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The Humble Indie Bundle 3 Released

JimWise writes "The fourth Humble Bundle has been released (the third to be released was the Humble Frozenbyte Bundle). Included in this bundle are: Crayon Physics Deluxe by Klooniegames; Cogs by Lazy 8 Studios; VVVVVV by Terry Cavanagh; Hammerfight by Kranx Productions; and And Yet It Moves by Broken Rules. Each of the games in the bundle is DRM free and available for Windows, Mac, and Linux, as well as available through Steam. As with the other Humble Bundles, you pay what you want and customize how much goes towards the developers, EFF, Child's Play, and the Humble Tip."

28 of 158 comments (clear)

  1. VVVVVV Recommended! by RyanFenton · · Score: 2

    Aside from helping a very well-implemented charity organization (Child's play + Developers + EFF + HumbleBundleTeam sliders are a real nice touch), VVVVVV is a really nice game.

    If nothing else, the music is priceless, really catchy stuff. That, and the constant abstractions of the pixel-art, mixed with the mixed humor of the name of each "screen" you appear in make it an instant classic.

    Of course, the insane challenge of "Doing things the Hard Way" will also make it a memorable experience.

    Highly recommended for that one alone.

    Ryan Fenton

    1. Re:VVVVVV Recommended! by Lazareth · · Score: 2

      Seconded. If nothing else get the humble bundle for VVVVVV. Excellent game, really screws with your mind.

      Unfortunately I already, again, own 4 out of 5 of those games in the humble bundle. Was the same situation last time.

    2. Re:VVVVVV Recommended! by Kelbear · · Score: 2

      I LOVE Hammer Fight. I played through that campaign 3 times.

      The combat is physics based. You pilot a ship with swords, axes, hammers, morningstars, guns, cannons, etc. hanging off your ship, and you control the ship with the mouse. By swinging the mouse (and thereby the ship), you can slam/slash/aim your weapons into enemies, with increased damage the harder the contact is. The game does an absolutely incredible job of making the hits felt. Seeing an enemy hurtle towards you with his whirling blades, and them slamming your hammer directly into center mass at maximum strength tearing off chunks of armor and weaponry with a glorious slow-motion effect kicking in on contact right before the enemy is thrown crashing through a stone wall behind them.

    3. Re:VVVVVV Recommended! by artor3 · · Score: 2

      Well, I was going to give this bundle a pass since I already own all but Hammerflight, but that sounds irresistibly awesome.

      I also want to plug Crayon Physics as well worth playing to anyone who hasn't tried it. It starts pretty simple -- you can solve most of the early levels by drawing a catapult. But later on, you are driven to draw all sorts of creative things to solve the puzzles. I had some maps where I created a series of elevators and conveyer belts, all hand drawn, to get to the goal.

    4. Re:VVVVVV Recommended! by EdIII · · Score: 2, Funny

      gift the games you have to someone else.

      I thought that could not happen unless you had the permission from the game developer and paid them twice? Wasn't that made illegal or some shit? Punishment comparable to Schedule 1 narcotics possession?

      I also saw a study funded by the game publishers proving it was no different than kicking a puppy... hard.

  2. Linux users the least cheap? by Anonymous Coward · · Score: 2, Interesting

    Average purchase: $4.43
    Average Windows: $3.65
    Average Mac: $5.59
    Average Linux: $10.39

    yay us!

    1. Re:Linux users the least cheap? by Pete+Venkman · · Score: 4, Funny

      No it just means that one of you paid $10.38 and the other paid $10.40.

    2. Re:Linux users the least cheap? by lgftsa · · Score: 3, Informative

      I paid US$30 (AU$28.xx), twice as much as I paid for HB2 as I intend to play all of these games - the FPS in HB2 don't interest me.

      BTW, Crayon Physics fails on Debian Squeeze. My fix was to move the bundled lib32 directory to lib32.o and apt-get the standard system packages for the few libraries it then complains are missing, which are mostly SDL related. All that was left was an incompatible system libstdc++, so I re-created lib32 and copied the old version from lib32.o back. So far, it runs fine and is great fun.

    3. Re:Linux users the least cheap? by zippthorne · · Score: 2

      To be fair, they may have spent a good deal more money on windows than they thought they would...

      --
      Can you be Even More Awesome?!
    4. Re:Linux users the least cheap? by atomic-penguin · · Score: 2

      Its called an over-served market, that is Windows gaming.

