DRM Broke Dragon Age: Origins For Days
Martey writes "Ars Technica reports that a server problem with the DRM authentication servers has caused Dragon Age: Origins players to be locked out of any saved games that include downloadable content. Quoting: 'Thanks to a combination of DRM idiocy and technical and communications failures on the part of EA and Bioware, I (along with thousands of fellow EA/Bioware customers) spent my free time this past weekend needlessly trapped in troubleshooting hell, in a vain attempt to get my single-player game to load. The problem, it turns out, was the Bioware's DRM authorization servers.'"
An update to the article indicates the problems have finally been resolved.
...legitimate *customers* get screwed. What's the bet the pirated version didn't have this problem?
I bought the original for my girlfriend and she had serious issues when the DRM server went down. It was so bad she stopped playing entirely.
If you tried to load a savegame with DLC when the server was experiencing problems, it would silently remove DLC and characters from the game and allow you to continue playing without it. The trouble came when you saved again. The new savegame would be created without your characters or DLC from the originally loaded game.
Well, when you play a dozen hours of the game before realizing that that character you weren't playing at the time and those neat items you picked up poofed 12 hours ago, it turns out you're not really inclined to keep playing.
EA: No thanks. You got me once with your useless support for Battlefield 2, and you got me again with Dragon Age. I won't be buying another of your products.
Do we really need to revel in its failure every single time a major game studio screws its customers?
Yes.
When a software company embeds DRM into an application, there ought to be an SLA they are held to.
Things like:
1) Availability of DRM servers
2) A warning that unavailability of DRM servers could prevent gameplay
If we must have DRM, can we at least have some level of service with that DRM so we can actually *use* the product?
/me sips his coffee and ponders a new sig...
Nuff said. Perhaps playing the game on the PS3 or 360 would be a better thing
That's the stupidest thing I've ever read.
sed -i addins.xml 's/RequiresAuthorization="1"/RequiresAuthorization="0"/g Launch DA, continue playing.
I am lucky that I didn't get screwed with this. I normally do a quick google search on what the DRM of a game is before I buy, and most of the matches were of the announcements that this EA title didn't have SecureROM DRM. There was no mention of the DLC having it. Is this a tactic to look like they are listening to their users' complaints while stabbing them in the back once they have made their purchase?
If you look at the game on Steam (yes, I know that adds its own DRM), there is no mention of the usual EA DRM text on the Ultimate Edition that includes the DLC. They sell that version cheaper than the vanilla edition to suck you in (your local prices may vary). It is obvious which version EA want you to buy!
Don't know which country you're in, but mine has a law concerning "fitness for purpose" that overrides anything a business puts in its EULA.
(a) Yes. It focuses attention on the problem.
(b) No. But hey, schadenfreude.
I got the legit collectors edition but run a pirate version with ALL the dlc even the promotion offers from other shops that I can't buy from.
Yes, truly the pirate version IS the supreme version. And thanks to Bioware lack luster patches, it is 100% up to date.
Well, he does have a point. I personally have largely switched to console gaming, despite the inferior graphics to my gaming PC, the imprecise controller and the noise, simply for less hassle.
I can play single player games offline as much as I like. Even the DLC, bundled or not, works offline. I can even resell my game after I'm finished with it, instead of it being permanently associated with my email address! Imagine that. Legitimate PC gaming is absolutely riddled with DRM. Even steam games come with extra DRM on top, in addition to steam's stopping me sharing games with my wife while I also want to play.
It takes real business genius to make the paid product worth LESS than the free version you can grab from the pirate bay.
Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
So what your basically saying, is that for your money you get "a piece of shiny plastic and the possibility that at random points for a limited time the supplier of that shiny piece of plastic may allow you to play a game"...
If people knew what they were really getting for their money, they probably wouldn't pay. The problem is that these companies spend a lot of money on advertising and try to hide the true nature of what your paying for.
http://spamdecoy.net - free throwaway anonymous email - avoid spam!
...if you just log out of their server. It's non needed anyway after the content has been authorized the first time. The only people this really affected are either those that bought the DLC while the server was down (since you can't register the content without the server) and those that have no clue that the DRM server isn't needed after the install and still log in anyway. While I'm not pro-DRM, this really is a non-story blown out of proportion.
...you guys know that all you had to do was log out of your EA account inside Dragon Age and you could play, right?
I managed to figure that out without even looking online.
The real problem was people attempting to install, as I believe they couldn't activate their copy.
But I started Dragon Age, tried to load a game, got a message about DLC's not being activated on my account, so I, duh, just logged out, and hey, tada, I could load my game. (Yes, with all the content.)
If corporations are people, aren't stockholders guilty of slavery?