Ask Slashdot: Unity/Gnome 3/Win8/iOS — Do We Really Hate All New GUIs?
Brad1138 writes "You see complaints about the 'next gen' GUI's all over the place, but do we really all hate them? Personally, I don't like them — I tried very hard to like Unity in Ubuntu 11.04/11.10 before giving up and switching to Mint (I am very happy there currently). But is it the vocal minority doing all the complaining, or is it the majority? Are we just too set in our ways?"
The problem that I have with all the new GUIs that are coming out it seems like it's all just change for the sake of change.
What answer do you expect on Slashdot?
The submitter is probably looking for answers from people who use Linux. There are a few of those on Slashdot so it's probably a good place to ask.
Like the submitter, I have tried hard to like Unity but really can't do it. I can see how it might be a good idea for netbooks with small screens where you run all apps maximised but that's not how I work. I have a big multiscreen set up at work and a modest sized laptop screen at home. In both cases I like to work with multiple overlapping windows - which is not a mode where Unity shines.
The shared menu bar at the top doesn't work for me - I would prefer it to be in the app window, close to where my mouse is already. I also dislike the fact that the menu options aren't visible until you move your mouse over the bar.
I also prefer focus-follows-mouse - this just doesn't work with the shared menu bar as your focus changes while moving the pointer from app window to menu bar.
The complete lack of support for applets is a real pain point for me too. I like having SSHMenu available, I like having the CPU and network monitors and I like having shortcut icons on the panel where I choose to put them.
Things which I found easy to do with a single mouse click in GNOME2 now require multiple key presses or worse, mouse clicks and keypresses. I've been sticking with GNOME2 in the mean time and it frustrates me that that option is disappearing and available alternatives seem worse than what I have now.
So where the fuck are these so-called "good UI designers"? Where is the software that they've created?
They sure as fuck aren't working on open source software. GNOME 3, Firefox, and Unity are perfect proof of this.
They sure as fuck aren't working on commercial software. This is evident through Chrome, post-Ribbon MS Office, Windows 8 and iOS.
They sure as fuck aren't working on enterprise software, either. Much of this software makes GNOME 3 pleasant to use.
So where the fuck are they? What projects or products have these "good UI designers" worked on?
In your perfect little CLI world, the computer wouldn't nearly have the adoption rate as it does now. That means the industry as a whole doesn't grow. As such, we wouldn't have had the advancements in hardware that we enjoy today. The fact is, while the CLI may be great for scripted routines and vertical market solutions, it sucks absolute balls at scalability in feature sets. Not the CLI itself, but the learning curve. Also, having to pipe out a fucking paragraph just to get shit done is out-of-the-question for most people. To add to the confusion, mixing the CLI as the primary interface shell and non-standard application GUIs is even worse.
As a Windows user, I have to say that Apple got it right for the most part. A clean GUI with an optional terminal to CLI around in. I understand why Microsoft is having to play catch up, and that's only to maintain cross compatibility with their older product line and other 3rd party business applications.
Life is not for the lazy.
The problem, to me, is not that the UI has changed. I'm generally OK with changes, even bad ones. I can deal with it.
What becomes an issue is when all the GUIs out there seem to have showstopping bugs. KDE4 is a great example. I haven't used it in about 6 months, because it was nearly too glitchy to use and the constant graphical errors were starting to make my head hurt. I'm sure someone will tell me "KDE 4 works now!", but that's a lie and you know it. KDE 4 "worked" when I was forced back to Windows because I could barely use Firefox without having a seizure or at least slamming my keyboard through my monitor. I didn't even use the first releases of KDE 4: they wouldn't run. I only went to 4 at all when programs began to require QT4.
Yes, my ATI drivers had a hand in this, but that's part of the problem itself: why do all new GUIs demand glossy, sugar-coated rendering at the cost of my processing power? Why do they do so especially when they are aware of the driver issues that their member base constantly faces? Most GUI projects only want to look "cool" and seem new, not actually provide a usable product. That is evident in the horrible (or even non-existent) support for software rendering. For the record, even KDE4's non-accelerated mode rendered incorrectly.