      Does it not make logical sense that an over-served market with millions of mediocre games would pay less dollars? As opposed to under-served markets whose only choices are either, just a few natively developed games, or games known to work with the assistance of wine.

      Is that not the basic gist of supply and demand? There is an over supply of Windows "PC" games, the over-served market can only afford to buy some of the entertainment available to them. There must be something like a hundred new games on Steam, available for Windows only, every month. On the other hand, you have an under-served market of highly technical users who likely make a professional living from their primary OS of choice (Mac or Linux). The demand in that particular corner of the under-served market is greater than the supply of quality entertainment.

      --
      /^([Ss]ame [Bb]at (time, |channel.)){2}$/
    5. Re:Linux users the least cheap? by elrous0 · · Score: 2

      It's simple fixes like that that attracted my grandma to Linux. "It's so simple to use, once you master the command line interface" grandma told me.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  3. Still not possible to pay through Bitcoin! by Anonymous Coward · · Score: 2, Funny

    It's 2011!

  4. Re:Tip? by B1oodAnge1 · · Score: 3, Insightful

    Yeah, but I, for one, want them to keep releasing bundles. I made my tip hefty.

    --
    RUGBYRUGBYRUGBY
  5. Re:Pay-what-you-want? by JimWise · · Score: 3, Insightful

    Well, if you feel something is not even worth $0.01, then you feel it is worthless to you, and if it is worthless to you, then you shouldn't care about not having it.

  6. Re:There real time stats are interesting... by SuperKendall · · Score: 3, Funny

    When your operating system is free, it leaves with you copious spare funds to spend on games or yachts.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  7. Is anyone surprised? by segoy · · Score: 2, Funny

    How typical, Windows users are bringing down the average.

    1. Re:Is anyone surprised? by MacTO · · Score: 2

      Maybe Windows and Linux users are buying it for different reasons? Linux users may be trying to support game development on their platform. At least one Windows user (myself) is just trying out a bunch of indie games, and since I find indie games are hit and miss I don't want to dump too much money into it.

      (Also, as several people have noted, they already owned several of the games. Since the video suggests that some of these games are new to Linux, Linux users may be willing to pay more because they are getting more.)

  8. Re:Tip? by flimflammer · · Score: 2

    There's more than just bandwidth to consider, you know. Granted you probably only spent a dollar anyway.

  9. Re:on-board video card friendly? by artor3 · · Score: 2

    I can't speak for all of them, but V^6 and AYIM should both work.

  10. Re:Pay-what-you-want? by flimflammer · · Score: 2

    It must suck living in such poverty that you can't even afford to spend a penny and instead waste your time arguing semantics on slashdot. :)

  11. Re:There real time stats are interesting... by VGPowerlord · · Score: 3, Interesting

    Amazingly, the purchase prices directly correlate to the number of those games that were previously available for that OS.

    5 of these games were available for Windows prior to this bundle: And Yet it Moves, VVVVVV, Cogs, Crayon Physics Deluxe, and Hammerfight.

    3 of these games were available for Macs prior to this bundle: And Yet it Moves, VVVVVV, and Cogs.

    1 of these games was available for Linux prior to this bundle: And Yet it Moves.

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  12. Re:There real time stats are interesting... by jeek · · Score: 2

    Between 184 and 7789 Linux users purchased this.. http://goo.gl/imBYi (link to wolframalpha)

    I don't know how to use the site well enough to get around the fact that it returned no answers when I added the (l+m+w)*4.44=303911.06 constraint

    --
    If you want to be seen, stand up. If you want to be heard, speak up. If you want to be respected, sit down and shut up.
  13. Re:There real time stats are interesting... by adamofgreyskull · · Score: 2

    whereas the Windows and Mac guys are really just paying what they think the games are worth, which is honestly just a couple bucks.

    Sorry, but no. Given the choice, they're cheap bastards. VVVVV is easily worth $5 on its own. The average Windows purchase price is $3.66. And Yet It Moves is easily worth $5 on its own. The average Windows purchase price is $3.66. Cogs is easily worth $5. The average Wind...well, you get the picture. I bought one bundle for more than the Linux average for my brother and bought another for myself. I paid less the second time round (but still more than the Windows average) as I've already bought all but one of those games on Steam. If anyone thinks those 5 games combined are not worth $5 they are either a lying prick or a stupid fuck.

