The Most Expensive One-Byte Mistake
An anonymous reader writes "Poul-Henning Kamp looks back at some of the bad decisions made in language design, specifically the C/Unix/Posix use of NUL-terminated text strings. 'The choice was really simple: Should the C language represent strings as an address + length tuple or just as the address with a magic character (NUL) marking the end? ... Using an address + length format would cost one more byte of overhead than an address + magic_marker format, and their PDP computer had limited core memory. In other words, this could have been a perfectly typical and rational IT or CS decision, like the many similar decisions we all make every day; but this one had quite atypical economic consequences.'"
- Robert Frost, 1920
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Interesting, but I think this article largely misses the point.
Firstly, it makes it seem like the address+length format is a no-brainer, but there are quite a lot of problems with that. It would have had the undesirable consequence of making a string larger than a pointer. Alternatively, it could be a pointer to a length+data block, but then it wouldn't be possible to take a suffix of a string by moving the pointer forward. Furthermore, if they chose a one-byte length, as the article so casually suggests as the correct solution (like Pascal), it would have had the insane limit of 255-byte strings, with no compatible way to have a string any longer. (Though a size_t length would make more sense.) Furthermore, it would be more complex for interoperating between languages -- right now, a char* is a char*. If we used a length field, how many bytes would it be? What endianness? Would the length be first or last? How many implementations would trip up on strings > 128 bytes (treating it as a signed quantity)? In some ways, it is nice that getaddrinfo takes a NUL-terminated char* and not a more complicated monster. I'm not saying this makes NUL-termination the right decision, but it certainly has a number of advantages over addr+length.
Secondly, this article puts the blame on the C language. It misses the historical step of B, which had the same design decision (by the same people), except it used ASCII 4 (EOT) to terminate strings. I think switching to NUL was a good decision ;)
Hardware development, performance, and compiler development costs are all valid. But on the security costs section, it focuses on the buffer overflow issue, which is irrelevant. gets is a very bad idea, and it would be whether C had used NUL-terminated strings or addr+len strings. The decision which led to all these buffer overflow problems is that the C library tends to use a "you allocate, I fill" model, rather than an "I allocate and fill" model (strdup being one of the few exceptions). That's got nothing to do with the NUL terminator.
What the article missed was the real security problems caused by the NUL terminator. The obvious fact that if you forget to NUL-terminate a string, anything which traverses it will read on past the end of the buffer for who knows how long. The author blames gets, but this isn't why gets is bad -- gets correctly NUL-terminates the string. There are other, sneaky subtle NUL-termination problems that aren't buffer overflows. A couple of years back, a vulnerability was found in Microsoft's crypto libraries (I don't have a link unfortunately) affecting all web browsers except Firefox (which has its own). The problem was that it allowed NUL bytes in domain names, and used strcmp to compare domain names when checking certificates. This meant that "google.com" and "google.com\0.malicioushacker.com" compared equal, so if I got a certificate for "*.com\0.malicioushacker.com" I could use it to impersonate any legitimate .com domain. That would have been an interesting case to mention rather than merely equating "NUL pointer problem" with "buffer overflow".
I call it my billion-dollar mistake. It was the invention of the null reference in 1965. At that time, I was designing the first comprehensive type system for references in an object oriented language (ALGOL W). My goal was to ensure that all use of references should be absolutely safe, with checking performed automatically by the compiler. But I couldn't resist the temptation to put in a null reference, simply because it was so easy to implement. This has led to innumerable errors, vulnerabilities, and system crashes, which have probably caused a billion dollars of pain and damage in the last forty years.
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Come on , this is complete rubbish___8^)_#;3,2,.3root>^$)(^(943hellomax0984)_))1..l2l2_}[[}{
FTA:
We learn from our mistakes, so let me say for the record, before somebody comes up with a catchy but totally misleading Internet headline for this article, that there is absolutely no way Ken, Dennis, and Brian could have foreseen the full consequences of their choice some 30 years ago, and they disclaimed all warranties back then. For all I know, it took at least 15 years before anybody realized why this subtle decision was a bad idea, and few, if any, of my own IT decisions have stood up that long.
