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The Uncanny Valley Explained

ColdWetDog writes "Scientists now believe they've figured out what causes the uncanny valley response. They compared functional MRI scans of volunteers watching two different types of videos: those showing human-appearing androids, and those showing the humans that the robots were created to mimic. 'The results suggest that the uneasiness we feel could be caused by a "perceptual mismatch between appearance and motion."' Basically, the brain seemed to react in a strongly negative manner when the robotic motions of the android didn't match its human-like appearance."

172 comments

  1. Sexbot? by Anonymous Coward · · Score: 0

    Really, all I want from a robot is for it to look like an attractive human female of my choosing that way I can have my own sexbot so that my girl can't/won't get mad at me for having sex without her. Bonus if she wants to join in!

    1. Re:Sexbot? by mabhatter654 · · Score: 1

      but without fixing the uncanny valley problem you won't WANT to have sex with the sexbot. I think that's an excellent example of how we think a sexbot is cute in movies or cartoons, but in reality it's a machine that's got to convince me to stick my wiinis into it. Even Animals have a leg up (not on the furniture) on feeling Alive versus the best robots.. that's why there's whole internet sites devoted to cat pictures. (not that I would know anything about that.. don't judge me)

    2. Re:Sexbot? by Anonymous Coward · · Score: 0

      "it causes a response of revulsion among human observers."

      I don't know, I think that definition of the effects of the uncanny valley describe most normal people's reaction to a lot of Internet porn out there today. If people are going to whack off to girls with tentacles, I think they will be just fine with mostly realistic robots...

    3. Re:Sexbot? by Anonymous Coward · · Score: 0

      The tentacles go IN the girl, not ON the girl.

  2. The 80's by unreadepitaph · · Score: 2

    Must have been a very uneasy time for society.

    --
    My internetting is no good.
    1. Re:The 80's by Mashiki · · Score: 1

      I think you mean the 70's. It was a time of post-acid induced weirdness.

      --
      Om, nomnomnom...
    2. Re:The 80's by unreadepitaph · · Score: 1

      Replicate the experiment with the participants using illicit drugs?

      --
      My internetting is no good.
    3. Re:The 80's by JordanL · · Score: 1

      It's kind of scary to realize that the "middle class" of today was largely either heavy drug users in their youth, or born to heavy drug users. It's no wonder the 20-somethings of the world think the world is fucked up... it kind of literally was.

    4. Re:The 80's by dakameleon · · Score: 1

      Now there's an explanation for today's politics I can actually understand. What happens 15 years down the track when the middle/power group is the children of cocaine users?

      --
      Man who leaps off cliff jumps to conclusion.
    5. Re:The 80's by Anonymous Coward · · Score: 0

      Or worse - they were born to squares!

    6. Re:The 80's by JordanL · · Score: 1

      I'm actually in the process of writing a book that touches on this theory of social evolution. Essentially that our technological advances have continued without pause, but have at different times in history introduced different chemical and social stimuli that disrupt the processes necessary to fully implement the practical use of that technology, giving us a concrete explanation for why younger people not only latch on to new technology quicker, but have a better understanding of it.

      This also implies that there is a critical and inherent moral hazard in not leaving behind a society that is capable of making any reasonable decision for itself to the next generation. Or rather, that were this theory to be true the use of resources to create problems that only arise from a cause after the duration of a normal human life span would be the only action for which there would exist logical and scientific reason to be evil.

      Another way of saying it is that the minds most equipped to deal with todays problems are cognitively children. The process of advance requires us, socially, to leave behind enough resources to fix the mistakes that we do not understand because our descendants will and the process of planning for their decisions instead of our own allows them to plans one step further ahead.

      That is, a society which is trending toward longer term thinking is directly correlated to a society which is advancing faster and in a more positive direction. The inverse would also be true: a society trending toward short term thinking is socially devolving, regardless of the technologies or ideas presented at the time. In this way, mass advertising the process of corporatism is inherently destructive to humanity because it reinforces the behavior axions that humans are trying to integrate into larger systems of thought.

      Anyway, I guess I'll leave the rest for the book...

    7. Re:The 80's by Anonymous Coward · · Score: 0

      All 20 year olds think the world is messed up. I did. My parents did. My grand parents did. My great grandparents did. My children will. And so on...

    8. Re:The 80's by Anonymous Coward · · Score: 0

      I'm a bit disturbed to realize that there are people posting on slashdot who don't have first-hand experience of the 80's. :(

      Get off my lawn?

    9. Re:The 80's by JordanL · · Score: 1

      All 40 year olds also think the world is messed up. They've just been beaten into submission by the power structures of our society.

  3. Awesome! by damn_registrars · · Score: 3, Funny

    Finally, we see a front page reference to a graph that includes stuffed animals and zombies!

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:Awesome! by Archangel+Michael · · Score: 1

      Stuffed Animal Zombies ... I think I saw that in a Muse music video

      --
      Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  4. Re:SO by MrEricSir · · Score: 1
    --
    There's no -1 for "I don't get it."
  5. Same thing with politicians by joelsanda · · Score: 5, Funny

    From the Wikipedia article:

    The uncanny valley is a hypothesis in the field of robotics and 3D computer animation, which holds that when human replicas look and act almost, but not perfectly, like actual human beings, it causes a response of revulsion among human observers.

    That describes my reaction to watching politicians.

    --
    The Luddites were ahead of their time.
    1. Re:Same thing with politicians by Anonymous Coward · · Score: 1

      I think you are very close.

      Our brains have a lot of facilities to try to determine the status and motives of other people by analyzing fine grained information of movement, posture, voice tone/cadence, facial expressions, and eye motion. That doesn't kick in when looking at non humans. Only other people and especially strangers. With good enough animation it kicks in and everything is suddenly wrong. Same deal with a politician who isn't a professional actor (Like Reagan), you can tell he's not being real and trying to blow smoke up your butt. And that makes you edgy.

    2. Re:Same thing with politicians by hairyfeet · · Score: 2

      I still think it comes down to disease. For thousands of years even what we could consider today minor diseases killed your ass VERY dead and if you get to close its too late. The jerky movements of bots remind me of the coughing shakes one gets when you've got a bad bug, so I frankly wouldn't be surprised if the most primitive part of our brains go "Looks wrong, might be sick, STAY AWAY!" because frankly that would be a trait most likely to be passed down because those that got too close? Well they didn't get to pass on their genes thanks to getting sick and dying.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:Same thing with politicians by Quiet_Desperation · · Score: 1

      you can tell he's not being real and trying to blow smoke up your butt. And that makes you edgy.

      Mind you, even a non-politician trying to blow smoke up my butt would produce the same edgy response.

    4. Re:Same thing with politicians by Anonymous Coward · · Score: 0

      Mind you, even a non-politician trying to blow smoke up my butt would produce the same edgy response.

      Even a professional actor trying to blow smoke up my butt would make me edgy, especially if it was Reagan semi/un-dead corpse.

    5. Re:Same thing with politicians by Anonymous Coward · · Score: 0

      What about if it was Natalie Portman?

    6. Re:Same thing with politicians by vegiVamp · · Score: 1

      Just blow it back. He'll not do it twice, especially if you had a good curry the night before.

      --
      What a depressingly stupid machine.
    7. Re:Same thing with politicians by drewlake2000 · · Score: 1

      That'll be the lizards...

    8. Re:Same thing with politicians by Anonymous Coward · · Score: 0

      but if we don't vote for them the wrong lizard might get in!

    9. Re:Same thing with politicians by doconnor · · Score: 1

      That's why Sarah Palin and Toronto Mayor Rob Ford are so popular. Unlike most right wing politicians who know what they are saying is nonsense, they actually believe the right wing nonsense. Because people can tell subconsciously if politicians are acting ones that aren't are much more trusted, as long as they are telling the truthiness.

    10. Re:Same thing with politicians by dainer · · Score: 1

      And dubbed Chinese Kung Fu movies.

  6. I'm equal opportunity by Anonymous Coward · · Score: 4, Funny

    I don't care how weird they move; as long as she's got some big ol' funbags, I'll explore her uncanny valley any day!

