Microsoft To Back Kinect-Based Startups
angry tapir writes "Microsoft has announced a program designed to help 10 developers or startups launch businesses around products for Kinect, the controller that senses motion and voice. Developers with Kinect applications for the Xbox or Windows are invited to apply to the Kinect Accelerator program, even though Microsoft does not yet allow the sale of products based on Kinect for Windows."
Oh goodie, more motion control games. A good control scheme should minimize the amount of movement required for me to interface with the game.
To offset political mods, replace Flamebait with Insightful.
Forget it charlie brown.
A good control scheme allows the player to have fun playing the game. Go back to your cave.
They just want to steal your ideas and patent them so they can keep the shakedown gravy train rolling. I read the list you gave barnes and noble. Practically every patent on it was a stolen idea that had been done elsewhere first. And you think I'm going to give you front row seats for my ideas? Fat chance.
My experience programming Kinect is not very good..
It fails to detect a very large range of scenarios and poses and goes crazy with objects around the studio thinking it's persons. Put your arms together, show your side or move fast enough and it will get confused.
It's really easy to make it show broken poses and seems only designed for tracking people front-facing it directly with arms stretched outwards..
Even the unofficial opensource SDK does much better at keeping track of you than the real thing. Not to mention the enormous input lag.
So, is it me or has Kinect been hyped enormously for its rather lacking technical capabilities?
I misread the headline and thought Microsoft was starting Kinect-based backups.
who is not that impressed by Kinect? Its a great concept, but between the noticeable lag and issues it has with movement recognition I find most of my Kinect games don't see much playtime when my friends come over and try it for the first time. Kudos to MS for trying something fresh and new, but I just don't think it makes games more fun, or control "better" and instead tends to make me wish for a controller or keyboard. Perhaps its just that programmers haven't figured out how to get good results, but after a year on the shelf I think it might just be not quite up to the task of being a primary interface peripheral.
Then came Mark Andreeson. He thought, "may be if I give my product, the browser, away for free and try to make money by selling tools to create the web browser, may be I can survive". But Microsoft priced its browser below zero and killed his company. The developers were aghast. But they were fretting and fuming but could not do anything about it. Microsoft can just issue a press release saying, "We are thinking of doing XYZ" and the venture capital for startups trying to develop apps that do XYZ vanish like a curl of smoke. They were fooled many times more than once.
Now, with a plethora of systems available, from Android to iOS to linux to simple plain HTML you think developers would trust Microsoft as far as Ballmer can throw a chair? No way buddy. No way.
sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
The only people dumb enough to buy Microsoft's Sony Eye Toy ripoff were the same idiots who jumped on the dead HD-DVD format.
Both are now sitting unused in those people's junk closets.