In other words, Ken, Dennis, and Brian did the right thing.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
Normally I tend to agree with what I've read from PHK, but this one seems wide of the mark. If you involve a *real* C guru in the discussion, I don't think there would be much sentiment toward nixing the sentinel.
C makes a big deal about the equivalence of pointers and arrays. Plus in C a string also represents every suffix string.
char string [] = { 't', 'e', 's', 't', '\0' };
char* cdr_string = string + 1;
Perfectly valid, as God intended. A string with a length prefix is a hybrid data structure. What is the size of the length structure up front? It can be interesting in C to sort all suffixes of a string, having only one copy of the string itself. Try that with length prefix strings. (The trivial algorithm is far from ideal for large or degenerate character sequences, but it does provide insight into position trees and the Burrows-Wheeler transform.)
Nor would I blame all the stupid coding errors on the '\0' terminator convention. In C, a determined idiot can mess up just about anything, unless the compiler takes over and does things for you, a la Pascal by another name. If that had been the bias, would be all be using C now, or some other language? Repeat after me: Generativity Rocks. Nanny languages usually manage to bork generativity over. Correct Programming Made Easy never strays far from the subtitle Composition Made Difficult.
No one who ever read Dijkstra and took him serious ever made a tiny fraction of the stupid mistakes blamed on hapless zero.
If you want to point to a real steaming pile, strcpy() was designed by a moron with a bad hang-over and no copy of Dijkstra within a 100 mile radius. It was tantamount to declaring "you don't really need to test your preconditions ... what kind of sissy would do that?"
C is a nice design, as evidenced by how seamlessly the STL was grafted onto C++ at the abstraction layer (at the syntax layer, not so much). The problem with C was always a communication problem. To use C well one must test preconditions on operation validity. To use algebra well one must test preconditions on operation validity.
Where does PHK lay the blame for the algebraist who made it possible to divide both side of an equation by zero, or multiply an inequality by -1? Preferably with the complete moron who doesn't check preconditions on the validity of the operation. Two thousand years later, now we have a better solution?
PHK is right about cache hierarchies. By the time cache hierarchies arrived, we had C++ with entirely different string representations.
For some reason I've never been keen on having a programmer who can't manage to correctly test the precondition for buffer overflow making deep design decisions about little blocks of lead in the radiation path.
And it's not even much of a burden. As Dijkstra observed, for many algorithms, once you have all your preconditions right and you've got a provable variant, there's often very little left to decide. It actually makes the design of many algorithms simpler in the mode of divide and conquer: first get your preconditions and variant right (you're now half done and you've barely begun to think hard), *then* worry about additional logic constraints (or performance felicitous sequencing of legal alternatives).
The coders who first try to get their logical requirements correct and then puzzle out the preconditions do indeed make the original task more difficult than not bothering with preconditions at all, supposing there's some kind of accurate measure over crap solutions, which I refuse to concede.
TFA suggests the decision was to save a byte, but I don't believe that's the main reason it happened.
If you're traversing a string anyway, what happens is that when you load the data into your register (which you'll be doing anyway, for whatever reason you're traversing the string), you get a status flag set "for free" if it's zero, so that's your loop test right there. Branch if zero. If you have to compare an offset to a length on every iteration, then now you're having to store this offset in another register (great, like I have lots of registers to spare on 1970s CPUs?) and compare (i.e. subtract) to the length which is stored in memory (great, a memory access) or another register (oh great, I need to use another register in the 1970s?!) and the code is bigger and slower.
It's easy to laugh these days about anyone caring about how many clock cycles a loop takes and whether it uses 2 registers or 4 registers, but this stuff used to be pretty important (and more recently than the 1970s). Kids these days: if you weren't there, you just don't know what it was like.
BTW, I have a hunch K & R didn't know they were building such an eternal legacy. It's reasonable to speculate that this is still going to be part of systems a hundred years from now, but in 1970 you would have been a mad man to suggest such a thing. (Not that this invalidates TFA's point at all; I'm just making excuses for K&R I guess.)
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