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Video Game Consoles Are 'Fundamentally Doomed,' Says Lord British

zacharye writes "Microsoft sold nearly one million Xbox 360s last week alone, but we're nearing the end of the road for video game consoles according to one industry visionary. Richard Garriott, known for having created the fantasy role-playing franchise Ultima, says converged devices such as computers, smartphones and tablets will soon render dedicated game consoles obsolete: '... the power that you can carry with you in a portable is really swamping what we've thought of as a console.'"

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  1. What he talks about by InsightIn140Bytes · · Score: 5, Informative

    He doesn't really talk about consoles being doomed per se. He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can, and people can just plugin their smartphones to TV to play. He also says the technical limitations again push people to make fun and interesting games instead of just going for the graphics. He then mentions how Facebook games are an interesting platform and they're fundamentally very same to MMO games which sell users items, just that they are played on Facebook. He also said that mobile phone games have given him much more fun than computer or console games. As far as computers go, he didn't say computers are going to render game consoles obsolote - just that people are going to play on Facebook, or their service, using them.

    And I agree with him. The technical limitations does make developers concentrate on the fun side of things. But that is also true for indie titles. Indie developers don't have the budget to make the best looking games, so they have to concentrate on making them fun. But I have to admit, large companies have started to notice too. They do have their big name franchises like Call of Duty and Battlefield, which are very fun in their own ways, but you have to admit that even large companies have put out very fun games lately.

    Of course, Valve was again one of the first western companies who saw this and did it right with Team Fortress 2. They put out the game for free and let people buy weapons and miscelannelous items from the store. Yet, the weapons people can buy are not overpowered and can be got via drops, trading or crafting too. In some cases the stock weapons new players get are actually the best ones. The other ones only vary your gameplay style, so it's up to you which you use, but none is really better than another. And the game is absolutely fun and hilarious online, as it has great comedic aspect too.

    As much as Slashdotters hate everything-Facebook, I do like some games there. It's getting really really better lately, and is only going to do so as companies are starting to fight to gain users. This is only good, as it means better quality games which aren't out there just to make quick cash. They have to put out quality to get any new players. The social aspect in Facebook games is great. I have several South Korean girls I play Sims Social with and have had interesting chats with them on the side (and they're cute too, ofc ;-).

    I also played Civilization World, which is Facebook version of Civilization series. You get assigned to some server with up to 200 players (if some of your friend is already playing, you usually end up on same). If you don't join others you're independant nation, but if you do and it's recommended, you're one city of the civilization you join. You improve your own city, take battles by assigning your troops along with other players troops from your civ, and just work together. Even if it was still a little bit buggy, I had a late fun night playing with some US guy when all others had already went to sleep and we had to defend our civilization together. As the battles take time (so that players have time to come put more troops even if they're not in the game all the time), it got hectic and a gamble of which weather (and effects) we would get to defend against much larger nation.

    So yes, game consoles might be going away, but not the way it's implied.

    1. Re:What he talks about by Anonymous Coward · · Score: 2, Informative

      He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can

      Of course this is also slightly limited though. They can render the same quality as the *current generation* of consoles, which are actually 5-year old tech. The next generation of consoles (not here yet) will produce much better quality graphics and it'll be another 5 years for chipsets to shrink in size, heat and power usage to see a handheld device catch up.

    2. Re:What he talks about by Anonymous Coward · · Score: 2, Interesting

      He's wrong, plain and simple.
      You will never have the same capabilities in a handheld on tight power budget that you can have plugged in to the wall.
      There will always be something that the games designers want to do that is beyond the capabilities of whatever hardware you are running on. I'm sure of this. While my 17 years in game programming falls quite a bit short of Garriot's, I don't think the Ultima series was particularly taxing of the hardware the same way large open world 3D rendered games are.

      Perhaps in five years or so average quality games might be hardware agnostic but AAA games will always demand the most.

    3. Re:What he talks about by ynp7 · · Score: 4, Insightful

      Why are people still listening to this guy? The most relevant things he's done in the last decade are tie himself to doomed MMO projects and buy himself a ticket on a spaceship.

    4. Re:What he talks about by Tapewolf · · Score: 5, Informative

      While my 17 years in game programming falls quite a bit short of Garriot's, I don't think the Ultima series was particularly taxing of the hardware the same way large open world 3D rendered games are.

      Oh, it was. Ultima 6 was designed to run in 256 colours, in about 1990 IIRC. They had to provide dithered fallback modes for EGA, CGA and the others for it to work on the other hardware.

      Ultima 7 was developed on something like a 386-33, but the target platform was a 386sx-16, if I remember the Ultima Dragons newsgroup correctly. The big problem they had was that the program was 16-bit, but needed to be able to access far more than the usual 640k in order to work correctly. After an enormous amount of optimisation, they got about 1 fps if they used swap, 4fps if they used XMS, 6fps via EMS and a whopping 16fps by using the flat-realmode hack on the 386. It was only that which allowed the game to ship, and it made the game pretty much impossible to run under Windows 95 and later until DOSbox came along.

