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Study Finds Frequent Gaming Changes Your Brain

Coolhand2120 writes "Gamers always felt they had more grey matter. The LA Times reports there is now proof: 'Fourteen-year-olds who were frequent video gamers had more gray matter in the rewards center of the brain than peers who didn't play video games as much — suggesting that gaming may be correlated to changes in the brain much as addictions are. European scientists reported the discovery Tuesday in the journal Translational Psychiatry. Psychologist Simone Kuhn of Ghent University in Belgium and colleagues recruited 154 healthy 14-year-olds in Berlin and divided them into two groups. Twenty-four girls and 52 boys were frequent gamers who played at least nine hours of video games each week. Fifty-eight girls and 20 boys were infrequent gamers, who played less than nine hours a week. Structural magnetic resonance imaging (MRI) showed differences in the test subjects' brains. Frequent gamers had more gray matter in a portion of the brain known as the left ventral striatum, which affects the interplay of emotions and behavior. Previous research identified striatal function as a 'core candidate promoting addictive behavior.'"

171 comments

  1. RTFA by Anonymous Coward · · Score: 5, Informative

    Slashdot Headline: Study Finds Frequent Gaming Changes Your Brain
    FTA: They couldn't determine if the frequent gamers' brains grew larger as a result of playing video games or if those kids were attracted to gaming because that part of their brain was enlarged in the first place

    At least the submitter could have read the article.

    1. Re:RTFA by deatypoo · · Score: 2

      I also thought about it the same way you did, like the fact that higher intelligence often leads to mental illness. I'm pretty sure any kind of frequent use of entertainment "products" that stimulates the brain enough to cause addiction only affects those with a predisposition to it.

      --
      Any sufficiently advanced incompetence is indistinguishable from malice.
    2. Re:RTFA by Anonymous Coward · · Score: 5, Funny

      Slashdot Headline: Study Finds Frequent Gaming Changes Your Brain
      FTA: They couldn't determine if the frequent gamers' brains grew larger as a result of playing video games or if those kids were attracted to gaming because that part of their brain was enlarged in the first place

      At least the submitter could have read the article.

      New Slashdot Headline: Study Finds Frequent Slashdot Reading Shrinks The Part Of Your Brain That Reads Articles

    3. Re:RTFA by Bucky24 · · Score: 5, Informative

      I read this in the firehose before it was posted. To be fair to the submitter, the original summary was very different.

      --
      All the world's a CPU, and all the men and women merely AI agents
    4. Re:RTFA by Anonymous Coward · · Score: 4, Informative

      The submitter deliberately mis-summarized the article in order to increase click-throughs. That is how slashdot works.

    5. Re:RTFA by Time_Ngler · · Score: 1

      Wait, so the slashdot editor modified the text of what was quoted before posting the story? Why do they leave the quotes in if they rewrite the summary?

    6. Re:RTFA by L4t3r4lu5 · · Score: 2

      No it wasn't. The original summary can be read by clicking on the link to the submission below the summary at the top of the page.

      the only difference I can see is some formatting and the words "... the author said." at the end of the summary.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    7. Re:RTFA by jeyk · · Score: 4, Informative

      the only difference I can see is some formatting and the words "... the author said." at the end of the summary.

      And the headline, which originally read "Frequent gamers have brain differences, study find[s]". This is much closer to what TFA says.

    8. Re:RTFA by mcgrew · · Score: 2

      Sometimes they do that. I've had stories posted that didn't contain a single word I wrote, although I was still given credit for those submissions.

    9. Re:RTFA by bennyp · · Score: 1

      Slashdot Headline: Study Finds Frequent Gaming Changes Your Brain FTA: They couldn't determine if the frequent gamers' brains grew larger as a result of playing video games or if those kids were attracted to gaming because that part of their brain was enlarged in the first place

      At least the submitter could have read the article.

      Yeah! Correlation does not equal causation. If the games are turning the kids into addicts, then they should stop playing. On the other hand, if the little addicts are turning to games for their fix, then they should stop playing. I completely agree with you.

      --
      could it be?
    10. Re:RTFA by webheaded · · Score: 1

      Huh? The editors rewrite the submissions sometimes too? I've been here a while now and I honestly didn't realize that. WTF? o_O

      --
      "Those who would sacrifice essential liberties for a little temporary safety deserve neither liberty nor safety." - BenF
    11. Re:RTFA by GodInHell · · Score: 0

      In new land of Slashdot the fucking article reads YOU.

    12. Re:RTFA by Bucky24 · · Score: 1

      AFAIK They do it all the time. Why do you think people are always complaining about how bad the editors are?

      --
      All the world's a CPU, and all the men and women merely AI agents
    13. Re:RTFA by webheaded · · Score: 1

      It usually popped up when they submitted the article or just in reference to them letting it through at all. Man...that's just stupid. :p

      --
      "Those who would sacrifice essential liberties for a little temporary safety deserve neither liberty nor safety." - BenF
  2. Old news... by Anonymous Coward · · Score: 5, Insightful

    Any type of learning changes the way your brain works.

    1. Re:Old news... by dingen · · Score: 2, Insightful

      That's what I was thinking as well... doesn't everything you do (or don't do for that matter) change the way your brain works?

      --
      Pretty good is actually pretty bad.
    2. Re:Old news... by tomhudson · · Score: 1

      Try watching "50 First Dates" to see what happens when your brain doesn't change from what you experience. Or "Groundhog Day", where the rest of the world doesn't change ...

    3. Re:Old news... by Anonymous Coward · · Score: 1

      I would think watching 50 first dates would have an adverse effect on one's grey matter.

    4. Re:Old news... by scumdamn · · Score: 1

      Or "Butterfly Effect" to see how your brain changed when you travel into the past.

    5. Re:Old news... by JoeMerchant · · Score: 1

      Yes, same thing applies for jugglers, translators, etc.

    6. Re:Old news... by kelemvor4 · · Score: 4, Funny

      Try watching "50 First Dates" to see what happens when your brain doesn't change from what you experience. Or "Groundhog Day", where the rest of the world doesn't change ...

      Studies will show that watching 50 first dates reduces brain mass by as much as 5% per viewing.

    7. Re:Old news... by Anonymous Coward · · Score: 0

      I watchs the jersee shores *blerp*

    8. Re:Old news... by Belial6 · · Score: 1

      Modern Phrenology.

    9. Re:Old news... by tomhudson · · Score: 1

      I would think watching 50 first dates would have an adverse effect on one's grey matter.

      Have you actually watched it, or do you say that about all chick flicks*? You must have really hated "Thelma and Louise," "An Officer and a Gentleman," and "Pretty Woman."

