Borderlands 2 Announced
Today, after Eurogamer spilled the beans earlier than Randy Pitchford would have liked, Gearbox and 2K Games officially announced Borderlands 2, the sequel to 2009's well-received shooter/RPG. It's planned for sometime between April 2012 and April 2013, and will be available on the PS3, Xbox 360, and Windows. Gearbox plans to demonstrate the game in its current state during Gamescom and PAX Prime later this month.
Where's Half Life 2 Episode 3?
spilled the beans
I have some secret corporate knowledge about this game... Here comes my NDA violation.... wait for it... "you run around and shoot things and people."
My god I can't believe I gave away the secret. Sorry if I ruined it for anyone; can't blame me, I used a "spoiler" tag in the subject. Everyone act surprised when it turns out I was correct, mkay?
"Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
I was not a big fan of the respawning, or randomness of much of the game. In a lot of ways it felt like a MMORPG without the MMO. I would have like a lot more scripting, and more interesting opponents.
Yay! And... fourth! *lol*
kurzweil_freak
5th Kyu Genbukan Ninpo/KJJR student
Be the darkness that allows the light to shine.
Now if we get a nice wider FOV, some more weapon variety (like "throwers" of material, flame/ice/acid/etlectric throwers/tossers etc), movement and control that don't feel like ass, no "ONE TIME EVER CODE!" dlc, and actual community modding support, we'd be golden.
I just logged out of borderlands online play to see this, so it is a good surprise. One thing I hope they do is realize the PC version can be much better than the console versions. The pc version was defaulting to directx 9 mode with none of the special goodies the unreal engine can do in DX10 mode. Luckily someone figured out how to edit the config files to remove the console feel and make it look like a real modern game for the most part. I hope for their next game they put full detail options into the options menu instead of having to make us track down config file switches to make it run like a modern pc game, instead of a straight console port. Also, press to talk on the voice chat would be more useful than keeping my mic on the entire game while you can hear my kids in the background, or phone calls, or the sound of my shooting in the microphone. Hrm, also if you could, fix it so I can buy game of the year edition on steam after I bought it after it first came out, so I can get all the dlc for cheaper than actually buying all the dlc separately or making another steam account just for 1 game. Other than that, Borderlands is a good game for me, I like coop play, and i do like the randomness of weapon drops.
They won't use a crappy game network like Gamespy so, you know, I'll actually be able to play it online. I literally never got multiplayer working behind a firewall and I was FAR from the only person with this issue. As well, this was the only game I have ever had a problem playing online...
Meh, mediocre games get announced all the time. I'm not sure why this merited any attention other than the perturbance regarding the story being broken early and Pitchfork's childish retort. It's sometimes interesting I guess to see what executives really think (Twitter) without their PR departments filtering everything.
The Ars article was right on the spot, but it's not a huge suprise that publishers and games "journalists" have a parasitic/symbiotic weird thing going on with their business models.
That just by posting this comment, Randy Pitchfork considers me a journalist!
For some reason I read this as "Gearbox and 2K Games officially announced Borderlands 2, the squirrel..." and thought wow! how random. But no, there is no squirrel. There never was a squirrel... ...Bugger.
Action RPGs are generally way too easy without a huge penalty for dying. How about adding Hardcore with some added rewards for the risk?
Look at me, I'm dancin', I'm dancin'!
I have one question: Will the sequel also be monotonously brown?
Between Fallout 3, New Vegas, the caves in Oblivion, and Borderlands, I've had just about all the grey and brown I can stand.
Or the hype?
Seriously, I bought it. And it was maybe one of the most disappointing purchases of my gaming career. What seemed to start out like a Diablo-in-3D turned into a boring, repetitive experience. And I'm not even mentioning the half-assed console port look-and-feel, the crippled and pretty much nonfunctional networking (unless you were willing to forgo any and all network security you might have) and the loading times from the age of the dataset.
Was it better and actually playable on consoles? Or, did anyone play it on PC and enjoy it?
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
It was a great concept - take the basic 'wander around and shoot stuff' ethos of Fallout, add in some lite rpg stuff, use the "randomly generated item of awesomeness" system of WoW (where the quality of the drop is determined by random seed for each drop, displayed for the character by color, and the quality then provides the budget from which the randomly-determined stats for the weapon are generated), rinse, repeat.
The only shortcoming was fairly characteristic of console shooters and that was the default 4 characters. IIRC it was designed as a console game and ported to PC.
It was a shallow, entertaining shooter. Personally I got bored with it, but it was executed brilliantly and deserved its success. I kind of figured it was a platform test for some concepts applicable to a WoW-style MMO set in post-apocalypse setting. They could have easily done so.
-Styopa
I'm still waiting for an ending for the previous game. Once I beat it, I called a friend complaining that my game glitched, and I didn't get an ending. They explained, "NOPE, THAT WAS IT"
-Bucky
These days I'm sensitive to crappy graphics, trying to look real but not doing well. There are a lot of games around like this, and usually after I see a game video or demo, I instantly dismiss them.
Borderlands got around this with the cool cel shaded look. I like it a LOT better than going anime.
I also appreciated the humor in the game, from Dr. Zed to Marcus to Claptrap. It wasn't contrived and forced like in Duke Nuke'm Forever.
I cant believe some people saying, "You run around and shoot things and people". WELL DUH!! But thats not why you play the game, its especially fun with friends.
Now you could say mario kart is just "You race around", but there is soooo much more to it, go ahead and dis mario kart, go ahead.
You could also say Guitar hero is just the same with different songs everytime, but thats the beauty of it, if your a musician then you know jamming is the best with your friends, you practically jam with guys you would never actually jam with in real life.
You could also say Call of Duty and Halo is just "Shoot people or aliens" but theres a great story usually and the online is addictive and really fun with your friends.
You could also say the NHL series is just "skate back and forth"(Thats why some people hate hockey but there idiots that refuse to know the game), theres so much more then skating back , you have to back check, get a big hit, play that good defense by getting the puck and moving it forward to get either a goal or highlight reel goal, its pretty great when u pull off an amazing hit or highlight reel goal, just saying.
Im disapointed in people..
One more example? Sure, why not.
You could say living is just "Eat, sleep, play and work"..Idiots..
It has about as much time invested in story building as gameplay, weaving a very large and intricate story with an extensive history and character development.
You can skip those scenes too.