Dearth of New Nintendo Games Could Indicate Wii 2
A speculative piece at Kotaku looks at the release cycle of Nintendo games over the past 10 years, pointing out a current lull that's quite similar to the one near the launch of the Gamecube. They suggest this could be because first-party developers are busily working on games for the Wii 2. Quoting:
"The spring of 2002 was the longest Nintendo game drought on record, and has a number of characteristics in common with the season we're entering now. Nintendo has launched a major piece of technology (the 3DS) and is initiating the gradual retirement of a console with a large and reliable installed base. While we entered into this data mining project with the presumption that we could recognize a pattern that presaged a new console release—the Wii 2, obviously—the last time there was a Nintendo game drought this pronounced was after the release of the Gamecube. Still, you can neatly overlay the release history of the Gamecube overtop the current release history of the Wii—they match that closely."
It could indicate the Wii 2 - or it could just indicate that Nintendo has once again managed to run out of first-party games to ship at pretty much the exact moment that the last remaining third party developers lose all interest in their platform. It wouldn't be the first time.
That said, I think Kotaku probably have this right. The Wii had a very strong few years but is pretty conclusively stalled now - I suspect that despite its early sales lead, it would still end up in third place overall if the cycle were allowed to run for 10 years as some had suggested. MS and Sony have far stronger release lineups for their platforms across pretty much every genre and have hardware that is probably good for a couple more years at least (though I've always been dubious about the 10 year claim). Nintendo will no doubt have a war-chest due to the Wii's early sales, so moving to a new platform which, at the very least, has technical parity with the 360 and PS3 to enable easier cross-platform development would be a smart move. Besides, with the 3DS's long-term success still far from guaranteed, they probably need another basket to keep some of their eggs in.
The big challenge for them is going to be getting third party developers to actually stick with their platform this time, in a way that they haven't for several console cycles now. This probably means facilitating cross-platform development, backing off with some of the "obnoxious" behaviour that they often seem to deploy with the wider industry and, perhaps most importantly, making a real effort to promote third party games on their system and demonstrating that they can actually sell. I'd also suggest shipping any new console with a "proper" controller as well as a motion-wand - a lot of games have felt really "forced" on the Wii-mote/nunchuck and you can't count on everybody going out and buying the classic controller when it's sold separately.
The Wii hardware has served well, but is getting a bit old now, and I'm sure that it's due for a refresh, if not a redesign. The chance to correct some of the oversights in the original hardware like the lack of HD support and so on, and even just a general cost-reduction (not that it's got the priciest BOM) would no doubt be a worthwhile thing to Nintendo. I imagine the extent to which the console has been opened up by the homebrew crowd is on their minds too.
Something I've noticed with Wii owners is that the Wii tends to end up like a board game: When it gets bought they play with it for a bit, then set it aside, only to take it out at parties or the like. This isn't universal, of course, but I've observed it in enough cases to believe that it is at least somewhat prevision and it isn't something I see with the other consoles.
It seems to me that some people get a Wii because they think the motion control looks cool, but quickly find out it is fairly gimmicky and they get tired of it and set it aside.
I could see that leading to less interest in games for it from developers. Given that a Wii port will require more reworking than the other consoles, due to the lower capabilities and different controls, I could see developers giving it a miss in cases where they don't expect as many sales.
That isn't to say there are no games sold on the Wii or it will die or anything, just that developers may be bringing less titles to it because perhaps people are purchasing less.
I don't see any correlation at all. What about GBA->DS? DS->3DS? no gaps there at all.
Still need to buy Epic Mickey.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
The Wii is on a steep downward trend whilst the 360 and PS3 sales are picking up (I'd imagine the Wii's attatch rate is also getting quite low). It's already falling behind the PSP, 3DS and PS3 in Japan, it's not unthinkable it could happen in the west too.
Developers simply aren't making big budget games for the console. The last major western third party game was what, Epic Mickey? It wasn't a flop (did a million copy) but it was rushed out of the door. Tales of Graces F is coming out for the PS3 in the west but not the Wii version it's a port of, that's a death knell for the console.
Low budget party games still sell in large numbers on the console but major, meaty games are few and far between.
As for the Wii 2... E3 is too early, they need to promote the 3DS. TGS is possibly too early as well (and I'm fully expect DQX to headline). A late autumn, early winter reveal at a dedicated Nintendo event seems likely to me. There also haven't been any rumours what could be featuring in the console either, pretty much every console announcement of the last few years has had lots of leaks hinting about what they'd feature.
As to what could feature in it... How about gyroscopic feedback? forget rumble, I want to feel the Wiimote kick in my hand, if I'm swinging a heavy sword, I want it to be harder to swing than a light dagger. The tech's been floating around for a while, I'd love to see if in a games controller.
Wiis are notoriously easy to softmod, and pirates are loading USB hard drives full of games. Maybe Wii2 is the solution.
