The Hobbit Filming at 48fps
An anonymous reader writes "Peter Jackson has announced via his Facebook page that The Hobbit is being shot at 48 frames per second, ameliorating the '3D headaches' that many viewers have complained of in the last few boom-years for the format. Film has been shot and projected at 24fps since the 1920s, with the exception of Douglas Trumbull's 60fps 'ShowScan' format, used for the Universal Back To The Future ride, amongst others. Jackson himself predicts that the widespread adoption of 48fps workflow could not only improve the 3D but also the general cinematic experience, though it may earn itself some backward-looking critics. But until digital principal photography completely usurps celluloid, this may be good news for Kodak, who now have even more reason to lament the death of Stanley Kubrick."
Wait what? I'm not getting headaches because of the frame rate... People get headaches at 60FPS on their computers... if anything, this will result in a film that looks unnaturally smooth to a movie going audience... essentially adding a distraction for the 2D viewers while not fixing anything for 3D viewers...
I'm glad he's shooting at a faster rate. The last movies were over 3 hours. Now I can watch them in about one and half hours.
Fake3D is still fake3D.
i will still get headaches while watching and I will still not see a single special 3D effect. the movie will appear dim or over saturated trying to correct the color balance caused by wearing sunglasses indoors against a dark room.
There are some things you just can't fix as they are broken by design. Fake3D is one of them. Please Hollywood give it up, and just dump the money into hologram research.
i thought once I was found, but it was only a dream.
It isn't the frame rate that's going to be the problem with The Hobbit, it's Peter Jackson's altering Tolkien's story and characters.
Floating in the black seas of infinity without a paddle.
James Cameron wanted to do Avatar at 48FPS. Avatar II, or whatever, will be. He's been pushing 48FPS for a while.
It's about time; 24FPS is way too slow. A big problem with 24FPS is that pans over detailed backgrounds have strobing effects unless the pan is very slow. Sometimes blur is inserted to mask this, either in camera or in post. Cameron likes richly detailed backgrounds ("Titanic", etc.), and this limitation has annoyed him.
Cameron will use higher frame rates well. He's used 3D well. Other directors, probably not so much.
24 fps is really just, warmer, you know. You can really see the difference, and the 24fps just looks better, to my eyes anyhow. BTW, I am so glad I bought the Monster Video cables - my DVD bits have so much less signal degradation with them.
On particularly large screens - the relatively "slow" frame-rates used today are quite troublesome. For example, say your shooting video out of a front of a plane on an imax dome screen. When the plane banks - even if it does relatively slowly - since the screen is so large, you see a lot of "jumpiness" - as there may be several *feet* in real-world on-screen distance between an object's position in one frame vs. another. I've been complaining about this for years. It would be nice to see higher frame rates in formats like this.
The reason it's so "popular" is because studios can get away with doubling their ticket prices to a 3D movie. It has nothing to do with giving the public what they want. It has everything to do with giving the studios and exhibitors what *they* want (i.e., more money).
When they started showing car commercials at the beginning of movies, the public certainly wasn't demanding more of that. But the studios and exhibitors loved them because it gave them a new revenue stream. So guess what you see at the beginning of every movie now.
SJW: Someone who has run out of real oppression, and has to fake it.
I'm glad that film-makers are finally beginning to realize the video world doesn't start and end at 24fps. That particular limit is pretty arbitrary and terrible for fast/smooth motion where higher frame rates are needed. Real life (TM) is actually infinite FPS of course, so things will only be more realistic, not less.
Maybe we can all switch to a standard like 60fps, 120fps or or even better 240fps, and our monitors can adjust too. We'd cure flicker or blurry motion (CRT/LCD respectively), general motion smoothness, and even sometimes input lag, all in one sweep. Finally we'd all have a universal framerate which everything can adhere to.
Why OpalCalc is the best Windows calc
3d is hollywood's latest gimmick, plus they've support from electronics manufacturers who are trying to push 3d tv's since most people have at least 720 HDTVs these days and their sales are finally starting to drop off to what they should be.
The hobbit is being filmed in 3d? Ugh...
3d is a gimmic and it is helping to further ruin cinamatography. There are very few exceptions.
If they're charging double the ticket price for a 3D movie and people are actually purchasing the tickets, then I'm pretty sure that is giving the public what they want.
A lot of theaters don't offer a 2D alternative. So unless you want to drive across town to the ghetto theater, it's either pay up for 3D or find another movie.
SJW: Someone who has run out of real oppression, and has to fake it.
At 60fps, things look very different than at 24fps. It looks great in short clips, very "real", but it rapidly takes on a hyperrealistic feeling. I assume it's just from me being accustomed to 24fps; it's what a movie "should" feel like.
I suspect that they're going to have to develop a new cinematography around 48fps, much as they have to for 3D. They're still working on the latter, but Cameron got awfully close in Avatar; a few shots I really didn't like, but it generally enhanced rather than detracted.
Finding the right lighting/lenses/aperture etc. for 48fps will probably take a bit of work, but Jackson seems to have a strong visual feel and will be able to figure it out. It should be easier than the shift required for 3D cinematography.
Especially the HDD manufacturers and RAID-manufacturers. For several years Post Production houses needed to work with 2K @ 24 fps. This means a datastream of ~ 218MB/s. With 4K @ 48 fps, the drives need to stream ~1875 MB/s. Forget 8Gbit/s Fibrechannel and 10Gbit/s ether, we need internal PCIe based SSD drives and moving files between internal storage and the SAN again. Sounds so very 2004 to me... /jussi
TThhee HHoobbbbiitt
Table-ized A.I.
You should be happy, it gives you one more thing to complain about.
Honestly, in my day the cranky whiners were HAPPY to have a new thing to complain about. Kids these days...
Celebrity worship is a poor substitute for Deity worship and costs more to boot.
It's stupid commentary about how 48fps films require twice as much film compared to 24 fps films of the same length (meaning Kodak gets twice as much money).
Kubrick shot it retarded formats all the time to be intentionally pretentious. He also shot in great excess, to invariably throw the bulk of it out. The people he bought his film from profited greatly from his behavior.