who might or might not have looked up the source because the source is freely available.

      So software patents, which were born for the main reason of letting big corps use for software market the same tactics they employ in real markets , have the added bonus to make open source more evil than closed source.

      The only questions that matter are: is that software free or encumbered? - If it's encumbered is it worth the hassle?
      In the case of h264 you have:
      - big market share
      - current market share being irrelevant in two years' turnaround time
      - minor advantage in efficiency
      - minor disadvantage in decoding efficiency against theora when dedicated hardware is not present
      - being tied for the rest of your material's life to MPEG LA decisions :"The [street-smart] people at MPEG-LA have made sure that from the moment we use a camera or camcorder to shoot an mpeg2 (e.g. HDV cams) or h.264 video (e.g. digicams, HD dSLRs, AVCHD cams), we owe them royalties, even if the final video distributed was not encoded using their codecs!" source

      The last point kills it for me, and after SCO trial I think that being paranoid on these issues is not a bad idea. YMMV.

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  2. Licensing fees by Sonny+Yatsen · · Score: 4, Insightful

    I just don't understand the bit of reasoning Peter Bright made about why Google dropping H.264 is a bad thing because they may incur licensing fees. Especially this last bit:

    It's not as if Google can't afford the $6.5 million a year, and by paying that money the company would enable web users to view open, standards-compliant, H.264 video.

    What, just because a company can afford the licensing fees means that it MUST pay the licensing fees, especially in the face of other open source alternatives that doesn't require them?

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    1. Re:Licensing fees by Pharmboy · · Score: 4, Insightful

      And besides, if you want to start writing your own browser to compete with the big guys, do you want to pay $6.5 million? Or even $1,000? This would effectively cut out grassroots development of anything that could compete with the big boys, wouldn't it? That alone is worth not having the "feature".

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  3. You Can Argue ... by WrongSizeGlass · · Score: 4, Insightful

    You can argue that it is a step backwards for "openness", or, you can argue that Google is digging their feet in to ensure that their own 'truly open' video format will become the standard. Both POV's have validity but WebM is probably better for consumers in the long run.

  4. Unambiguously patented by betterunixthanunix · · Score: 5, Insightful

    H264 is not open, it is patent encumbered, it will not be open until all relevant (a word which has become very stretched recently) patents have expired. The Ars article tries to address this by claiming that there are no royalties that need to be paid for videos that can be accessed without a paywall; yet the document they cite says this is only for "0 - 100,000 units" which clearly creates a problem for libre software that has millions of users. Furthermore, the line that the licensing terms draws for "(a)" and "(b)" sublicensing is artificial and wholly incompatible with free software licensing.

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  5. Re:Putting the snideness of the summary aside... by rveldpau · · Score: 5, Insightful

    Although very crudely worded, "Anonymous Coward" is right. H.264 is created to make money. By Google removing support for H.264, it pushes for an actual open standard. If Chrome and Mozilla had support for H.264, and IE only supported H.264, then everyone would have to pay the licensing fee.

    If however, Google and Mozilla remove support for H.264 and only support open codecs, Microsoft will be forced to adopt open standards as well, rather than slamming Google for "imposing a language on the world," as they've tried to do many times in the past.

    This is a step for openness on the server side. Although it looks like it's removing options, it is actually forcing options by forcing Microsoft to play nicely.

  6. H.264 is unambiguously NOT open by circletimessquare · · Score: 4, Insightful

    so there is nothing left to talk about. i am creeped out like any one else about google's increasing ability to know everything about our lives, but in this case, google did the right thing in the name of openness by denying H.264

    good job google, thank you. ignore the paid prostitutes howling about not including H.264. we who have genuine opinions, not opinions derived from corporate pay, are on your side, and support your decision. thank you

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  7. Re:excuse me by TheRaven64 · · Score: 4, Insightful

    Published and usable under reasonable and nondiscriminatory terms is a very common definition of an open standard. See most ISO standards. The requirement to be free to implement is a relatively new addition to the definition (within the last 10-15 years).

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  8. Re:H.264 _is_ open; just not free by jgagnon · · Score: 5, Insightful

    I'm with others on this one... I don't think Google cares if it has to pay or not. Money is not exactly something Google has a shortage of.

    They do, however, want to be able to freely make and distribute products to others that can, in turn, use them to make other products... without having to worry about their customers being sued into the ground, as is happening now.

    Google wants Android to succeed, make no mistake. And "freely implementing" H.264 in Android does not allow their customers to freely USE Android without coughing up money for the rights. This is all about protecting Google's interests, not its bottom line.

    Google thrives by providing free stuff to people that allows them to better understand them and thereby feeding them ads that meet their needs and wants. Having other companies sue the users of their products doesn't exactly help Google.

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  9. Dear anonymous, by Cogneato · · Score: 5, Insightful

    While others focus on the definition of "open", I want to focus on the definitions of bright, long-winded and FUD. In defining these terms, I think you are a bit confused. You seem to be using the "bright" to imply having a reasonable amount of information or insight. After reading Mr. Bright's article, I learned a handful of things that I didn't know before, so I guess I would have to consider him at least a little bright. I imagine the rolling of your eyes while reading his article made you a bit dizzy, preventing you from having a similar experience. Or maybe you just know a lot more than I do.

    When you define FUD, perhaps you mean that he has a different opinion than you. No matter which side of this argument a person is on, I think that it is easy to agree that this is going to make implementation of the video tag by web developers more difficult and less likely to happen in the next couple of years.

