Ubisoft Has Windows-Style Hardware-Based DRM For Games
New submitter Man Eating Duck writes "Guru3D describes how the activation system in Ubisoft's RTS game Anno 2070 also tracks hardware changes: 'So yesterday I started working on a performance review. We know (well, at least we figured we knew), that the game key can be used on three systems. That's fair; the first activation is used on my personal game rig. The second we installed on the AMD Radeon graphics test PC and the 3rd on our NVIDIA graphics test PC. ... For the NVIDIA setup I take out the GTX 580, and insert a GTX 590. When I now startup the game, 'BAM', again an activation is required. Once again I fill out the key, and now Ubisoft is thanking me with the message that I ran out of activations.' Guru3D subsequently discovered that Ubisoft was less than helpful: 'Sorry to disappoint you — the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that.' I, and many with me, will never buy games with such a draconian DRM scheme, as it's very likely that I'll swap out enough components to run into this issue. Even the Steam version includes this nice 'feature.' It's probably a good idea to let Ubisoft know why we'll pass on this title."
At least we don't have to put up with too much of this activation DRM hassle on the console versions...for now anyway. Of course, consoles do tend to follow on the heels of PC developments. And you can bet Ubisoft and other developers would love nothing more than killing off the secondary and rental market for consoles the same way they've killed them off for the PC market. I don't look forward to a day when I start up and console game and it saying "Sorry, you need an internet connection to activate this game," or the day when I can't loan a game to a friend or sell it (or buy it) used.
I'm not a pirate, but I can definitely understand why some otherwise honest people might turn to it (in light of the way honest people get screwed these days).
SJW: Someone who has run out of real oppression, and has to fake it.
I really have to wonder the point of bothering with PC gaming anymore. Most PC games today are now just unoptimized console ports, and there is restrictive DRM from companies like EA and Ubisoft. I do consider Steam to be a bright spot, and its DRM is so invisible that I've never actually encountered it in practice, but then again, Steam is already moving to consoles as well, and Blizzard seems to be dipping its toes in the water.
I just think integrated platforms, like consoles and mobile devices, always win out in the long-term. I certainly don't want to maintain graphics card drivers or other PC-related issues anymore. It's boring and takes time away from playing games. Consoles today practically are PCs, but without all the headaches.
When some idiot from ubisoft execs or something told that 'Game demos are a thing of the past' a year or so ago - when ubisoft was again throwing around drm stuff and accusing demos for piracy or this or that :
"As long as razor1911 has anything to say about it, we will have game demos..."
i think that applies to this situation as well.
Read radical news here
the effort to control game piracy through DRM is futile.
The only thing that might work is if you keep the game online either by not releasing the server code for a multiplayer game or keep the the whole thing on line by using a system like OnLive to keep the whole game code in the cloud.
Short of that... it will be pirated.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
When I pirated the game, it didn't have that restriction.
I dont bother with ubisoft games anymore, I wont even waste my time pirating them because THEY NO LONGER EXIST outside of the fact that people should know that Nazisoft is a worthless shit company who blames all their problems on piracy and not the fact that 99% of their games suck donkey dick.
The article has an update:
Update monday Jan 16 - 2012: We have been contacted by bluebyte over the weekend, the company that developed the Anno series. Our key has been pretty much unlocked allowing us to properly work on this article. To be continued ....
Uh, NO, NO, NO! Ubisoft and other vendors will continue this trend of archaic stupid DRM until it hits them in the wallet. The 'review' industry should take a stance - no reviews, no press, nothing, until Ubisoft (and any other vendors that do this kind of shit) stop the excessive DRM.
Do you really think the developer of the game will give out an 'unlocked' code to anyone OTHER than a high-profile website reviewer? What if you ran into this at home, which with a grand total of 3 registration attempts, is easy to do over the course of a short period of time: "When contacting Ubisoft marketing here in the Netherlands, their reply goes like this: 'Sorry to disappoint you - the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that. We also do not have 7 copies of the game for you'.:"
THATS what average joe-user will get, a simple 'tough shit'. STOP REVIEWING THEIR GAMES
Consoles aren't general purpose, they're game appliances.
DRM on the console won't interfere with my ability to do other things that aren't related to games.
