Oregon Trail — How 3 Minnesotans Forged Its Path
antdude writes "City Pages has a story and a visual history about the creation and development of Oregon Trail, one of the most popular educational games of all time. Quoting: 'With no monitor, the original version of Oregon Trail was played by answering prompts that printed out on a roll of paper. At 10 characters per second, the teletype spat out, "How much do you want to spend on your oxen team?" or, "Do you want to eat (1) poorly (2) moderately or (3) well?" Students typed in the numerical responses, then the program chugged through a few basic formulas and spat out the next prompt along with a status update. "Bad illness—medicine used," it might say. "Do you want to (1) hunt or (2) continue?" Hunting required the greatest stretch of the user's imagination. Instead of a point-and-shoot game, the teletype wrote back, "Type BANG."'"
!
How just a bang will make it through the spam filter, I shall not dare to guess.
It won't, thus the subject is now more than !
HEX
Horror & SciFi Erotic Nudes
"Do you want to eat (1) poorly (2) moderately or (3) well?" Students typed in the numerical responses
Just look at how far we have come since then.
One died of dysentery
I remember sitting in our Kenyon high school's computer lab (in reality, a single MECC terminal sitting on a closet - maybe a 6'x6' room) as a 2nd grader, dialing in to MECC and sticking the handset into the 300-baud coupler before sitting for what was probably hours of exciting adventure on the Oregon Trail, over and over and over.
That had to be 1975? 1974?
It was by far the coolest thing I'd ever experienced. Not just the honor of getting to use a computer, but the challenge of beating what was in fact a very hard game.
-Styopa
TFA is actually a pretty interesting read. Who'd have thought that an early educational game could have this kind of history? I remember the old green-screen Apples, playing the Carmen Sandiego games, Oregon Trail, and the "munchers" series. Still not sure if I learned anything from them, other than typing and hand-eye coordination though...
Just think, an entire generation would never have learned as children what dysentery is; not until they grew up and drank Mexican tap water.
What else can happen when an unstoppable force collides with an immovable object?
Mandatory XKCD: http://xkcd.com/623
There are Facebook and iPhone versions of Oregon Trail.
And within KDE and Gnome you have clones/remakes of other classic games like Pac-Man and Tetris.
Honestly, I'm a little surprised the KDE-Edu project doesn't include remakes of Oregon Trail, Lemonade Stand and Carmen Sandiego.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
I'm a little surprised the KDE-Edu project doesn't include remakes of Oregon Trail, Lemonade Stand and Carmen Sandiego.
Do these games have publicly available specs? You mentioned Tetris, which has copious specs on a web site called Hard Drop, and Pac-Man, whose every AI quirk is likewise documented in English.
This Oregon Trail parody movie trailer is hilarious.
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
I had a port of this on Commodore 64. Back then I was pretty young and not as good at typing... the "hunting" challenges were actually kind of hard.
It wasn't always BANG, it was one of a set of words that you had to type in pretty quickly or you'd miss.
It was an interesting game compared to a lot of the really bad interactive fiction games back then.
I've had enough abrasive sigs. Kittens are cute and fuzzy.
Perhaps not written by MECC employees, but on the CDC Cyber that ran MECC, you could also find:
There were a bunch of others that I've long since forgotten about, but the CDC Cyber that MECC ran on was like an early Internet. A lot of chatting, a lot of game playing (including multi-user games), a lot of discussions on the forum, plenty of email flying to and fro, etc. Great times.
Good eating tonight.
Programmers worked to make educational software for Minnesotans as part of public agency. Some of their games were so good it contributed millions of dollars to the effort.
The government worried they were stifling the company and so sold it to a venture capitalist for $5,000,000
Three years later he sold it to a larger firm for hundreds of millions. The larger firm kept the intellectual property and fired all the expensive programmers ending Minnesotans educational experiment. The original programmers got zilch.
It all seems kind of tragic. Where are the public efforts to make technology help people now instead of just classes in how to use Microsoft office?
The Oregon Trail (1985 edition) is also copyrighted. One would need to have one team that reads the original code listings in FPBASIC + asm and writes a spec and another team that reads the spec and writes the new version, so that there's no possible way for code to get copied.
MECC, Mindscape, The Learning Company, and Broderbund were eventually acquired by Mattel and then split up between Houghton Mifflin Harcourt and Ubisoft. The Oregon Trail appears to belong to HMH.