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Amazon, Not Developers, Will Set New App Store's Prices

Trebortech writes "Looks like Amazon is changing the rules of the game for developers with their new Android App store. I'm curious how Amazon will determine the value of your app and if having control of your prices really matters." The core of the linked article: "Here's how it works: When developers submit apps to Amazon's app store, they will be able to set a suggested retail price ('MSRP'). It can be free, it can be $50, whatever. Then Amazon -- not the developer -- will set the retail price. It can be full price, it can be a sale price, or it can be free. Developers will get to take home the standard 70% of the app's retail price (what the app sells for) or 20% of the MSRP (what the developer thinks it should sell for), whichever is greater."

35 of 294 comments (clear)

  1. Re:Didn't do the math by michelcolman · · Score: 3, Informative

    I think they'll probably refuse to sell it, then. But you could still ask for 3.5 times as much as you normally would, and get at least the same income you wanted in the first place.

  2. Pricing tactics by Froggie · · Score: 5, Insightful

    I am a developer, I want $2 per sale, so I set the price at $10 knowing it will never sell at that price.

    Amazon will then have it almost permanently on sale at $2.85, "70% off!" - which is coincidentally the 70% return mark.

    The basic premise seems to me to be that Amazon will be able to offer huge discounts on apps because the developer nominally 'agrees' that their recommended sale price is offensively high - because the pricing strategy compels them to. But the developer gets decent money, so neither party loses. The only loser is the consumer who are being deceived into thinking they're getting a huge discount.

    It'll be interesting to see how this plays in different countries - for instance the UK has no great respect for recommended prices and insists that items on sale are actually sold at full price for some (small, admittedly) proportion of the time. I imagine the rules vary by country, too.

    1. Re:Pricing tactics by ShakaUVM · · Score: 4, Interesting

      >>It'll be interesting to see how this plays in different countries - for instance the UK has no great respect for recommended prices and insists that items on sale are actually sold at full price for some (small, admittedly) proportion of the time. I imagine the rules vary by country,

      By contrast, here in California, we apparently get to pay full sales tax on the imaginary MSRP dreamed up by some marketing guy smoking crack. Even if you get it for free, or with a discount, or whatever. I was mildly interested in taking up Verizon on a 2-for-1 Blackberry sale, before they told me I'd have to pay $70 in tax for the "free" phone, since the MSRP on a free phone was apparently around 700 dollars. I don't know if that's just cell phones or what, but it's just ridiculous.

      >>Amazon will then have it almost permanently on sale at $2.85, "70% off!" - which is coincidentally the 70% return mark.

      Which, all things considered, isn't too bad a situation. Customers get cheap-ish apps, developers get 70% of the sale, and Amazon gets lots of people buying because they're constantly on "sale".

    2. Re:Pricing tactics by Suki+I · · Score: 2

      I am a developer, I want $2 per sale, so I set the price at $10 knowing it will never sell at that price.

      Amazon will then have it almost permanently on sale at $2.85, "70% off!" - which is coincidentally the 70% return mark.

      The basic premise seems to me to be that Amazon will be able to offer huge discounts on apps because the developer nominally 'agrees' that their recommended sale price is offensively high - because the pricing strategy compels them to. But the developer gets decent money, so neither party loses. The only loser is the consumer who are being deceived into thinking they're getting a huge discount.

      It'll be interesting to see how this plays in different countries - for instance the UK has no great respect for recommended prices and insists that items on sale are actually sold at full price for some (small, admittedly) proportion of the time. I imagine the rules vary by country, too.

      That might be why they have separate and distinct USA and UK stores.

    3. Re:Pricing tactics by surzirra · · Score: 2

      It will definitely be interesting to see how consumers end up viewing huge discounts on these apps. I am sure there is some term in Economics for a person's willingness to factor a discount into the opportunity cost of not buying the product while it's on (a seemingly temporary) sale.

    4. Re:Pricing tactics by fermion · · Score: 3, Interesting
      I think it goes a bit beyond this. Amazon is a sales site, so makes money from directly selling product. It is not like Apple and Google where the money can be made off some products, and other products just need to cover costs. Sure Amazon can have loss leaders, but there is not reason to make an entire catagory a loss leader, especially if there is not expectation of profit on the back end.