      *There's no 100% definition of a "chick flick", but they exist, same as "guy movies" do, same as the Wii is a "chick console", and the XBox and PS3 are "guy consoles".

    10. Re:Old news... by Anonymous Coward · · Score: 1

      Studies will show that watching 50 first dates reduces brain mass by as much as 5% per viewing.

      That works out to 1 percent brain loss per date!

      Oops...

    11. Re:Old news... by MechaStreisand · · Score: 1

      I assumed he said that because it's an Adam Sandler movie...

      --
      Disclaimer: IANAL. This post is, however, legal advice, and creates an attorney-client relationship.
    12. Re:Old news... by kikito · · Score: 1

      Try watching Paris Hilton Best Friend Forever.

    13. Re:Old news... by L4t3r4lu5 · · Score: 1

      That leaves you with 7.7% of your original brain matter.

      You could probably still make a career out of appearing on the X Factor.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    14. Re:Old news... by w0mprat · · Score: 1

      It'd be news if the researchers found no difference in brain structure of gamers. That would be evidence against a whole raft of claims about what video games allegedly do to us. Certainly absence of correlation is evidence against causation?

      --
      After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
  3. Re:games by Anonymous Coward · · Score: 1

    And for those of us that are unemployed/have too much free time on our hands, most, if not all, of your friends are frequently busy, and have already done your exercise regimen (if you have one) for the day, video games tend to be a great solution...

  4. W00t! by fsckmnky · · Score: 1

    I am *sooooo* going to sue Nintendo for my tweenage drug abuse. ;)

    1. Re:W00t! by Anonymous Coward · · Score: 1

      I am *sooooo* going to sue you for using the word "tweenage."

    2. Re:W00t! by Chrisq · · Score: 1

      I am *sooooo* going to sue you for using the word "tweenage."

      And Disney will sue you both for impersonating Elmer Fudd

    3. Re:W00t! by geminidomino · · Score: 1

      Disney owns Warner Brothers now? Or just Looney Toons?

    4. Re:W00t! by fightingstar215 · · Score: 1

      Pixar owns Disney as Disney owns Marvel Entertaiment and Marvel Publishing...

    5. Re:W00t! by geminidomino · · Score: 1

      So where does Warner Bros get into it? I'm still lost.

  5. Please correct me. by Anonymous Coward · · Score: 5, Insightful

    They're all pretty young, the sample appears pretty small and the sample would seem unbalanced.

    Isn't the brain already undergoing radical changes at that age? I am not doubting there being an effect, but how does that effect pan out over time? Will a difference remain a decade later?

    How does frequent gaming affect people in their 20s, 30s, 40s, etc.?

    1. Re:Please correct me. by Anonymous Coward · · Score: 5, Informative

      I hate to nitpick, but unless you have seen their data you can't say the sample is too small. The necessary sample size depends on the variance - if it's small a small sample is good enough, if not you'll need to compensate with a larger sample (or there will be a greater chance of the conclusion being wrong). This is a fact and part of Statistics.
      Although there could be some value in researching what is the effect for different ages, that would be more expensive. It may be worth publishing what they have and leave that for future research.

    2. Re:Please correct me. by UnknownSoldier · · Score: 5, Insightful

      > How does frequent gaming affect people in their 20s, 30s, 40s, etc.?

      I can answer that for someone ~ 40. (I've been gaming since the early 80's)

      I used to be a extreme hard-core gamer -- typically putting in 80 hrs every 2 weeks playing L4D, TF2, BF:BC2, Diablo 2. Yes, 80 hours. (When you're single, you can play 2-3 hrs every night, and 8-10 hrs on Sat & Sun =) Before that I played UO and WoW for 4 years each.

      I decided to do a radical experiment this summer -- no gaming for 1 month.

      The results really surprised me.

      I found that with extreme gaming my mind was effectively overclocked by ~ 10x. I was _always_ having thoughts -- my mind was constantly racing, jumping from thought to though. I was _extremely_ bored waiting for people to finish up their sentence. When they were only 10% started talkig I was already processing what they were going to say, my response, and already thinking about 2 other interesting things. My sense of time whenever on the computer was completely accelerated. A few hours would seem like minutes.

      With no gaming I found my mind was effectively under-clocked by ~ 1/2, but that I was more efficient! I could actually go 5 - 10 mins without any thoughts whatsoever. It was almost as good as when I used to meditate. When I was on the computer my sense of time was extremely more accurate and was able to manage my time very efficiently. I found I was actually interested in what people were saying, and wouldn't mind if they took a while to formulate their thoughts. I found myself calm, and able to stay focused, no matter what the subject was. For a while now, I've had one wish in life: "To never be bored" -- this certainly came dam close! One could get lost in every moment and really savor life.

      With the sharp contrast I can definitely attest that extreme gaming & Internet can be a very bad mental addiction. It is ironic that physical drugs (caffeine, alcohol, etc,) are harder to get on, but harder to get off. Mental addictions are extremely easy to get started on, but thankfully easier to get weaned off of.

      Going forward -- I'm in a bit of a dilemma. I really _love_ gaming and spending time with all my online gaming friends. I also see the "harmful" effects, so there is only one solution: These days I'm trying to be more balanced. Only a few hours a week of FPSers -- and spend more time with real-life friends, and doing other activities, such as getting out more, going to the gym, etc.

      I would highly recommend everyone do a personal experiment. This is the _only_ way to truly _know_ how gaming effects you. If you find you are not effected, then great! If you found you are, then that is good as well because now that you armed with information you have choice on what to do differently. Either way you learnt something.

      Cheers

    3. Re:Please correct me. by 9jack9 · · Score: 5, Interesting

      > How does frequent gaming affect people in their 20s, 30s, 40s, etc.?

      I can answer that for someone ~50.

      At times, I've spent 60-80 hours a week playing games, back in my 20s, 30s, and 40s. It can be done. There are 168 hours in a week. If you work 40, that leaves 128. Assume 10-20 hours for eating, commuting, calling for pizza. That leaves 108. If you sleep 6 hours a night that's still 70 hours left. If you trim a few hours of sleep, or take a take a day off from work, you can get near 80. I would binge on a game for a few months then give it up. A year or two later I'd do it again.

      At 60-80 hours a week, whatever you're playing becomes reality, or pretty darn close to it. I used to play DragonRealms. Awesome game. There were a few months where that's where I lived. Even if I were walking around the real world I was playing in my head. Reality was a gray pale lifeless place.

      I tried rationing. Turns out for me it's not much fun a few hours a week. YMMV. But for me, if I'm not all in, it's just not as much fun.

      Mostly I stay clean these days. Mostly . . . .