      Pagan (Ultima 8) used DPMI16 and 386 assembled optimisations to make it playable on the hardware du jour. This again caused major problems because the 16-bit protected mode interface only preserved the lower 16 bits of the registers, so when an interrupt occurred it would sometimes destroy the contents of EAX, ESI, EDI etc and crash the game randomly. This was fixed by hacking the DPMI kernel with some bizarre hack known as "Spanky" IIRC. "Protected mode kernel hacking" is listed in the credits of the game.

      Ascension (U9) was released about a year too soon and was filled with software rendering and other weird things. It would only work at all on GLIDE at first and it had to be patched from 1.00 -> 1.03 -> 1.07 -> 1.18 before it really worked via Direct3D. I remember that though it worked nicely on a 400MHz machine with a 3DFX card, a far more powerful DirectX card would give you a slideshow until 1GHz machines came out.

    5. Re:What he talks about by jo_ham · · Score: 5, Insightful

      The "anyone who has an opinion different to mine is obviously a shill" thing on slashdot is getting tiresome.

      It *is* possible for people to like things that the /, groupmind dislikes without them being paid to do so.

    6. Re:What he talks about by MagusSlurpy · · Score: 4, Funny

      You leave the GoR out of this! He's not one of ours!

      --
      My sister opened a computer store in Hawaii. She sells C shells by the seashore.
    7. Re:What he talks about by Tapewolf · · Score: 4, Informative

      Oh, just for completeness, some citations for Ultima 7 and 8, courtesy of Google Groups if anyone wants to know:

      Ultima 7, voodoo memory manager

      Ultima 8, Phar Lap dos extender post by Jason Ely

    8. Re:What he talks about by colinrichardday · · Score: 2

      Wouldn't that make you an MPAA shill? :-)

    9. Re:What he talks about by hairyfeet · · Score: 2

      I have to agree, some of the posters we have now aren't even enjoyable crazy like old twitter was but foaming at the mouth "He is different! Burn teh witch!" kind of nutso. i mean look at the post this guy is screaming "shill!" over. he doesn't even mention FB until the third paragraph and then mentions the games he enjoys there which considering the topic is about consoles and the future is right on topic.

      While i personally think consoles suck but i love them because they let me game with a $50 HD4850 instead of having to blow $150 every year and a half like I did in the late 90s/early 00s I'd say the guy is entitled to his opinion.

      I personally think that the future won't be pads, those things simply don't have a great interface I could see it getting to the point that a gaming PC is just as simple to use as a console, hell they are already close to that now. One of my biggest sellers is HTPCs simply because with wireless X360 controllers they can have all the use of a PC AND all the gaming fun with a frankly dirt cheap GPU so I could see something like that eventually replacing consoles as that is really all a modern console IS anymore, a computer with a dedicated OS and lots of DRM. I'm just shocked (probably afraid of hurting X360 sales) that MSFT hasn't come out with a "gamers edition" that is just a stripped down gaming OS.

      But I agree completely that while I may think HTPCs are the way to go and British may think its the Pads we are both entitled to our opinion and the screams of 'You are not drinking teh koolaid you must be a (insert corporation) Ninja!" are getting seriously lame. hell I had one stalk me here for over a month just so he could accuse me of being of all people APK ( which is kinda funny since we fought for ages and I still think a recursive DNS is a better way to go over a HOSTS file) and constantly posted behind me 'Die you fat fucker die!".

      I know this'll make me sound old but /. used to be a better place and I can see why Taco left. We used to have some heated arguments sure but they were SMART heated arguments. Where else could you have a 30 post back and forth over pros and cons of file systems or memory management? Now its all fanbois and trolls, hell it feels more like some anime site than a tech site anymore, and that is just a damned shame. Even the trolls are lame now!

      --
      ACs don't waste your time replying, your posts are never seen by me.
    10. Re:What he talks about by TheLink · · Score: 2

      Wow, this post reminds me of a site I used to know.

      I think the name of the site was Slashdot ;).

      --
    11. Re:What he talks about by AssholeMcGee+ · · Score: 2

      I felt PC Games would take over due to better graphics and better overall play. It is funny that the Amiga had some solid graphics to the games in the early 90's and late 80"s and it took a Game consoles even the PC's, 15-20 years to at least match what the Amiga was doing. But since Piracy I do not see that happening, you read about games makers refusing to put out PC versions anymore. And with small devices handling what a clunky home/office computer can do PC's maybe the first to be Doomed. I like how he used Xbox as an example many people (I think it is 60-70%) bought them because they are using them as computers, not with the intent on playing video games.

