Notch Asks For Trial By Combat
Vrallis writes "As reported recently, Mojang AB, the creators of Minecraft, have been sued by Bethesda over the name of their latest project, Scrolls, citing a trademark infringement with their Elder Scrolls games. In his latest blog post, Notch, the founder of Mojang, has challenged Bethesda to a trial by combat. Specifically, a frag match in Quake 3."
I assume that, in the old dueling tradition, his opponent gets to choose the mod. I recommend INSTAGIB.
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If he actually gets them to agree to this then even if he loses it ought to generate enough publicity to make up for having to change the name.
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I do remember reading that, according to some interpretations, Trial by Combat *may indeed* be legal under the US legal system...
Eh? It's out? I'll have to keep an eye for it in the Steam $5.00 section in a few months hopefully. Bethesda hasn't made a game that impressed me (in a non graphics related fashion) since Morrowind. I actually was looking forward to Fallout 3, thinking to myself, "Well, all of Bethesda's other games are beautiful sprawling wastelands with little actual content in them, so maybe they'll get this right." Instead I got "OMG Daddy NO!".
As far as the Quake 3 challenge, it's genius. Awesome rebuttal to a overreaction from a zealous legal department, and turning it down will just make Bethesda look bad.
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Bethesda really are being total assholes here. Suing a independent developer for the word "Scrolls"? Bethesda does not own that fucking word... If those corporate assholes actually agree to this I'll be totally shocked.
Congrats, you're the reason why his lawyers made him stop guaranteeing free updates. Ass.
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Yeah, I'm a bit surprised. I think I submitted it less than three hours ago, too.
I assume that, in the old dueling tradition, his opponent gets to choose the mod.
According to the article, the sides alternate choosing levels. But seeing as Bethesda's parent company owns Id Software, three of Bethesda's best warriors might be people who actually developed Q3A. So in a sense, it already is on Bethesda's home turf.
Notch just got married this weekend, and is officially away right now, for his honeymoon. This lawsuit came up at a terrible time, and this is the way that Notch handles such stuff.
Notch seems to read and reply most to comments on the minecraft channel at reddit. The thread there would probably be the place to post if you want to volunteer as one of the representatives :)
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Why does Notch expect them to sell-out their morals and instincts for a few fleeting moments of fun and chance to be the bigger person over something they're making a bigger deal about than necessary?
Because if they accept, they get tons of good press, way more than the current bad press they're getting for suing over a single word. In fact, I'd imagine it would turn out better for them than if they'd never sued at all.
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So.... seeing as Bethesda and id Software are both now arms of Zenimax, can id Software employees be part of the Bethesda team?
Shoulda stuck with counter-strike, Notch!
I do remember reading that, according to some interpretations, Trial by Combat *may indeed* be legal under the US legal system...
And there is a history of trademark disputes being settled this way.
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Uh, he's on a schedule. 1.8 is not scheduled for release until later this month IIRC. As a plugin dev for bukkit (a modded version of a MC server that handles plugins), I'm relieved that updates aren't jammed together. Updating also means downtime for many modded servers too.
I read TFA and all I got was this lousy cookie
Eh, just convert to MineTest and enjoy a multiplayer GPL'd version of Minecraft done in C++ with cross platform support for Windows, linux, and OSX :)
It may not be finished, but at least anyone can go and wrench on it.
Also shouldn't he have referred to it as a 'Trial of Refusal'?
If serious, he just screwed himself out of using the contested name. He just expressed his willingness to change it. So now, a judge knows that it's not crucial to the project to keep the name, if he would frivolously agree to changing it over the outcome of a video game match.
It's like this. Big bad greedy company wants your name, or your domain, or wants you to stop using it because it infringes on their trademark, or "dilutes their brand" or whatever buzzwords they use. You say you will change it if they pay you a million dollars. You probably just screwed yourself in court if they refuse, because it makes you look like a squatter.
Remember MikeRoweSoft.com? He might have had a leg to stand on because it was his name, and he was a software developer, but as soon as he attempted to extort money from Microsoft, his prospects of winning were shot. (If I recall correctly, he settled for some free gifts from MS)
But yeah, free publicity, anyway.
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He says he is serious, but unless there is something I am missing or Notch is an idiot he is not actually expecting them to agree.
Bethesda may not have anticipated the bad press that this affair is generating. Notch has offered them a face-saving way out. It would be wise of them to accept.
To be fair, I suppose perhaps my attitude might be colored by fanboyism of the original Fallouts. It just didn't have the same feel.
The fanboyism of the original fallouts really never ceases to amaze me. Maybe other people had a different experience with it, but some sections of the game crash so often that getting through any piece without some exception being thrown was grounds for immediate saving. I probably had something like 5 rolling save files devoted just to creeping my way through the mutant base, trying not to trigger any broken scripts. Yes, I'll admit there are good parts to the game, plotlines and story is great, but the experience as a whole actually leaves a lot to be desired in the state it was left in. A friend of mine actually managed to get completely stuck in fallout 2 due to a glitch in the boxing ring by filling up all his saves and the quest bugging out and not completing. So I guess it's really all about story, and crashes be damned I can load the save, as far as most people are concerned (unless you accidentally line up all saves behind a major bug).
And I'm not implying the newer Bethesda flavor is any better on that account. I had my fair share of bugs and crashes in Fallout 3. Stability was downright laughable until some patches arrived on the PC (although, I continued to crawl ahead anyway). I've actually only had a few problems so far in New Vegas where something has been downright broke. I've had Ed the robot get stuck inside terrain a few times, and same thing for a ghoul somewhere which was quest related, but it seems like the actual crashes have gone down. Maybe they just have a more graceful way of handling unexpected game states.
I just don't understand why people are so forgiving of major bugs in those games, same goes for Oblivion and all that. Kinda depressing to see such high profile titles with such terrible stability. Maybe I'm setting the bar too high, and some unwanted loading and replay is par for the course. Hopefully the new engine in Skyrim won't be so broken, but I have a lot harder time looking on a title favorably when it feels like I'm walking on broken glass the whole time, the slightest misstep could be disaster, better do another quick save just in-case. This is where I hope Bethesda can really benefit from having id software under their umbrella, because id has a great track record as far as stability goes.
Fear is the mind killer.