  7. Illness by Anonymous Coward · · Score: 1

    My immediate thoughts are that a humanoid who is moving in a consistently odd fashion may be ill, disabled, deformed, injured or under the effects of substance. It's probably not a surprise that people react negatively, especially when they look "almost" human.

    1. Re:Illness by orngjce223 · · Score: 3, Interesting

      I fall somewhere on the autism spectrum (officially diagnosed, before someone jumps me for that).

      I don't experience the Uncanny Valley effect, and this is the probable evolutionary explanation for it that I've come up with. If it doesn't "look right", it might be a corpse instead of a dead human, or carrying a disease, both of which are possibilities that would explain why the response to Uncanny Valley is a flinch instead of curiosity.

      On the other hand, I've been told many times that I myself trigger the Uncanny Valley effect, by virtue of my behavior...

      --
      Note: I was 13 when I wrote most of this. Take with several grains of salt.
    2. Re:Illness by jellomizer · · Score: 2

      Our brains are normally good at picking up a lot of subtle nonverbal queues. Austic people tend to miss them more on a veried level.
      While the theory of keeping us away from corpses is a good one. However we don't get the same effect with animal (of different spieces) where many of those dangers are still there.

      I think it is the lack of non-verbal communication that makes people uncomfortable. It looks like a human, however I cannot judge it's state of mind. Thus you are afraid of it as it's actions are not telegraphed. We actually pick up a lot of queues and can tell if someone is going to shake your hand or punch you in the gut. With many human looking robots we don't see the queues and are afraid of the next action.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    3. Re:Illness by joshuac · · Score: 2

      Total speculation, but during a time multiple rather-similar hominids were walking around I wonder if it would have served an anti-mating purpose for situations where the genetic difference may have been large enough to increase odds of hybrid (i.e. sterile) offspring.

    4. Re:Illness by Stormwatch · · Score: 1

      nonverbal cues

      Fix'd.

    5. Re:Illness by Anonymous Coward · · Score: 0

      And you missed VARIED? Turn over your grammer nazi card. you female hygiene product.

    6. Re:Illness by sFurbo · · Score: 1

      It might be, but I think that explanation is somewhat superfluous. We know that missmatch of expectation and sensaes gives problems (motion sickness is a prime example), so why go any further to explain this? The brain tries to model the other human, and keeps failing, as it doesn't quite move in the right way.

      So, now we have two hypothesis (evolutionary versus expectation mismatch). I don't see data today that can speak for one or the other, and we already know that one is functional (though not in that area, and not with that effect). Unless I am missing something (I might be, please inform me), or until we get new data, I would say that the evolutionary explanation is interesting, but not necessary right now.

    7. Re:Illness by Blue+Stone · · Score: 1

      It's been found that people who've undergone Botox treatement are less empathic than people who haven't. It appears that we mimic other people's facial expressions to guage how they're feeling and understand them and we do this using the muscles in our faces, subtly tweaking and tesing them to match the facial expressions of the other - acting as them to understand them and match the expression with our own internal feelings that give rise to such facial expressions.

      When we see some dead-eyed CGI, we KNOW what that dead-eye-ness means - we think our way into that state that those eyes result in and understand the underlying state of mind/feeling that would give rise to that expression, and it's an unhealthy one.

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    8. Re:Illness by Quirkz · · Score: 1

      Depending on the situation, I think people can also have uncanny valley effects with regards to animals, because I've got an example sitting in my house. My father in law bought us a life-sized plush dog at one point, and it's definitely unsettling in its not-quite-lifelike nature, even as it sits motionless.

      I do suspect our sensitivity to animals is going to hinge a lot on familiarity. Someone who never spends any time around dogs might not feel the way I do about the plush, and I might not be able to tell an animatronic emu from a real one, while an emu farmer could probably spot an impostor immediately, from great distance.

    9. Re:Illness by plover · · Score: 1

      It's been found that people who've undergone Botox treatement are less empathic than people who haven't.

      I would suggest that rich and narcissistic people are already less empathic than ordinary people. The UC Berkley found that in general rich people are more selfish than poor people, and it takes a lot of disposable income to be able to afford Botox treatments. People who undergo Botox are also often doing so because they are concerned about their fading youthful appearance, a sign of narcissism, and narcissistic people are by definition more self-absorbed than others.

      So how could a study of Botox recipients prove anything other than selfish, self-absorbed people are less empathic than others?

      --
      John
    10. Re:Illness by plover · · Score: 1

      The "Rise of the Planet of the Apes" trailers being broadcast these days show CGI chimpanzees with near-human faces. Even though they're purporting to be animals, I find those images disturbingly deep in the uncanny valley. I probably won't be going to see that movie.

      I much preferred the mask and makeup of the 1970s movies. Even though those old actors don't look convincingly "real" in any meaningful sense, at least they don't put me off.

      --
      John
  8. Old News by Pence128 · · Score: 4, Interesting

    We knew this already. They're realistic enough to fool our brains into thinking human, but different enough that the "human" has something seriously wrong with it. That something might be contagious, so you get the "stay the hell away" signal. Imagine a zombie horde where all the zombies are replaced by normal people, but they still act like zombies. Still has the squick factor.

    --
    404: sig not found.
    1. Re:Old News by osu-neko · · Score: 1

      We knew this already.

      No. We hypothesized this already. We still don't know it, but we now have better reason for believing it than "it sounds right". Silly scientists are more interested in truth than truthiness.

      --
      "Convictions are more dangerous enemies of truth than lies."
    2. Re:Old News by Half-pint+HAL · · Score: 2

      We knew this already.

      No. We hypothesized this already. We still don't know it, but we now have better reason for believing it than "it sounds right". Silly scientists are more interested in truth than truthiness.

      True. However TFA was atrocious. Uncanny Valley theory has long suggested that the problem is the mismatch between static appearance and ways of moving. What the article said was that the research "discovered" this, rather than "confirmed", which is what the research really did.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    3. Re:Old News by Syberz · · Score: 1

      Imagine a zombie horde where all the zombies are replaced by normal people, but they still act like zombies. Still has the squick factor.

      Well that explains why I'm uncomfortable around teenagers, thanks!

      --
      ~Syberz
  9. Wait a second... by Anonymous Coward · · Score: 0

    So they explained that the uncanny valley is caused when something looks/moves *almost* human but isn't human it creeps people out?

    Wasn't that the original definition of the valley anyhow? Was this just not experimented on before? Also how does this work with those *almost human* things that are in still pictures? Sometimes those things are freaky as hell.

  10. The worst thing about predicting the future by gmuslera · · Score: 1

    is when that future don't come as expected. We see a pattern, figure how it could continue, and if it don't, worries us, or at least call our attention. If that is what explains the uncanny valley, makes some sense. But what about things that surprises or marvels us? What about, i.e. moonwalking? Some extra factor must be taken into account.

    1. Re:The worst thing about predicting the future by sFurbo · · Score: 1

      Moonwalking and other marvels are on the other side of the uncanny valley: They keep breaking the rules. With your explanation of the uncanny valley, the effect would be greatest for something that seemed to follow the rules, and then broke them sometimes, then followed them for long enough for us to start expecting it to follow them, then broke them, etc.

  11. Asperger's syndrome can cause the uncanny valley by Anonymous Coward · · Score: 5, Interesting

    As an Aspie who has dedicated a large proportion of my adult life trying to be accepted as "normal" by people, I can sympathise with the robots.

    When somebody smiles broadly at me, I have to "manually" trigger my (pretty natural-looking) smile, but there is a small delay before my returning smile kicks in. In that fraction of a second, the person smiling at me subconciously realises that something is not quite right, and their smile fades slightly.

    So I'll forever be associated with the notion that I am odd, weird, strange, whatever, because no matter how hard I try (and I'm a pretty good actor), I will never come close to having natural charisma. It's not all bad news though - I've built up a group of friends over the years who appreciate me despite my eccentricities, and I have got enough "game" to go out and have a reasonable chance of finding a new girlfriend on any given night. But it wasn't easy to get to that stage, and required a lot of introspection and acting skill.

