Coder Preps 3DS Browser Homebrew Game Library
An anonymous reader writes "Nintendo's recent update for the 3DS brought some interesting new features, including something the company may not have intended: the capacity for homebrew coders to create their own software on the platform."
It's Javascript stuff. Move along, nothing to see here.
I would not consider a JS library for 3DS web games to be considered homebrew.
Just because it's Javascript doesn't mean it doesn't have value to some people.
Wow, I've been doing 3DS hacking for years!
Call me back when someone roots the thing.
If this is considered homebrew then device hackers are just getting lazy.
From what I've heard, Nintendo didn't go with Opera for their 3DS browser. Anyone has any details, now that it's available?
If you could tap into the 3d with this, it would be -awesome-.
As just a small screen with javascript and no sound, it's merely meh. On the level of 'weekend project'.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
Just write your stuff in Javascript and it runs anywhere. It is perhaps one of the most important languages now. Does this make you happy?
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I can write web apps that run in browsers. Who knew?
What the fuck is this doing on here. Are you all really that stupid?
This isn't a bad start, discovering how to utilize the d-pad and the A button. Every project has to start somewhere right? If he had mapped every button would it have made a difference? What about when he discovers sound?
Maybe this guy won't figure those things out, but the article will inspire someone else to get interested and figure the rest out.
If he had mapped every button would it have made a difference? What about when he discovers sound?
In my opinion, JavaScript homebrew will have arrived once it's "Super Mario complete". This means when its capability is on par with what was possible in 1985 when Super Mario Bros. came out:
"For years" probably means as long as DHTML has been around. "Rooted" probably means an exploit comparable to PassMe on the original DS, which was an adapter that allowed loading DS code from SLOT-2 (the Game Boy Advance slot).
Just write your stuff in Javascript and it runs anywhere.
True, but it can't necessarily input and output anywhere. Say I write a game that uses the HTML5 audio playback API for its sound effects and music. On a platform that does not implement the HTML5 audio playback API, the game will be silent, and the player will have no idea when to send keypress events so that they'll arrive in time with the music.