      So what Amazon is doing, IMHO, is to make sure they never sell at a loss. I don't suppose this is any different from what they do with any other product. There is the cost of the product from the manufacturer, the costs associated with the sale, the profit, which leads to the final price. The final price, as we all knows, varies and is set by Amazon. So a developer wants a dollar, so sets the MSRP at five. As long as Amazon sells it for more than a $1.42 the developers get more, so it is win win. If I were an Android eveloper, I would prefer this model where sales are actively managed rather than a site where Apps were just plunked down.

      I think this is a reasonable mode for a private App store that is not subsidized by the hardware the Apps. Developers are guaranteed a certain amount per sale, and Amazon is free to adjust the price to meet market conditions. Amazon is not cheating developers out of profits from the sale. It does allow them to sell free Apps, but, as mentioned, Amazon is not doing this to promote other products, so it makes little sense to offer free apps the way they offer free books for the Kindle.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    5. Re:Pricing tactics by Froggie · · Score: 2

      That could be turned into a marketing point in their favour.

      If you're a serious development business you'd go for some other app store, or you'd negotiate a different contract with Amazon, knowing that you know more about pricing your software than they do. Look at TomTom, for instance. They wouldn't wear receiving only 20% of their MSRP at Amazon's discretion, and they wouldn't claim their MSRP is $400 for an app with a previously accepted pricing level around the $100 mark; they're big enough to dictate that to Amazon or go elsewhere to Amazon's detriment - i.e. they have a negotiating position - and they get business because they advertise themselves, not simply because they're in a store that people browse.

      However, if you're one guy sitting at home working on apps, then Amazon's sales tactics may be better than anything that you can come up with, so in some sense you're getting an extra service by selling your app via Amazon, for which Amazon can justify taking a larger cut. *If* they turn out to be any good at it, anyway.

      It will be interesting to see what the exclusivity arrangements are (both whether the deal *is* exclusive, and, if so, for how long that lasts), and whether Amazon truly are better at maximising profit than your average guy setting his own prices. I'd bet Amazon have already considered how they're going to prove to potential developers that theirs is the most profitable way.

    6. Re:Pricing tactics by mspohr · · Score: 2
      This is only for cell phones. Since your "free" phone is not really free but is subsidized by your 2 year contract. I'm still amazed at how many people fall for the "free phone" scam.

      You are paying for your "free" phone over the course of your service contract. The reason you have sales tax is that the service contract does not have state sales tax (since it's a "service") so California wants to make sure you pay tax on the phone (merchandise). California has figured out the scam... why can't you?

      --
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  3. Re:Didn't do the math by Ricken · · Score: 2

    They don't even have to reject it, they can just set the retail price to $2,000,000,000. Granted, it wouldn't sell, but still.

  4. Re:Didn't do the math by Alef · · Score: 5, Insightful

    Seems like somebody didn't think this through.

    Indeed, but I don't think it is Amazon. Obviously, if you set the MSRP to $1,000,000,000, then Amazon will just offer it for that price (or anything down to about $285,700,000 where they still make a profit), and you'll get zero sales.

    Not particularly sweet.

  5. Re:Ah... by QuantumG · · Score: 2

    unfair? Sounds like a typical retail store to me. "our RRP is $19.95" "That's nice, we're gunna sell it for $21.99 for three weeks and then slash the price to $17.95 and you take back all the stock we don't sell, ok?" "uhhh.. ummm.. no.." "no sale, later rep."

    --
    How we know is more important than what we know.
  6. Restocking fee by mdsolar · · Score: 2

    Shouldn't developers get to charge a restocking fee if Amazon fails to sell some of their product because it set the price too high? It costs something to process returns after all.

  7. Re:Ah... by Seumas · · Score: 2

    It doesn't seem unfair to me, at all.

    Manufactures often set MSRP on items. Stores still sell them at whatever price the stores wish. If they want to give a sale on the item at 30% below MSRP, they do it. If they need to clear the shelves and practically give it away, they do. Why should this be any different? Since when does the manufacturer of a product get to determine the price the retailer sells it for?

    Of course, on the other hand, there are a couple valid points:

    1) Since when does the amount that the retailer sells the item for factor into the amount the manufacturer gets paid? If the wholesale price of a TV is $500, you pay me $500, as the retailer. If you sell it for $1,000, I don't get any more money. If you sell it for $300, I don't get any less money.

    2) If you buy 100 units and only sell 50, that's your problem. The manufacturer still gets paid for 100 units. (As far as I know, at least. Maybe that's not actually how it works in retail and maybe you actually return unsold items to the manufacturer for a refund?)