    One way to escape the uncanny valley is to spend a while in a completely different culture, where people expect you to be different and strange, and do not read negative interpretations into tiny social cues. Asia is good.

  12. This is pretty simple really... by seifried · · Score: 4, Insightful

    Brain is hard wired to do a lot of things, some of which are: recognize other humans, read their body language and assess their mood/threat level. Your brain does this in fractions of a second. It's why you flinch if someone raises a hand while moving towards you suddenly.

    I suspect the brain's thought process goes something like this when it encounters something that has a semi-human but obviously not real human appearance: "oh something that looks a bit like a human but obviously isn't, ok let's figure out if it's a threat (is it showing teeth? is it bigger than me? etc.)".

    But when we enter uncanny valley territory I suspect the thought process goes like this "Oh wow that looks like another human, I wonder what they're intention is... HOLY S*IT BALLS IT'S NOT A HUMAN! Ok something obviously not human is trying very hard to look human. Sure there's probably a lot of innocent explanations but I can't think of one right away so I'm going to go with insanely dangerous predator trying to mask itself, Time to alert the tribe, kill it with pointy sticks and burn the corpse with fire.

    1. Re:This is pretty simple really... by dudpixel · · Score: 1

      I think you're on the money.

      The reaction is as if we have been tricked. The thing wants us to believe it is human, but we know it isn't.

      Suddenly, we become suspicious, and we "freak out" because our brain is telling us that the thing is not what it looks like - ie. that what our eyes are seeing is different to what our brain is telling us.

      I imagine there are a whole range of emotions triggered in quick succession, which is enough to cause panic in anyone.

      The android has tried to con us, and like you said, we start getting very suspicious and extremely skeptical about it.

      --
      This seemed like a reasonable sig at the time.
    2. Re:This is pretty simple really... by bill_mcgonigle · · Score: 1

      kill it with pointy sticks and burn the corpse with fire.

      hey, get out of my head, seifried.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    3. Re:This is pretty simple really... by Anonymous Coward · · Score: 0

      Obviously we evolved it from our centuries-long war with body snatching aliens back in prehistoric times. Take your pick: time-traveling terminators, Cylons, ...

    4. Re:This is pretty simple really... by Anonymous Coward · · Score: 0

      What it is, is an instinctual reponse to recognising someone might be dead or wounded.

    5. Re:This is pretty simple really... by misexistentialist · · Score: 1

      Brain also is probably advising you to neither fuck nor eat the defective/diseased creature, and to keep it away from your family.

    6. Re:This is pretty simple really... by psydeshow · · Score: 1

      What's really interesting is the relatively small degree of un-humanness which triggers the response. Tiny little things, like the number of milliseconds difference between a face's left and right eyes blinking cause the response.

      Meditate for a while on the evolutionary basis for having such a fine-tuned mechanism. There must have been times in our genetic past when our ancestors had to distinguish between humans and entities who looked and acted remarkably human but not quite. Is this a hedge against mental illness? A means of selecting for fine motor skills? Selecting for ability to mimic behavioral norms?

      I prefer to believe in the Battlestar Galactica hypothesis: we are the descendants of a race of humanoids who fought epic battles against look-alike robots.

    7. Re:This is pretty simple really... by plover · · Score: 1

      Meditate for a while on the evolutionary basis for having such a fine-tuned mechanism

      OK, consider the reason why trophy-sized fish are often considered wily, and have reputations for not taking bait. A fish that old has seen and rejected dozens of bait fish before. Possibly it has seen a schoolmate strike an uncanny minnow, or even struck an oddly behaving meal itself and learned that a hook in the mouth hurts. The next one it sees moving wrong - AVOID!

      (It also explains why some people are much better fishermen than others. They've learned how to present the bait so that it looks natural to the predator fish.)

      This could be ancient, inherited knowledge, wired into the brains of all the vertebrates from way, way back.

      --
      John
  13. Motion capture? by MasaMuneCyrus · · Score: 1

    ....So, correct me if I'm wrong, but this seems to support the notion that we could rid ourselves of the uncanny valley if we only budgeted more for, and employed better and more sophisticated motion capture software in our 3d animations?

    1. Re:Motion capture? by fuzzyfuzzyfungus · · Score: 1

      We could also try letting robotic synth-nannies raise our human children.

      Soon enough, they would learn to associate unnatural robotic movements with tenderness and nourishment. Or starve. Either way, the effect would eventually be suppressed.

    2. Re:Motion capture? by grumbel · · Score: 1

      Essentially, yes. The Uncanny effect is in very large part simply caused by sloppy/low-budget implementation of animation or rendering, it is not some mystical valley where you drop into if things get more realistic. A lot of the ugliness in facial motion capture for example is simply caused by inadequate capture. Unlike the body, where you have only a few limited joints to worry about, the face is full of muscle and skin movement and humans are very good at recognizing that. Thus putting a few markers on somebodies face and then slapping the data on a 3D model will lead to uncanny results, as you end up with tiny mismatches in the data (which you could fix manually by hand if you had the budget). That's why modern facial motion capture doesn't use markers, it captures lots of photographs from multiple angles with some other trickery, thus you get far more detail then you could have ever hoped for with marker based approaches and the results in turn look perfectly photo realistic.

    3. Re:Motion capture? by Half-pint+HAL · · Score: 1

      ....So, correct me if I'm wrong, but this seems to support the notion that we could rid ourselves of the uncanny valley if we only budgeted more for, and employed better and more sophisticated motion capture software in our 3d animations?

      That's looking at it the wrong way round. The real consequence is that we should simply revert to more "cartoony" characters in our animations. We run mocap at its limits, and at the moment the level of life-like detail on our models is too high relative to motion.

      Have you ever played Façade? The 3D models were pretty simplistic, but the simple combination of eye, eyebrow and mouth movements was more expressive than modern texture-mapped, million-photo mocap faces.

      HAL.

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  14. Doesn't explain... by Swampash · · Score: 2

    The feeling of being creeped-out by a NON-moving humanoid.

    1. Re:Doesn't explain... by Anonymous Coward · · Score: 0

      Dressed as a clown!

    2. Re:Doesn't explain... by Anonymous Coward · · Score: 0

      Humans are normally always moving, it does explain the reaction to an abnormally frozen figure.

    3. Re:Doesn't explain... by osu-neko · · Score: 1

      The feeling of being creeped-out by a NON-moving humanoid.

      Actually, it does. A non-moving humanoid definitely violates our notions of what kind of motion we expect from a human.

      --
      "Convictions are more dangerous enemies of truth than lies."
    4. Re:Doesn't explain... by TBBle · · Score: 1

      It might explain it, if your expectation is that a human in that situation would be moving. (Breathing, blinking, twitching occasionally)

      Note for example the "corpse" dot on the graph in the article.

      --
      Paul "TBBle" Hampson
      Paul.Hampson@Pobox.Com
    5. Re:Doesn't explain... by artor3 · · Score: 1

      I think the GP is more referring to still images. I can look at a photo of a person without feeling at all creeped out, but show me the "White Chicks" movie poster, and I want to get the hell out of there. Although that might just be humanity's instinctive aversion to the Wayans brothers.

    6. Re:Doesn't explain... by Anonymous Coward · · Score: 0

      Because real humans pretty much never fully non-move?

    7. Re:Doesn't explain... by Anonymous Coward · · Score: 0

      non-moving humans are dead humans.

  15. Me throw dung by Anonymous Coward · · Score: 0

    at they who are not of my tribe

    1. Re:Me throw dung by NoNonAlphaCharsHere · · Score: 1

      Yes Congressman, we know.

  16. Instinctive Response? by Anonymous Coward · · Score: 1

    You know in nature there are plenty of cases where predators (and prey) act like things they are not in both appearance and behavior. When the actee detects unusual activity, it will react in a negative manner toward the actor.

    Perhaps this sort of instinctive reaction is holding over into this case, where the slight difference trigger a subconscious negative reaction that harkens back to this common situation of nature. The thing to take away from all this is that its likely something that will be very difficult to work around, and will probably be impossible to integrate lifelike androids into our society. That's just my guess though, take it with a grain of salt.

