Doom 3 Source Code To Be Released This Year
An anonymous reader writes "John Carmack just confirmed during his QuakeCon 2011 keynote that the source code to Doom 3 will be released this year. The source drop will follow the release of their Rage game in October. Carmack has also challenged other game developers to release their old source code."
I emailed Carmack in '06 about releasing the source code to Commander Keen, and I got this reply:
We sort of lost the source code to most of the early games, or I would have released them long ago.
When I emailed Romero about it, he replied:
Yes, I have the source but have to figure out if all of it is complete and buildable. I think it is from the last time I checked it out a year ago or so. And it's 99% coded in C with a couple asm routines. :)
I emailed Carmack back saying Romero had the code, and I emailed Romero back saying Carmack wanted to release it.
Never heard back from either one :(
You're all bastards!
How much ram can darkness possibly need?
> Who does this help?
People who are curious about "How Things Work", specifically, "How Games Work"
Perfect example:
quake 3 fast inverse square root
http://www.beyond3d.com/content/articles/8/
> will anyone read through this code?
Most definitely:
Game Programmers - Sub-Topics: Rendering, Networking, Audio, Physics, AI,
Future game programmers
Hackers
I've shipped numerous games. It is always a pleasure reading other people's game code -- just to see how they did things, read the comments, etc.
--
"Necessity is the Mother of invention, but Curiosity is the Father"
-- Michaelangel007