    12. Re:What he talks about by mjwx · · Score: 2

      He doesn't really talk about consoles being doomed per se. He talks about how tablets and smart phones are soon so powerful that they can render the same quality graphics that consoles can

      This really says more about the quality of console graphics the the advancement of mobile phones and tablet graphics.

      I've got an Acer Iconia, despite having a smaller ppi then my 22" Samsung monitor (1680x1050) but the graphics are the equivalent of 2002/03 era games. Even unmodified Half Life 2 looks better let alone something like Cinematic Mod or ARMA. This is simply because the graphics hardware really is the equivalent of 2002 era PC graphics cards, the same is literally true with consoles, they are utilising 2005 era PC hardware (Xbox 360 = ATI R520/PS3 = Nvidia 7800). It wont be long until phones reach that level of sophistication, they are advancing almost as fast as PC graphics hardware.

      Lets not even start comparing it to my new 24" 1920x1200 IPS. That blows the socks off of every other monitor I've used.

      He also says the technical limitations again push people to make fun and interesting games instead of just going for the graphics

      Here I 100% agree with Lord British, I have BF3 on PC and it's beautiful, but it's an empty beauty, a shallow vain game that rewards time thrown against it, not good sportsmanship or skill. Even a noob gets to level 40 eventually just by being there.

      BF3 is not drawing me in like a good game does. Not surprising that I've played more hours of Evil Genius or NOLF in the last week.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    13. Re:What he talks about by smash · · Score: 2

      .... and the reason we're still using 5 year old consoles is because the horsepower in them is still plenty and not being fully exploited. As you increase the level of graphical detail, the level of effort needed to generate the content goes up. The level of effort is already pretty high, and its a case of diminishing returns. Graphics are rapidly approaching "good enough", and the more attractive selling point is now mobility rather than getting 10 more FPS or slightly more polygons on screen.

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    14. Re:What he talks about by jo_ham · · Score: 2

      Right, and in normal situations you would say that. If you automatically jump to "this person is taking a clearly wrong position, he must be being paid by an evil corporation to promote it" then something is wrong.

    15. Re:What he talks about by supersloshy · · Score: 2

      GNOME 3 is a major example of this. It's currently my favorite modern desktop next to Windows 7 and I love every innovation they have... But every time that GNOME 3 is brought up everybody just lashes on it for being "unusable" and "trash" and "changing for the sake of change". Sure there are some things about it that could use improvement, but do you really have to shout over and over how much you dislike it? Just man up and move on! I don't need to hear mindless bashing every time I open an article and read the comments; I want to hear constructive discussion. Just because you don't like something doesn't mean I can't enjoy it...

      --
      "Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
    16. Re:What he talks about by canadian_right · · Score: 2

      You have to remember just how limited the hardware was back then. A good video card only offered a frame buffer with ZERO hardware acceleration. Everything was done in software, and the software ran on a machine that was so incredibly slow that only the tightest, hand-optimised assembly programming using all sorts of tricks had any hope of rendering even the simplest fake 3d or good quality 2d. Then on the sound side there was hardware support, but every card was different, and you had to provide a driver for every common sound card with your game.

      How slow was a 386? We rendered 10 seconds of 3D video on a 386, it took 3 days. We then got a hold of a shiny new 486, the same render took only 3 hours now. Your phone is a lot faster than that 486.

      How limited was that 386? DOS, and 640Kb limit. DOS extenders were not yet common, so it was xms or ems to get at more memory. You could use flat mode dos, a bastard 32 bit mode often called unreal mode, but then you could not make any dos calls in the game (no big deal as you likely already replaced the int9 handler and mouse handlers) so saving the game meant dropping back into real mode. A BIG hard drive was 30mb. Your game shipped on 1.2Mb floppies.

      As a programmer working in the field at the time, I was AMAZED at what they accomplished with the first 3d ultima. Wasn't until Wolfenstien that real-time 3d was greatly improved.

      --
      Anarchists never rule
    17. Re:What he talks about by sunspot42 · · Score: 2

      and the reason we're still using 5 year old consoles is because the horsepower in them is still plenty and not being fully exploited.

      No. The reason we're still using 5-year-old consoles is because it costs the console makers billions of dollars to design, produce, distribute and market a new console, which means it takes years of strong sales before they even recoup their investment on these expensive, dedicated devices.

      The problem looming up ahead for the console makers is that they're a niche market compared to cell phones and - I suspect - tablets. Which means you're going to see rapid evolution in that mobile space, evolution which will make all but the most costly to develop and manufacture consoles look pretty lame in well under 5 years. Game developers are already starting to target more resources at the mobile space, which decreases the amount of time they'll have to spend on developing and improving upon their console games. Even if the console makers spend billions developing next generation devices, it isn't clear if developers will commit the resources it would take to fully leverage the capabilities of such devices.

      Eventually, the console business is likely to hit a tipping point, one where it just doesn't make any sense to invest $5-$10 billion developing a "next generation" console, because developers won't be willing to support such a beast. Why, when they could make much more money developing games for the hundreds of millions of existing users on perfectly capable mobile devices?