    1. Re:Instinctive Response? by osu-neko · · Score: 1

      Not impossible, it just requires getting to the other side of the valley. This just shows that, for these purposes, a 90% solution isn't acceptable.

      --
      "Convictions are more dangerous enemies of truth than lies."
  17. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 1

    Fellow Aspie here. Here's what childhood sounds like to somebody unknowingly living in the uncanny valley (or at least my childhood):

    "You're such a freak!"
    "Nobody likes you."
    "I bet you don't have any friends."
    "Ew, get away from me."

  18. Re:SO by Rude+Turnip · · Score: 1

    For those who want to know what that really was...there is an artist who has been working with scientists to synthesize or resurrect the sounds made by long-extinct human ancestors, such as "Lucy." She's also working on recreating the sounds of the woolly mammoth. Look it up on NPR's web site.

  19. In other news ... by oheso · · Score: 0

    ... scientists using MRI scans determined that fire is hot, people generally prefer the company of people who smile a lot, and the check isn't really in the mail.

  20. Lovecraft AND Metallica? by Jeremy+Erwin · · Score: 2

    It's not everyday that both authors are cited in a neuroscience paper.

    In a predictive coding account of action perception, the android is not predictable--an agent with
    that appearance (human) would typically not move mechanically. When the nervous system is presented with ‘the thing that should not be’ [Lovecraft, 1984 (1936); Hetfield et al., 1986], a propagation of prediction error may occur in the APS. While we cannot state a conclusive or causal link between prediction error and the uncanny valley based on the present data, we suggest this framework may contribute to an explanation for the uncanny valley.

    Lovecraft, H.P. (1984 (1936)). The Shadow Over Innsmouth. In: Joshi, S.T., editor. The Dunwich Horror and Others. Sauk City, WI: Arkham House.
    Hetfield, J., Ulrich, L. Hammett, K. (1986). The Thing That Should Not Be. Master of Puppets, Electra Records. 12 inch Vinyl.

    Anyway, the full article is freely accessible

    1. Re:Lovecraft AND Metallica? by rotor · · Score: 1

      Made much less remarkable by the fact that "The Thing That Should Not Be" by Metallica is, in fact, based on Lovecraft.

      --
      Addlepated - punk & metal
    2. Re:Lovecraft AND Metallica? by Anonymous Coward · · Score: 0

      Eh, Saygin likes to do stuff like that. It's her thing I guess. She's also cited Metallica's Master Of Puppets before. Pretty cool, I'd say.

  21. Mimes by Required+Snark · · Score: 3, Interesting

    This is why people hate them.

    --
    Why is Snark Required?
    1. Re:Mimes by Anonymous Coward · · Score: 0

      Yes, people hate them. They spawn clowns too.
      And despite their claims, they are not compliant.

    2. Re:Mimes by Anonymous Coward · · Score: 0

      Especially when they're imitating humanoid robots.

    3. Re:Mimes by hellkyng · · Score: 1

      and crusty jugglers.

  22. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    When anyone claims to be an aspie, my smile fades and then comes back stronger than ever.

    I'm never laughing with them...

  23. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 2, Insightful

    Your extreme lack of empathy suggests that you are perhaps borderline psychopathic?

  24. Re:SO by osu-neko · · Score: 2

    They spent money to scientifically determine 'it looks weird'.

    Actually, no. If it "looked weird", that wouldn't be a problem. The problem occurs when it looks normal, but moves weird.

    --
    "Convictions are more dangerous enemies of truth than lies."
  25. "Normal" people can be uncanny, too. by Anonymous Coward · · Score: 0

    I went hiking this weekend with my wife and (2 year old) kid, and as we went along, we came across a completely normal-looking woman who had her eyes open, was standing to the side of the path, a semi-smile on her face staring out at the scenery. However, she didn't move, didn't acknowledge us in the slightest as we approached. My thought (and later, I found out, my wife's, too) was that she was doing a walking meditation or some such and was just lost in her own world.

    Our kid, on the other hand, did not know what to do with it. He got up to about 4 feet shy of the woman's place on the path, and would not follow us past her. He just kept staring, unwilling to move forward. I picked him up and carried him past her, and as soon as she was out of site, he relaxed and went along his way. I asked him if that was a little uncanny, and he responded, "widdo uhcangy".

    1. Re:"Normal" people can be uncanny, too. by bennomatic · · Score: 1

      Stupid Lion update killed my /. cookie. Posting as non-anon.

      I went hiking this weekend with my wife and (2 year old) kid, and as we went along, we came across a completely normal-looking woman who had her eyes open, was standing to the side of the path, a semi-smile on her face staring out at the scenery. However, she didn't move, didn't acknowledge us in the slightest as we approached. My thought (and later, I found out, my wife's, too) was that she was doing a walking meditation or some such and was just lost in her own world.

      Our kid, on the other hand, did not know what to do with it. He got up to about 4 feet shy of the woman's place on the path, and would not follow us past her. He just kept staring, unwilling to move forward. I picked him up and carried him past her, and as soon as she was out of site, he relaxed and went along his way. I asked him if that was a little uncanny, and he responded, "widdo uhcangy".

      --
      The CB App. What's your 20?
  26. Re:Asperger's syndrome can cause the uncanny valle by crossmr · · Score: 3, Insightful

    No, it suggests he realizes that Asperger's syndrome is the probably one of the most self-diagnosed mental illnesses out there, and 9 times out of 10 it's just some neckbeard trying to justify their anti-social behaviour.
    It ranks up there with "bisexual" teenage girls.

  27. Doubt it. by Anonymous Coward · · Score: 0

    At least here in the US, we keep voting in the same jokers, over and over again.

    I'd argue that with politicians, your average Joe has developed the canny valley - with them, inhuman behavior garners trust, while fear and distrust stems from actual human mannerisms.

    Someone give me a research grant. :(

    1. Re:Doubt it. by WidgetGuy · · Score: 1

      Someone give me a research grant. :(

      I would if I could. Explains eight years of Bush.

      --
      One "Aw, Shit!" is worth 100 "Ata boys!"
    2. Re:Doubt it. by wwphx · · Score: 1

      I liked Robin Williams' line about Ronald Reagan: "He's a goddamned muppet!"

      --
      When you sympathize with stupidity, you start thinking like an idiot.
    3. Re:Doubt it. by WidgetGuy · · Score: 1

      Yep. But, at least Reagan would come up with a good one-liner on occasion. For example: "The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help."

      Bush was just a retarded tool.

      --
      One "Aw, Shit!" is worth 100 "Ata boys!"
    4. Re:Doubt it. by mattack2 · · Score: 1

      But, at least Reagan's speechwriters would come up with a good one-liner on occasion.

      Fixed that for you.

  28. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 1

    My solution is dyeing my hair bright turquoise. I'm also in the Aspie-and-good-actor category, and especially when I'm in full social mode I can pass for neurotypical even to psychologists, but I've found that maintaining an appearance that's unconventional without being unattractive goes a long way. I come off as incredibly charming for someone who looks so eccentric, instead of as a little odd for someone who looks so normal.

  29. Re:SO by Quiet_Desperation · · Score: 1

    I know. Some friends and I were watching some CGI whatsis a few years ago, and came to the exact same conclusion for the cost of some pizza and Heinekens.

  30. Re: Amy Winehouse, crack whore, finally dead at 27 by Anonymous Coward · · Score: 0

    Too good for ya'll huh.

  31. Diaz and Perceived Beauty by pipingguy · · Score: 1

    It's because they can't yet simulate the stretchiness and flexibilty of facial muscles. Cameron Diaz knows how to invoke the "little girl" look and mannerisms which appeal to all, but she's not all that "beautiful", compared to others.

  32. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    Smile first at everyone. The best defense is a good offense.

  33. Sad news ... Amy Winehouse, dead at 27 by Anonymous Coward · · Score: 0

    I just heard some sad news on talk radio - singer Amy Winehouse was found dead in her home this morning. There weren't any more details. I'm sure everyone in the Slashdot community will miss her - even if you didn't enjoy her work, there's no denying her contributions to popular culture. Truly an English icon.