  8. Re:Didn't do the math by Cyberax · · Score: 4, Interesting

    That's OK. They'll just set the price at $1,000,000,000 so you can enjoy your lack of sales.

    That reminds me of old Dutch anti-contraband law - a skipper could set any price of his goods and pay duties based on that price. However, Dutch government reserved a right to buy all skipper's cargo at whatever price he declared.

  9. Re:If only the world worked like this.... by TheRaven64 · · Score: 3, Interesting

    It's whichever is greater, so if Amazon sells for $1, they pay you $2. This means that, aside from loss-leaders, they won't sell for under $2 - even at that price you're taking the entire sale price. At $3, they're paying you $2.10.

    If it's implemented well, then developers may make more from this than from a fixed price. The advantage is that it lets Amazon dynamically adjust the prices quickly based on changes in the market. If 20% of people who buy something else are buying your app, then they may try offering a bundle where you buy both together for 50% off. If now 50% of people buy the bundle, then you get more money in total. With fixed pricing, they can't do this.

    --
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  10. So? by Spazmania · · Score: 2

    What's the problem? Set the MSRP at 5 times the minimum you expect to be paid for each sale and let Amazon decide whether or not you get more. They have some experience at this; they're probably a lot better than you are at finding the optimal price point that earns them (and you) the most money.

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    1. Re:So? by Spazmania · · Score: 2

      Then you get $2 per download courtesy of Amazon and they get a "loss leader" that pulls people into the store. That's the rule: the *greater* of 70% of the sale price or 20% of the requested price. So if they sell it for half the requested price, you actually get 35% of your requested price but if they sell it for 10% you get the 20% floor.

      Again, what's the problem? You still control the price floor at least as far as what you get paid. When the manufacturer tries to tell a vendor what he can or can't sell for, that's called "price fixing." Why should you have a privilege that lands brick and mortar stores in court?

      --
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  11. Re:the golden rule at work by Breathwork · · Score: 3, Interesting

    They control the horizontal, and they control the vertical (literally). At the rate these large companies continue to screw over customers and developers alike, I just don't see how they will last as more robust open-source ventures proliferate. It won't be too long before the combination of open-source hardware devices (like Arduino), combined with an open-sourced mobile OS, and Open-source ventures and outlets render these proprietary monopolists dead.

    Live Free, Learn Breathwork.

  12. It's actually quite simple... by XDirtypunkX · · Score: 4, Interesting

    If you think about it, the 20% of MSRP thing is good for developers; Amazon is going to maximize their return, at the same time they're maximizing the developer's return, which is *at least* 70% of whatever Amazon is getting. If Amazon lowers or raises the price, it's because they expect a greater return (which means you'll get a greater return) and to be fair, they're probably better at setting a price to make the maximum amount of money than your average Indie developer. This means the 20% MSRP just means you'll get a larger cut than 70% if Amazon thinks they can make a killing slashing the price.

    The only way you're going to get screwed is that if Amazon decides having your application priced in an uncompetitive way is going to maximize their return on another app. This is more of a danger than anything, because they might raise the prices of all competing apps to make one in particular seem like a "bargain" at the same time they advertise the hell out of it.

    1. Re:It's actually quite simple... by gnasher719 · · Score: 2

      The only way you're going to get screwed is that if Amazon decides having your application priced in an uncompetitive way is going to maximize their return on another app. This is more of a danger than anything, because they might raise the prices of all competing apps to make one in particular seem like a "bargain" at the same time they advertise the hell out of it.

      And that is exactly what can happen. Say you figured out that an end user sale price of $9.99 is optimal. You sell on the App Store, you get $7 per copy sold, Apple gets $3. Now lets say your contract with Apple was slightly different, they pay you $7 per copy but can charge less than $10. They might use your product as a loss leader and sell it for $5, but that would be actually good for you, because there will be more sales, and you still get $7 per sale. Apple can sell it for $2, even better for you because there are even more sales.

      With the Amazon contract, Amazon can decide to use your product as a loss leader as well. But if they sell it for $2, you only get $2, not $7. So maybe instead of selling 10,000 copies at $10 and paying you $70,000, Amazon sells 20,000 copies at $2 and gives you $40,000. They make money because lots of people go to their store and buy other stuff at full price. By the way, your sales on the Apple App Store, where you also sold 10,000 copies at $7 profit each drop down to zero because nobody pays $10 when they can get it at Amazon for $2.

