Sony Says PSP2 "As Powerful as PS3"
Jason writes "Sony is reportedly pitching the PSP2 as a high-end portable equivalent to its PS3. The gaming content on the platform will clearly differentiate the handheld from Apple's and Google's mobile products as well as the games found on the App Store and the Android Market. The company will reveal the first concrete details regarding the handheld in Tokyo on January 27. This is a month before Nintendo's 3DS platform goes on sale in Japan. Sony is already planning to reveal more at GDC and E3 after the initial announcement this month."
OK. But what's the battery life?
And of course, because of magic, nobody can remember the over-hyped "PS2 emotion engine" and the "PS3 is so powerful it's going to last 10 years" marketing.
If the PSP2 is as powerful as the PS3, why is the PS3 Slim still so big?
Yes, but only until you pay for it, at which point that feature is automatically disabled.
"And just as secure!"
and all this will happen again. Anyone who's been around long enough will remember that Sony has a history of exaggeration when it comes to their consoles.
My guess is that it'll have a modern programmable GPU with even more features than the PS3 has. Some guy in marketing heard that, and suddenly it's more powerful than the PS3.
Figures the first 4 posts sum up the /. crowd.
- HATE Sony
- Laugh at hype
- Panic over battery life
- Linux support
Perhaps worked pretty well to harm Dreamcast (in case Sega itself wasn't enough). Probably won't work too well this time, didn't really work with PSP1.
Though I can believe PSP2 will be perceptually pretty close to PS3. Not only it has been half a decade - the screen is smaller, likely much less pixels to push, less need for texture resolution, etc.
One that hath name thou can not otter
you know.. to save money..like
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I admit, I'm concerned about this product.
I mean, look at when the PS3 came out. It had a number of connectivity features like a memory card slot, and a lot of promise for future development. And as it matured and newer versions of the console were released, those features were progressively taken out and kicked to the curb in order to provide a more simplistic, a lesser, a (dare I say it?) downgraded user experience. Similarly, things like the Other OS option were taken out of the menus, further limiting this box as either a game player, a lobster trap for your purchased music and movies, or if all those fail, a doorstop. A very large doorstop, at that—you could use it to prop open the garage.
I have reservations about the PSP2. Has Sony included enough bells and whistles in this device that, a year or two down the road, they can yank the popular features willy-nilly and still have something that's viable in the marketplace?
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The PS3 was in my greedy hands when MGS4 dropped. The Wii was in my greedy hands with the announcement of well, quite a lot of pretty good stuff. Virtual On Oratorio Tangram/Force made the purchase of a 360 a no-brainer.
Gamers largely shouldn't care about the number of triangles or how many shaders a console has. Yes, it's true, better graphics can enable developers to put together a deeper experience. But don't spew CPU/GPU bile to me about how powerful a machine is. Show me the games first. And if the device is really up for the task, the games will be amazing.
Non impediti ratione cogitationus.
Rumor is that Sony has developed a mini quad-core Cell processor for PSP2.
http://www.pspworld.com/sony-psp/news/mini-4-core-cell-processor-is-feasible-for-psp-2-012424.php
Most consoles are sold at a loss - the manufacturer makes most of their money from game licensing. By buying a Sony product, he'd eventually contribute to their bottom line by buying a new game (used ones seem to be getting more and more gimped).
Its all fun and games until someone loses an eye... then its just fun.
I think Sony has finally figured out Nintendo's weakness. When Nintendo comes out with something that fundamentally changes the nature of interaction with the gaming device, Sony needs to hit them, hard, with something more powerful that doesn't try to change anything else. This has never been tried before and is sure to result in immense profits and market domination.
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I have had a PSP Slim for a couple of years. Other than God of War and maybe 1-2 more games, i've barely touched it. My son uses it most of the time now since he got Invisimals for Xmas. I have to give them credit for that game, its a pretty cool game. Maybe its me, but I don't find many games on the PSP appealing...
If they actually come out with some decent titles, then i'll buy it.. but I have a feeling I won't be.
"Thanks to the remote control I have the attention span of a gerbil."
Perhaps, as an act of protest, we should buy these consoles, dismantle them, and sell them for parts. Just to hurt Sony's bottom line.
Palm trees and 8
No, you can't. The PS3 has a reasonably fast in-order PPC970-derived core at 3.2GHz with several external vector units. You just can't put that kind of oomph in a portable device right now. I think the absolute best they could do is one of
-PPC4xx - Dual core, clock in the low GHz range. Faster than most or all smartphones that currently exist, but not normally going to match up to the Cell.
-A Tegra2 or OMAP4. Dual core, 1-1.2GHz, integrated (rather slow) GPU.
-Intel Moorestown. I think this is unlikely, but it provides a pretty fast x86-derived core and the associated advantages.
Even if they can get the processor up to 40% or so of the PS3 (which is the best they'll be able to do), there is no way they're going to have a GPU at anything close to the same level, or memory bandwidth in the same ballpark. In other words, Sony is hyping, and that's it.
I really wanted to like the PSP, except I want something closer to a PS2/PS3 controller. I want dual analog controls that feel comfortable.
I game more on my iPhone than perhaps any other device at the moment because it is convenient and always with me. I don't want to carry a second dedicated device for gaming.
The Playstation Android phone intrigues me. If they had downloadable Playstation games, plus an Android phone in one device, I'd definately look at that. But again, the controls become a huge factor.
So where exactly is the niche for a PSP2?
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Yes, but will it have more than 2-3 games that are actually worth playing on it?
I mean, there must be a reason why for every PSP I see someone using, I also see 10-12 people with a Nintendo DS?
~Syberz
What we at Sony try to say is that the PSP2 is as good running a 720p game as a PS3 running a 1080p game. That is to say the PSP2 is 50% as powerful.
Of course, that's still impossible, everybody knows that. What we really mean is that the psp2 can run the kind of games that the PS3 runs, so the power of the psp2 is "in the ballpark", basically it's 25% the power of a PS3, kindof.
I hope this clarifies it for you.
I am slowly falling out of love with modern games. I value quietness over loud fans. I value battery power over slightly better graphics. I value gameplay over quick time events. I value playing a game over waiting for load time. I don't mind realizing that I am playing a game when I am playing a game.
I know a bunch of people grew up with these things I mentioned above and think it is normal and "the way it should be" (tm), but it just isn't my cup of tea. As with the PSP, it looks like the PSP2 will bring more of the same. There is a growing gaming culture pigionholing the definition of what a good game has to be.
Once you start despising the jerks, you become one.
Why don't the manufactures buy them wholesale from Sony and sell them back to Sony?
It seems like an obvious way to make money.
What makes you think Sony will buy them?
Maybe they should stop doing that then. And actually, Wii sells more than anyone else, and it is not sold at a loss.
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