The Humble Indie Bundle 3 Released
JimWise writes "The fourth Humble Bundle has been released (the third to be released was the Humble Frozenbyte Bundle). Included in this bundle are: Crayon Physics Deluxe by Klooniegames; Cogs by Lazy 8 Studios; VVVVVV by Terry Cavanagh; Hammerfight by Kranx Productions; and And Yet It Moves by Broken Rules. Each of the games in the bundle is DRM free and available for Windows, Mac, and Linux, as well as available through Steam. As with the other Humble Bundles, you pay what you want and customize how much goes towards the developers, EFF, Child's Play, and the Humble Tip."
Note, the Humble Tip goes to Humble Bundle, Inc. itself, which pays for the bandwidth and development of this promotion. You determine how much we deserve to earn or lose from your purchase.
Anyone have an idea of how much this would amount to per person out of curiosity?
Seriously I've checked Demonoid, The Pirate Bay, 4chan and I'm unable to find any torrents. I can afford to pay $0.00 and since Linux has nogaems this is the only way I can get games without the horror of dual booting into Windows 7.
Aside from helping a very well-implemented charity organization (Child's play + Developers + EFF + HumbleBundleTeam sliders are a real nice touch), VVVVVV is a really nice game.
If nothing else, the music is priceless, really catchy stuff. That, and the constant abstractions of the pixel-art, mixed with the mixed humor of the name of each "screen" you appear in make it an instant classic.
Of course, the insane challenge of "Doing things the Hard Way" will also make it a memorable experience.
Highly recommended for that one alone.
Ryan Fenton
Average purchase: $4.43
Average Windows: $3.65
Average Mac: $5.59
Average Linux: $10.39
yay us!
These stats are funny as the "free" OS people are willing to pay more, or so it appears (Or are desperate for games) :)
Total payments: $303,911.06
Purchases #: 68,495
Average purchase: $4.44
Average Windows: $3.66
Average Mac: $5.61
Average Linux: $10.40
It will never be pay-what-you-want unless zero is one of the options. Not that I'm being tight or anything, I tend not to play that many computer games anyway, it's just all this talk of an experiment to see what people are willing to pay is skewed towards those that want to pay at all. What I'd like to see is the breakdown across *all* amounts, I'm wondering how many people pay $0.01.
I immediately began the purchase, but I've been sitting at the "waiting for paypal" screen for a while now. Last bundle it only lasted a few seconds, but then again, I waited a couple days before I grabbed that one.
It's 2011!
I've purchased bundle 1 and 2, but 2 said up front most of the games wouldn't work with on-board video cards. Off hand, I couldn't find anything about this on this bundle. Anyone know if these games will work on intel on-board video cards?
I bought 2 anyway, just to support them. But it would be nice if they worked on all my machines.
Doctors destroy health, lawyers destroy justice, universities destroy knowledge, religion destroys spirituality
I've made two payments(2@$1 ea) but I haven't received a download link yet, just paypal confirmation/receipt. Has anyone else had trouble?
GENERATION O98346: The first time you see this, copy it into your sig and remove a random number from the generation. T
How typical, Windows users are bringing down the average.
VVVVVV was definitely worth buying this bundle in my opinion. Awesome game.
Does anyone know which of these have 64-bit versions for Linux? I can see from the download page for And Yet it Moves that it has one, but I can't tell for any of the others.
As someone who already owned both, these two games alone are worth at least $10. Don't be stingy.
The 32-bit versions will work for the games which don't have one. If I see a 64-bit version, I'll get that, but otherwise, who cares?
Don't thank God, thank a doctor!
I'm apparently not alone in having to at least tweak the games a little to make them work. Right now, AYIM doesn't fucking work, and the Humble Indie Bundle version doesn't even generate any logs from that.
From another post, it seems only one of the games "just worked" with Linux. By contrast, the original Humble Bundle had all games just work on Linux, out of the box, with no issues.