I think you are ready for the electric feedback controller. If the opponent hits you you get a electric shock. The tech has been flaoting for a while and i would love to kick your but. And it would add a lot of extra sales for rubber gloves add on. ;) ;)
The roumers for wii2 are floating around now already. HD (finally..) , some kind of camera feedback, better graphics.
From anti-Nintendo fanboys, probably. When asked, Nintendo always say they don't have any plan to end the Wii's life, and they shouldn't. That thing is still printing money, still has the most market penetration, and the platform is well known by developers for a long time. Why should they kill it? MS and Sony sure would very much enjoy a fresh start on the race, but Nintendo?
And no, you can't overlay the Wii's history with the GC's. Nintendo pre-Wii was very different from Nintendo post-Wii. It is just ridiculous to compare both. In fact, it is ridiculous to insinuate that Nintendo needs to change the tide at all. Sure they are working on the successor of the Wii, they admitted it many times; as soon as they release a gaming machine they start working on the next one. But they don't have any reason to wrap up the ongoing project and release a new product, not when they are clearly in good position.
And the slow rhythm can be explained by many factors; they have a ton of software to make for the 3DS. Miyamoto is taking his sweet time with Zelda. And they don't really hire that many people, they know that in exchange for a limited growth they can keep top quality staff. Too bad for us that want to play more and more Nintendo games; but that is what makes them Nintendo games after all. Seriously, very few other companies have a reputation of being able to create good games on just about any genre.
A single game drought in early 2002 is somehow strong enough evidence for the author to verify his hypothesis. There is no pattern since the data analysis only began using information from 2001, and there is only a single gap. Not only that, the Wii was released a full 4 years later. If you believe his guess, then Nintendo started making Wii exclusive games approximately 3 months after releasing the Gamecube.
Due to the known lack of software support for the Gamecube, a more likely scenario is that lack of interest in the Gamecube prior to its release is a main component of the game release gap.
I for one would love to see a Wii with 1080p output and a better web browser. Although really even upconverting to 720p would be a substantial improvement; right now you have to buy an additional cable just to get it all the way up to 480p.
With reasonable expectations an upgraded Wii should be possible that could potentially squash interest in the Kinect and PS3 move. Nintendo actually has quite a bit to work with, they just need to decide how to use it.
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
Those three titles are really about it for games worth still playing for this console. I think a new one would do them well actually, with 3D televisions becoming more and more popular. HD tv's are now pretty much the norm, a new Wii is needed just to stay current, as the current ones do not support either of these widely popular viewing experiences.
Just my humble observation. :o)
I heard Nintendo's new console will be called the Puu.
I wasn't sure if they were talking about Darth of Nintendo or Death of Nintendo. It appears to be a combination of the two.
If it's patterns we're looking for, then the real indicator of a new console is when the release of the new Zelda game gets delayed "so we can polish it to perfection."
Just like they repeatedly "polished" Twilight Princess for the Gamecube, only to use it as a hook for selling the Wii to the "hardcore" crowd.
My money is on a Nintendo Puu
Metroid Prime 1, 2, and 3 were all sold separately earlier and had all earned what they were going to earn in their first run. So I see Metroid Prime Trilogy as more like Super Mario All-Stars, like three budget rereleases (what Nintendo calls "Player's Choice"), or like buying three N64 games on Wii Shop.
But then waiting for a game to hit the bargain bin or a compilation isn't always the best strategy. Not all games' prices go down; some go up. How much does a copy of Earthbound go for again?
Maybe all the devs are working on Skyward Sword. God forbid we get a Wii2/Wii release the way we did for Twilight Princess...
Or maybe the developers are still living in shelters after the tsunami, or can't get to their gear because of radiation...
... this doesn't interest me. In fact, nothing short of fully immersive virtual reality will interest me going forward. Anyone who has played video games for at least 20 years will realize that the pattern is:
1) New console comes out to much fanfare with some "new" and "innovative" feature or functionality that is supposed to revolutionize game play.
2) Titles for the first year are fairly good and incorporate some of the new features of the console and while not polished, still makes for some decent gameplay for a good 3-6 months.
3) Subsequent games released are rehashes of previous games and/or concepts, while still fairly good, nothing new and barely worth my money or time.
4) A 2-3 years after console release, lack of any decent or original titles leaves said console collecting dust on my entertainment center. Some buyer remorse finally begins to set in.
5) Getting bored with the new console, I fall back on some classic NES titles such as SMB3 or FF, or maybe break out the 2600 or PSOne.
6) Repeat step 1.
Being a consumer in the industry for this long, I can predict that for the Wii 2, there will be a few good titles at release, then Nintendo will eventually fall back on the family-fun titles, alienating their loyalest demographic, and rendering their once "cool" console a mere kid's toy. It happens every time, it's been happening since N64 and nothing will ever change that. Knowing this, I feel there are much better uses for my money than continuing to buy console after console after console. Three things are clear to me now that I have decided to retire: No one will ever be able to reproduce the success and longevity of the NES, the last console that will have ever attempted to push the absolute limits of the hardware was the PSX/PSOne (IMHO), the next console I buy will be for my kids, once I get some. I will, however, continue to rock the old titles. Now get the fuck off my lawn.
