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Portal 2 Bringing Steam To the PS3, Possible Early Release

itwbennett writes "Portal 2 is breaking some new ground – at least the PlayStation 3 version is. 'Portal 2 marks the first time that Valve's social gaming network (and digital distribution system), Steam, will appear on consoles,' writes blogger Peter Smith. What this means is that once you link your Playstation Network [PSN] and Steam accounts 'you'll be able to keep tabs on what your Steam friends are up to from within a game of Portal 2 on the PS3,' says Smith. And, you'll be able to play Portal 2 with friends playing on PC or Mac. 'I can think of at least one other example of cross-platform gaming (Shadowrun supported both PC and Xbox players in the same game servers),' says Smith, 'but it's still very rare.'" This afternoon Valve launched a countdown to Portal 2 which can be accelerated by playing any of a group of indie games.

21 of 156 comments (clear)

  1. Portal 2 by arun84h · · Score: 3, Funny

    Now you're thinking with cross-platform gaming portals!

    1. Re:Portal 2 by RoFLKOPTr · · Score: 2

      FTA: "In this case Xbox 360 gamers are still left out in the cold so we're still waiting for a truly platform-agnostic online game."

      And whose fault is that? I'm sure Valve would have put Xbox into the cross-platform mix if it were possible, but it's not. Xbox Live is a closed environment.

  2. Crafty, I guess by RogueyWon · · Score: 5, Insightful

    I think this is actually a pretty crafty (and aggressive) move by Valve. One of the frustrations of gaming on the PC is seeing consoles get exclusive content in many games, paid for by the console manufacturer. Usually, the PC is left to languish and pick up the scraps - and sometimes doesn't get the extra content at all (for example, Dead Space 2). Now, an early release (and likely only a very slightly early one) isn't exactly the same as extra content, but it's still a perk for PC players - and various forums today illustrate that this has upset a lot of console gamers.

    Why should Valve do this? Because they now have a huge vested interest in the PC as a gaming platform. They're taking a cut on every PC game sold via Steam - which is a large proportion of PC games these days. So for the first time in many years, the PC actually has somebody fighting its corner as a platform in a vaguely effective way. And by dangling a (largely neutered) version of Steam in front of PS3 gamers, they're getting free advertising for their own service and platform.

    And if anybody wants to call them evil and scheming, then they have the counter-argument that they're doing all this by getting people to play indie games.

    Me? I like gaming on the PC... and on the 360 and PS3. But the PC does have unique features as a platform and I'm glad that there are people out there with actual industry clout who are promoting it.

    1. Re:Crafty, I guess by dave562 · · Score: 2

      But the PC does have unique features as a platform

      Like aimbots, and wall hacks. I like the idea of cross platform gaming, but I hope they resist the urge to merge the two platforms (consoles and PCs) on FPS titles. I can deal with people who think their mouse / keyboard are a superior interface (and in most instances I'd agree). I can't deal with cheaters. They ruin the games for everyone.

    2. Re:Crafty, I guess by bigstrat2003 · · Score: 3, Informative

      Are you serious?

      MW2 and the Halo games are two good examples off the top of my head. Lots of asshats cheat at console games, just like lots of asshats cheat at PC games.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:Crafty, I guess by Daniel+Phillips · · Score: 2

      And you are being intentionally dense. What do you suppose the cumulative result for each company is?

      It is neither here nor there whether Microsoft now manages to eak out a slim profit. The billions that were paid to buy that little trickle make the whole adventure an unmitigated disaster in a business sense. As a charity, sure it's been great.

      --
      Have you got your LWN subscription yet?
  3. This is the way cross platform should be... by rbollinger · · Score: 4, Interesting

    As a bonus, purchasers of the Playstation 3 version of Portal 2 will get a code to unlock the PC and Mac version, too.

    Most important thing I found in the article. I'm wondering if it will work the other way around too. I would love if I could eventually play all my steam games on both the PS3 and PC if they are available for both!

    1. Re:This is the way cross platform should be... by Anubis+IV · · Score: 2

      Oddly, it's actually cheaper (in a way) to pre-order the PS3 version from Amazon than the PC one, even if you plan to play it on PC, due to the fact that they're offering a $20 credit on the PS3 version. If you're planning to buy more games from Amazon anytime soon, it'll work out as a better deal for you to buy the PS3 one than the straight Mac/PC copy, despite the fact that it starts with the typical $10 console markup over the Mac/PC version.

  4. awesome plan by demonbug · · Score: 2, Interesting

    Buy more stuff from us, and we'll sell other things to you faster.

    I can't help thinking that Portal 2 must be a dud, with all the advertising and marketing gimmicks surrounding it.