  13. Interesting idea by SirJorgelOfBorgel · · Score: 4, Interesting

    It's interesting and could somewhat work, with Amazon's experience in finding the perfect price point.

    However, developers have some experience here too, and regularly adjust prices in the search for the perfect price point themselves.

    All in all, I don't really get why we, the developers, should submit our apps to yet another app store. Aren't these things meant to make everything easier for everyone ? The consumer has yet another app store to visit, the developer another one to maintain. How will people even get the Amazon app store ? Why would people install it, seeing their phones already come with Google Market, which is of course a bigger store than Amazon's ? Even if Amazons store is pre-installed, would it actually be used ?

    Take for example the Samsung app store for Android. It's pre-installed on all Samsung Android devices. There's only a handful of apps in it, and sales through this store are abysmal - so bad it's not worth the effort to have your apps available in there. And we sell quite some apps across various platforms!

    Not to mention it's one more app store to track sales through, which is actually a lot of work for some of us. If you sell a lot of copies, you need to have your taxes in order, so you need to get the right reports from the app store. This will differ per country, but in our country (inside the EU), we need to charge 19% VAT for all sales made to European customers, and then hand this money over to the taxman. That sounds pretty straightforward, and it is, as long as you have the information about how much is sold (and for how much) inside and outside the EU. You can imagine this can be quite some work ( = money) for some of these app stores as their reporting is generally terrible (Google has the reports you want only if you are from the US or UK, or make less than 500 sales a day). The app store needs enough users and sales to warrant even bothering with the extra work, or it's a net loss to publish apps there. I don't see Amazon getting there any time soon.

  14. The real reason for this by gnasher719 · · Score: 2

    This kind of agreement allows Amazon to undercut any competitor. If you have a contract with one seller that the suggested price is $10, and you get $7 for each copy sold, and you have a contract with Amazon, where the suggested price is $10, but they can sell it for less and pay you less, then Amazon can drop the price to $7 and they still make $2.10 on each sale, while their competitor will make nothing at that price.

    And I am missing the comments that came up on the Apple Store, that 30% of the retail price is robbing developers.

  15. Re:the golden rule at work by cynyr · · Score: 2

    except the only way to load an app on iDevice is via the app store, so if i want to sell an app for iDevices, i have to go through them. At least i can side load on android.

    --
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  16. Re:Ah... by Pharmboy · · Score: 4, Insightful

    You can't really compare that way. The cost to stock your software at Amazon is close to zero. They are not buying a fixed number of units from you. Technically, they aren't even buying and reselling the software, they are simply brokering the sale for you, since they never invest any money into the transaction. That said, the 30% commission is very reasonable, but not sure everyone will like Amazon setting prices. Even if Amazon does a good job with it, the fact that they are setting the price for a product that they are actually only brokering is problematic.

    --
    Tequila: It's not just for breakfast anymore!
  17. Don't Read TFA, Read This Instead by hdon · · Score: 5, Informative

    Business Insider and author of TFA, Dan Frommer, got several details wrong.

    TLDR; Amazon prevents you from selling for cheaper on other outlets, or giving away free downloads or FOSS if you want to charge on the Amazon Appstore.

    (Snipped down.) When developers will be able to set a suggested retail price ('MSRP'). Then Amazon will set the retail price. Developers will get to take home the standard 70% of the app's retail price (what the app sells for) or 20% of the MSRP (what the developer thinks it should sell for), whichever is greater.

    What does "MSRP" mean?

    In the retail business (that's where the "R" in "MSRP" comes from) retailers make speculations on how many units they can sell at what prices over what period of time, compare to actual or theoretical negotiated bulk prices for purchasing from a manufacturer or wholesaler, and then decide whether or not it meets their profit expectations. It can be a little more complex than this, but this is the gist of it.

    Well, the article linked to by Slashdot does not help you find Amazon's justification for using the terms "MSRP" or "SRP." My research, which may be incomplete, indicates that Amazon is not using this term, and rightly so. Here is an excerpt from Amazon's Appstore Distribution Agreement, which you can see in PDF form here (MD5 checksum 15636c42ecfb47dc819445ad3214eac4, just in case they change the file in the future without renaming it.)

    Section 2a of Amazon's Appstore Distribution Agreement

    For each sale of an App, we will pay you a royalty (“Royalty”) equal to the greater of (i) 70% of the purchase price or (ii) 20% of the List Price.