I'm using Kubuntu 11.04. Not exactly an obscure distro. Others are reporting the same problem with Ubuntu 11.04, and that it worked in 10.10. And the forum post dates back to August. One admin replied right away, another replied over a month later, and there's been no other contact from the game devs, and no fix from what I can tell.
I guess the solution is to either track down each game and try a demo first, or buy them for 1c instead.
Don't thank God, thank a doctor!
Even though I've barely played many of the games in the last couple and I don't even know if the games this time are PPC compatible.
By the way, I am currently offering a good home to any wayward or orphaned Intel Macs. You will receive no actual money but you will know that your machine is in the hands of people who love it dearly and will not sell its internal parts for scrap.
sig not found
Note: also available via Desura! JimWise seemed to forget to mention that in the first post. Perhaps Soulskill should add it as an edit/note?
Desura employee Keith Poole also just released a blog update showing the Linux client which looks near completion, meaning the Humble Indie Bundle games will soon be available via Desura for Linux users too: http://www.desura.com/news/desura-linux-developement-downloads-and-bug-fixes
After you buy, you have the option of "liking" or "tweeting" or "+1-ing" the Humble Bundle, with some interesting stats on who has done so currently...
Twitter has 14,900 tweets
Facebook has 115,000 Likes
Google+ has 1,200 +1's
Very interesting indeed.
I have a question re some of the bids (from a purely interested-in-the-experiment viewpoint). Did @notch really pay over four grand to get this bundle? That seems rather generous, or reeks of someone trying to skew the results :-)
I see there's a few GoogleNortelPatent-ish bids in there for $2,718.28 (e) and $314.15 (pi) - very witty.
They have Amazon and Google Checkout. Both require credit cards and I only have a debit card, PayPal and MoneyBookers.
Would've spent $50 on this, because I'm poor.
Here, troll, have this sandwich.
Haha, I fed the troll.
They said they would release the games as free software if they got enough downloads. When there was enough downloads, they released the source code under a free license but not the media, pictures and audio one needs to play the games. Don't give these guys a dime.
...I have all the games in the bundle already. I don't mind (over)paying for games for the sake of charity like this, but I need to at least get one game out of it.
Did you try running the "crayon" binary whilst being in the unpacked directory? I found it worked with "cd CrayonPhysicsDeluxe && ./crayon" but not "CrayonPhysicsDeluxe/crayon"...
I don't mind paying money for games but the big studio's retail $50/game is a bit much unless it's a really good thing. I do pay for second hand titles if it's under $20. Given you get 5 games I usually end up forking $50 or more for these bundles.
Custom electronics and digital signage for your business: www.evcircuits.com
I got all the previous bundles, but all the payment methods send details about me to parties whom I do not trust. This has nothing to do with politics, Anonymous and Wikileaks - I read the fine print and did not like it.
It's a pity since I enjoyed all previous bundles and spent almost US$100 on them together. I'll either buy the interesting games directly or donate to the EFF or a similar organization.
Wow, you know, I'm actually glad I was prudent. I contacted these guys and said I wanted to check out the software first and therefore paid a buck, since they stated I could always simply purchase another copy later, making up the difference in what I thought it was worth.
Here's my experiences. Crayon doesn't work - it gives you a white screen with green square blobs and the fix available from the forums (to use D#D instead of OpenGL) doesn't actually fix it. VVVVV works okay but looks like it was designed by a four-year-old child. Cogs installed then immediately complained that a direct3d DLL was missing. AndYetItMoves ran for all of three seconds then invoked AppCrash.exe (which I think may be the Win7 version of DrWatson).
I've yet to try HammerFall but it's not looking good at the moment.
No, I think in future I'll pay a decent amount of money to get a better chance that the company has tested their software in a wide variety of environments, thank you very much.
I've actually got a slight impulse to do a credit chargeback since this software is not anywhere near fit-for-purpose under our local laws. With any luck, that'll slow these guys down from releasing dodgy software in future. Seriously, this isn't even worth the buck I paid.