I used to be the biggest proponent of Linux around, but it is really difficult to advocate something when its quality is dropping so quickly, and you yourself are barely able to operate it. Linux-sphere developers don't care about the user anymore, they care about themselves and doing what they want. This is evident in how almost every Linux-oriented project is now run as a dictatorship. Do not question project leaders. They know best. It wasn't always that way, and it needs to go back. The reason we are seeing more forks of major projects than ever before is precisely because of that. "My way or the highway" invariably leads to forks.
Meanwhile, Windows still seems to have no issues. I hate that I am using it, but I actually have things I need to do. I can't rely on a system that is built on so many flawed systems and only gets worse with every release. It's time for Linux developers to pull their heads out of their asses and start working to actually make a usable product again, or others will start jumping ship, too.
Another example of all this is Blender. Blender was a love-it-or-hate-it GUI. Eventually, if you forced yourself to use it, you would love it and no longer want to use anything else. Getting to that point was more brutal than anything, but it was arguably worth it. So what did the developers do in the most recent version? Completely change the UI. Every hotkey changed, the menu layout completely flipped around, and in general all the things the users had gotten used to no longer being as they were. Worst part is, it is still impossible to put it even close to how it was. I'm not convinced this change was in any way for the good: it's still as hard to learn as ever, and of course, now EVERYONE has to learn it again. Why was this done? Who knows. Certainly not me. I frankly don't care, either, as I no longer use Blender, nor will I ever use it again. And, yet again, Maya and 3DS keep on.
Great Intellect...
As a longtime Linux and KDE user, I don't mind iOS at all actually. But only when I'm using an iPhone. I wouldn't want a minimalist interface like that on my PC or laptop. But on a handheld phone where I'm never doing more than one task at once, it's fine. The problem with all these stupid new UIs is that they're trying to force us all to use the same kind of interface on all our devices, and it doesn't work. It didn't work when MS was trying to get us to use a shrunken-down Win95 interface on handheld devices with styluses, and now that we've found we like touch- and gesture-based UIs on handheld devices, it doesn't work to have those UIs on desktop machines.
Slashdot is always going to give you a tainted answer. slashdot'rs hate everything. If your curious about it tho, check out the downloads on Linux Mint. They've had record downloads, and are zooming up on Ubuntu at a record clip, according to most webstats. I switched to Linux mint instead of upgrading Ubuntu desktop, now it's on my laptop, workstation, and I'll probably try upgrading my company workstation to it when upgrade time comes along.
I still like ubuntu server! But I hate unity with a passion. Read what they plan on doing with Gnome 3! They're talking about putting gnome 2 stuff back on top of gnome shell, and making a hybrid Gnome desktop.
The Linux desktop Developers keep thinking that making the desktop simpler is the answer. And they're doing it by taking away options. Windows is busy putting options back into they're desktop. Someone needs to go beat the Gnome and Ubuntu developers with a clue stick.
Damn, now I'm sounding like a slashdot'r RATS!
I take no responsibility for what I say. Even though I'm never wrong
The perfect UI for 90% of all use cases has existed for decades. I think In The Beginning Was The Command Line should be required reading for all of those "Intro to Computer Literacy" classes they tend to require of college freshmen (or did about 6 years ago when I was still taking classes).
You're trolling us, right?
Computers today (I dunno, maybe you're writing that Slashdot message from 1986) do things like organize photos, edit videos, surf the web, serve as media centers, composing WYSIWYG documents-- all things the CLI is godawful at dealing with. That's maybe 99% of what people use their computers for.
For the other 1%? Sure the CLI's fine. But who gives a fuck? We want an interface for the 99%.
Comment of the year
Phone screens and tablets are output-mostly devices. Their primary function is content delivery, not content creation. Inherent in the touchscreen concept is that pointing, dragging, and viewing work work well, but input is slow and difficult.
Exporting the output-mostly metaphor to desktop machines is painful for people who do any significant input or content creation. But that's what seems to be happening. This reflects what the average user is now doing with a computer - watching TV. A third of Internet traffic is now Netflix.