    Still hoping, though.

    1. Re:awesome plan by Anonymous Coward · · Score: 5, Insightful

      So what do you look for in a game? Is there some mystical amount of advertising that is "just right"?

    2. Re:awesome plan by milbournosphere · · Score: 2

      Sure, Valve makes money off of the sales, but so do the indie dev companies. I think that Valve and the indie groups have outdone themselves with the promotion of this game. I really think it's a win for everybody involved: Valve makes more money, the indie devs get a lot of exposure(and probably increased sales), and gamers get the game early. Plus, I'm still geeking out about the ARG. It's good marketing that helps to further define the universe that Portal and Half Life live in. And I give it two thumbs up. With the level of commitment Valve has given to the ARG and its viral marketing, I fully expect them to develop a good game to boot. Sure, it could be a dud, but I've seen plenty of game trailers that seem to show that they've really put some thought into the new gameplay aspects introduced in Portal 2. I would expect a media blitz for a crappy game from Ubisoft and the like, but I think I'll give Valve the benefit of the doubt on this one.

    3. Re:awesome plan by _xeno_ · · Score: 2

      I'm hoping that the advertising is to try and get the word out to a larger non-gaming audience.

      No "serious gamer" doesn't already know about Portal 2, and I expect most already have the game pre-loaded. But remember that the surprising thing about Portal was that it reached an audience of non-gamers as well as the core FPS crowd.

      The advertising is presumably an attempt to let this new audience know about the sequel.

      Is it a bit much? Well, yes. I'm not sure why there were Portal 2 ads on every single bus in Boston starting the week after PAX East. (Portal 2 was playable there, but I didn't even bother trying.)

      But I think the advertising campaign has more to do with trying to reach an audience Valve doesn't really know how to reach rather than the game necessarily being disappointing.

      Not that I know, of course - I've never played it. I guess we'll all find out in a few days.

      --
      You are in a maze of twisty little relative jumps, all alike.
  5. A More Dynamic Countdown by milbournosphere · · Score: 2

    Here's a countdown that gives current percentage, as well as a countdown based on people's gaming patterns thus far: hasportal2launchedyet.com

    1. Re:A More Dynamic Countdown by CornflakeJustice · · Score: 2

      THIS is a much more useful gauge. So thank you for showing this to me. I'm picking it up for the PS3 myself, but I like what Valve is doing and if I had money/a more significant interest in the games being offered in the Potato Sack Bundle, I'd probably be helping a bit more myself. As it stands, it's clever, and fun, and it's supporting a good/interesting cause in indie game development, and an opportunity for Valve/Steam to experiment with a new concept. Go them!

  6. Re:teach them gamepad fps losers a lesson! by Anonymous Coward · · Score: 2, Informative

    Not to burst your silly elitist bubble, but PS3s are quite happy using keyboard and mice.
    Also, Portal2 isn't exactly the game that could be used to show this, besides some faster times in some levels.
    You'll not be aiming for people's heads this time around, you will be aiming for huge surfaces that don't require too much precision.

    Of course, whether or not Valve decided to allow K+M is another question.
    Anyone know?

  7. Re:teach them gamepad fps losers a lesson! by haystor · · Score: 2

    This means that the PC player will jump through portals and dodge fire while the PS3 player stands on the button to keep the door open.

    --
    t
  8. Re:PC VS PS3 Pwonage! by odin84gk · · Score: 3, Informative

    It is a co-op game, not a competitive game. It doesn't matter if the PC gamer has an advantage, since you are still working together to reach the same goal.

  9. The real loser is Microsoft by elrous0 · · Score: 3, Insightful

    They refuse to open up their Live network to MMO's, Steam, or anyone else. And they have the audacity to charge their users $60 a year for the privilege. So PS3 users get DC Universe online and a Steam enabled Portal 2. Xbox users just get a bill for $5 a month--and jackshit to show for it.

    Between shit like this and all the exclusives that they've lost in the last two years, sometimes I wonder if MS even has anyone working in their Xbox division anymore. If there is anyone, it doesn't look like they're doing anything.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  10. Re:PC VS PS3 Pwonage! by MrHanky · · Score: 4, Funny

    Bah! As a 1337 PC gamer, I'd pwn you, even in a co-op.

  11. Re:PC VS PS3 Pwonage! by nschubach · · Score: 2

    Actually, you could probably grief the PS3 player to hell and back simply by portal'ing them into things (like pits.) Heck, you could even treat them like companion cubes.

    --
    Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
  12. Re:PC VS PS3 Pwonage! by Slutticus · · Score: 2

    Or an infinite portal.