    4. Re:Please correct me. by Anonymous Coward · · Score: 0

      When you're single, you can play 2-3 hrs every night

      The best way to ensure that your children don't play games -- don't have any! Natural selection at work. I still marvel at the fact how did I manage to reproduce. (hint: games got put on perpetual hold)

    5. Re:Please correct me. by Arandomfool+-*__*- · · Score: 1

      WOW, I don't think I've heard of anyone in their 50's who got to use that much time for games. Hardcore. But probably unhealthy...

    6. Re:Please correct me. by Anonymous Coward · · Score: 2, Insightful

      But when you start to become the subject of your research, your research stops being objective. Right?

    7. Re:Please correct me. by Anonymous Coward · · Score: 0

      The effect you are refering to is ADHD

    8. Re:Please correct me. by fightingstar215 · · Score: 1

      As for me I rather have fun and play video games (PC or consoles) than to get myself addicted to drugs and alcohol.

    9. Re:Please correct me. by gknoy · · Score: 1

      So ... what do you think of Skyrim? ;-)

    10. Re:Please correct me. by 9jack9 · · Score: 1

      Thinking of getting it. ;-) But, like I said, I mostly stay clean these days.

    11. Re:Please correct me. by Anonymous Coward · · Score: 0

      (When you're single, you can play 2-3 hrs every night, and 8-10 hrs on Sat & Sun =) Before that I played UO and WoW for 4 years each.

      Cheers

      You'r confusing cause and effect here....more like, "I play 203 hours every night and 10 hours on the weekends, therefore I am single," rather than the other way around...

    12. Re:Please correct me. by Nyder · · Score: 1

      I'm 43 and I game at least 8 hours a day.

      Of course, it's mostly EQ2, but hey, it's gaming, right? Not like i play farmville or something.

      I get in my FPS's and my car racing games also.

      In fact, i plan to spend rest of my life playing video games. Granted i'm shooting for a death in my 60's (getting older would really suck), but i got a good 20 years of some hardcore gaming left to do.

      I was blessed with a big forehead and a big head (physically), so my brain has room to grow, unless it's already big. Guess I'll donate my head to Video Game Science when I die.

      --
      Be seeing you...
    13. Re:Please correct me. by Anonymous Coward · · Score: 0

      Only he isn't talking about scientific research towards the masses and is instead talking about how gaming affects you personally when it's removed.

    14. Re:Please correct me. by UnknownSoldier · · Score: 1

      Methinks you don't understand Truth nor Knowledge ...

      0. Truth doesn't depend on a popularity.

      1. I did this experiment because I wanted to know if gaming had any effect on _my_ brain. Gaming may very well not effect 95-99% of people, but would would you rather draw your knowledge from? From some theoretical scientist who is so far removed from the subject that he doesn't get grok what the fuss is, or someone who understands the _potential_ effects first hand?

      2. Granted what is true for one may be false for the many, or what is true for the one may be true for the many, but regardless I have proven something that is true for me. To anybody that claims gaming doesn't effect a person's mind I can have proof otherwise that's a nonsense claim.

      3. ALL objective knowledge is subjective.
      There only about ~4 absolute truths; _everything_ else is relative.

    15. Re:Please correct me. by UnknownSoldier · · Score: 1

      > You'r confusing cause and effect here....more like, "I play 203 hours every night and 10 hours on the weekends, therefore I am single," rather than the other way around...

      Negative. I was married at one time. We used to play WoW together. Spent the first ~2 years playing toons with each other before I got bored of the game.

    16. Re:Please correct me. by Sparton · · Score: 1

      While certainly it seems as though your lack of gaming seems to greatly bolster your mindset, this stuck out to me:

      These days I'm trying to be more balanced. [...] spend more time [...] getting out more, going to the gym, etc.

      Getting a healthy amount of exercise is something that routinely comes up with helping mentally be a happier and more content person. If you weren't doing a lot of exercise previously, this is more likely the cause of your improvement; if you replaced gaming with a non-exercising mental activity (reading, calligraphy, debate club, etc) instead of exercise, you'd probably return to the previous overclocked, racing mindset.

  6. Training those reflexes.. by ackthpt · · Score: 4, Interesting

    Ever find yourself in a public place, like a mall or stadium and the little thought flashes through your mind, "I just need the really big gun and I could clear this place out." or "I wonder how much gold I could get clearing this place out" Fortunately some little sanity barrier prevents you.

    Found ideas like that in my mind after epic gaming sessions. Don't play those kinds of games now so those thoughts haven't popped up in years. I hope they're gone for good, I didn't like the idea I could even visualise something like those thoughts.

    Now I wonder how much wood I need, with that port near by, to build another settlement.

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Training those reflexes.. by jmac_the_man · · Score: 1, Funny

      Shh... Nobody tell him there's swords in Minecraft.

    2. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      Uhh, no, I have never had thoughts like that. Maybe you're just a psychopath?

    3. Re:Training those reflexes.. by Dyinobal · · Score: 4, Insightful

      I think perhaps you should seek help. I don't have those sorts of thoughts. Mine is mostly, how long till I can get out of here and play more skyrim.

    4. Re:Training those reflexes.. by dingen · · Score: 5, Interesting

      I was playing a lot of Red Dead Redemption when that came out a while back. One day during that time, I was driving to work and stopped for petrol on the way. Two young, shabby-looking foreign tourists approached me and asked for a lift. I wasn't going where they wanted to go, so that didn't work out. But I also noticed they weren't planning their trip very well because I saw them using an awful crappy small map, which didn't include the required detail to really plan a decent route to begin with. So I went into the shop to pay for my petrol and I bought a decent map of the area along with it, which included both the current location and the place they told me they were looking to go to. Before returning to my vehicle, I handed the hitchhikers the map, which I hoped would help them out a little bit. Now you have to understand, I am not the kind of person who would do such a thing regularly. I don't think I'm a mean person or anything, but I'm no saint for sure. I don't help out random strangers on a regular basis, if at all. But after handing over the map, I was thinking to myself: "This will really boost my honor!", which is one of the primary game mechanics in RDR, rewarding the player for decent behaviour in the game world. After realizing my frequent playing of the game might have actually manipulated me into doing some good in real life, I came to the conclusion that maybe frequent gaming isn't such a bad thing per se.

      This is a true story, I swear.

      --
      Pretty good is actually pretty bad.
    5. Re:Training those reflexes.. by Anonymous Coward · · Score: 1

      I've never had thoughts quite like that, though when I was a little kid, I did pretend mario was running alongside the car and jumping over the obstacles we drove past.

      I will, however, admit that once or twice, I've thought it would be nice if I could focus my car's hitbox and graze all the way up the freeway rather than sitting in traffic. Usually, though, I sit stuck in the fast lane at the top of the overpass watching some fucktard stopped at the bottom of the overpass trying to exit across 4 lanes of traffic that don't feel like they should have to stop for retards that can't read exit signs and get in the right lane in advance, and wishing that the finger of God would come down and crush that idiot so that the rest of us can get on with getting on to wherever we were wanting to go.

