Slashdot Mirror


Nvidia Unveils New Mid-Range GeForce Graphics Card

crookedvulture writes "Nvidia has uncorked another mid-range graphics card, the GeForce GTX 560 Ti. Every tech site on the web seems to have coverage of this new $250 offering, and The Tech Report's review will tell you all you need to know about the various flavors available, including how their performance compares to cards from 2-3 years ago. Interestingly, the review concludes that pretty much any modern mid-range graphics card offers smooth frame rates while playing the latest games at the common desktop resolution of 1920x1080. You may want to pay closer attention to power consumption and noise levels when selecting a new card."

5 of 158 comments (clear)

  1. Mid-range? by XanC · · Score: 5, Insightful

    Somebody dropping two hundred and fifty big ones on a video card is mid-range?

    1. Re:Mid-range? by Anonymous Coward · · Score: 5, Funny

      Somebody dropping two hundred and fifty big ones on a video card is mid-range?

      Yes, $50 for the card and $200 for the monster cable.

    2. Re:Mid-range? by eepok · · Score: 5, Insightful

      Precisely my thought.

      Budget: Free/Hand-me-down to $75
      Mid-Range: $76-$150
      Enthusiast: $151-$250
      Takes gaming too seriously: $251+

    3. Re:Mid-range? by wagnerrp · · Score: 5, Informative

      You should look at the chart again. The top two cards of each graphics series is going to be in the $200 and up range when purchased, so tallying those up from the December survey, you get somewhere around 45% of the users. Significantly higher than the 5% you seem to have pulled out of nowhere.

      Now what is the general market? The people who are going to buy their own graphics cards are going to be professionals doing 3D or computational work, gamers, and HTPC builders. Everyone else is going to stick to their integrated Intel graphics and be none the wiser. The HTPC market is going to buy all low end stuff, the professional market is going to buy primarily high end stuff, and the gamer market, according to that survey, seems to be right in the middle of that price range. For people who actually would buy a video card, which is the only market that matters to video card manufacturers, $250 indeed does seem to be mid-range.

  2. Re:1920x1080 is considered common these days? by TWX · · Score: 5, Insightful

    Yeah, I hear you. I was used to 1280x1024 or 1600x1200, so these 16:9 or 16:10 aspect ratios take some getting used to.

    What really irks me, though, is a seeming lack of development for inexpensive high-res monitors that go beyond "1080p". My current display is a 20" 4:3 ratio 1600x1200 unit, and if I wanted to go bigger I'd want more than 1080 rows. I sort of understand the complaints that audiophiles had back in the eighties with the Red Book CD standard and being limited to 44KHz 16 bit audio and no functional implementation of more than stereo audio. Before that they enjoyed quadraphonic sound in whatever quality the analog recording equipment and playback equipment could achieve, and while lower end equipment and poor media maintenance might have led to results less than 44KHz 16 bit, high end stuff and good practices would have yielded much better sound. By releasing Compact Disc as the high end system and later as the de facto standard for everyone they cut off the ability to get more.

    --
    Do not look into laser with remaining eye.