Incidentally, while the low end is struggling with point and drag UIs, the high end of 3D animation and engineering systems is finally getting that problem solved. 3D content creation systems have been painful for two decades. Finally, programs like Autodesk Inventor have managed to make 3D drawing and navigation fluid, without requiring vast numbers of hotkeys or multiple 2D views. You do, however, need something with a sharper point than a finger, like a mouse or tablet, to get work done in that space.
Err...I don't think you have actually met any real UI designers, ever, in your life, or even read about what they do. Or else you're thinking of people who calim to be "UI designers" and confusing them with people who actually do HCI. I suspect what you are actually talking about is a graphic designer; but that is very different from someone who designs user interfaces based on well known HCI principles.
It's about far more than making things look pretty (and actual software developers are NOT the experts in that field, either, by the way). It's about studying how to make things usable. I am not an HCI expert, but I work with one, and I know that when she starts a project she sits down with users, interviews them, spends time observing how they work, until she understands the processes they go through better than anyone. Then she works with the developers to implement something that's usable, that makes sense, based on scientific research principles about how people work.
Software developers are not interface designers. That's not their job. It's a different discipline, and when it's done properly it's magic. Software designers might or might not understand the workflows and the business processes. (Usually not, in anything but the simplest possible businesses.) None of this is a criticism of developers; it's recognition that they are experts in their field, and these projects work best when you get other experts in other fields working side by side with your developers.
It's actually kind of frightening you got modded up +5 insightful. You're saying the equivalent of claiming a server administrator is the best at development. He or she might be really good at writing scripts, but real enterprise level software development is not even on the same plane.
Nope I think you have it completely backwards.
It's Open Source. So unless you're a developer your opinion is going to be derided, disregarded and dismissed.
If non-programmers want input on their products then they need to pay developers to prototype their ideas. A developer's idea of a great UI and innovative interface is:
> $ convert label.gif +matte \
\( +clone -shade 110x90 -normalize -negate +clone -compose Plus -composite \) \
\( -clone 0 -shade 110x50 -normalize -channel BG -fx 0 +channel -matte \) \
-delete 0 +swap -compose Multiply -composite button.gif
"So efficient!"
And allow me to chime in from the other side of the aisle since he also mentions Windows 8. my customers are just your ordinary folks, the kind MSFT expects to sell Win 8 to. Suzy the checkout girl, Brian who runs a backhoe, everyday Joes. Now to put what I am about to say in perspective I showed screencaps of Win 7 as well as ran the beta when it became available and the reaction across the board was one of curiosity, they wanted to know what it did and how it stacked up to XP since nobody really liked Vista. oh and if everyone wants to know what killed Visa for ordinary folks, Canel/allow? constantly drove them nuts!
But I'm now up to about 130 of these normal folks that I've shown the Win 8 screengrabs to and about 20 that actually watched a little of the video and they all to a man absolutely fucking HATE it and have made it quite clear they don't give a shit WHAT it does its a giant DO NOT WANT. In fact the closest I got to an "endorsement" was this exchange by a sweet little middle aged female customer "Oh that is a nice looking cell phone picture, is it that Android? I heard that is supposed to be quite nice....what do you mean Windows? Windows what? Well that is just stupid! Why would I want a cell phone on my computer?"
And from the mouth of an ordinary person comes truth. Instead of the curiosity I saw with Win 7 the biggest question they had for me was "But if I need another Windows 7 you'll be able to get me one, right?" which I would say is a sign that Ballmer's Folly does not look to be in a good position right from the start. I didn't even see this kind of hate for Vista this early, most like myself hoped they'd fix it. Hell the only nice thing I can say about Win 8 is maybe Ballmer will be forced to "pursue other interests" and someone decent can be brought in to right the ship.
So I feel for ya Linux guys, I really do. Its like all the DE designers drank the same poorly mixed Kool Aid and became Bizarro developers "Quick things am stable and users am happy! Must make big mess, throw out years of work, and make things am confusing! Users am unhappy now? We do good!"
ACs don't waste your time replying, your posts are never seen by me.