      Since social games continue to rise in importance, I also suspect that cloud-based gaming will reduce the need for bleeding-edge graphics hardware in the home. Users are already depending on good network connectivity to make their games playable, and that same connectivity enables developers to offload a lot of processing to the cloud. That's also hugely beneficial for mobile gaming developers, since it'll allow low-power mobile devices to deliver graphics performance rivaling power hungry dedicated gaming consoles.

      We saw something like this happen back in the early '80s, when home computers dropped dramatically in price, and their capabilities outstripped those of the existing game consoles. Consoles eventually returned to prominence, as they were easier to use and their standardized featuresets made them easier to develop for. Mobile devices don't carry those limitations. They're as easy to use as consoles, and they're quite standardized compared to the personal computers of yesteryear (or even today). They're also deployed in truly staggering numbers, and users upgrade on a regular schedule (to largely compatible devices).

      I wouldn't be surprised to see the console business shrivel over the next decade. With PC prices continuing to decline, I also wouldn't be surprised to see hardcore gamers migrate back to the computer, especially if the console makers decide to skip out on adding bleeding edge graphics to their next generation systems as a cost-cutting move (which seems likely).

  2. Good by masternerdguy · · Score: 5, Insightful

    As a PC gamer I can't wait for consoles to finally die, fewer crap console ports and PC exclusives tend to be better anyway.

    --
    To offset political mods, replace Flamebait with Insightful.
    1. Re:Good by AHuxley · · Score: 2

      +1, give us hi res, huge worlds, servers and many monsters. No more 640p efforts ported back to PC.

      --
      Domestic spying is now "Benign Information Gathering"
    2. Re:Good by cyachallenge · · Score: 2

      How long have we been talking about this end? If anything console development is simply slowing and giving way to add-on devices (PS3 move, kinect, etc). As far as I can see game industry is stronger than ever.

    3. Re:Good by Anonymous Coward · · Score: 2, Interesting

      I'd much rather sit back on my couch while playing games than sitting in my office behind a desk playing PC games. While yes, PCs can be upgraded faster, graphics are usually better, etc., that doesn't make up for the comfort of couch-gaming.

    4. Re:Good by BenoitRen · · Score: 5, Insightful

      The obsession with high quality graphics is a large part of what's wrong these days on both platforms. Stop kidding yourself.

    5. Re:Good by Anonymous Coward · · Score: 2, Insightful

      I feel its the opossite. Ive played more PC games than consoles, but even for a game as Skyrim, I m playing it in an XBOX, i m having a good time

      Why? Because playing it in my pc would mean a spend of at least US$ 400 in a new video card, plus new processor, ram, etc (was a over-the-top PC about 3 years ago) A total of at least US$ 1500, and adjust my room to connect my PC to my full screen tv.
      Instead I decided to drop pc game playing, selling my desktop and buying a notebook (which basically means: good bye pc games!)
      Maybe the XBOX doesnt give me th best graphic experiences but its good enough. And I think thats what behind Richard Garriot speech, Graphics arent everything, and I dont know about others but I cant spend in a new desktop PC every 2 years to play games in "extreme" graphic mode.

    6. Re:Good by crutchy · · Score: 2

      Trying to put traditionally PC features (web access, office apps, media players) into game consoles just makes the console more like a PC anyway (xbox360). I'd much rather take an old mini-ATX PC with my fave Linux distro (Debian), put in a decent graphics card and hook it up to one of the HDMI inputs of my home entertainment system. Then I can run Windows games with Wine and I can use the web with little fear of nasties like viruses or malware (with a little security sense), and the cost... nothing because I just use second-hand hardware.

    7. Re:Good by Vaphell · · Score: 2

      you are right that high quality graphics alone don't equal good gameplay but half gig of total memory that xbox360 and ps3 have is pathetic by today's standards no matter how you slice it. It actually harmed many games with great concepts because the memory constraints made them simplified and linear.

    8. Re:Good by CastrTroy · · Score: 5, Interesting

      Not to mention that the best thing about consoles is that everybody is playing on the same machine. You don't have to worry about whether you have a good enough machine and how good the framerate will be on your machine when buying console games. You don't have to worry about silly driver issues, or upgrading your machine every year because. All the current consoles are at least 5 years old. Even if you bought the original PS3 60 GB for $600 at launch (chosen because it was the most expensive), you still go an amazing deal, because that's 5+ years (still no replacement in the next year or two) without having to spend a single penny on upgrades. If you ask me, consoles will be all anybody owns in the future. I've seen where this is going. Most people will have a console, a tablet, which can be hooked up to a monitor keyboard and must when you have some work to get done. Desktop PCs with crazy specs and prices to go along with it will be the territory of a small set of enthusiasts. And everyone else will be exteremely happy because they no longer have to worry about driver issues, upgrades, minimum requirements, and all that other stuff. Me, I'll still own a desktop PC for many years to come.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    9. Re:Good by Canazza · · Score: 2

      Elite
      Morrowind
      Final Fantasy
      Duke Nukem 3D

      While I agree that consoles are holding back Graphics, you have your head up your arse if you think that the hardware is making games linear.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    10. Re:Good by Canazza · · Score: 2

      I'd much rather sit on my couch and play a PC game than go out and buy a console.

