Google Announces WebM Community Cross Licensing
theweatherelectric writes "Google's WebM project has announced the formation of the WebM Community Cross-License Initiative. Members of the WebM-CCL agree to license patents they may hold that are essential to WebM technologies to other members under royalty-free terms. This initiative would seem to address some of Microsoft's concerns about WebM. Meanwhile, the MPEG LA appears to have remained silent after the submission period of its call for patents essential to WebM ended over a month ago."
It appears that Google isnt so sure any more about how much of WebM it owns. While there have been no public statements about what patents VP8/WebM infringes on, there have almost certainly been cases of patent holders making specific claims in private. How many of those claims are valid remains to be seen, but it sure looks like at least a few of them are being considered by Google as too risky to fight, so here we are with a patent pool proposal that offers a win-win for all involved rather than patent fights.
"His name was James Damore."
I know... you can't take a step in any direction without infringing on some software patent somewhere, so it can't be expected that there aren't patents that cover some aspect of video "on the internet." But this consortium that requires membership? Hrm... I guess it's part of how we all agree "not to sue each other" analogous to peace accords and treaties.
And MPEG-LA remained silent? Of course they did! If they spoke up, they wouldn't be able to file law suits later! It's what they exist for, after all. Why would anyone expect MPEG-LA to speak up and act against their very purpose for existence? No one has to be insightful or prophetic to predict that if/when WebM becomes the defacto standard, MPEG-LA will file suits.
What about me, as a developer, or small business, or a member of the public ?
Read radical news here
When it happens, we won't be able to say that we weren't warned.
(Oh, but where's the trust!)
I don't think any global company in the history of the world has done more for open source and open standards as Google. Comparing apples to apples, and throwing out quality, streamability, and all the technical standards, who do you REALLY trust with backing up an open codec?
Microsoft, Apple, or Google?
Who profits most from open protocols? Who profits most from DRM? The distinction is clear, and MS or Apple bashing Google is just laughable at this point. They are the ones who for years profited from DRM while Google profited from linking to open sites and content.
I8-D
"But the truth is, H.264 is just too late. MPEG2 is already everywhere..."
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
VHS had worse picture quality than Betamax, but you could do much more with it.
MPEG-LA is now in the position of having to compete against a free alternative, that's probably good enough for most applications.
Two or three times now they've announced a ramp-up in royalty rates, to be beaten back by industry pressure. Their business model has always been to start out with low prices, then ramp them up later. What's their business model now?
If h.264 stays cheap forever, then Google has won. If People switch to WebM, then Google has won. Either way, their investment pays back; and people wonder how anybody can ever make money with free software.
My God, it's Full of Source!
OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
MPEG-LA is a mutually beneficial organization too.
They're both patent pools.
TI isn't really developing new chips, they are developing new software for their chips (DSPs) which is actually better because it means WebM acceleration will be available more quickly and on a wider range of devices than if you had to wait for new chips.
Calling MS and Apple patent trolls is to misuse the term. Patent trolls are companies that don't develop anything, they just make claims against other people's products. MS and Apple both create significant products of their own, that's their primary source of income, not license fees.
http://lkml.org/lkml/2005/8/20/95
Grow up?
I simply pointed out that the GP post was correct: Without Apple, Flash wasn't going anywhere. It would have remained entrenched as a de facto, closed, proprietary standard. Why? Because every other platform has insisted that they support it, despite the fact that Adobe seems incapable of writing a plugin that functions with any semblance of reliability.
"Allowing" flash on Android certainly has nothing to do with it being "open" or "closed." But when you tout "openness" as one of the defining characteristics of your platform, it's oddly incongruous in the next breath to tout your firm commitment to delivering closed, proprietary standards on top of your platform. Isn't this why we're also being asked to conclude that H.264 is bad, and WebM is good? H.264 is far more prevalent, but we're asked to move away from it because it's not free and open, and WebM (allegedly) is free and open?
When the Android platform manager, Andy Rubin, claims that his platform is the very definition of "open", he opens his platform up to a bit of criticism over the very odd choice of saying that openness is good, except where Flash is involved. Lest you've forgotten, Mr. Rubin had this to say about openness:
Do you still not understand this? Flash is not part of Android. It is not part of the Android browser. It is an app in the market. It is really that simple.
Do some phones ship with flash? Sure. Mine didn't, but some do. Mine also shipped with the Facebook app. The Facebook app isn't open.
Is anyone complaining? No. Do you know why? Because both Android and iPhone have Facebook apps, but only Android has flash, so immature iPhone users run around like headless chickens going on and on about this big "open" paradox within Android.
I will explain it one more time. Android is open source. It is open, it is free, you can downlod it with git and RMS would roll around in the source code without feeling dirty.
Android is the operating system, but it allows you to install apps. Those apps may be open or closed. Anyone is able to make apps for it. If an app is popular, it might come preinstalled on the phone. If an app is very popular, Google might even happily announce that it is available.
Adobe is not Google, and Flash is not a Google product. It is simply an Adobe app that Adobe has made available for use on Android phones.
I think I covered everything here, but I await your "Google SAYS Android is open, yet there is this whole FLASH issue that needs to be considered" retort.