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Indie RPG Struggles On Xbox, Yet Thrives On Steam

derGoldstein writes "Two weeks ago Robert Boyd started offering his two RPGs Breath of Death VII and Cthulhu Saves the World on Steam, for $2.99 (for both games combined). It fared far better than it had on the Xbox Live Indie channel: 'In less than a week, our Steam revenue has actually exceeded over a year and a half of XBLIG revenue for us.' Hopefully this will prompt more developers to port 'smaller' games over to Steam, especially since many of them can run on low-spec machines, like netbooks."

2 of 125 comments (clear)

  1. Comes down to promotion I think. by Kenja · · Score: 2, Interesting

    Steam seems far friendlier to indie games. I saw these titles on the front page of the Steam store. I expect they are far harder to find on XBox Live.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    1. Re:Comes down to promotion I think. by i+kan+reed · · Score: 3, Interesting

      No, actually the problem is the opposite. Independent games on steam seem to have some sort of quality control, whereas xbox indie games include a ton of trash that block out the decent items.