      Yes, my home PC has a couch infront of it.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    11. Re:Good by cheekyjohnson · · Score: 2

      I don't think this is true. I bought a video card for under $100 about 2-3 years ago, and it can play Skyrim just fine on high settings (with minimal lag). I might not be able to crank every setting up to the highest it can go, but I can easily play it on high settings. I was surprised at how far merely upgrading certain PC parts can get you.

      --
      Filthy, filthy copyrapists!
    12. Re:Good by hawk · · Score: 3, Funny

      I have to disagree.

      Nethack is *much* better on an interlaced display: when you hack NTSC to 60 frames of 262 lines instead of true 525, you get blank lines between the dots,why just ruin the experience and immersion into the game . .

      hawk

    13. Re:Good by tibman · · Score: 2

      You don't have to move the computer, just use the tv as a second monitor via hdmi. As far as controllers, almost all of them are usb these days. So you're limited to the number of usb ports available. Now the TV can stream anything you can access online, might as well cancel cable and save the money. Even at 50$ per month savings, you could build (or upgrade?) a pc in six months.

      --
      http://soylentnews.org/~tibman
    14. Re:Good by Belial6 · · Score: 2

      The cost of a PC + Console is pretty much the same as PC + PC. If they are going to stick the the family PC for gaming because they cannot afford a second device, then the console is already dead in their house. I use multiple controllers regularly on my HTPC.

    15. Re:Good by Rennt · · Score: 3, Insightful

      Not to mention that the best thing about consoles is that everybody is playing on the same machine. You don't have to worry about whether you have a good enough machine and how good the framerate will be on your machine when buying console games.

      Yeah, life is swell as a lowest common denominator. Hassle free, outdated fun. Only you DO get framerate drops on modern games, don't you? Also texture popups, cramped environments, minimal detail, and shoddy AI. Consoles aren't just holding games back - they are actually making games WORSE as developers leave more and more game on the cutting room floor just to get the latest wizbang engine to run on half a fucking gig of shared memory. Awesome.

    16. Re:Good by hairyfeet · · Score: 5, Insightful

      Ya know, I want to hate the consoles but I have to say there is a nice side effect to the little bastards and that is how cheap I can offer folks an HTPC nowadays. Back in the olden days of the late 90s you were looking at a $150 GPU about every year to year and a half just to be able to play the games coming down the pipe and now I have several folks that are quite happy with HD4830s that i picked up for less than $50 a piece. And there is still more kick ass PC gaming for cheap than any other machine i know of, where else can you get games at the price of the big Steam Xmas sale while still having graphics that make my customers drool? you want to talk about an easy sale, all i have to do when they ask "But what can it do?" is fire up Just Cause II and set off some demo charges on the smokestacks. watching my guy walk into the sunset as these huge towers come crashing down and its "Sold!".

      So I wouldn't bitch TOO much, the consoles keep game PCs quite cheap while still letting us have some pretty impressive visuals, and while its true that the specs on them suck at least there are still games coming out with enhanced graphics for PCs while allowing us that don't have "ePeen" money to still enjoy gaming. I just hope when the next consoles come out it won't take a couple of years for GPUs that match or beat them to become cheap enough for the masses as I REALLY don't want to go back to $150+ a year in GPUs just to game. Hell at the way things are going with any luck i may still get another couple of years out of this soon to be Thuban desktop ;-)

      --
      ACs don't waste your time replying, your posts are never seen by me.
    17. Re:Good by f()rK()_Bomb · · Score: 2

      I'm trying to play dark souls on the Xbox ATM, since it's amazing but console only. I would literally play double retail price for a pc version. I hadn't realised just how different the level between console and pc had gotten. The graphics are crap yet I get slow down all over the place.

      --
      "The space elevator will be built about 50 years after everyone stops laughing." - Arthur C. Clarke ~1980
    18. Re:Good by Raenex · · Score: 2

      Yeah, life is swell as a lowest common denominator.

      It's actually the greatest common denominator. It doesn't have the same propaganda value, though, does it?

      Only you DO get framerate drops on modern games, don't you? Also texture popups, cramped environments, minimal detail, and shoddy AI.

      I've played Grand Theft Auto 4 on the PS3 and was impressed with the detail, environment, and fluid character movements. I don't know about the AI, it's not chess. The "smart" AI in shooter games isn't computationally expensive.

      The thing is, there's been diminishing returns for a long time now in gaming tech. Go ahead and compare games between eras, and the difference between something like a PS2 and a PS3 is tiny compared to previous jumps, like from the PS1 to PS2.

