More On Why It Stinks To Work At Zynga
bdking writes "If a recent internal survey and reviews left on glassdoor.com are to be believed, working at social games company Zynga isn't much fun. Zynga's competitive, metrics-driven culture may be scaring away potential acquisitions and forcing out employees seeking better work-life balance and less stress."
The most visible citation is this: http://ea-spouse.livejournal.com/274.html
There's likely similar stories out there, with a little help from Google.
The best part of the (sorta) linked article is that the author of EA Spouse now works for Zynga as Lead Systems Designer.
That poor couple just can't catch a break!
Actually, I'm a software developer in a global organisation with 3600 permanent engineers plus contractors selling millions of products per quarter globally. I do C and C++ on Linux with TDD, shell scripting, Perl, Ruby... you name it. I've done a bit of scrum mastering myself and have been doing scrum for over 4 years.
If done properly, it works. And we always meet our deadlines, always, with the planned quality a feature set. I've never had to work more than 4 hours unplanned overtime in a week in all that time, and those occasions are only 3 or 4 times a year.
I've worked at mad 80-hour a week places before. They're a complete shambles, run by idiots who treat the engnieers like dirt. I'll not be going back.
Stick Men