77 Million Accounts Stolen From Playstation Network
Runaway1956 was one of many users to continue to update us about the intrusion we've been following this week.
"Sony is warning its millions of PlayStation Network users to watch out for identity-theft scams after hackers breached its security and plundered the user names, passwords, addresses, birth dates, and other information used to register accounts. Sony's stunning admission came six days after the PlayStation Network was taken down following what the company described as an 'external intrusion'. The stolen information may also include payment-card data, purchase history, billing addresses, and security answers used to change passwords, Sony said on Tuesday. The company plans to keep the hacked system offline for the time being, and to restore services gradually. The advisory also applies to users of Sony's related Qriocity network."
Seriously? They were storing passwords in a way that could be unencrypted?
Hows that online requirement DRM working out for you guys?
~UC
They're calling it an "unexpected mass friendship opportunity."
SJW: Someone who has run out of real oppression, and has to fake it.
It amazes me that a company as large and established as Sony would make such a boneheaded move as storing sensitive information in plaintext. Passwords and answers to secret questions should always be hashed. Credit card information and other sensitive information should be encrypted (preferably AES-256 or stronger).
I posted this in the last thread, but PSN users are already seeing their credit cards being fraudulently used!
So if you're affected, CANCEL YOUR CARD!
It's not a possibility anymore, it's a certainty.
I think the fact Sony has left the PSN in a completely disabled state for the past week could hint at some internal problems with disaster recovery. Their servers have been compromised and can no longer be trusted. In my world, that's a perfect time to re-build your systems from a pristine backup. So why doesn't Sony patch the vulnerability and deploy new servers? Perhaps it's because they don't have any good backups to restore from..
I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
More interesting to me than how the intrusion occurred or how lax Sony's security practices are will be what the public backlash level is like. IT security departments tend to whip up a frenzy with the potential for "end of the company" concerns for data breaches on a regular basis. However, reality is that data loss doesn't always seem to have a particularly negative effect for the company that loses the information. Point in example would be the TJX data loss - http://it.slashdot.org/story/07/03/29/1618239/TJX-Is-Biggest-Data-Breach-Ever. Somehow this hardly seems to have put a dent in corporate profits. TJX's stock is up 100% since 2006 when the breach occurred. http://www.google.com/finance?q=tjx Point being is, if nothing seriously negative happens to Sony then it's no wonder that firms continue to have poor security practices. After all, why bother spending the effort and money to secure data when there is no return on the investment?
I wonder if Sony regrets waving the red flag. http://news.cnet.com/8301-13506_3-20050310-17.html. Anybody heard from geohotz in the last few days?
There are two schools of thought here...
If the passsword is stored as a hash on the server, then it is more resistant to attacks against the storage of the server. However, this does require the password be transmitted over the wire in one way or another on every connection. A man-in-the-middle attack with ip spoofing or dns cache poisioning has a non-trivial shot at compromising the password.
If the password is stored 'in the clear' on the server side and treat the password as a shared secret, then *if* you design the authentication right, you render man in the middle infeasible with the tradeoff of storage attack being a large exposure. A common scheme is to have client have a packet, concatenate with the password, calculate hash, then strip password before transmit. Server then repeats calculation and only accepts payload if secret matches. Usually, server responses are protected the same way, meaning only the server you *meant* to talk to can meaningfully respond because it needs your password to calculate correct hash responses.
All that said, it's also entirely likely that Sony has crypted hash passwords, but it's safer to say 'your password is compromised', because of how many users have passwords like 'yourmom65' rendering the hashing pointless.
XML is like violence. If it doesn't solve the problem, use more.
Never. Trust. The. Client.
If their online systems' security depends on all clients playing by a specific set of rules, it is Broken.(even barring custom firmware, PS3s communicate over the internet via reasonably normal protocols, so it isn't as though the public-facing infrastructure was ever invisible to PCs running whatever people wanted them to run).
Especially for something as large and potentially valuable as 77 million accounts, many with cards on file, there would just be no way that you could make the client secure enough to serve as a trusted part of your security system: your pirate will give up if you can't flash a firmware in software or do a relatively simple mod-chip install. A more serious hacker might be willing do dump some ROMs, if possible, maybe snoop bus traces if they can get to them, install mod chips that require SMT skills, etc. For 77 million accounts, though, you have to consider the possibility that somebody would commission a serious forensic teardown of your system, decapping, microscopes, and the lot.
In a world with plenty of well understood crypto schemes like public-private key systems where you can prove yourself without a shared secret... why the hell do we trust so much of our wealth with a trivial to see/copy account number being tossed around like crazy?
XML is like violence. If it doesn't solve the problem, use more.
So, you peek into PS3 internals, you get slapped with lawsuits, police raids your home and they send army of lawyers after everyone.
Someone steals 77m accounts from Sony, all they have to say is basically...
Sorry?
Fuck you Sony.
Kind of. A personal identity is singular and is assumed to only exist for one person. If one person uses an identity it is assumed another is not.
Also using another's identity most certainly can and does bring harm to the creator/originator of that identity.