      But that's less of a gaming thing and more of a Monty Python thing ("Don't stand there gawking like you've never seen the hand of God before!")

    6. Re:Training those reflexes.. by Anonymous Coward · · Score: 5, Interesting

      i wish i can grep, less, awk, search in real life.

    7. Re:Training those reflexes.. by Anonymous Coward · · Score: 1, Insightful

      You are only a psychopath if you act on thoughts like that, or threaten to...

    8. Re:Training those reflexes.. by DNS-and-BIND · · Score: 0, Interesting
      You know, there are people who would have done that without thinking at all about a video game. Heck, they would have gone out of their way to see that the foreigners arrived at their destination safely. I grew up among them in Texas.

      Why do you feel it's necessary to assure everyone you wouldn't have done such a thing normally? Doesn't that make you feel the sting of shame?

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    9. Re:Training those reflexes.. by Ocker3 · · Score: 3, Interesting

      I think it all depends on the kinds of game you play, and how you play them. After playing World War II Online (MMO FPS) a LOT, I used to hear panzers in the distance when walking around the city. In the game, ATGs and infantry, even other tanks (when your commander's hatch was open) were paranoid about hearing other tanks coming, so you could either hide or ambush them. Sometimes I do feel like pulling out a game's gun and just wasting an entire area full of people, but it's usually because I'm unhappy/frustrated and want to blow off steam. Mostly I just wish people would get out of my way on the roads, so I can get to where I'm going. I don't wish I had a bazooka to blow them up like when I was a kid, I just wish they'd Move!

    10. Re:Training those reflexes.. by dingen · · Score: 3, Informative

      How is that relevant to what I'm trying to say? I'm sure there are lots of folks who would have picked those guys up and brought them where ever they wanted to go, just like there are lots of folks who would have walked around them as quickly as possible, because they look a bit scruffy. Different people do different things. So what? That's not the point.

      The point is, I'm positive I wouldn't have helped these people if it weren't for that game I was playing. I'm not saying that to tell a story about what sort of a person I am, I'm saying that to tell a story on how frequent gaming can actually change your behavior for the better. That's at least what I experienced.

      --
      Pretty good is actually pretty bad.
    11. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      An average sized mall is worth about 3.6 gold per clear based on an average shopper level of 35 during non-peak season weekday evenings. Value as a function of shoppers per level and level per shopping spikes dramatically during the holiday season. My problem is I've outleveled malls and now need to clear stadiums to make the gold per unit time ratio justify the maintenance costs on my hardware.

    12. Re:Training those reflexes.. by znerk · · Score: 4, Interesting

      After months of spending hours on IRC as an adolescent, I found myself wishing "real" (spoken) conversation had a scroll-back buffer... does that count?

      --
      This work is licensed under a Creative Commons Attribution 3.0 Unported License.
    13. Re:Training those reflexes.. by dingen · · Score: 2

      That's obviously very true. I remember playing GTA a lot during the time I was taking driving lessons. I had a very hard time getting my driver's license, and I wonder a lot about the possible relation between learning to drive an actual vehicle in traffic and recklessly speeding through a virtual city for hours on a daily basis. Could that game really have prevented me from getting my license more easily? I really can't say.

      I also find I'm caring a lot better for myself after playing The Sims a lot. I'm not making this up, I really react quicker and better to my food, energy, bladder and hygiene needs during periods when I'm really into that game. Or at least, that's what I'm thinking.

      --
      Pretty good is actually pretty bad.
    14. Re:Training those reflexes.. by paxcoder · · Score: 1

      Rewarding *good* behavior? Now there's an interesting concept.
      P.S. Good that you didn't play GTA at the time, huh?

      :-/

    15. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      I think there might be something wrong with you. I've gamed over 20 years and never once had a thought even close to that. It's called separation between fantasy and reality.

    16. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      After months of spending hours on IRC as an adolescent, I found myself wishing "real" (spoken) conversation had a scroll-back buffer... does that count?

      Yeah i usually wind up forgetting something someone said within one to four minutes

    17. Re:Training those reflexes.. by Kohath · · Score: 2, Funny

      I swear this is the world's most boring Penthouse Forum letter.

    18. Re:Training those reflexes.. by dingen · · Score: 0

      Don't tell me you've never spotted an open window, high up in a building somewhere while strolling down the street and thinking to yourself: "Hey, I could toss a grenade right in there, that would be sweet!". If you don't recognize this at all, you're not a gamer in my book.

      --
      Pretty good is actually pretty bad.
    19. Re:Training those reflexes.. by sys_mast · · Score: 2

      Or spend too many nights web browsing, i think it was reseaching something in college because it involved a lot of "googling" unknown stuff. Then later in the real world, thinking it would be nice to stick my arm up to the right to "google" something. (up to the right because that's where the search box is in the browser I was using at the time). Of course I was not in front of a PC at all.

      I guess I'm old since now most people would reach for their smart phone, and that wouldn't be as crazy as what I wanted to do. Though to my defense, too many all night study/cram sessions and the results are counter productive.

      --
      Those who can, do.
    20. Re:Training those reflexes.. by tsotha · · Score: 1

      I never have that problem, but I do notice if I play a game with driving (say, Borderlands or Half-life 2), it takes a few seconds for me to adjust my frame of mind to driving in the real world.

    21. Re:Training those reflexes.. by dingen · · Score: 3, Interesting

      I'm just saying the effects of frequent gaming aren't all bad. You're trying to spin that to "you need a video game to get your morale compass straight, because normal non-gamers are all good samaritans". I don't get that. I don't think it's true either, because those two hitchhikers were standing there at the gas station for a few hours at least by the looks of it and apparently nobody helped them out, as they were still trying to figure out how to get around using their crappy little map. And either way, even if it is true that most people are natural inclined to go out of their way to help everyone they encounter, but I'm some horrible human being who isn't like that... What's wrong about me becoming a little nicer to my fellow man because of a game I played? Why do you feel it is needed to point out that that's a sad thing?

      --
      Pretty good is actually pretty bad.
    22. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      mine usually goes like this - "I'll walk to the shop to buy what I need and then just hearthstone back home."

      Then I realise that hearthstones don't exist in real-life and I have to walk back.

    23. Re:Training those reflexes.. by skids · · Score: 1

      I don't have any trouble adjusting driving, but if I ever end up stuck behind three slow lincoln town cars on the same trip, I do catch myself thinking, man I hope the engine cycles that car out soon.

