Ask Slashdot: Where Can I Buy Legal Game ROMs?
PktLoss writes "I'm interested in building an arcade machine, following the footsteps of Cmdr Taco among many others. Not being all that interested in piracy, I need to find somewhere to buy games. StarROMs used to be the kind of thing I was looking for, though with an incredibly short catalog. The MAME people have a few available for free (non-commercial), but this isn't going to sate my needs. There's an entire cottage industry supporting this goal. People are ready to sell me plans, kits, buttons, joy sticks, glass marquees, and entire machines. That's fantastic, but where can I get the games? I refuse to believe that this entire industry is built on piracy."
Who would you be buying it from? In most cases you'd just be buying a shady company for a pirated ROM regardless. Most of the companies that made these games no longer exist. Any IP is going to be owned by a large corp like Nintendo, who will want you to buy their console and not DIY You are saying you do not want to pirate, while at the same time you want to use this content in an un-authorized/un-approved way. Piracy is your only real option if you want to play "popular" game ROMs.
The only real non-pirate way to get a significant number of ROMs is to buy the physical games and the equipment to image a ROM from them.
A few university libraries have started digitally preserving culturally significant games, and that's what they end up doing, because they can't really pirate the ROMs, yet can't buy legitimate digital copies either.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
You have to buy a legitimate copy of the ROM, and then you can maybe exercise your fair use rights to format-shift it. However finding a legitimate copy is going to be pretty difficult, and I guess ebay is pretty much the only option.
That's the whole idea behind them, selling you ROMs and a license to use them.
Yeah. Asking a question and ending with "I refuse to believe the truth!" isn't the best way to go.
If these are ancient games, and there is no other way to get them, then they're "abandonware". Just grow a pair and download them. It might be illegal, but I don't see how it's immoral. If the company that made the game is even still around, you could try contacting them for a license as AC suggested.
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By which time you will be dead..
which is totally what she said
As will your children. And possibly your grandchildren.
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Which is a waste of time, copyright terms are unrealistically long so anyone who remembers these games will be long dead by the time they fall into the public domain.
Just goes to show that copyright terms are far too long. Anything that falls into the public domain will be long forgotten. Media should fall into the public domain once the original authors stop selling it.
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No, there should be a registration requirement, without which you cannot claim damages, and you should be required to update that registration in a timely manner. You know, like the way things used to work before we went all Berne-Convention-y in the 1970s.
The burden should be upon the copyright owner to facilitate contact by potential licensees, not on the potential licensee. After all, it is the copyright owner who stands to gain, not the licensee (who could almost invariably just ignore the copyright, and the licensor would never know).
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And so will the ROM. Early arcade ROMs are already becoming unreadable due to bit rot. Some companies (Sega) even installed "suicide batteries" that wipe a necessary encryption key when the battery goes flat, and typical battery life was less than 10 years.
Some modern games require a network connection so they can download an encryption key. Once those servers are turned off the game will be lost forever unless someone manages to find the key. DRM is ensuring the loss of our cultural heritage.
const int one = 65536; (Silvermoon, Texture.cs)
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