    When you define long-winded, perhaps you mean "taking the time to build his position". Clearly from your submission, you are a man of few words. I can admire someone like you that doesn't let information get in the way of expression. I can only wish that life was that easy for me. I keep getting bogged down in considering positions other than my own.

    One thing I can say that Mr. Bright has on you though... he was willing to put his name on his position. For all the effort you put into adding your own brand of color to your submission, I just can't understand why you wouldn't want to take full credit.

  10. Re:Putting the snideness of the summary aside... by tgd · · Score: 4, Insightful

    Although very crudely worded, "Anonymous Coward" is right. H.264 is created to make money.

    Chrome was created to make money.

    Don't forget that when evaluating Google's stance on this.

  11. Re:Putting the snideness of the summary aside... by Kjella · · Score: 5, Insightful

    If Microsoft only supports H.264 and Google/Mozilla/Opera only supports WebM, the winner is - beyond a shadow of a doubt - Adobe and flash. There's no need for Microsoft to play nice, the video tag is not established and they can in practice delay it indefinitely.

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  12. Re:Putting the snideness of the summary aside... by Anonymous Coward · · Score: 4, Insightful

    Why should I pay 10 cents for something to be included that I don't need because I have a free alternative?

    Hell, let's just replace all the tens of thousands of free packages in our Linux repos with patented apps that each have a _completely_ insignifigant ten cent fee?

    Or we could stop the bullshit right now and not support software patents that lead to a system closed from competition.

  13. Open Source philosophy != Free Software philosophy by betterunixthanunix · · Score: 5, Insightful
    From a free software perspective, H.264's license structure is completely incompatible with the philosophy. Examples:
    • The license for H.264 makes a distinction between software that is distributed for incorporation into an OS, and software that is not; libre software frequently falls into both categories, or even into a middle ground as part of a repository system.
    • A distinction is made between videos that are distributed at no cost; the free software movement has never made such a distinction for either software or for the output of software.
    • The license structure is royalty free only if less than 100000 "units" are shipped; free software licenses place no limit on how many copies of a program may be redistributed, and novel distribution methods like BitTorrent would turn H.264 royalty payments into a nightmare.

    The problem is that H.264's license structure is based around traditional producer-consumer relationships, which is not compatible with the concept behind free software. Royalty payments are inherently incompatible with the free software model, because it prevents people from liberally copying and sharing software. Note that royalties are the problem; other payment models are perfectly fine (I can, for example, charge you money for copies of Debian -- prior to widely available broadband connections, this sort of thing was not so uncommon).

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  14. Re:Putting the snideness of the summary aside... by drinkypoo · · Score: 4, Insightful

    That is simply trading one set of restrictions for another.

    The tradeoff is that supporting Software Freedom will lead to more freedom for you eventually, while supporting closed solutions leads to more lack of freedom in the future. You have to create the world you want to live in.

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  15. Re:Putting the snideness of the summary aside... by znu · · Score: 5, Insightful

    Although very crudely worded, "Anonymous Coward" is right. H.264 is created to make money. By Google removing support for H.264, it pushes for an actual open standard.

    This is simply false. (Lifted from a post I just made about this in the Ars forums) MPEG-LA licenses the H.264 standards under RAND (reasonable and non-discriminitory) terms -- they're not playing favorites to give some companies strategic advantage over others. Moreover, if you think about the fact that there are 1000 patents in the H.264 license pool, and no individual company owns more than a few, you quickly realize that nobody who actually implements H.264 is making more money from it than they pay for it. The idea that anyone is supporting H.264 because they want to get rich off of license fees is ludicrous.

    H.264 is a real standard, developed and governed by a multi-party process, recognized by international standards organizations, and extensively documented. WebM is some C code that Google bought and dumped on the public. Other stakeholders had no input into the "specification". There is no formal multi-party governance process; the format is de facto controlled by Google, because they employ the developers. In practice, WebM is defined by Google's code, not by standards documents.

    Oh, and WebM is also technically inferior.

    And as if that weren't enough, it's extremely unclear, given what happened to Microsoft with VC-1, that WebM has actually managed to avoid patent liability. Keep in mind, Google hasn't indemnified anyone, and their strategic interests are served here even if a patent licensing pool does eventually need to be set up for WebM. So they have essentially nothing to lose by pretending its unencumbered, even if it's not.

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  16. It comes down to this by ndvaughan · · Score: 4, Insightful

    Video distributors wanting to support both Flash and HTML5 users will have to encode twice; once in H.264, for Flash users, and again in WebM, for HTML5 users. This doubles the computational cost, doubles the storage requirements, and as an added bonus will tend to hurt quality. This is inconvenient for a small site with one or two videos; for sites like SmugMug it's an enormous headache. They can either suffer the doubled costs and complexity, or ignore HTML5 altogether and stick with Flash (emphasis mine)

    This is what the outcome will be - arguments for removing support for H.264 fall flat since Google knows this is what will eventually happen (especially now that Chrome has become much more popular). The end result will be that fewer web sites will be iOS-compatible thereby strengthening Android, since it does support Flash. This is Google playing corporate BS games using "openness" as a guise, plain and simple... Guess they took some lessons from Apple.

  17. Re:Putting the snideness of the summary aside... by Draek · · Score: 4, Insightful

    H.264's licensing terms are anything but "reasonable", given its context. HTTP is free, HTML is free, FTP is free, every single protocol and format standardized for its use on online communication has been free since the inception of the Internet, demanding now the use of a codec that requires monetary payment to create, distribute and display content using it is outrageous, particularly when valid, Free alternatives exist and have already begun to be put in place.

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