Battlefield 3 Banned In Iran
dotarray writes "Iranian gamers hoping to get their hands on Battlefield 3 will be sorely disappointed, as the country has officially banned EA's latest shooter. Why? The game features an American war force launching an assault on Iranian capital city Tehran."
Pretty sure a shooter involving taking down the Trade Centre would be banned in the USA.
Given the current USA/NATO warmongering mutters re Iran they probably view it as an attempt to get people used to the idea of the USA invading Iran.
Americans already consider _real_ war to be a game.
Maybe the Americans you hang out with, chief. There are plenty who have seen it first-hand who think otherwise.
Personally, I'd love to play a game about the United States from a Chinese perspective. It would probably be hysterical...
I have actually always wanted to play a WW2 game from the perspective of the Germans. Imagine sitting on the beach on Normandy watching thousands of ships headed towards you, or the chaos of having troops dropping out of the sky at night randomly, and not knowing when you will run into an enemy patrol. Or moving into Russia, fighting on the outskirts of Stalingrad, then having to fight your way out before you are cut off and doomed to be captured (of which only about 5,000 out of around 100,00 ever made it back to Germany, the rest died in captivity). Finally defending Berlin as it is slowly overrun by the Russians. It could be done well, and done tastefully, without touching on all of the Holocaust stuff and other atrocities (of course, when CoD:WaW came out, no one made a fuss about playing as the Russians, even though they murdered thousands of German and other civilians, as well as working to death thousands more German POWs), but of course there would still be a huge controversy. A shame really, a game like that could actually have some really powerful moments to it.
The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
You know, when I played World at War, and I'm playing the final Russian missions where you're attacking Berlin and storming the Reichstag and all that, all I could think about was that, in real life, those German soldiers defending Berlin were mostly 14-16 year old boys and 40-60 year old men. Not only were they completely untrained, but they were using horribly made weapons (worse even than many of the later war year manufactured Japanese weapons). The Volkssturm weapons showed just how desperate the situation was: for example the Volkssturmgewehr VG.1-5 (http://world.guns.ru/rifle/autoloading-rifles/de/vg1-5-e.html) and the Volkssturmkarabiner VK.98(http://world.guns.ru/rifle/autoloading-rifles/de/vk9-e.html).
Off topic, I know, but with a little knowledge of history, these games have a lot more impact and a lot more emotion in them. If people knew a little bit more about history, we would have games such as what you and I want, where we get to play as the Germans. However, it has become PC to dehumanize the Germans and the Wehrmacht particularly, and downplay the fact that many Germans and most of the military weren't fighting for Hitler, or an Aryan nation without Jews, they were fighting for what pretty much every soldier fights for: their family, their country, and their comrades.
The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
However, it has become PC to dehumanize the Germans and the Wehrmacht particularly, and downplay the fact that many Germans and most of the military weren't fighting for Hitler, or an Aryan nation without Jews, they were fighting for what pretty much every soldier fights for: their family, their country, and their comrades.
This is intentional. If people understand that the Germans were just like us, they would understand that we are subject to the same forces that the Germans were. With that awareness, we might look around us and see what is happening. If we learn that they control us by manipulating our allegiances to family, country, and comrades, then we're less likely to be affected by such manipulation in the future.
It's an uncomfortable truth we have to accept if we're going to stop atrocities. Most people, in the right circumstances are fascists. Consider the Milgram experiment, 65% of people will obey an order to kill a man on the flimsiest of pretexts because of their deference to authority. Or the Stanford prison experiment, where people who took roles of authority became cruel simply by taking that role. We have to be aware of these tendencies in ourselves, and reject them. Do not accept or obey any more authority than is absolutely necessary.
Give me Classic Slashdot or give me death!
As a Jewish kid growing up one of the most important lessons I learned about the Holocaust was not to dehumanize the Germans as a people or as individuals for what happened, as that would make me no different than the Nazi's themselves, rather I should understand why and how they did what they did so that I could do my part in preventing it from happening again. When I try to apply that logic now to Islamic extremism, and Israeli extremism for that matter, I'm surprised at the vehemence of the pushback I get, even from people that really ought to know better (I think deep down they do, that's why they deny it so hard). To say that we "can't understand terrorism or extremism so don't even try" is insane to me. They're just people. Hell international business and finance these days is way more complicated and at least as sinister as any terrorist...
The truth is somewhere in the middle.
Agreed with the last part.
When I look at the war in Iraq and the huge civilian death toll, I don't really enjoy playing war video games where the USA are the good guys. I'd feel the same playing the Nazis in Medal of Honor.
I'm fine with games where you can choose your side and all sides are portrayed equally (i.e. your perception of who are the bad guys and good guys changes depending on which camp you play in). But being forced to play the USA only, and having to endure all the We are right/Our army should be worshiped propaganda really annoys me.
I also hate games that cast the Russians as the bad guys. The cold war has been over for a few decades, the Soviet regime has been overthrown by the very people who live in Russia today, and despite what people like to think, Russia is a lot more peaceful than the USA when it comes to military invasions. Unfortunately, everything that goes on there is deformed by Western media to sound terrible (and for the record, I'm from both Western Europe and North America, I'm not Russian).
Casting Russia as the bad guys is both old and close-minded.
I'd gladly pay $200 for a video game where I have to shoot Marines for indiscriminately bombing people and otherwise endangering civilians. Don't get me wrong, I don't support Al Qaeda or the Taliban but something has to be said about starting a war that ends up killing 100k civilians, 30k enemies and less than 5k of your own troops. And before anyone here wants to point out that US soldiers are just following orders, that's no excuse. No troops = no war. When you are given the responsibility to use heavy weapons, you should have a high enough sense of responsibility to refuse to fight when needed rather than to hide behind the politicians who gave the green light for the war.
The game paints russians as bad guys and american soldiers as valorous heroes defending their homeland.
Hell, it even plays like a Rambo movie. Go out, kill a whole lot of russians, black guys and other non-american trash. The only good guys are americans, brits and a few russians, who, get this - betray their country. Turn this concept on its head and you won't sell a single copy in US, because no one will do the commercial suicide of putting it on the shelves. It would offend the very core belief that America is just and a force for good.