Angry Birds Downloads Pass Half-Billion Mark
bdking writes "The most popular mobile game in history now has been downloaded more than 500,000,000 times, according to maker Rovio Mobile. Good thing the 300 million minutes of Angry Birds daily playing time around the world aren't being wasted or anything. Rovio chief executive Mikael Hed says: 'This is a fantastic landmark achievement for us, and we’re extremely delighted to see such an incredible amount of people enjoying our games. We remain committed to creating more fun experiences and bringing exceptional quality to Angry Birds Fans everywhere.'"
How many commas are in a "Half-Billion"? I think there's more than one...maybe we should ask the pigs.
We're using Congressional accounting, just round everything up to the nearest billion.
I like it better when it was called Crush the Castle and Crush the Castle 2
Good to know the submitter doesn't know how to count to a billion.
Title: Angry Birds Downloads Pass Half-Billion Mark
Summary: The most popular mobile game in history now has been downloaded more than 500,000 times.
500 000 is five hundred thousands, or half a million.
https://market.android.com/details?id=com.rovio.angrybirds&feature=search_result
INSTALLS:
50,000,000 - 100,000,000
That is JUST for Android... So no, its not 500,000.
500,000,000 downloads... 300,000,000 minutes... 0.6 minutes played per download?
These numbers must include trials and people re-downloading on new phones. I'd be more interested in the number who have PURCHASED Angry Birds.
Does this include all of the Angry Birds games or only the original? Angry Birds, Angry Birds Seasons, Angry Birds Rio (and possibly others)? I've got all 3 and they have been well worth the buck entry fee. Their continual addition of new levels makes it one of the best values out there for games.
And can we seriously stop with the 50 posts and reposts about some typo in the summary?
6.5 Billion to go!
Chicky . . . SMASH!
I don't think the 300 million minutes are wasted by any means. I babysit for my brother and while I love both of his children, there does come a point in the night where I can no longer be a human jungle-gym, or the big bad monster, or the wrestling star (they're very active kids) and I need to sit for a few minutes. The only way to get those kids (ages 3 and 5) to sit still is to give them my phone with angry birds. They are suddenly quiet and, of all things, polite! They know that if they fight over the phone that it will get taken away, so instead they ask nicely for a turn, help one another on stages they can't complete, and - more importantly - let me catch my breath!
Sure, it's easy to be a hater. But you got to give those guys props that they created something fun enough that both me and my four year old daughter find fun at the same time. Easy to play, a little tougher to master, and you can pick it up for minutes or hours at a time.
Whether you like it or not, Angry Birds is at least or more socially relevant than anything else that's come out in consumer market - app or web-based - in the past year or so. Good to see that crossover hits like this can be done.
"This is a fantastic landmark achievement for us".
Not trolling. Any of you guys find this news worthy? ... why post it?
The game is already too big to need a slashvertisment so
I don't want to live on this planet anymore.
Circumcision is child abuse.
God that's such an awful game. It's a great value though and the birds are amusing. But the physics and levels are frustratingly stupid. I can't believe this game get such a level of attention. I wonder what would happen if people made a really good game and sold it at that price, gave it that kind of colorful accessibility, and gave it a deep value level with extra levels and so on for cheap if not free? If a glut of better imitators doesn't come along I'd be surprised.
We have to go on and on and forever on about it, until the end of time, and somehow, beyond! That's what we do.
Another good value app:
Pocket God
Good thing the 300 million minutes of Angry Birds daily playing time around the world aren't being wasted or anything.
Ah, of course. The summary wouldn't be complete without a snide dig at the mainstream. Cause geeks would never waste time playing a game after all.
Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
I seem to recall reading in the early '80s that Rogue was responsible for over $1Billion in wasted computer time.
I wonder how much Angry Birds would be if they still charged for CPU usage.
General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
I don't think the 300 million minutes are wasted by any means.
I think the AB haters are really funny. Most of the people I have meet that think its a stupid game are 'hard-core' gamers that are too cool for that sort of silliness. The amusing thing is AB is just a graphically updated version of the old games we used to play on c64 and apple ][e, where you selected an angle and velocity for your cannon, and fired a projectile at a target over polynomial generated mountains.
Just because its is launching funny looking bird sprites rather than spiky cannon balls, it is somehow less engaging of a physics simulation....
HA! I just wasted some of your bandwidth with a frivolous sig!
How many times it was re downloaded due to new phones and after factory restores of different phones. For one I would not waste phone/sd card space when I can easily download it again. I know I have downloaded it a good 5-10 times over the few years it has been out due to the above reasons.
"That's right...I said it."
I've always wondered since I got my first iPod Touch if multiple downloads of the same item were counted in these statistics.
For example, I have personally downloaded Angry Birds ten times but only purchased it once. What happens is that iTunes on my computer downloads the "Update" and my iPod Touch also downloads the same "Update" independently.
Does that count as two downloads or one?
Kriston
I refuse to waste my time on Angry Birds. I'm waiting for someone to port Lemmings to iOS.
Some mornings it's hardly worth chewing through the restraints to get out of bed.
That Angry Birds has managed to achieve such popularity, even among mainstream non/casual gamers, without any of the media's paranoic talking heads getting worked up about it.
Let's be clear here, cutesy graphics and sounds aside, the game is about a bunch of birds, enraged at their dispossession by the pigs, launching martyrdom operations against the pigs and their infrastructure. You lose unless the pigs are exterminated and you get extra points for each infrastructure element destroyed. Surely that should have been enough for a hysterical article on the WorldNetDaily, or an ongoing conspiracy subthread over at freerepublic concerning the question of whether Angry Birds is objectively pro terror?
I love Pomplamoose's cover of the Theme Music. Such Fun!
Are they counting this also?
http://chrome.angrybirds.com/
There are 16 million users in the high score chart visible on iPhone. Are those including Android and other platforms? And of course there are those that never had Internet connectivity. Still, 500 millions sounds very far fetched.
Just passing the levels is easy, mostly. But getting three stars on a level usually requires strategic thinking. That, combined with the fact that you don't have to commit to play for more than about 30 seconds at a time seem make Angry Birds a winner with lasting entertainment potential.
I'm writing this because I was actually quite surprised at how well the game works. I dismissed it as a fad for quite some time. But ultimately it was much more fun than I thought it would be.
.: Max Romantschuk