I'm undoing my mods by posting to this, I know. Sorry. I just can't take it anymore.
To all of you who saying your Wii is never used anymore: please SEND IT TO ME.
I pre-registered and had a Wii on day one. This is the only time I've EVER bought a console at launch. We have ~50 games and they get played a LOT (I have 4 kids).
So much so that the optical drive in our Wii is now dead. I know I can send it in to Nintendo and pay $75 plus s/h for repair. But WTH...it seems there are many people on slashdot with Wiis sitting in closets or in a bag or on a shelf collecting dust, so won't somebody think of the children and send one my way?!
It has plenty of power for 480p gaming, which is what it does.
As I understand the article and other articles like it, the demand for 480p gaming is slipping now that even entry-level TVs have VGA and HDMI in.
Then, it would reflect the way the console is pronounced Wii Deux -> Oui duh -> Weed
While I think you're probably correct about the Wii 2 dev, I should point out that they are releasing Sims Medieval for the Wii right now.
Basically, indications are that the licensing of the 3D tech for the iPad 3D slowed down dev resources, and they wanted to implement a strong HDTV 1080p 3D console, but didn't want to be too bleeding edge until that firmed up.
Not sure about exact timing of the release though, since the iPad 3D will be coming out for Thanksgiving 2011 to allow for Xmas 2011 sales buzz and the techs won't be fully back at Nintendo until then.
(caveat - I sold all my Nintendo and Apple shares)
-- Tigger warning: This post may contain tiggers! --
Don't get me wrong. The DS Lite was great; it was like a little laptop. I could run DS Linux on it, and pirate every single game released for the system. Total cost: less than 200 USD (~2005).
Nintendo has been doing well as the proverbial "bitch of hardware" because of that NDS. That's all they have going for them.
Unless the "Wii 2" is a severe loss-leader that is so easy to hack and so cheap that I can buy 5 of them as desktop replacements for my grandmothers, I will have to move on to raping the next corporate anus.
If anything Nintendo need's to come out with a more powerful like PS3 Xbox360 console like perhaps the GameCube! The Wii was fine. But what is out for the Wii now is outdated! Nintendo need's to make a shocking suprize this coming E3 2011! I would like to see a supped up Wii perhaps? Or a Supped up console as powerful as the PS3 and Xbox360!
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Kinect on the XBox is the swan song that is driving people away from Wii. Take the fact that you don't have do hold anything in your hand to play the games, and add the fact that Kinect also adds voice activation and video networking, and you've got quite an incentive to switch. Lets not forget that games on the XBox are displayed in HD.
See subject-line above, & these "prime examples" below via links to the originals of WHY hairyfeet shouldn't have gone to "ITT Tech", in his TECHNICAL BLUNDERS, & more (regarding HOSTS files):
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Static vs. Dynamic Adbanner addressing (lol, "according to hairyfeet"):
(Which even BestBuy Techs know!)
http://it.slashdot.org/comments.pl?sid=2061048&cid=35681060
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DNS Client Cache turn off for HOSTS, a TECHNICAL Blunder by Hairyfeet:
(Which even BestBuy Techs know also (just like the one above!))
http://it.slashdot.org/comments.pl?sid=2061048&cid=35686054
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Hairyfeet's single solutions SECURITY FAILURES? See inside:
http://slashdot.org/comments.pl?sid=2064694&cid=35690260
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Your sources on "security" vs. mine (actual security people) (AND myself, a source on it):
http://slashdot.org/comments.pl?sid=2064694&cid=35690328
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Lastly, as to your LIBEL of myself (w/ arstech):
http://it.slashdot.org/comments.pl?sid=2061048&cid=35668740
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The defeat of hairyfeet by APK (video analogy - hilarious, BUT, apt):
http://slashdot.org/comments.pl?sid=2064694&cid=35690536
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They say it all, & usually vs. hairyfeet's own words quoted! I wouldn't pay him too much heed, especially after you read the above b.s., lies, changing figures, & even LIBEL of others that hairyfeet likes to do. After all - he's from "ITT Tech" (student)...
Worst part of ALL, here?
Hairyfeet just clearly doesn't even understand how HOSTS files benefit you for:
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1.) ADDED Reliability (vs. DNS going down, or being 'poisoned', & even DNSBL (DNS Block Lists))
2.) ADDED "layered" Security online (vs. known bad sites &/or servers (botnet C&C) + maliciously scripted adbannners by BLOCKING them out)
3.) ADDED Speed (not loading adbanners, and hardcoding your fav. sites into it)
4.) Even more ADDED 'anonymity' online (vs. DNS request logs)
(Even server admins might NOT mind having the load on their DNS servers lightened up also, bonus!)
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APK
P.S.=> Personally though - because hairyfeet is only a "techie"? I suspect he doesn't want people to know about HOSTS files' added LAYERED SECURITY benefits to the end-user: Why?? Because if users stop getting so much "malware-in-general" which layered security (and HOSTS) give you added layered protection against, he's out money...apk