  34. Re:Asperger's syndrome can cause the uncanny valle by Calydor · · Score: 1

    As someone who was diagnosed with Asperger several years before it became a catch-all for anyone 'not normal but not sure what to call it' it is very, very frustrating to see what has happened.

    I have made the conscious decision that unless I'm asked directly WHAT my problem is, I'm not going to say anything. People don't hear the five years in and out of the psychiatric ward trying to get diagnosed, they just hear something it seems a large portion of the population is 'infected' with.

    It sucks. It really does.

    --
    -=This sig has nothing to do with my comment. Move along now=-
  35. Definition of "uncanny" by Anonymous Coward · · Score: 0

    Thanks for defining "uncanny"... again.

  36. Re:Asperger's syndrome can cause the uncanny valle by TWX · · Score: 1

    Become a television presenter, gameshow host, or some other kind of pro-active, always-taking-the-initiative kind of job. Hell, if you don't want to go into media, Sales or Marketing could also work, as one has to take the initiative all of the time. If you manage to remember names well then that would be an advantage in sales, and if you normally have some difficulty with subtle sarcasm, being able to discard or gloss over the comment made by someone else in your duties would probably actually be a bonus in marketing to large groups. It'd be like being able to ignore the heckler or peanut gallery in an auditorium to continue one's presentation or pitch.

    Note: There is mild, mild sarcasm in the comment above, but the bulk of it is intended to be truthful.

    --
    Do not look into laser with remaining eye.
  37. Re:Asperger's syndrome can cause the uncanny valle by TWX · · Score: 1

    A few years back I was briefly acquainted with a man with Asperger's who was in a group I also participated with, and one game we played as a group very much showed his condition. This game required someone with a topic to make a statement about that topic, and for the other person playing (the rest were observers) to ask questions on the topic that were either seeking more specific knowledge on the topic or else were deflections to similar but related topics. The catch was that the asker had to do more than say, "Tell me more on X" or "That X reminds me of Y". The gentleman with Asperger's simply couldn't ask questions that kept the topic going.

    I suppose the game was a sort of philosophy version of "Whose Line is it Anyway?" where they have to ask back and forth questions, but without the specific intentional humor.

    --
    Do not look into laser with remaining eye.
  38. Re:Asperger's syndrome can cause the uncanny valle by joelsanda · · Score: 1

    You know, if Aspberger's syndrome had been defined when Erving Goffman was writing I think our understanding of the interaction you describe would be very different. I did my Master's Thesis on people with multiple disabilities that had at least one disability 'negatively' impacting 'normal' face-to-face interaction. It was informed heavily by symbolic interactionism.

    What I saw was that any disability could be 'overcome' in a face-to-face interaction in a public setting (a public bus, buying something at the store, ordering food in a restaurant, and so on) as long as the person with the disability could have that split-second response to verbal and non-verbal queues. For example, a paraplegic who could verbally communicate such that you wouldn't know he had a disability by just listening to him had much smoother interactions than someone who had cerebral palsy and had a more halted manner of speech.

    When you mentioned that short delay before returning a smile it brought back quite a few memories of my time spent with folks who had physical disabilities that prevented them from having that split-second response to a question. It's amazing how little can disrupt social interactions - using the word 'fuck' in the wrong setting can be just as disruptive as someone who stutters.

    Goffman's book The Presentation of Self in Everyday Life is a very accessible book on this topic and considered a classic of American sociology and a groundbreaking work in the symbolic interactionism tradition.

    --
    The Luddites were ahead of their time.
  39. Re:Asperger's syndrome can cause the uncanny valle by Lando · · Score: 1

    While acting can help overcome typical responses, I don't think that sales would be much of a position for me. I'm never sure what people around me are really feeling/thinking. What a lot of people have inborn, is a very learned skill for me. On the other hand, it's pretty easy to pick up people being untruthful around me whereas normal folks seem to fall hook line and sinker, not sure why that is, but to me the deception seems obvious.

    I can work a cocktail party if I'm trying to get something done, but take away a goal and I really find it hard to deal with trivial chit-chat. I'm pretty sure that's from aspergers, but I could be wrong.

    --
    /* TODO: Spawn child process, interest child in technology, have child write a new sig */
  40. Re:Asperger's syndrome can cause the uncanny valle by joelsanda · · Score: 1

    Fellow Aspie here. Here's what childhood sounds like to somebody unknowingly living in the uncanny valley (or at least my childhood):

    "You're such a freak!" "Nobody likes you." "I bet you don't have any friends." "Ew, get away from me."

    IIRC correctly I heard those exact things when a First Edition D&D Dungeon Master's Guide fell out of my locker in high school. I spent nearly all of U.S. History, Political Science and English classes designing dungeons for my friend's bemusement. We had desks that had a shelf under them. I could balance the DMG on that and my knees to reference the tables needed when building encounters.

    --
    The Luddites were ahead of their time.
  41. Re:SO by semi-extrinsic · · Score: 1

    But the real question is: would you have come up with a less lame excuse for building a realistic robot in your own image (using the university's money and labs) ?

    --
    for i in `facebook friends "=bday" 2>/dev/null | cut -d " " -f 3-`; do facebook wallpost $i "Happy birthday!"; done
  42. DERRR!!!!!!!! by scurvyj · · Score: 0

    I don't think this could have been a more OBVIOUS outcome if they'd tried.

    Again -

    D'ERRRRR

  43. To simple by SmallFurryCreature · · Score: 1

    If this was true then people behaving oddly deliberately would be shunned, not payed huge sums of money to entertain us.

    Why does a human statue not frighten us? Mime's? Oh okay, I give you that one. People doing the robot? For that matter I am not uneasy if someone around me is sick and some (mothers) go straight into care mode.

    Might it be something far simpler? The Simpsons only trigger my "god this animation quality is crap" mode when the episode is bad. If the story is good, I don't care. R2-D2 never triggered any "this ain't real" reaction with me UNTIL he used those jets in the new movies. How come the desk-lights from Pixar are perfectly understood by people but Final Fantasy Spirits Within failed? The uncanny valley or simply that Pixar is better at telling a story? In understand the fears and hopes and dreams of the desktop lights... the chars from FF? Not so much. It would be very interesting to see what would happen if Pixar created a story with the animators from FF.

    If it was a merely animal reaction then how does it explain barn-yard cats still happily chasing a toy despite them being intimately familiar with the real behavior of prey?

    I think the uncanny valley reaction is triggered when our brain has already decided this is boring and then start to notice details that otherwise it wouldn't care about. The uneasy feeling ain't just "something is wrong" but also "I paid for this?".

    The simple animalistic explanation for me fails to address all the times we have no issue whatsoever with things that are slightly off. After all, every time a woman puts on make-up should upset us, wears a bra (oh okay, that does upset me). All that causes "wrongness" in the picture but we don't care.

    The example given by the parent of a herd of zombies has been proven by "Thriller" to be untrue. Same with the series Cats. People behaving as they shouldn't be and us paying to good money for it because we like it.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:To simple by Half-pint+HAL · · Score: 1

      The simple animalistic explanation for me fails to address all the times we have no issue whatsoever with things that are slightly off. After all, every time a woman puts on make-up should upset us, wears a bra (oh okay, that does upset me). All that causes "wrongness" in the picture but we don't care.

