Why Microsoft Embraced Gaming
wjousts writes "A interesting take on the birth of the Xbox from Technology Review: 'When the original Xbox video-game console went on sale in 2001, it wasn't clear why Microsoft, known for staid workplace software, was branching out into fast-paced action games. But Microsoft decided that capitalizing on the popularity of gaming could help the company position itself for the coming wave of home digital entertainment. "Microsoft saw the writing on the wall," says David Dennis, a spokesman for Xbox. "It wanted to have a beachhead in the living room." ... Now Microsoft is linking Xbox 360, its most successful consumer-focused brand, with others that have not been as well received. It is integrating Bing, its search engine, into Xbox and Xbox Live to enable people to search for multimedia content. By the end of the year, Microsoft is expected to unveil an updated Xbox Live design that is more in line with the look of Windows phones and the forthcoming Windows 8.'"
This short-hand history does little to explain anything. The XBox did not spring forth from Microsoft, like Athena from the head of Zeus, "because they saw the handwriting on the wall".
Xbox was an extrapolation of work begun, at least, wit the introduction of DirectX in 1995. Equally, the history of MS Flight Simulator must be considered. This was rooted in a time when consoles were just a scroll and jump away from Pong.
"Flyin' in just a sweet place,
Never been known to fail..."
I bought my Playstation because I believed I would become more self actualised (whatever the heck that means.)
So, you were waiting for Maslow's Quest to be released too? I guess the developers just couldn't code "peak experiences".
In the land of the blind, the one-eyed man is usually crucified.
In the consumer market? Yes. In the business market, you're definitely mistaken. I don't know why, but once an organization becomes of a certain size, Microsoft is unavoidable and PHBs, CEOs and other three-letter-higher-ups absolutely want only to hear about Microsoft.
As such, I'd wager to say that, yes, there are people who love Microsoft and have very high brand loyalty to it.
Of course, it doesn't have the religious following Apple has, but there are some real Microsoft lovers[1]. Events like Vista, toned their vocality down, but with the advent of 7, they are back in full force. (I still think 7 is a polished Vista and made too much changes where not required. I still despise the interface. )
[1] Like people shelling out good money for Windows Server for a home server...
Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
Too bad Microsoft hasn't REALLY embraced gaming, they're just competing with Sony for console hardware.
Windows 7 is still extremely naive about handling games. There should be options in the OS to disable the windows key when full-screen applications are running, windows should be MUCH better about recognizing games, Games For Windows Live is a JOKE (this I especially don't understand, Xbox Live is actually very impressive, and it should be EASIER to provide that kind of service on a PC. Gamespy has been doing it for FREE for years, but MS continually just releases a crap of DRM they call GFWL with no "features" a gamer would ever possibly use).
GCS/MU/P d- s:- a-- C++++$ UL++ P+ L++ E+ W++ N o K- w--- O M+ V- PS+++ PE Y+ PGP t+ 5- X R++ tv+ b++ DI++ D++ G+ e++ h-
The last thing Microsoft wants is for people to find out or realize that you can do "computery" things without a computer running one of their operating systems. It's why they had shills in the late 80's early 90's saying: "Hey, don't buy an Amiga or ST, because you'll need to bring home work from the office and those machines don't use the "industry standard" software".
Or when Microsoft bought WebTV, which allowed people to send e-mail, use USENET, IRC chat, and view webpages on a consumer oriented piece of hardware that hooked up to the TV and didn't run Windows, and then let it languish.
Sega, Sony and Nintendo probably scared Microsoft silly when their hardware became capable of running PC style games without being cut down so much Sega's netlink and Sony's prototype PSone modem probably gave them the impetus for entering the market. "If we don't enter their makret, they'll eventually enter ours and make game consoles that people can use to browse the net." Sony's use of Linux tools for developing probably gave them fits as well.
And think of the PS2...acknowledged capable of running Linux from the start, with a slot for a hard drive and networking, and USB ports. Microsoft knew that Cony could do some kind of "web kiosk" software for the PS2 any time they wanted to, or worse, do a general release of the Linux kit. SCEE apparently had a "Live" version of the distro in the Linux kit that they tested out. Let's also not forget the Japan only release of the BBN software which let Japanese PS2 owners do a lot of stuff that we Americans only got to do upon release of the PS3.
Then came the PS3...which at one time, ran Linux out of the box, all you needed was install media. And there was at one time a plan to install it by default on all PS3's alongside GameOS. The PS3 also does media, and has a built in web browser, and support for downloadable apps (though Sony didn't add an "app" section to the PSN store till recently). That thing was Microsoft's worst nightmare come to life. Who needs Windows to play complex games? Who needs Windows just to visit facebook.
So Microsoft has to stay in the market just to keep Sony and/or Nintendo off balance enough to prevent them from getting any more ideas.
I can tell you what Microsoft was telling business about the Xbox when they were rolling it out. I was at one of their "digital home" shows for businesses, where they were trying to convince the attendees that everyone would soon have 3 or 4 Xboxes in their houses which they could use a networked PVR/gaming systems.
The presentation was pathetic with obvious Microsoft employee "shills" in the audience who lobbed softball questions to the presenters. Even worse the "networked" PVR demo was faked, they hid an extra computer to feed video to their "remote" TV in the "bedroom". It was, overall, a pretty disgusting bit of charlatanism.
The point, of course, is that it was pretty obvious to anyone who cared to know exactly why Microsoft got into the Xbox business, they were hoping to shore up the Windows monopoly by producing a gaming console that they could eventually parlay into a monopoly on digital homes. They needed to do this to prevent anyone else from establishing domination in this arena, imagine if Linux became the standard for consumer appliances, it could potentially erode the Windows desktop monopoly.
Unfortunately for Microsoft, all the digital home stuff was way too early, they didn't actually have viable products to back it up at the time, and Nintendo and then Apple stole their thunder with the Wii, and iPhone and the iPad respectively. They've been trying for a very long time to figure out how to use the Xbox 360 to expand the reach of their monopolies without tipping their hand to the regulators. Now that the regulatory period is over, they no longer have to worry about making blatantly anticompetitive moves.
Fanatically anti-fanatical
seriously. ms sidewinder controllers and their forcefeedback controllers were _the_ best. they also dipped into game publishing before xbox - AND in the late '90s pc gaming became _the_ platform for high class gaming(which it still is) - on microsoft os, which despite everything made it possible to have pretty much random hardware and things would just work(compare that to early '90s pc gaming where if a game didn't support your soundcard you were fucked so you were better off just staying with blaster clones and other "standard" parts).
world was created 5 seconds before this post as it is.
According to Wikipedia, the team was just laid off. But it's coming back as Microsoft Flight.
I might be wrong, but IIRC I heard somewhere that Flight is a different product and isn't necessarily compatible with the add-ons that Flight Simulator eventually accumulated a large number of(?)
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
Computers are so much better than video game consoles. :)
I agree with you, except in one case: when you have friends over. Not a lot of PC game developers anticipate a situation with a gaming PC hooked up to a TV and four USB gamepads.