  3. Not Doomed.. Just evolving by Pontiac · · Score: 4, Insightful

    I don't see the game console going away.. It's just going to evolve into more of multimedia device. Really it already has..
    My game consoles spend more time streaming Netflix then playing games these days.
     

    --
    If you think it's expensive to hire a professional to do the job, wait until you hire an amateur. --Red Adair
  4. He is right. And here is reason : by unity100 · · Score: 4, Interesting

    We have come to a point where most of the computing elements are way more powerful than what the human eye demands in graphics even to the extent of photorealism. See, i ran the hell out of star wars the old republic with my 6950 radeon gpu and amd phenom ii 965 cpu in its beta - and in 5040x1080 3 monitor eyefinity resolution. it played overly smooth in 40 fps minimum. Granted, swtor is not a photorealistic 3d rendered game, however, it is very taxing when you factor in the fact that it is a mmo with endless differently textured toons (clothing, armor, face differences) converging on small spaces like coruscant. So, my phenom ii 965 cpu, which is not even a top tier offering in current cpu generation, not only ran the game perfectly, but also stayed so idle that i didnt even hear the cpu fan increase speed at all -> i use a 12 cm fan, and its already VERY silent too. if you go into games like crysis 2 et al, you will find that these games run on consoles very well, and on pc they run even faster.

    so, we can easily say that cpus are already over a point where we could consider them a limiting factor for good looking games. the only remaining factor becomes, gpu.

    granted, my 6950 is a last generation, top offering card. and even if cpu power had become way too much over the needs of games and graphics cards to become irrelevant after a certain tier, its not possible to play down the mandatory element, the graphics card yet.

    but, there are already major strides in this area - amd has already succeeded in fusing cpu and gpu in the form of 'apu', and these apus do low power usage and provide good performance in entry-mid level laptop and netbook market. granted, they are not enough to provide top performance as we see it in pcs yet, but more apus will be coming. this means, we are moving towards a future in which the two indispensable elements of gaming, the cpu and gpu, will be both merged in one unit with top grade components. (next gen apus are to come with 7xxx cores)

    so then, indeed lord british is right. you already merged, and optimized cpus and gpus in a form that it will be possible to game in a notebook. the only thing you need for this to become a reality in smartphones, is only more miniaturization and increased efficiency of this concept. and it is, as you know, a given in tech world. and im not even talking about the processors that are developing from the mobile computing vector.

    there are already versions of 3d games that play on smartphones. in future, we will indeed be able to plug a device to tv or a monitor and just play.

    1. Re:He is right. And here is reason : by sexconker · · Score: 2

      The 6950 is vastly inferior to the 6970, especially at higher resolutions where VRAM makes a big difference. Yes, the 6990 is just 2 6970 GPUs. That's why the I said the 6970 was the flagship.

      I called you out on your bullshit. Just admit it.
      You didn't even try to explain away the crap where you said a 6950 was a last gen part, or where you have 3 1680x1080 monitors.

  5. A console is 10 phones working together. by dittbub · · Score: 2

    Phones today are capable but when the latest gen of consoles were released the phones were much more primitive. Certainly whatever you can pack into a phone, you can then pack 10x the power into something 10x bigger that a phone. I don't see this fundamentally changing soon?!

  6. Dumbing down OSs threatens general purpose PC... by GrandTeddyBearOfDoom · · Score: 2, Interesting

    Apple are dumbing down the Mac, moving it away from being a high end professional computer, turning it into an overgrown iPad. Microsoft are turning Windows into an oversized Windows Phone OS. PCs are turning into consoles, and it is the serious personal computer that is threatened with extinction.

    --
    -- The Grand Teddy Bear has Spoken: "Windows 8 Source Code Available NOW! more disgusting than your pr..."
  7. Re:Here we go full circle by Mike+Buddha · · Score: 2

    I don' t have a PC any more. Between my iPad, my phone, my network storage device, and my Xbox 360, I didn't really need it any more. When it died, I chucked it and haven't looked back.

    --
    by Mike Buddha -- Someday the mountain might get him, but the law never will.
  8. content by Sentry23 · · Score: 2

    If you can get people to pay as much for console games as for tablet/mobile games, maybe, otherwise you're just not getting the return to make 'blockbuster' titles like GTA/GoW/Uncharted etc. (or is that already considered 'hardcore gaming'?)

    Technology is not the issue here, it's just cash. If a game costs millions to produce, you're not gambling on a market where you need sell 100M but on a market where 1M units will make you break even. Consoles are not technological wonders, they are content platforms.

  9. WTF.. Why do we let retards like this post... by blkmajik · · Score: 4, Insightful

    A 7"/10" tablet or a 4" phone screen will NEVER replace a gaming console. There are many many factors that make this an insane and retarded statement.