    24. Re:Training those reflexes.. by vikisonline · · Score: 1

      Nice. Back a couple years ago I was a crazy gamer spending uncountable hours on it. At the time it was battle field 2. I drove my ex-gf to Future Shop for some reason and the sun was setting behind an apartment building near the store. It was a very battlefield 2 like scenery and there were people on the roof of the apartment.
      My first thought was OMG SNIPERS! I should hide behind the car. Then I realized they were roofers. Kinda scared me. I guess your mind can play tricks on you. It is true. At one point you can practically start living a game, where your mind is there 24/7.

    25. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      and sometimes sed

    26. Re:Training those reflexes.. by Gaygirlie · · Score: 2

      I smell sarcasm, though I'm not entirely certain if it's coming from your comment or if I should change my underwear.

      Anyways, I've played games for 16 years now and I still haven't gotten anything like that from them. Sure, I can visualize stuff if I want to, but then again, I have a vivid imagination. But I've never wanted to pick up weapons and start killing people, or start pickpocketing people, or run around at full speed 24/7 or anything like that. Then again, I'm not usually influenced easily. Some people are simply naturally influenced more easily than others, and the media in use doesn't matter; people have ALWAYS been influenced by whatever is taking place around them, be it speech, written text, images, high-speed sequences of images..

    27. Re:Training those reflexes.. by Rennt · · Score: 1

      I don't think it is anything unique to gaming as such, just the effect of indulging yourself in a bit too much media.

      I remember seeing a full moon after a marathon Buffy weekend and thinking "hmm, best stay indoors tonight", or my speech patterns changing after a couple of weeks of heavy BSG exposure.

    28. Re:Training those reflexes.. by Chrisq · · Score: 3, Interesting

      and sometimes sed

      And occasionally "init 6"

    29. Re:Training those reflexes.. by tttonyyy · · Score: 3, Funny

      i wish i can grep, less, awk, search in real life.

      I'd settle for just 'screen' so that in those long boring meetings I can leave myself sitting and nodding the right responses, while actually I'm disconnected off somewhere else having fun.

      --
      biopowered.co.uk - catalytically cracking triglycerides for home automotive use since 2008. Just say no to big oil!
    30. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      Most human being aren't samaritans. Sad, eh?

      No really, you're delusionned if you really think that most people would have helped those two hickers. It's simply not true. Most people would look the other way and walk away. That's the "I don't know those people"/"I don't have time for this"/"I just want to be home." effect.Hopefully, with enough people around you, you'll find your samaritan sooner or later.

    31. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      we get it, you're a fucking scumbag

    32. Re:Training those reflexes.. by Terrasque · · Score: 5, Interesting

      When I was taking driving lessions, we had some training for slippery roads. Which involved driving an obstacle course on an oiled road.. The obstacles were some human-like dolls that was hanging from some crane-like system.

      In that period, I was also playing Carmageddon 2 a lot. It had fun open-world'ish levels, and pretty good car physics for that time. And it was fun :) I've also played OutRun a lot earlier, and some Need for Speed too.

      So, I was driving down the track, and the obstacles were moved in via remote control. The car started to slip, and .. the best way to describe it is that it felt like some switch flipped over in my mind, and my thinking went something like this : "Obstacle 1 and 2, mapped out in a 3d overview of that part of the track. Distances, car's speed, road grip, size & weight estimated.. *calculating* .. Route found, execute.." and I flew through them perfectly, at high speed.
      The driving instructor just sat there, mouth agape. When he managed to cloe it again, the first words were "Where the hell did you learn to drive like that?" -- which is when I realized that my mind had gone into "gaming mode" more or less. And that it seemed to do rather well in the real world, too, in that occasion. When I think about how inaccurate it is (how many times do you miscalculate in games?), how the goals are skewed there (hitting something at high speed is a minor slowdown, not instant death. And speed is king), it's not a comfortable thought..

      Still, it have popped up a few times, and on some of those occations it has saved my bacon. So it's not really as bad as I feared. It mostly happen when the normal brain goes "Oh shit! PANIC TIME" - and at those times it's welcome with something that can dispassionately gather and process data at high speed, and come up with solutions. Of course, sometimes those solutions are not exactly sane.. ("Shoot a rocket at the fucker", or "hitting him in that part of the car will make him skid out of the road") .. So it needs an extra sanity check before it can be used.

      --
      It's The Golden Rule: "He who has the gold makes the rules."
    33. Re:Training those reflexes.. by mangu · · Score: 1

      Us normal people don't need a video game to point us in the right direction, we do it without thinking. Sad, eh?

      Sad to think how much of a douchebag you seem to be. Perhaps playing games would improve your attitude.

    34. Re:Training those reflexes.. by alexo · · Score: 1

      i wish i can grep, less, awk, search in real life.

      I prefer gawk; talk; date; wine; grep; touch; unzip; touch; nice; finger; gasp; mount; fsck; more; yes; fsck; fsck; fsck; umount; make clean; sleep

    35. Re:Training those reflexes.. by SleazyRidr · · Score: 1

      I've been overly influenced by Need For Speed etc. I remember once my girlfriend was driving, but she wasn't paying attention to the road and she started to veer toward the concrete wall. My first thought was along the lines of "well just slide along this wall a little way and it'll give us a nice run into that corner up there."

    36. Re:Training those reflexes.. by oreiasecaman · · Score: 1

      that would be the closest to perfection script I'd ever seen :)

      --
      This is a UDP joke, I don't care if you get it or not...
    37. Re:Training those reflexes.. by Pope · · Score: 1

      That just means you're near an airport. :D

      --
      It doesn't mean much now, it's built for the future.
    38. Re:Training those reflexes.. by PhillyMeeks · · Score: 1

      Oh absolutely. Like when you're hanging out in the break room at work, someone drops something, and your body snaps in to action, clutching it from mid-air before it hits the ground, and they all just kindof look at you with a slightly-concerned look.

      --
      "Women. Can't live with 'em. Pass the beer nuts." -Norm
    39. Re:Training those reflexes.. by Anonymous Coward · · Score: 0

      You know you risk corruption by fsck-ing while mounted.

    40. Re:Training those reflexes.. by Lunzo · · Score: 1

      kill -9

  7. Causality by overshoot · · Score: 2
    Insert usual observation regarding correlation.

    The results are equally consistent with the hypothesis that those with more developed left ventral striatum are more disposed to gaming.

    --
    Lacking <sarcasm> tags, /. substitutes moderation as "Troll."
    1. Re:Causality by Anonymous Coward · · Score: 0

      If you read the article then it says exactly this. As usual the slashdot summary rewrites the story badly.

