Slashdot Mirror


The Games Programmers Play

An anonymous reader writes "Cort Stratton, a developer who has worked on graphics code for many first-party PS3 games, wrote an article about the kinds of games that appeal to programmers. He covers coding-friendly games of varying depth, mentioning basics like RoboRally, RoboSport and Frozen Synapse before moving on to more complex options. Quoting: 'On the surface, SpaceChem has nothing to do with programming; it's merely a futuristic puzzle game in which you build factories that convert one or more input molecules into one or more output molecules. Each factory contains a pair of independent molecule manipulators (the game calls them "waldos") which follow a fixed path through the work area. Waldos can grab, drop, and rotate molecules, make and break chemical bonds between atoms, request new input molecules and submit output molecules. ... Don't be fooled! This isn't a game about chemistry; it's actually the closest thing I've ever seen to a low-level SPU programming simulator! Each factory is an SPU running a single task. The two waldos are the SPU's dual execution pipelines. Moving and editing molecules is analogous to reading, writing and operating on data in local store.'"

6 of 163 comments (clear)

  1. The plural of anecdote by StikyPad · · Score: 5, Insightful

    I'm a programmer, and I play first person shooters. Not everybody likes to solve the same problems on their downtime as they do at work.

    1. Re:The plural of anecdote by Neurotrace · · Score: 5, Insightful

      Agreed. If I'm in a coding mood, then you'll usually find me coding. Otherwise you'll find me in front of an FPS, RPG, or platformer.

  2. Everyone is different by Windwraith · · Score: 3, Informative

    I am a game programmer and I generally prefer console games, as hammy as possible (if things explode gratuitously, bonus points)..more like arcade genres, such as shmups, beat'em-ups, platformers and fighting. Although I play roguelikes as well, if that counts as programmer games (do they?). And I don't care if it's kiddy stuff, I indulge in pokemon when I get the time. I used to like console puzzles like Tetris, Puyopuyo or Panel de Pon, but I don't see anything new on the field since that Puzzle Quest thingy.

    Then again, the type of games I make are either roguelike-ish or arcade-ish, and things do explode gratuitously, so maybe there's a relation there.

  3. Nethack by Plugh · · Score: 4, Informative

    Nethack or GTFO!

  4. Coding "is" a game by msobkow · · Score: 4, Insightful

    Coding is a game. It's a great big puzzle of interlocking pieces and shifting requirements that make a Rubik's Cube look like the primitive toy it is.

    I enjoy what I do. Programming is far more challenging and fun than any artificial gaming environment I've ever encountered (despite many years of FPS gaming.)

    That said, I've no interest in actual puzzle games. They have all the frustration of a debug session without the satisfaction of delivery to the users.

    --
    I do not fail; I succeed at finding out what does not work.
  5. Other (free!) geeky games from the same developer by Alsee · · Score: 3, Informative

    The guy who made SpaceChem released several other free games, mostly flash games. He calls the series "games for engineers". Very geeky cool.

    The codex of alchemical engineering where you program robotic arms to assemble molecules.

    The sequel: The codex of alchemical engineering magnum opus challenge

    Bureau of steam engineering where you use steam valves and pipes to build control logic for steampunk battle robots.

    A downloadable EXE game Ruckingenur II (requires Microsoft's DotNET 2.0 to be installed). The idea is that you use logic probes and stuff to hack electronic circuits. It's kinda cool and it's pretty realistic, but your options are fairly limited. It's more of a puzzle game than a simulator.

    And then there's my favorite:
    Kohctpyktop engineer of the people.
    This one is definitely the geekiest and most intellectually sophisticated of them all. The idea of the game is that you have to build transistor circuits. You are given a blank playfield to draw circuitry, and the game does a full electric/logic simulation of your circuit. If the game board were arbitrarily large you could literally build an entire working CPU in there! If you manage complete the game you will have a very deep understanding of how computers work at the transistor level.

    Unfortunately Kohctpyktop has almost no instructions, the help tab is a link to a tutorial video that is only marginally helpful, and it has a seriously steep learning curve. If anyone wants to give it a try be sure to use pause during the help video, it goes by really fast. You also need to know that you need to hold shift to switch from red to yellow silicon, and in delete mode hold shift to delete metal. For further help look for me in the Echo Hall chatroom on Kongregate. If I'm not there you can try asking for Kohctpyktop help in general chat - there are several Echo Hall regulars who know the game.

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.