'Pruned' Microchips Twice As Fast and Efficient
Zothecula writes "If you had to use a commuting bicycle in a race, you would probably set about removing the kickstand, fenders, racks and lights to make the thing as fast and efficient as possible. When engineers at Houston's Rice University are developing small, fast, energy-efficient chips for use in devices like hearing aids, it turns out they do pretty much the same thing. The removal of portions of circuits that aren't essential to the task at hand is known as 'probabilistic pruning,' and it results in chips that are twice as fast, use half the power, and are half the size of conventional chips."
I think the news is they developed a heuristic of least used parts of a chip, slapped on a tiny emulator so functions don't fail, and call it a day.
For example, Chip $foo has functions A B C D E & F. E is used on average once every gigaflop, so using the CPU/other functions, they implement E and cut out all parts for E.
Someone's going to chime in and say that the naysayers are oversimplifying or denigrating this because they didn't think of it, but I think the quote below says enough.
Uh, no, Professor, I don't believe it is.
From Wikipedia entry on Madman Muntz:
"I believe this is the first time someone has taken an integrated circuit and said, 'Let's get rid of the part that we don't need,'"
I believe this to be a basic part of design.
The best part is that this can be applied iteratively. Once E is eliminated there's a new "least used" function which can be eliminated. By extension, any CPU can ultimately be pruned down to a single NOP instruction, with the entire rest of the instruction set emulated in software.
Chelloveck
I give up on debugging. From now on, SIGSEGV is a feature.
Already been done, it's called one instruction set computing, and it makes brainfuck look like python in comparison.