  8. False Subject by Anonymous Coward · · Score: 2, Insightful

    The study did not say that games change the brain, it says that people with this type of brain are more apt to play games. RTFA

  9. Sampling Problem? by RobinEggs · · Score: 3, Interesting

    So the survey included twice as many boys as girls in the treatment group, and three times as many girls as boys in the control group?

    That seems like a serious flaw. Men are widely considered more impulsive and more likely to have addiction problems in general, both in popular perception and in some research results. What if men's brains simply respond more to games and other dopamine-related activities (i.e. potentially addictive stuff) than women's?

    I hate to be that guy who asks a possibly moronic, self-congratulatory question about sample size, basic method, etc., but I still think it's hard to statistically control the basic differences between men and women with such massively skewed gender samplings.

    1. Re:Sampling Problem? by PraiseBob · · Score: 4, Informative

      I'm guessing if you found this serious flaw with about 10 seconds of thought, the researchers who devoted months of study to this problem probably considered it as well. They did after all differentiate between the male and female counts, and didn't lump them together as 76 vs 78 kids.

    2. Re:Sampling Problem? by DNS-and-BIND · · Score: 1

      Don't be so sure. Have you ever worked with scientists before? They're just as susceptible to all the usual human fallacies as everyone else. If not moreso.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re:Sampling Problem? by snowgirl · · Score: 2

      So the survey included twice as many boys as girls in the treatment group, and three times as many girls as boys in the control group?

      Actually, from what I was able to gather, it appears that the groups were self-selected. As such, the brain differences are correlated with people who play video games, rather than having any impact upon those brains.

      Study shows that people who use bras have larger breasts than people who don't... obviously, this means that using bras causes large breasts! ... at least, that would be the media's explanation. I'm certain that the scientists in this study are fully aware that they're simply demonstrating an interesting correlation, and not suggesting any sort of cause-effect relationship...

      --
      WARNING! This girl exceeds the MAXIMUM SAFE standards established by the FDA for BRATTINESS
    4. Re:Sampling Problem? by Anonymous Coward · · Score: 0

      Not really. Women's addiction problems just come in the form of eating disorders. It's because their endocrine systems are different.

    5. Re:Sampling Problem? by Anonymous Coward · · Score: 2, Funny

      As tempting as that scenario may seem on certain lonely weekends, I for one will not begin wearing bras now.

    6. Re:Sampling Problem? by alexo · · Score: 1

      So the survey included twice as many boys as girls in the treatment group, and three times as many girls as boys in the control group

      So the real conclusion of the study is that non-gamers get way more girls?

  10. Correlation does not imply causation by Anonymous Coward · · Score: 0

    Correlation does not imply causation. They SELECTED people who were already playing more than 9 hours a week. This could easily be attributed to people with a more addictive brain structure, seeking out addictive behavior.

  11. Correlation does not imply causation by mwehle · · Score: 1

    There is nothing in this article to suggest the study found that gaming caused changes in brain structure. The study only reports the brains of those who are frequent gamers show some differences when compared to study subjects who are not gamers.

    --
    Wir sind geboren, um frei zu sein - Rio Reiser
  12. Misleading headline by ilsaloving · · Score: 4, Informative

    The article says that it's not clear if playing games changes the brains, or if kids with those structures tend to game more.

    Sensationalism? What sensationalism? I see no sensationalism here!

  13. Overlooking the most important finding. by Nidi62 · · Score: 4, Funny

    Close to 100 girls actually admitted they play video games!

    --
    The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    1. Re:Overlooking the most important finding. by Anonymous Coward · · Score: 0

      Close to 100 girls actually admitted they play video games!

      And this outdated way of thinking is what drives them away. Think before you post.

    2. Re:Overlooking the most important finding. by Nidi62 · · Score: 1

      Close to 100 girls actually admitted they play video games!

      And this outdated way of thinking is what drives them away. Think before you post.

      Someone obviously lost their sense of humor. For the record, I met my girlfriend on a video game.

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    3. Re:Overlooking the most important finding. by Bucky24 · · Score: 1

      Eh, to be honest that joke is past its due. There are plenty of women on the net, but most of them don't want to say they are women for fear of being ostracized (or worse)

      --
      All the world's a CPU, and all the men and women merely AI agents
    4. Re:Overlooking the most important finding. by Larryish · · Score: 1

      And their combined weight was OVER NINE THOOOOOUUUUUSSSSSSAAAAAAANNNNNDDDDDDDDDD!!!

      Filter error: Don't use so many caps. It's like YELLING.
      Filter error: Don't use so many caps. It's like YELLING.
      Filter error: Don't use so many caps. It's like YELLING.
      Filter error: Don't use so many caps. It's like YELLING.

    5. Re:Overlooking the most important finding. by Anonymous Coward · · Score: 0

      ... where?

      (please don't say baby forums)

    6. Re:Overlooking the most important finding. by Fex303 · · Score: 1

      Close to 100 girls actually admitted they play video games!

      And this outdated way of thinking is what drives them away. Think before you post.

      Yes, all the girls will be driven away from slashdot. Riiiight.

    7. Re:Overlooking the most important finding. by f()rK()_Bomb · · Score: 1

      Indeed, we have girls in the games dev course in my uni. Maybe if guys weren't such douches in general we would have more.

      --
      "The space elevator will be built about 50 years after everyone stops laughing." - Arthur C. Clarke ~1980
    8. Re:Overlooking the most important finding. by Calydor · · Score: 1

      I'll assume you mean pounds.

      9000 pounds divided by 100 girls = an average of 90 pounds per girl. Poor anorexics. :-(

      --
      -=This sig has nothing to do with my comment. Move along now=-
    9. Re:Overlooking the most important finding. by Anonymous Coward · · Score: 0

      If you assume he lives in a first-world country and therefore uses kilograms the joke makes more sense.

    10. Re:Overlooking the most important finding. by alexo · · Score: 1

      For the record, I met my girlfriend on a video game.

      Meh, lots of slashdotters used to date Tifa Lockhart.

    11. Re:Overlooking the most important finding. by SleazyRidr · · Score: 1

      Obligatory: http://xkcd.com/322/

    12. Re:Overlooking the most important finding. by Anonymous Coward · · Score: 0

      No, he means kilograms, the unit the civilized world uses.
      I suppose he tries to point the fact that girls that actualy have some hobbies like video games do this because their looks are the 100% of their "presence" and don't learn to live as objects...

    13. Re:Overlooking the most important finding. by Anonymous Coward · · Score: 0

      No units, it's from a stupid 'net meme that came from a cartoon. Linky

      Besides over 9000 doesn't mean exactly 9000, it could mean 1 million, or quite frankly anywhere between 9000 and infinity.

  14. Headline is flat wrong by madprof · · Score: 5, Informative

    The study did NOT find that gaming changes your brain.
    Slashdot editors - please RTFA when you get sent a submission!