      That would only be true if you'd never seen a woman wearing a bra and make-up before. As we've all grown up with that, we consider it normal. By contrast, as a kid I found Japanese geishas on TV very creepy. They didn't walk right and their faces were painted and held rigid in a way that made it look like a mask

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    2. Re:To simple by Anonymous Coward · · Score: 0

      There's a vast difference between what you're talking about and what the article is talking about. I'm not sure if you truly understand the uncanny valley.
      A human acting weird, may not trigger that response in you day to day life. That's purely conjecture though.
      Think of the uncanny valley as a function that approaches infinity as it approaches a divide by zero point. At some point that valley is infinitely small yet, you notice the slightest difference of how the being should act, should it actually be human. To use your own example. The desk lights from Pixar "worked" better than the Final Fantasy because, to you and most people, there is no way that defines how a desk light should act, how it will act. Yet, Final Fantasy aimed for as close to realism as possible with their animations as they could attain. Which one is more "Human" to you? The desk lights? If that's the case, I welcome the desk light shaped robotic overlords.
      The point of the uncanny valley is there's a general acceptance of something humanoid, or even non-human, and how it reacts but as you approach human duplication in looks and actions, the brain becomes more unforgiving on what is acceptable because it knows, at the deepest level, how a human should move, act, and respond.
      The zombie example is a great example of the bottom of the valley because it represents a health human acting completely wrong. Imagine it another way. You're walking down the street. A homeless man shambles slowly, not moving his head, slightly dragging a foot. Watch the crowd in a situation like that. They will do everything to avoid getting too close without even realizing it. They won't outright run away but they know something isn't "right" and push to distance themselves from him.
        The cats example, of not supporting the UV is a bit weaker. We know there's a difference between entertainment, and in fact, we do pay to be scared or made uncomfortable. However, if the same actors came up on to someone on the street, people react differently. The Simpsons "works" because they are sufficiently non human that we don't care how they move, we can "forgive" the fact they don't move right because they are cartoons.

      It's really comes down to this:
      If it's human, it should act like I perceive a health human should act. If it does not act this way, something is wrong.

      Try paying closer attention to your own initial reactions in these situations.

    3. Re:To simple by djdanlib · · Score: 1

      For a good example of what it looks like when sub-par animation is used to tell a decent story, check out the movie Hoodwinked.

    4. Re:To simple by Anonymous Coward · · Score: 0

      'hoodveenked 2! ja!'

      haha ha Ha hHAHAhaa HAh ahaha aha hAHhah!

      *shoots self in head*

    5. Re:To simple by ZombieBraintrust · · Score: 1

      If this was true then people behaving oddly deliberately would be shunned, not payed huge sums of money to entertain us.

      We do both.

    6. Re:To simple by Raenex · · Score: 1

      Why does a human statue not frighten us?

      Because it looks like a statue. It will startle you if you see it move when you thought it was just a statue, though. However, after that it's merely just a novelty that a person can stand still and look like a statue.

      People doing the robot?

      They look like a person pretending to be a robot. Why should it be scary?

      The Simpsons only trigger my "god this animation quality is crap" mode when the episode is bad.

      Noting crap animation is not the same as the "uncanny" feeling.

      How come the desk-lights from Pixar are perfectly understood by people but Final Fantasy Spirits Within failed?

      Because one looks like a light behaving in a cute fashion, and the other looks like a human that is not quite right. That's the fundamental premise of Uncanny Valley.

      The example given by the parent of a herd of zombies has been proven by "Thriller" to be untrue.

      "Thriller" was designed to be scary. People pay to go to horror movies. The problem is when you aren't trying to resemble dead people, yet do so.

    7. Re:To simple by Anonymous Coward · · Score: 0

      It is this simple but there is one component that was not highlighted. It is not just moving differently, it is moving in a way that goes against physics or what is physically possible by humans. Sure a human statue or a mime does not move in a typical way but they move in a way that is possible for us to move. It is when they move in a way that is impossible, like if an elbow or knee hyper extends. I am sure if you saw a video of that you would be very disturbed by it. Even if it was not an injury but due to a person being double jointed. If it was because someone was double jointed then just a couple of exposures to it would drastically reduce the uneasy feeling that is produced by watching it.

      I think the uncanny valley reaction is triggered when our brain has already decided this is boring and then start to notice details that otherwise it wouldn't care about. The uneasy feeling ain't just "something is wrong" but also "I paid for this?".

      This happens constantly without producing an uneasy feeling. I can give example after example of this but I doubt it is really needed. For starters, just look at anything on attention and how attention works.

    8. Re:To simple by Half-pint+HAL · · Score: 1

      As evidence that the uncanny valley is learnt behaviour (not innate), just look at this baby's reaction to an everyday occurrence. Other mums report similar reactions to coughs, sneezes, beards, clowns, etc...

      --
      Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
    9. Re:To simple by djdanlib · · Score: 1

      yup

  44. Maybe one step further by SmallFurryCreature · · Score: 1

    The reaction is as if we have been tricked AND didn't want to be tricked.

    This explains the reaction between a cross-dressing male in a comedy situation and when we think we finally for the first time in our live gotten close to scoring!

    Like I said above, for me the uncanny reaction only occurs in entertainment when I am bored. Chewbacca never triggered it, Jar Jar did. Old Darth Vader good, new Darth Vader bad. Most of the acting in the new Star Wars movies triggered the "this ain't real" reaction but we do not link it to the uncanny valley because the actors are real but the reaction is much the same for me.

    Is the uncanny valley not just the same as we have with an air-stewardess smile? A cosmetic surgery freaks face? They are human (barely) but still trigger "this is wrong". Might all of this be nothing more then "this is bad acting" and not acting as in mimicing human behavior but acting as in successfully entertaining/engaging us? Why can everyone understand every emotion by a pair of desktop lights? Because the story tellers do a superb job of telling a story, engaging us. Meanwhile human actors can totally fail to convince us that they are even real let alone experiencing any emotions.

    We accept good actors, we reject bad ones.

    I would like to see this experiment, using the Spirits Within animation team with a story by Pixar. Or one of those lifelike robots used to express something interesting as a good actor would but with the silted animation. Bring in the entertainment and see if the reaction is the same. I don't think it is.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Maybe one step further by Anonymous Coward · · Score: 0

      I think you might be mixing up "immersion" and "uncanny valley". Immersion is when you voluntarily decide to believe in something, no matter how unreal, because you feel like going with the flow and have fun. Bad actors etc break it and surely it annoys you. Uncanny valley, however, happens in your brain way before you even get a chance to decide if you want to believe or not.

      Gollum ruined the whole LOTR for me. It looked so bad that it kept breaking up the immersion. And when I forced myself to forget it and managed to get back to the immersion state, then Gollum started to move and the uncanny valley mechanism in my brain hit me again and again and I had to force myself back to the immersion all over.

      So immersion is like having a nice dream. Uncanny valley is the alarm clock that goes on and off every ten minutes in the morning.

  45. Already known? by RenHoek · · Score: 1

    Wasn't it an evolutionary mechanism, where the non-human characteristics on something resembling a human triggers the idea in people that the thing in questions is a sick human and as such should be avoided?

    Would make perfect sense why the brain would react to the uncanny valley in that case. After all, avoiding sickness makes you survive longer.

    1. Re:Already known? by Anonymous Coward · · Score: 0

      Perhaps it's an instinctive "I've just found a wolf in sheeps clothing" reflex. It's like finding another organism that seems 90% similar, but that 10% is different enough that it's disguise somehow fails. As humans, our subconscious determines that the perceived human is something not-so-human and instinct kicks in telling us "it's not one of us, it may be something trying to look like us to get close and eat us."

      Quite a few animals out there mimic their prey to more effectively hunt. It's not too far-fetched to believe somewhere in our bag-o-instincts to have a relic that protects us from being hunted by predators that try to mimic us.

  46. Re:SO by toastar · · Score: 1

    But the real question is: would you have come up with a less lame excuse for building a realistic robot in your own image (using the university's money and labs) ?

    I'm sure there are better usage of college funds

    http://clas.asu.edu/node/10122

  47. Re:Asperger's syndrome can cause the uncanny valle by Half-pint+HAL · · Score: 1

    My solution is dyeing my hair bright turquoise. I'm also in the Aspie-and-good-actor category, and especially when I'm in full social mode I can pass for neurotypical even to psychologists, but I've found that maintaining an appearance that's unconventional without being unattractive goes a long way. I come off as incredibly charming for someone who looks so eccentric, instead of as a little odd for someone who looks so normal.

    Hacking the Uncanny Valley effect for Fun and Profit!

    --
    Got them moderator blues I blieve I walk out the do', With these mod-points I been gettin', I 'most never post no mo'
  48. Zombies by severn2j · · Score: 1

    This may also explain why zombies can tell the difference between another zombie and a human acting like a zombie. Perhaps zombies have their own uncanny valley..,?