    Ok, so what we're actually dealing with is called a "List Price" in the legal agreement to supply Amazon's new App Store. This is a more correct term, because an MSRP is legally unrelated to the price a retailer secures from their supplier for units of the product. It's clear though that this "List Price" bears legal weight in determining the PPU (price per unit) of the product from the supplier (or, developer, I guess.)

    So at this point what we have established is that the "List Price" in fact has no bearing on what the app will be sold for, but is defined to be five times the minimum PPU the developer is paid.

    Here is a really important detail that Business Insider and author of TFA, Dan Frommer, glossed over:

    ..if your app is $10 in the official Android market and $10 in Apple's iPhone app store, but $5 at Amazon's store, it could hurt sales in your other channels where you get more revenue per sale.

    Somehow, even managing to discuss the situation in which you set your prices differently for different sales outlets, Business Insider and Dan Frommer miss this juicy tidbit:

    Section 5i of Amazon's Appstore Distribution Agreement

    The “List Price” for an App is an amount that does not exceed, at any time, the lowest list price or suggested retail price for such App (including any similar edition, version or release) available on any Similar Service or the lowest actual price at which you make such App available for sale through any Similar Service. You will update the List Price for each App as necessary to ensure that it meets the requirements of this section 5i.

    "List Price," then, is not simply five times the minimum PPU you wish to be paid (which would effectively allow you to actually set the price you want to sell at, which would be nice) but is in fact a function of what price you are offering, but a function of the price your app is available for at different outlets! This means if your app is on multiple outlets, Amazon takes away your ability to set your price through the List Price, and even

  18. Re:Didn't do the math by courtarro · · Score: 2

    A similar rule applies to amateur rally races in Finland, covered on the BBC show Top Gear. In folk racing, every car is given a nominal and equal value, such as €1000. At the end of a race, if anyone asks to buy your car then you have you sell it to them, which keeps anyone from putting too much into a car.

  19. Re:the golden rule at work by arose · · Score: 2

    I really don't see what the problem with the seller charging their own price for it. It's normal business practice to anyone who's ever shopped, online or otherwise.

    It isn't normal practice for them to effectively set the wholesale price as well (70% of retail in this case).

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  20. Re:the golden rule at work by hoggoth · · Score: 2

    I just tried to make a call on my Arduino, then to get a real-time updated map based on my current GPS location. All it did was blink an LED at me. I think I'm going to return this Arduino and get an iPhone.

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
  21. This is to prevent selling on multiple stores by Jimmy_B · · Score: 4, Informative

    Lots of comments here that're completely missing the point. This is to prevent you from selling at multiple stores at once. You see, in addition to setting whatever price they want, Amazon also has a rule which says that you're not allowed to set a "list price" that's higher than what you sell it for on other app stores. This means that if you put the same app in both Google Market and Amazon's store, then Amazon's store will always be cheaper - and you can't raise the price to counteract Amazon's discounting without ruining your sales on Google Market.

    This is just one of several showstopping issues that ensure that I, as an app developer, will not put anything to Amazon's app store.

  22. At least read the summary, for FSM's sake by danaris · · Score: 2

    The developer will suggest a price and then if Amazon chooses to go with it they get only 20% of the proceeds allowing Amazon to keep 80% of the money. Whereas if Amazon chooses a different price then the developer gets to keep 70% and Amazon keeps 30%.

    Good grief. That's not what's happening. From the fine summary (emphasis added for the reading-impaired):

    Developers will get to take home the standard 70% of the app's retail price (what the app sells for) or 20% of the MSRP (what the developer thinks it should sell for), whichever is greater .

    So if you set the MSRP for your app at $100, then unless Amazon rejects it entirely, they will pay you at least $20 for every sale.

    If they end up selling it for that $100, then they will pay you $70 for every sale.

    Dan Aris

    --
    Fun. Free. Online. RPG. BattleMaster.
  23. Re:If only the world worked like this.... by davester666 · · Score: 2

    > Is there anything stopping app developers from selling the same product from their own servers/eStores/etc. and pricing it there however they like?

    Well, I can't track down Amazon's actual developer terms, but I have read reports that there is a "you can't sell for the same app for less elsewhere" clause...

    If there is such a clause, that gives Amazon a huge advantage, as they can bounce the price of your app around with more cost certainty, while not being undercut by other stores.