    It found a correlation between certain brain physiology and gaming but they state fairly carefully:
    "Whether the volumetric differences in ventral striatum between frequent and moderate video game players are preconditions that lead to a vulnerability for preoccupation with gaming or whether they are a consequence of long-lasting activation during gaming can not be determined with a cross-sectional study."

    They're not claiming causality here. They're claiming a correlation in their findings. Not ruling it out, but they're definitely not saying they found one causes the other. So the headline is completely wrong.

    1. Re:Headline is flat wrong by mister_playboy · · Score: 1

      So the headline is completely wrong.

      Hopefully you don't still find that sort of thing surprising after a dozen years? :)

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
  15. So... Gamers are addicts? by Local+ID10T · · Score: 4, Insightful

    ...gaming may be correlated to changes in the brain much as addictions are.

    Can't...sleep...must...keep...leveling...

    Sound familiar to anyone?

    --
    "You want to know how to help your kids? Leave them the fuck alone." -George Carlin
    1. Re:So... Gamers are addicts? by Anonymous Coward · · Score: 0

      Depends...

      Has it been 5 days with no sleep and 17 Red Bulls ?

    2. Re:So... Gamers are addicts? by Inda · · Score: 1

      In the past, yeah.

      These days I wake up on the sofa at 3am, stiff neck, all my lives are gone, all my weapons and all my cash.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
  16. Cure by dittbub · · Score: 1

    So whats the cure? Less gaming??

    1. Re:Cure by Anonymous Coward · · Score: 0

      So whats the cure? Less gaming??

      More cowbell!

    2. Re:Cure by fragfoo · · Score: 1

      Less studying.

      --
      Sig? Heil
    3. Re:Cure by cuser14159 · · Score: 1

      Clearly, this calls for a lobotomy, with a slightly expanded scope...

  17. I disagree. by Lose · · Score: 2

    I won't argue that video games don't have some detrimental impact on young, impressionable minds. Spending your days devoting yourself to a diluted group of persons whose sole purpose is to destroy each other through verbal and pseudo-physical violence, or learning fictional dialogue that actually means nothing in real life, or using it to avoid doing chores and other forms of stress or work probably become a "good idea" to them after a while. The gaming and Internet forever alone lifestyle is sometimes, indeed, a more lucid reality than real life to some.

    But little kids are led to believe that video games are the coolest thing since sliced bread. Parents are getting lazier and as video games cover so many different things, its easy to keep your child content with the vidya. Like most kids and pre-teens will do, they will bitch like crazy if you try to move them and make them go outside, but only because nobody put them on a track to do things outside. You can't expect someone to enjoy an activity intended to be enjoyable when nobody ever showed them why they can or should enjoy it.

    1. Re:I disagree. by dingen · · Score: 2

      You can't agree or disagree with the findings of a study. It's the results, they are facts. You can't disagree with facts. You might agree or disagree with the way the study was done or the way conclusions are formulated from the results, but I just can't stand people who reply to the findings of a study by stating their opinion on the matter, completely ignoring the content of the study itself and then rambling on about how they see the world, like that is relevant in any way.

      --
      Pretty good is actually pretty bad.
    2. Re:I disagree. by cheekyjohnson · · Score: 1

      but only because nobody put them on a track to do things outside

      Or maybe it's because they don't like to do those things? Forcing activities on someone probably won't make them like things that they previously disliked.

      --
      Filthy, filthy copyrapists!
    3. Re:I disagree. by Lose · · Score: 2

      You're implying that the scientists did not "[state] their opinion on the matter." They wanted to see if video games had an addicting side effect. Well, they found that gamers like to be rewarded more than normal people. Of course your brain is going to build up a desire for reward from exposing yourself to situations that always offer some kind of gratification. That doesn't mean, however, that reward will always necessarily be a thirst for video games. It could be chess later on, or maybe even writing. Or whatever that person's next big interest is.

      I'm not refuting the data in any way. However, if I had to draw any conclusion from the data, it would be that constant reward instills a desire for constant reward. To me, that seems like a more accurate fit to the data, unless the scientists have also extracted data that some other area of the brain has blown up that only responds to reward via video games. Thus, I feel the results to be subjective.

      As such, I stick by my feeling that you aren't a video game addict simply because you want to be showered in rewards. But you can be addicted to reward.

    4. Re:I disagree. by Nidi62 · · Score: 3, Insightful

      Like most kids and pre-teens will do, they will bitch like crazy if you try to move them and make them go outside, but only because nobody put them on a track to do things outside. You can't expect someone to enjoy an activity intended to be enjoyable when nobody ever showed them why they can or should enjoy it.

      I played football in college and you know what I noticed? Pretty much every single football dorm room/apartment had at least 1 video game console. We would get done with practice, go back to the room after spending hours outside, and play Madden, or golf, or marathon CoD zombie sessions. We spent a lot of time and energy outside, and found that video games were a great way to have fun and relax at the same time without expending extra physical energy.

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    5. Re:I disagree. by Lose · · Score: 2

      That statement was intended in a pre-emptive sense. If a parent only ever introduced their child to television and video games, their child will probably not like doing much else.

      However, if you introduce your child to sports and recreational activities, they will might enjoy participating in sports and stay more active than someone who never had that push.

      Lifestyle is a big part of it.

    6. Re:I disagree. by Bucky24 · · Score: 1

      While that's true, you CAN disagree with how the facts were collected, thus disagreeing with the validity of the facts. And sadly enough a lot of "facts" turn out to be informed opinion.

      --
      All the world's a CPU, and all the men and women merely AI agents
    7. Re:I disagree. by cheekyjohnson · · Score: 2

      their child will probably not like doing much else.

      It's just that they haven't tried doing anything else.

      However, if you introduce your child to sports and recreational activities, they will might enjoy participating in sports and stay more active than someone who never had that push.

      They can try those things themselves on their own time.

      --
      Filthy, filthy copyrapists!
    8. Re:I disagree. by Adayse · · Score: 1

      /.ers offering parenting wisdom? If you introduce your child to cleaning he will keep your house and those around it clean forever. True for how many children? Mine clean up only in minecraft. I love playing sport but my efforts to get my kids to enjoy sport have come to nothing.

    9. Re:I disagree. by Anonymous Coward · · Score: 0

      You can't agree or disagree with the findings of a study. It's the results, they are facts. You can't disagree with facts. You might agree or disagree with the way the study was done or the way conclusions are formulated from the results, but I just can't stand people who reply to the findings of a study by stating their opinion on the matter, completely ignoring the content of the study itself and then rambling on about how they see the world, like that is relevant in any way.

      The findings are not "facts". The data is the facts. The findings are what the research say the facts meant.