  49. Easier explanation by aaaaaaargh! · · Score: 1

    There is nothing to explain here. There is no uncanny valley. The simple fact that robotics experts don't like to emphasize is that even the best machines available today completely suck at emulating humans. They can't walk like humans, don't have the facial expressions of humans, and in particular don't behave even remotely like humans. They also can't understand what you say in an everyday conversation and can't talk like humans. People find them creepy or amusing in the same way as they find bad animations in video games creepy or amusing. People also find real-looking plastic fruits creepy. Heck, I personally also find Soya "steaks" rather creepy (not to speak of the horrible taste...).

    Car analogy: People would also find a car with fake wheels that reminds of an existing Ford model but is made of strange glass-like material, has fake wheels, and hovers slightly above the ground a bit creepy until they get used to it.

    1. Re:Easier explanation by aaaaaaargh! · · Score: 1

      I did mention it has fake wheels, did I?

  50. Re:SO by Smidge204 · · Score: 1

    Doesn't really explain the effect some people get with still images though, does it?

    =Smidge=

  51. Re:Asperger's syndrome can cause the uncanny valle by PatrickThomson · · Score: 1

    Hey, nice to see someone open about ASD who isn't a whiny internet shutin - Those guys have negatively stereotyped us to the point where I never talk about it any more. You raise an important point, which is that we are essentially learning how to win friends and influence people, not subconsciously as part of our character, but as a learned discipline. It scares me sometimes. Is this what sociopaths do also? I learn to smile and laugh with someone as they talk because I want to express the inner feelings that normal people can do with laughing and smiling - it doesn't matter if the impression I'm trying to force is an accurate picture of my own mental state, but it's still manipulation. Is this something we're worthy and responsible enough to wield?

    --
    I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
  52. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    Damn straight! My aggro-looking goatee has people pleasantly surprised, and as a bonus I rarely get lip from neds (a fat face is natural target for the street urchins of scotland, but not if you look like you bite the necks off beer bottles for fun)

  53. Look into Theatre for your responses by Aceticon · · Score: 1

    There is a lot of work in Theatre about what makes acting feel real to the audience.

    For example, reading about Status and Status transactions (in the domain of Improv) is a huge eye openner about how we (humans) pick up a lot of cues subconsciously and what kind of cues are they.

    I suspect anthropomorphic androids will have to give out the right cues to be confortable for us, rather like an actor has to give out the right cues for a scene to feel right to the audience.

  54. From the article by ZeroExistenZ · · Score: 1

    Basically, the brain seemed to negatively react like crazy

    Do decent writing skills still exist these days?

    --
    I think we can keep recursing like this until someone returns 1
  55. Humans do feel disgusted when seeing "flawed" men by Anonymous Coward · · Score: 0

    When I was in college, there was slightly "flawed" guy in my class. I don't know the name of the syndrome or whatever, but he was significantly shorter than normal, had slightly misshaped body (somewhat bulky bone structure), etc. and some small facial problems that caused, among other things, drooling. He was in no way mentally retarded.

    I can honestly say that I felt somewhat disgusted when he was in the same table as me, eating lunch. I can't give a single intellectual reason for that feeling: It was obviously genetic and not contagious, he wasn't so close to me that there would have been a hygienic problem, etc. so I wish I wouldn't have felt any negative feelings about it. Some less-conscious part of my brain simply felt the kind of repulsion that encouraged me to drive the "different one" out of the pack. Based on the experiences he told me about, I figure that the feeling is really common and quite a few others (especially, as kids) don't fight against it as much as I did.

    I sometimes feel a similar repulsion when around other people that my brain considers "flawed" (when obviously retarded people sit next to e in a bus, etc. I feel quite uncomfortable). I always do my best to suppress it but... it's there and apparently quite common.

  56. Let's be polite : "actroid" by OeLeWaPpErKe · · Score: 1

    The problem is that you'll be disgusted by these robots, if not outright afraid of them. You see, actroids exist, they're not successful. Their movements are slow, forced, and not realistic. Nothing really clicks together. Their mouth moves all wrong for the words they make.

    But they're good enough to pass for human initially if you pass them by (God forbid anyone ever gets the idea that you could probably place rather heavy bombs inside them and have them walk into buildings without attracting attention before detonating them. Or arm them, have them shoot, and know that the first dozen return shots will probably not disable the robot)

    And if you're wondering why your brain has this response, look up a few camouflaged species living in the African savannah. If something isn't what it appears, there's good reason to run away. It's probably poisonous and hungry.

    Btw : clicking through to other youtube actroid videos is a good way to see how amazing these robots are getting. They're actually getting past the uncanny valley. Seeing as what obvious uses these robots have, I fear for the consequences, but it is rather amazing.

  57. Duh by Anonymous Coward · · Score: 0

    Our entire cognitive system is based around that. It has to do with pattern matching and energy cost of analytics in the brain.

    It's why we're uncomfortable outside of the familiar. It requires more energy to process. Discomfort is the way we're wired to prevent us from over-expending energy. We were starving animals for most of our evolutionary history. Those that spend more energy in processing information die easier.

    So we collapse things down into patterns, which require a lot less energy to use. When those patterns are disrupted, we feel bad. Basic feedback mechanism.

  58. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    As someone with OCD, I completely empathize. I've concluded that most 'mental illnesses' are just excuses that people can't prove wrong, and which have resulted in nobody caring if you actually have something. Then again, I don't really care, it's not like I'm proud of it and trying to show it off. In fact, come to think of it, maybe it's a good thing it's become so diluted. It reduces the 'freak' factor, when everyone has convinced themselves they 'have it too'. Although, just like my hair color, it does grate when people jokingly blame it for stupid things they do.

    No, cleaning your house once in a while is not OCD. Cracking your knuckles until they bruise; THAT is OCD.

  59. Sounds similar to... by PJ1216 · · Score: 1

    Sounds similar to the ability some folks have (usually women) of feeling uneasy around sociopaths. They generally fool most people, but sometimes the mind will see something (which we can't put our finger on) that warns you that something is wrong. A sociopath or an human-android could easily be a "wolf in sheeps clothing" and the brain wants to alert you. So, I don't know if its necessarily the same thing as trying to avoid someone who you think is sick, but more that you're subconsciously warning yourself about a possible threat.

  60. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    My son is an Aspie too and I see the same with him. Hadn't thought of the uncanny valley in that context but its a very interesting way of looking at it. I like the Asia idea too.

  61. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    Obsessing that other people have hijacked "your illness" isn't going to do you much good. How would your life be better if people treated you as more of a "special case"?

  62. Nope by Anonymous Coward · · Score: 0

    Actually I think this is not true. Even though near perfect human models look strange, they still look more human than a less perfect version. This whole uncanny valley is a load of bs.

    1. Re:Nope by TrekkieGod · · Score: 1

      That's not what the uncanny valley is. Yes, they look more human, everyone agrees with that. However, they look creepy as opposed to the ones that look less human. You look at a cartoon, and the characters look cute. You look at clu from Tron Legacy and you're simultaneously impressed and creeped out.

      --

      Warning: Opinions known to be heavily biased.

  63. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    Well, what it really suggests is that he's a troll posting for kicks.

    The sneering tone of your post makes it obvious that you are more interested in causing offence than participating in any discussion.

  64. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    I can work a cocktail party if I'm trying to get something done, but take away a goal and I really find it hard to deal with trivial chit-chat. I'm pretty sure that's from aspergers, but I could be wrong.

    I don't (believe I) have anything like Asperger's, and can be sociable when I want to be, but goalless and non-clever chit chat can be like torture. All I can think about is how much better spent the time could be. I'm certainly not the smartest guy in the world, but many people simply have nothing interesting to say.

  65. Re:SO by smitty777 · · Score: 1

    Congratulations. But what you didn't figure out was how to fix the problem. It's easy to just say it looks funny over a few beers, but knowing the cognitive mechanisms behind it will hopefully help us develop more natural movement, etc.

    --
    "Before God we are all equally wise - and equally foolish"
    Albert Einstein
  66. This is ridiculous by Anonymous Coward · · Score: 0

    I have no unease with watching a stop motion tin can dog while I do not accept a multi million dollar motion capture, trillion polygon laser scanned person.

