Android Devices Are Hives of License Violations
inkscapee writes "Android developers are paying little attention to Free/Open Source software licenses and have a 71% violation rate. Come on folks, FOSS licenses are easy to comply with, certainly easier than proprietary software licenses, and less punitive. But it seems even the tiny hoops that FOSS requires are too much for devs eager to cash in."
The article doesn't mention Android separately. It has one set of numbers for both Android and iOS. Exact quote:
A new study from open source services vendor OpenLogic reports that 71 percent of Apple iOS and Google Android apps are not in compliance. OpenLogic scanned 635 apps, including both free and paid on the Apple App store and Google Android Marketplace. Of those 635 scanned apps, 52 apps include Apache licensed code while 16 included GPL/LGPL licensed code.
Who the hell wrote that summary?
It may be 7 digits, but at least it's a semiprime
Wait a minute here, the linked article says "A new study from open source services vendor OpenLogic reports that 71 percent of Apple iOS and Google Android apps are not in compliance." Yet the headline for this story mentions only Android. I understand it's become fashionable to bash Android lately, but this seems a bit egregious. The problem appears to be endemic across all mobile devices.
How does 52 apps out of 635 add up to 71%??
You flag the app, and Google will remove the apps from the android market. Why are Google to blame here? iOS has violations too. http://www.pocketgamer.co.uk/r/iPhone/The+Blocks+Cometh/news.asp?c=26696
Actually I find the Copy left licences have far more demands than any commercial licence. You can spend huge amounts of time figuring out if you can link or not link, how you must publish the code and how you can distribute the application.
With commercial software you are often presented with a library or set of tools you can or can't bundle with your product, past that there is no code to deal with most of the time..
EA David Gardner -"... but the consumers have proven that actually what they want is fun."
Actually I find the Copy left licences have far more demands than any commercial licence. You can spend huge amounts of time figuring out if you can link or not link, how you must publish the code and how you can distribute the application.
As a commercial software developer myself, I'm glad at least one other person on Slashdot understands this!
For some of us, copyleft code is, by far, the most expensive code there is. In fact, it's pretty much poison.
You flag the app, and Google will remove the apps from the android market. Why are Google to blame here? iOS has violations too. http://www.pocketgamer.co.uk/r/iPhone/The+Blocks+Cometh/news.asp?c=26696
Ok, that's one iOS example down, 177,499 to go to equal Android ( at 71% of the 250,000 current iPhone apps).
I retract my previous post. I didn't RTFA, and didn't realize the Summary was misleading.
Sorry, Androids, I apologize. I guess we're ALL in the license-violation-boat together...
From the press release for the study:
OpenLogic found that among the applications that use the Apache or GPL/LGPL licenses, the compliance rate was only 29%. Android compliance was 27% and iPhone/iOS compliance was 32%. Overall compliance of Android applications using the GPL/LGPL was 0%.
Read the EFF's Fair Use FAQ
Well, that was the original intent. RMS envisioned a world in which all software was Free (Libre), and then he thought about how this could be brought about. What he came up with was two-pronged. 1) copyleft 2) write lots of really excellent software, so excellent that people will want to use it even though they know they will get sucked into the copyleft. It appears to be working.
SIGSEGV caught, terminating
wait... not that kind of sig.
Actually I find the Copy left licences have far more demands than any commercial licence. You can spend huge amounts of time figuring out if you can link or not link, how you must publish the code and how you can distribute the application.
As a commercial software developer myself, I'm glad at least one other person on Slashdot understands this!
For some of us, copyleft code is, by far, the most expensive code there is. In fact, it's pretty much poison.
Which was the intent, free to extend, not so free to commercialize. TANSTAAFL
XML is a known as a key material required to create SMD: Software of Mass Destruction
copy-left is a fucking pain in the ass unless you are also copy-left
That's pretty much the point.
2. They offer to sell developers scanning software so devs can make sure their apps are in compliance.
3. PROFIT!?!
Color me skeptical.