      And just FYI, if you'd have bothered reading the study, you'd have discovered that they flat out say that the games have nothing to do with brain size, but that the people with the condition are more likely to play games.

  18. No time to post this... by Anonymous Coward · · Score: 0

    Because I just installed MESS and MAME on my anemic nettop... which was like $200... now it feels like I have a thousand computers. I am compelled to personally emulate every computer I ever knew. Started with the vector arcade systems... gotta go...

  19. pew pew by Anonymous Coward · · Score: 0

    scrub ass European scientist

  20. Plasticity by feidaykin · · Score: 5, Informative

    How timely, I just read a blog post about brain plasticity. Basically, the list of activities that do not alter the brain is probably much shorter than the list of activities that do. The human brain is constantly rewiring itself. Here's an article about a study that shows brain plasticity may be even more radical than we thought, possibly even reprogramming the genomes of individual neurons: http://blogs.nature.com/news/2011/11/genome.html

    --

    "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

    1. Re:Plasticity by Arandomfool+-*__*- · · Score: 1

      Thanks for the article link. Are you a scientist?

  21. Back in the day. . . by Anonymous Coward · · Score: 0

    . . . my friend got Super Mario Brothers on NES and I stopped to play at his house after school. Later, when I was at home reading a book, I noticed that my thumb was twitching when my eyes moved from one word to the next.

  22. Correlation != Causality by Anonymous Coward · · Score: 0

    Correlation does not imply causality.

  23. Anything you do enough changes the brain. by Snaller · · Score: 1

    Also called "training"

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  24. pfft, 9 hours? by bronney · · Score: 1

    come on guys, 9 hours isn't an addiction. When I was in school I played 20 hours a week. This is weak.

    1. Re:pfft, 9 hours? by Jetsurf · · Score: 0

      Thought the same thing. They vary the hours per week a bit to do some comparisons, say have a group be ~10 hours a week and another be ~20 hours. THEN they should do the scans to see if there are any differences in the groups.

  25. 9 hours/week == infrequent by maiki · · Score: 1

    Since when is 9 hours/week considered infrequent? That's over an hour a day. I spend less time eating.

  26. Using your brain changes it. by GiantRobotMonster · · Score: 1

    That's how brains work.

    If the researchers used their brains, they might be able to induce enough change for them to realise this for themselves!

  27. In related news... by Kristian+T. · · Score: 5, Funny

    Heart medication causes heart attacks.

    A study finds that people on heart medication are 3 times more likely to suffer a sudden heart attack, than other people. The conclusion is obvious.

    --
    Run with the lemmings, and you'll get your feet wet.
  28. Re:games by Chrisq · · Score: 0

    And for those of us that are unemployed/have too much free time on our hands, most, if not all, of your friends are frequently busy, and have already done your exercise regimen (if you have one) for the day, video games tend to be a great solution...

    Get a job you lazy bum

  29. Re:Do I have grey matter... by pyrosine · · Score: 1

    No. For third posts claiming to be first? Maybe

  30. In other news by Anonymous Coward · · Score: 0

    In other news, researchers have discovered that running affects the size of leg muscles, and playing tennis affects the size of arm and shoulder muscles.

    I guess the big surprise here, is that unlike sitting in front of the TV, playing games is not a mindless activity. That should not surprise anyone here, but I'm sure a lot of people in the generation who are now over 50 (i.e. our parents) will have trouble accepting this.

  31. Frequent gaming by Anonymous Coward · · Score: 0

    DUH
    Frequent ANYTHING changes the brain

  32. Re:games by Phoghat · · Score: 1

    Silly Rabbit!

    --
    Think of how stupid the average person is, and realize half of them are stupider than that.
  33. Aw yeah by GameboyRMH · · Score: 1

    That must mean I'm a genius! Look at my name. I play games a lot.

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  34. my Personal view by Anonymous Coward · · Score: 0

    I would like to add that the increased activity noted by the study when the gamer is given feedback that they are losing is likely due to the core nature of gaming. In its current form gaming is highly competitive even in non competitive games. Example Sonic a single player game over time has developed a competitive scene with Speed runs. (basically seeing who can finish a level faster.)

    Due to the nature this environment causes when you find out you are falling behind or in danger of losing you do exert a lot more effort to make up the difference. Im no medical professional (i work in IT to be exact and happen to be a gamer) but i would think this would be a good basis for increased activity and if you do happen to come out ahead it is rewarding in the fact that you overcame a difficult position in the game.

    I will agree games are addictive but not in a clinical way any more than a good game of chess at least.

  35. Normalize for sex maybe by Anonymous Coward · · Score: 0

    "Twenty-four girls and 52 boys were frequent gamers who played at least nine hours of video games each week. Fifty-eight girls and 20 boys were infrequent gamer"

    WTF

  36. Re:RTFA : Duh, science! by w0mprat · · Score: 1

    The summary headline is not all that wrong. They did find a correlation. Correlation is not proof of causation, so says the standard line. But that's not actually true. Isn't absence of correlation evidence against causation?

    Indeed finding a such a correlation would be the test of the hypothesis that learning causes brain structure change. I think the scientific term the researchers would use is "duh".

    By no means conclusive or accurate to say it's actually causal, but it is the mostly likely explanation?

    --
    After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
  37. Causation by muirnin · · Score: 1

    Correlation does not equal causation. It could be that those with more grey matter are more attracted to games - rather than that the games are changing the brains. Eg. Doctors appear to be, on average, smarter than Athletes. Playing sport changes your brain and decreases your intelligence?

  38. Re:RTFA : Duh, science! by laurelraven · · Score: 1

    Not necessarily the most likely explanation, but it at least leaves it open as a possible explanation. The line "correlation doesn't equal causation" is a warning against getting to this point in the scientific process, where you have one study that shows a possible link, and then use it as conclusive evidence that your hypothesis is correct, when you've really proven nothing yet. Before they decide that this is what is causing the brain changes, they need to do a lot more work to eliminate other possible explanations, such as have the participants change their gaming behavior over a longer period of time and track changes in their brain. In any event, while this is a vital first step, it is still only a first step, and really isn't very strong evidence just yet.

    --
    RTFA is Known to the State of California to cause cancer.
  39. Well it's true by Anonymous Coward · · Score: 0

    My huge brain sees the obviousness of the truth in this summary. You troglodyte small brained no gaming slashdotters just fail to see the truth. So there. Signed, Mr. Warcraft

  40. This does not equate to intelligence or virtue by MBraynard · · Score: 1

    If there was some tie in to emotional maturity,patience, wisdom, or even raw intelligence, that would better validate the value of VG more than just changes in the shape of the brain - which is quiet common among those engaged in repetitive mental behavior just like muscle develops according to to repetitive physical behavior.