  67. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    The fact that you are willing to compare your social interactions with a sociopath suggests that you are far from being a sociopath. Good method actors submerge themselves in their role to the extent where they truly believe that they are the character that they are trying to represent. It's possible to learn all the different parts that you want to play in your life - employee/employer, amiable bloke at the bar, family member - the fact that each role is difficult to learn does not detract from the sincerity of your subsequent actions.

    A few hours spent alone is usually enough to get me back to my "normal self" - it's a good time to check in with my self-conciousness and work out whether or not my actions are causing other people to get hurt. I suspect that my studied approach to relationships and morality works out better than most people's "go with the flow" default setting. But it never hurts to question this assumption every now and then - thank you for the reminder.

  68. Re:SO by Quiet_Desperation · · Score: 1

    Congratulations.

    Thanks! (hoofbump)

    But what you didn't figure out was how to fix the problem.

    Do we need to? I'm used to the idea that androids are a curiosity, and that real robots doing real work will always take more practical shapes.

  69. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    Why has this not been modded to +5?
    I had the same experience. Currently my roommates get very distraught when I've had a long day at work and I'm too tired to act like I'm normal.

  70. Sickness by Anonymous Coward · · Score: 0

    I always assumed it had to do with identifying those that were ill. Someone with a truly debilitating illness might be contagious and should be avoided.

    Alternatively, many react similarly to people with genetic conditions, perhaps this is a way of preventing breeding with those individuals and removing the condition from the genetic pool.

    Such a repulsion reaction would be evolutionarily beneficial in both situations.

  71. Re:Asperger's syndrome can cause the uncanny valle by crossmr · · Score: 1

    and the tone of your post suggests you're a coward looking for an excuse.

  72. Re:Asperger's syndrome can cause the uncanny valle by tixxit · · Score: 1

    You raise an important point, which is that we are essentially learning how to win friends and influence people, not subconsciously as part of our character, but as a learned discipline.

    It's not subconscious for the normal folks either. Social skills are just as learned as any other. As a "normal" person, social situations still require a lot of work for me. What is subconscious, is our ability to pick up cues that you'd probably miss. During a conversation, there is always a part of my brain that is concerned about what is going on in everyone else's head, that is fed, in part, by the social cues picked up as well as being able empathize with them (predict how they are feeling). That part of me is always there and always going, it is far from subconscious.

  73. Re:Asperger's syndrome can cause the uncanny valle by Anonymous Coward · · Score: 0

    The idea that lack of communication can improve relationships is counter-intuitive, but it puts Aspies on an almost-level playing field - in the Asian countries that I have visited, people generally love to meet Westerners. To make lasting friendships with people who don't know that you are "supposed to be weird" can be a wonderful life-changing experience.

  74. Re:Asperger's syndrome can cause the uncanny valle by bioster · · Score: 1

    It ranks up there with "bisexual" teenage girls.

    Please don't dispel any of our illusions about bisexual teenage girls.

  75. But you're ignoring context by Radical+Moderate · · Score: 1

    People behaving oddly generally are shunned in public. But when they're on a stage or screen, we expect them to behave out of the norm, so our brains understand that even though they're acting strange, they're really "normal" people. For some reason this makes me think of Andy Kaufman...

    --
    Never let a lack of data get in the way of a good rant.
  76. Good news though.. by Archwyrm · · Score: 1

    There is a patch for the brain in the works.

    --
    Fascism should more properly be called corporatism because it is the merger of state and corporate power. -- Mussolini
  77. Re:Asperger's syndrome can cause the uncanny valle by TheLink · · Score: 1

    1) In case you're not already aware of it: are you smiling with your eyes as well? A smile is not just in the mouth.

    2) The "fading" might be normal. Many people don't normally hold their smiles for more than a second (when not posing or being a politician ;) ).

    3) From what I see most of the "normals" don't have much charisma either... So don't worry too much about it.

    --
  78. Re:Asperger's syndrome can cause the uncanny valle by TheLink · · Score: 1

    You raise an important point, which is that we are essentially learning how to win friends and influence people, not subconsciously as part of our character, but as a learned discipline. It scares me sometimes. Is this what sociopaths do also?

    The main difference is the motive.

    --
  79. Uncanny Mustache Valley? by Sebastopol · · Score: 1

    Is it just me, or do the annotations in the articles graph appear to indicate a heavy preponderance of mustaches in the uncanny valley? Perhaps they should use an arrow instead of a rotated brace symbol...

    --
    https://www.accountkiller.com/removal-requested
  80. Too simple by acidreverb · · Score: 1

    You're comparing apples to oranges.

    Desk lamps are not trying to be human, even though Pixar has a way of personifying animals and normally inanimate things. People already have a natural inclination to attribute human emotions and qualities to non-human things and animals. We get attached to objects and we believe that our pet fish have personalities, a complete fantasy. However, that has nothing to do with the uncanny valley phenomenon. Your counterpoint, Final Fantasy, worked very hard to give very human qualities to very human looking CGI. The effect was not complete and many people were turned off by it. That is the uncanny valley.

    Makeup and bras alter a persons appearance in a manner that is pleasing; most of the time. Makeup can enhance one's color to be warmer, or create a more even skin tone. However, the wrong makeup, too much makeup, improperly applied makeup, can trigger repulsion. Many people find clowns frightening or repulsive. Also, to your point, mimes make some people uneasy. People differ wildly on how much makeup is attractive. A bra can enhance one's shape. The wrong bra, not so much.

    I think the bottom line is our brains don't like to be tricked unless we see it coming; and, like almost any human attribute, some people are more sensitive than others. Most people can accept an animation that has human traits but doesn't look all that human (Simpsons, Flintstones, etc.). They are so far from looking human that it doesn't trigger our alarms. Most people can accept a human that acts like a robot, or even a zombie. We see these things for what they are. Humans with decoration, not things trying to look like humans. Most people can not accept something that looks and acts a lot like a human, but not quite. It gets past some of our filters, but sets off alarms in others. We get conflicted subconsciously. We don't like it...

  81. Re:Asperger's syndrome can cause the uncanny valle by crossmr · · Score: 1

    I think the concern is more about people who will end up dismissing your legitimate problem because other people misuse the label to make excuses for themselves.

  82. Re:SO by Jarik+C-Bol · · Score: 1

    I'd figured this out for myself like, 10 years ago, when 'Final Fantasy: The Spirits Within' came out. sure, the people looked a little plastic, but the main thing that made them 'wrong' was the fact that they did not move right. for example, when you take a step on hard ground, the moment your foot impacts the ground, a very small shock wave is sent up your leg, across your torso, into your head, and right out the end of your hair. You barely feel it.
    However, if something moves 'like' a human, and that shock wave does not happen, your brain instantly knows something is amiss. There are hundreds of thousands of nigh-invisible movements and tremors and vibrations that occur in the human body, doing the smallest of tasks, and because we are so attuned to what a human looks like, the absence of any of those movements screams 'fake' to our brains.

    --
    I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
  83. Re:Asperger's syndrome can cause the uncanny valle by MidnightBrewer · · Score: 1

    Living in Asia (Japan), I think I can say with some accuracy that it doesn't really help you escape, it just gives them something to blame your oddness on. It doesn't help you to be more attractive (although the automatic street cred of being an "exotic foreigner" can). Now your visual cues are even more off-track, which gives you a longer row to hoe. For instance: Westerners tend to frown more frequently (to show you're considering something seriously, for example), which may make them think you're angry. Comfort zones vary in size, which may make people think you're either stand-offish or too aggressive, depending on the local variable. Finally, in Japan, for example, you have to nod to show you're listening attentively; go with the Western norm of not nodding at all and they'll think you're bored or not paying attention.

    --
    "Give a man fire, and he'll be warm for a day; set a man on fire, and he'll be warm for the rest of his life
  84. I here I was thinking... by TheInternetGuy · · Score: 0

    I allays thought the uncanny valley was, what can be observed when an overweight person puts on a pair of low riding jeans.

    --
    If my comment didn't sound as good in your head as it did in mine, then I guess we all know who's to blame