    1) Game controller. Yes the kinect is interesting. Yes gyros can provide an intersting experience as well. But can you do a 16 hour gaming session waving your arms around like that (both kinect style or wii style with a large tablet). The standard game controller is a perfect interface for most games, and an OK stand in for others (FPS games should be with a mouse).

    2) As mentioned above: Screen size.

    3) Social gaming (in close physical proximity). A big screen is ideal for this. Tablets (or worse phones) are just too small to share.

    4) Touch screens suck for the vast majority of stuff. Motion control is just behind it in usability. With touch screens a large number of games are not playable because your hand is blocking critical space on the screen.

    There are more.. but there's beer in the NOC and I'm thirsty.

    1. Re:WTF.. Why do we let retards like this post... by JoeMerchant · · Score: 4, Insightful

      1) Game controllers can be (and are) bluetooth connected accessories

      2) You can already HDMI out from some phones and drive 1080p

      3) HDMI out to an 80" plasma, if you've got the bucks

      4) see 1) re: touchscreens don't need to be used.

  10. Re:Dumbing down OSs threatens general purpose PC.. by TheGoodNamesWereGone · · Score: 2

    That's what some in the industry would love to happen, no doubt. They can have my desktop machine (with its desktop interface) when they pry it from my cold dead fingers.

  11. Re:Consoles will not die by 0123456 · · Score: 4, Insightful

    What is going away is the console that can only play a game, which is being replaced by devices that have apps as well as games. This is already happening in the current generation of consoles.

    I've had one of those for thirty years. We call it 'a computer'.

  12. Re:Here we go full circle by Beardo+the+Bearded · · Score: 4, Informative

    I stopped playing PC games around Vice City. It was just easier to get the same titles on a console that you knew was going to run.

    I didn't like spending the equivalent of a new console every year or two on a video card.

    --

    ---
    ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
  13. He's an expert... by haggus71 · · Score: 2

    Yes, he gave us the Ultima series and Ultima online. He also failed to get the sequel done, and gave us...Tabula Rasa. This is the game he changed genres on in midstream, put out an unfinished game, then, as the game danced on the edge of oblivion, decided to play Major Tom. Yeah, a prophet he is not.

    1. Re:He's an expert... by Bieeanda · · Score: 2

      Exactly. He's the American Molyneux. He was hotter than hot during the pre-x86 era, but as time's gone on his sense for the industry has steadily dwindled. I mean, even besides Tabula Rasa (and the less said about that sorry mess, the better), this is a man who went from figureheading Ultima Online to championing the original Lineage as the Next Big Thing in MMOs. The guy may be richer than Croesus, but that doesn't make him a particularly good tech forecaster.

  14. Nobody has an HTPC by tepples · · Score: 2, Informative

    man its so hard to buy a gamepad

    Actually, it is hard. First, most game controllers sold for use with PCs are either Microsoft, Logitech, or Gravis, and those brands have had decidedly subpar directional pads over the years compared to, say, Nintendo or Sony.

    and hook your tv to the computer these days

    Actually, it is hard. Most major-label PC games are not made with modes designed for PCs connected to televisions because apart from a tiny market of HTPC geeks, nobody wants to connect a PC connected to a television. (See previous comments: 1 2 3 4 5) A lot of gamers have trouble even connecting a DVD player to a TV, let alone a PC. (6 7) Furthermore, the major PC game publishers think they can make more money by selling a separate copy of the game per player vs. per household, as Cracked columnist David Wong has pointed out.

  15. Nintendo is unfriendly to the smallest developers by tepples · · Score: 3, Insightful

    I suppose I could instead buy a separate machine for my TV. Doing that I could even design/get it specifically designed for a livingroom environment. Hey- wait a minute.

    The difference between such a PC and a console is that a living room PC would have solo productions like Bob's Game and indie games developed by a 2- or 3-man family business. But then next to nobody wants to play a game developed by a micro-ISV in a small city; instead, as CronoCloud has pointed out in a previous comment, they want to play games developed by people who have had to move to a different state for their video game development apprenticeship.

  16. Flash is dead; long live AIR by tepples · · Score: 2

    Just because Adobe is abandoning Flash-in-the-web-browser doesn't mean it isn't pushing a Flash-in-a-separate-app environment that it calls AIR.

  17. Re:yea but by Osgeld · · Score: 3, Insightful

    yea ok, everyone is going to have the exact same phone with the same apps, and if you have not noticed motion control is clunky and only really works for a few games no matter how hard companies are trying to shove it down our throats as the whole thing has been around for decades and has never made it past "isnt that cute"

  18. Convergence by simm_s · · Score: 2

    Mobile phones are just another platform to experience gaming. Mobile platforms are becoming more like gaming consoles. With technologies like wireless display (WiDi), etc you may be able to run a virtual xbox 360 straight from a mobile device on to the display of your choice. Good times!