    I do almost all my gaming in Windows, and use Linux for work, and as much gaming as I can. I identified as a Linux user because given the choice, I'd like to play my games under Linux. Maybe Linux users without the option are desperate for games and want to make a statement, or maybe they're just more generous. Maybe most self-identifying windows users can't afford good games, or maybe they really are so ignorant that they think anything that isn't shat out onto a conveyor by EA once a year isn't worth more than they'd spend on a Big Mac. Who knows...

  14. Re:There real time stats are interesting... by m2vq · · Score: 2

    Maybe most self-identifying windows users can't afford good games, or maybe they really are so ignorant that they think anything that isn't shat out onto a conveyor by EA once a year isn't worth more than they'd spend on a Big Mac. Who knows...

    Or what about if you let people themselves judge what is a good game and what is not. Besides, most of these games have been available on Windows for a long time. I owned all of them but Hammerfight and paid the full price for them. I honestly haven't really played those games that much. I did still throw a few dollars to this Humble Bundle because I think it's for a good cause. Does that make me a cheap bastard?

  15. Re:HB3's paypal account got slashdotted? by tlhIngan · · Score: 2

    ...I see we're all back to using PayPal again? How about all the "No WikiLeaks Support --> PayPal = Evil --> I cancelled my account" postings?

    So don't use Paypal, sheesh.

    They support Paypal, Amazon Payments and Google Checkout. That's practically all the large processors except their own merchant account.

    They make every effort to allow you to pay with whatever means you want.

    Now, Paypal has no competition. If you have two random people, one of which needs to pay the other, Paypal is pretty much the only way to do it with a credit card. Maybe the seller is a business and qualifies for Amazon Payments or Google Checkout or their own merchant account, but until the day everyone has their own merchant account, Paypal's pretty much the only way. (And trust me - merchant accounts make Paypal look pretty damn saintly).

  16. Re:torrent plz? by lucidlyTwisted · · Score: 2

    I know you're a troll, but....

    You can pay $0.00 and yet have the cash to pay for broadband? You really expect us to believe that crap? The last time someone tried to get these via an illegal torrent they got the Internet kicking of their life. The chat on Demonoid was rather amusing.

    If you are genuinely penniless, cut the broadband, use the library and the saved cash for something important.
    OR
    Use sites like abandonware.com
    OR
    Use many of the games that are available on Linux (e.g. Sauerbraten, Super Tux kart, Oolite, Zero Ballistics, Warsow...)

    There is no point in kicking companies who play fair in the balls. In fact, what you do by illegally torrenting is damage the very system that most people would like to see companies follow.

    Here's an idea, why not skip that $0.99 cheeseburger today and use the to buy the games? Or is that simply too simplistic for you?

  17. Re:torrent plz? by goose-incarnated · · Score: 2

    I wonder if Dr Bob, DC realised he started a whole new slashdot meme, one thats a little more cerebral than gay niggers and more lengthy than natalie portman/soviet russia/etc.

    I also wonder how many mods are going to see only the N-word of this post and mod accordingly

    --
    I'm a minority race. Save your vitriol for white people.
  18. Re:There real time stats are interesting... by tlhIngan · · Score: 2

    Sorry, but no. Given the choice, they're cheap bastards. VVVVV is easily worth $5 on its own. The average Windows purchase price is $3.66. And Yet It Moves is easily worth $5 on its own. The average Windows purchase price is $3.66. Cogs is easily worth $5. The average Wind...well, you get the picture. I bought one bundle for more than the Linux average for my brother and bought another for myself. I paid less the second time round (but still more than the Windows average) as I've already bought all but one of those games on Steam. If anyone thinks those 5 games combined are not worth $5 they are either a lying prick or a stupid fuck.

    I paid $10. Because other than Cogs (which I've played on iOS), I've never heard of the other games. VVVVVV might very well be worth $10 for all I know, but I don't, and to be honest, I haven't played ANY of the indie bundle games despite buying all of them. Hell, I probably only recognize maybe 1 or two games from each bundle.

    So I threw $10 in, as a fair price since I don't want to do the research behind it nor want to put it off and miss it entirely.

    Truth is, I have more games than time. I tossed money for these games to support the devs, most of which will probably sit uninstalled on my fileserver to support the devs.

    Paying $30 for a game I might not play is kinda painful. Paying $10-15 for a set of 5 games I might not play isn't as bad, and offers something should I find myself with a chunk of free time. And when I pay $60 for a game, I sort of have to know the game first to see if I really want to spend that kind of cash (and requisite time).

    The alternative is for me to not spend any money at all on these games (since I don't know about them - it's all about marketing and I don't go through Steam daily to see what's new and cool) and let them languish unknown.