    --
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  24. inflating MSRP by Fareq · · Score: 2

    Fine. I take my $3 app (my cut: $2), and list it as "MSRP: $9.95". Amazon sells it for $3. I get $2.

    All this does is encourage unreasonably high MSRP values. Maybe that's what amazon wants... that way they can list everything at 60-70% "discount" off of a fictional MSRP all the time.

  25. This is an evil monopoly move, and must be stopped by Garwulf · · Score: 5, Insightful

    As another comment on here pointed out, just about everybody is missing the point of what Amazon is doing. This isn't something to benefit the customer - this is a monopoly move designed to wipe out any competition to Amazon in the app marketplace.

    I'm going to discuss this in layman's terms. Now, for details on the contract, see this post, which shows you where things are on the contact and how they're working: http://developers.slashdot.org/comments.pl?sid=1951734&cid=34889086

    This is an evil monopoly move by Amazon, and it isn't the first one. This is the third I've seen. The first was a move to wipe out print-on-demand printers used by the small press market - Amazon contacted several of the larger small press publishers and informed them that if they didn't switch to Amazon's in-house printer (a company called Booksurge known for shoddy printing jobs), Amazon would remove the buy button on their books. Amazon did pull that trigger, by the way, and it resulted in a class action lawsuit that put an end to that particular trick. The second was an attempt to wipe out any competition selling e-books - Amazon spun the dispute as greedy publishers wanting to price-gouge customers, but what it was actually about was that Amazon had tried to get publishers to sign contracts stating that Amazon would always get the lowest list price for e-books, regardless of any other arrangements past or future...including direct sales from the publisher's own website. The publishers fought that one and won, even though they took a PR hit for it.

    This one is an effort to wipe out any competition in the app market by manipulating app developers. Here's how it works:

    As the article said, the terms are set where the app developer will receive 70% of the actual sale or 20% of the list price (basically, the price the store is supposed to sell it for), whichever is greater. As was left out (and pointed out in the post I linked to), there's a clause in the contract stating that Amazon must always get the lowest list price.

    So, if you're a developer, you need to calculate the list price of your product based on what you need to receive from each app sold. Let's say that's $4. But, with the terms of this agreement, you are only guaranteed that if it is 20% of your list price, so you have to set your list price at $20. Therefore, if Amazon turns around and sells it for $4.50, you are guaranteed to get your $4.

    But, this also means that in order to ensure that you get that $4, you are now forced to overprice your product. So, everybody else who carries your product - including yourself, if you have your own little app store - has to do it at a list price of $20. In the meantime, Amazon can set the price to whatever it wants, and so long as it doesn't go below $4, it will make a profit on the sale. And, Amazon even makes it look like it is doing you a favour - after all, if your app sells for $10, you're going to get $7 from it. Amazon gets to have the lowest prices, and you - the developer - have made it so that every other app store gets thrown under the proverbial bus when it comes to your app, because they will never be able to compete while using the list price that you are forced to give them.

    This is an incredibly dirty trick, and what needs to happen is that app developers need to fight back and refuse those contract terms en masse. If they can do that - like the publishers did with e-books - then Amazon will be forced to back down. If they don't, then Amazon will stand a reasonable chance of not only gaining a monopoly position, but actually wiping out any competition.

    --
    Robert B. Marks
    Author, Demonsbane in Diablo Archive
  26. Re:the golden rule at work by arose · · Score: 2

    That is not the case here, Amazon sets the price and the dev has very little input (besides the obvious inflation of MSRP, totally destroying it's concept).

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  27. Re:the golden rule at work by smash · · Score: 2

    Agree with above pretty much. I was a linux die hard between 1996 and 2006 or so, but by then i grew up, got a decent paying job and am more than willing to pay for stuff to "just work". I screw around with computers enough at work, at home i can't be bothered any more.

    Does this mean i never use linux? No, i still use it for servers. I still follow its development for the "oh, that's neat" features. But for my desktop use, I'm happy enough with OS X. its like a linux distribution that just works out of the box with minimal fucking around. I pay some nominal upgrade fee every couple of years, and by the time the box is unsupported i have junked the hardware for something better anyway.

    The shell is still there if i need it, and they ship with excellent development tools.

    Most non-nerds are similar. Very few people actually care about open source at all, most of the market is willing to pay money to not have to deal stuff.

    I now use the appropriate tool for the job, rather than trying to fit square pegs in round holes.

    --
    I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.