I was about to suggest the same. I just hope all the reviewers start doing this for games in general, so that any review published will be tanked so low that no one will buy them in the first place when DRMs are encountered =)
I've actually spent quite some money recently on games produced by EA and Ubisoft. When I learnt about the bad behaviour of the Ubisoft activation scheme, I stopped playing the game immediately and reinstalled my workstation to clean up. Shortly afterwards I wanted to sell an EA game and got told on the hotline that there is no way I can transfer the activation key to another Origin account (Steam à la EA, with lots of privacy issues). I told them they have just lost a customer who paid lots and lots of money for their games. Because of the privacy issues I again reinstalled my system and I will not buy games from large producers anymore. I will either choose DRM free indie games, or ... well you know what the other option is.
Video game industry, you can thank EA and Ubisoft for not getting any money from me anymore.
In the adult industry the trick of the trade is to show just enough free content to convert people who want to see more without giving them to much. The to much is very simple, if they "come" before they join, they don't join.
Conversion ratios are very low, 1% would make many an adult web site owner cream his pants. But the idea that you can get 100% if only you do X has yet to take hold although companies that sell anti-piracy scams sure are trying.
PC gaming has a LOT of "gamers" who want to try a game, or have zero budget. They are the equivelant of kiddies watching the scambled porn channel for just enough signal to "get off". People with ancient PC's downloading games they can't play or afford. There is no way to convert them to paying customers but the anti-piracy scam industry, the makers of DRM or the anti-piracy lawyers, sell the idea that those 1 million downloads from brazil where computers are 486's for the rich can be turned into paying customers for Crysis 2.
The proof? I got none EXCEPT that completely and utterly crap games or very early releases that barely work or 3D CAD software only people with engineering degrees can use are STILL downloaded in their millions. I am not saying piracy doesn't have an effect, I myself pirate games I once would have bought because the companies behavior disgusts me (Bethseda, fuck you and your horse armor) but its total effect is over-rated. A game like Anno 2070 has a niche appeal, a lot of the people downloading it just don't really want to play it, they are not even trying it out as a demo, they just want the "street cred" for having had it, played an hour or so and then discard it. Ubisoft might be having a wet dream that if there is no option to pirate it, then they would pay full price for it, but that just isn't there.
If piracy goes away, the sales might double, that sounds amazing but Ubisoft is dreaming of a 1000% increase, remember that they think every illegal download is a missed sale. But with DRM sales actually decrease because for a lot of people, they just got to many bad experiences. Like me and Betsheda game.I am not even bothering with a single player RPG anymore until it latest "expansion" pack has been announced and someone wrapped it all up with some user made bug fixes and released it. The pirate experience both in DRM and in getting the "whole" game has become fastly superior to the bought experience. Smart move Betsheda in limiting certain starter packs to certain regions, gods knows RPG players are not known for being completionists who want to experience everything and so you force them to pirate sides to get content already included in the game but withheld from them because they bought it at store X instead of store Y. That is like forcing a good kid to get his coca-cola from the coke dealer because you don't want them to know about drugs. No that makes no sense and neither does region restricted content in the modern age.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Yes, because installing Linux is the reason people buy a Playstation 3.
"Sufferin' succotash."
The Humble Indie Bundle said that their most requested feature was Steam support. It just blew me away that people would be so dependent that they would be asking for DRM.
Because it isn't SOLELY DRM for the publisher, it's a service to the costumer as well. It's convenient to have an account with all your games and potentially cloud saves wherever you go, and be able to install on any machine you own on a whim without worrying about having the cd's, codes or any of that. The reason Steam WORKS at ALL for customers is because most people are inherently lazy. Valve offered a system to manage all the games you own, install on multiple pc's, cloud saves, auto-patching (even when idle, but logged in), an "offline mode" (which is increasingly disappearing from PC games), no "CD checks" (which is great for us net book owners) and achievements.
Steam IS DRM, but it provides a service, which is why I support it. I will however not buy any game over Steam that uses any additional form of DRM as it would only offer complications and aggravation.
I also understand that the DRM free games from HiB contain many of these features but not all. Personally I've been a big HiB supporter from the beginning and have something like 7 or 8 "download pages" all registered to the same email address. If I want to install one of those games I would rather boot steam than jump to each of those sites until I guess/ grab the right one. Once again, Steam keeps things simple.