  19. I don't want my phone to do that by damn_registrars · · Score: 2

    Every phone so far that has attempted to be a gaming console has been a failure. And frankly, I don't want a phone to do that any ways. I want my game console to be connected to my TV, and have a controller that works well for the game. Any game that is significantly more complicated than Tetris isn't worth playing on any phone that I would want to own.

    And on top of that, phones are doing so many things now that battery life is starting to fall again. If we throw more games at them, battery life will only get worse. Some of us want to ... what's the word ... talk on our phones. And a dead battery from too much Call of Duty Twelve doesn't help that.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
  20. Capability of players per machine by tepples · · Score: 2

    The current generation of consoles are old and nowhere near the capability of a modern PC.

    Yet a lot of console games still support two, and in some cases four, players per machine while most PC games (with a handful of exceptions) support only one despite the fact that PC-compatible TVs have been affordable for the past half decade. Part of this capability comes from a mental set among gamers against connecting a PC to an HDTV, and part comes from publishers wanting to sell multiple copies to a single household.

  21. Re:Here we go full circle by Osgeld · · Score: 2

    I never understand the video card thing, I bought a geforce2 GTS in like 2001, it was 2007 before I really HAD to upgrade it for pixel shaders, and the 2 since then (one for me one for the wife) both cost under 100 bucks and can run all current games in HD since current games are based for consoles with 2005 era hardware... so yea 3 video cards for me in a decade at less than 100 bucks each, means I still haven't reached the cost of an XBOX360 elite today, combined with the PS2 I used to own, over the same amount of time.

    and as a bonus, I can still play my entire game collection over the last 25 years, on one box, which also does many more functions.

  22. Microsoft is friendlier than Nintendo by tepples · · Score: 2

    From my understanding it is not terribly expensive to develop an indie game for xbox.

    Xbox Live Indie Games overhead is comparable to that of iPhone or iPad, and in fact Apple appears to have copied the iOS Developer Program's price structure from that of XNA Creators Club (now App Hub). But Nintendo's overhead costs are much higher than that, and I can provide citations if you want.

  23. Re:Here we go full circle by grantek · · Score: 2

    But to be fair, isn't it possible to put an SSD into the console to replace its HD?

    Read the title of the thread you're replying to.

  24. Most people don't know this by tepples · · Score: 2
    Anonymous Coward wrote:

    Most LCDTVs today have a dedicated VGA port and and audio in that make the process neigh idiotic to accomplish.

    I understand this. You understand this. Most people reading this comment understand this. In fact, for a while, I was using an HDTV as my primary computer monitor. But outside of geeks like us, almost nobody is willing to carry a PC tower into the living room and then carry it back to the computer desk once finished playing the game.

    Most new video cards of moderate power have the ability to output through HDMI or s-video, either through adapter or dedicated port.

    I am aware of this, and I own such an adapter. But these adapters are sold only online, not in stores, and most people don't know they exist.

    Using your PC as a console today is far easier than it was just 5 years ago.

    I know this. You know this. Yet after five years, HTPCs are still a rounding error compared to the console market.

  25. Four mice and four keyboards by tepples · · Score: 2

    "A friendly reminder that a keyboard and mouse is the controller setup that brings the most enjoyment of games to those who care about optimizing their game-playing performance. Thanks!"

    Good luck plugging four mice and four keyboards into one PC for a 4-player fragfest like people used to do with N64 gamepads in the Goldeneye 007 days.

  26. Re:Which PS2 emulator? by Tapewolf · · Score: 2

    How do you ordinarily run games designed for Windows 3.1?

    I've heard that Windows 3.11 will run inside DOSbox, if you have the install media for it. I haven't tried this myself yet, though.

  27. It's not about power by Tony+Isaac · · Score: 4, Insightful

    PCs have had enough power (including GPU power) to compete with game consoles for a long time. Why didn't they?

    Phones and tablets are beginning to approach the level of power of a PC. But they won't replace game consoles either. Why? Because, as with PC's, it's not about the processor or GPU power.

    The game console has some strategic advantages over PC's and tablets: 1) it's cheaper than a PC or tablet, 2) it is specifically made for playing games, and 3) it sits next to the TV, permanently connected and ready to play. Just turn it on and go. No need to set up a connection each time you want to play. No need to go fetch the tablet to hook it up to the TV. It's already there.

    Simply put, a multi-purpose device will never be quite as good at gaming as a dedicated gaming device.

  28. Doomed? by Charliemopps · · Score: 2

    Doomed? Like every game Richard Garriott has been involved with since 1998?

  29. TL;DR Version by ryzvonusef · · Score: 2

    http://xkcd.com/484/

    And I agree, I may have a fast PC to Crysis or whatever, but if I can, for example, play a Nintendo DS game on it's larger screen via an emulator, and if it's entertaining enough for me, why look else where?

    --
    I am an ACCA student. Got a query on Accountancy/Finance? Maybe I can help!