Ubisoft Has Windows-Style Hardware-Based DRM For Games
New submitter Man Eating Duck writes "Guru3D describes how the activation system in Ubisoft's RTS game Anno 2070 also tracks hardware changes: 'So yesterday I started working on a performance review. We know (well, at least we figured we knew), that the game key can be used on three systems. That's fair; the first activation is used on my personal game rig. The second we installed on the AMD Radeon graphics test PC and the 3rd on our NVIDIA graphics test PC. ... For the NVIDIA setup I take out the GTX 580, and insert a GTX 590. When I now startup the game, 'BAM', again an activation is required. Once again I fill out the key, and now Ubisoft is thanking me with the message that I ran out of activations.' Guru3D subsequently discovered that Ubisoft was less than helpful: 'Sorry to disappoint you — the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that.' I, and many with me, will never buy games with such a draconian DRM scheme, as it's very likely that I'll swap out enough components to run into this issue. Even the Steam version includes this nice 'feature.' It's probably a good idea to let Ubisoft know why we'll pass on this title."
At least we don't have to put up with too much of this activation DRM hassle on the console versions...for now anyway. Of course, consoles do tend to follow on the heels of PC developments. And you can bet Ubisoft and other developers would love nothing more than killing off the secondary and rental market for consoles the same way they've killed them off for the PC market. I don't look forward to a day when I start up and console game and it saying "Sorry, you need an internet connection to activate this game," or the day when I can't loan a game to a friend or sell it (or buy it) used.
I'm not a pirate, but I can definitely understand why some otherwise honest people might turn to it (in light of the way honest people get screwed these days).
SJW: Someone who has run out of real oppression, and has to fake it.
When some idiot from ubisoft execs or something told that 'Game demos are a thing of the past' a year or so ago - when ubisoft was again throwing around drm stuff and accusing demos for piracy or this or that :
"As long as razor1911 has anything to say about it, we will have game demos..."
i think that applies to this situation as well.
Read radical news here
the effort to control game piracy through DRM is futile.
The only thing that might work is if you keep the game online either by not releasing the server code for a multiplayer game or keep the the whole thing on line by using a system like OnLive to keep the whole game code in the cloud.
Short of that... it will be pirated.
I've decided to stop wasting my time responding to AC trolls/sockpuppets... so if you want a response from me... login.
When I pirated the game, it didn't have that restriction.
If this isn't made clear to consumers before purchasing -- or licensing, I guess -- the game, this is a great opportunity to make DRM even less profitable for Ubisoft:
1) Buy game. Keep receipt and copy of terms.
2) (Legitimately) Update/change your hardware more than 3 times over the course of a a year or two
3) When the game stops working, ask for an activation
4) When they decline, ask for a refund
5) When they decline, sue in your local small claims court. It's usually free to do
6) Let Ubisoft either issue thousands of refunds or defend thousands of small claims cases
(Note that if the issue is described but is buried in fine print or displayed as grey-on-black, it's likely still arguable as such a material condition that hiding it is itself deceptive).
The ability to mod games & to use a mouse & keyboard are the main reasons I'll never bother with a console.
That being said, I swore off Ubisoft sometime after they ruined the Might & Magic franchise.
There is a war going on for your mind.
People bitch about Windows activation, but on the few occasions I've experienced where Windows needed to be re-activated because of a hardware change, the process was completely painless. As in, "I'm helping out my mom on Christmas Eve and dinner is going to be served in a half hour" painless.
The first couple of times I called, I spoke to an Indian man who asked me a few questions and gave me a code. More recently, it was a fully automated system. I don't think the process has ever taken as much as five minutes from beginning to end. It seems to me the for individual users, Windows Activation is more of a way to scold you than anything else: "You do know you're only allowed to use this copy of Windows on one computer... right?"
Now, if Ubisoft is really claiming that you get three activations and after that your software is useless, well, that seems like something else entirely.
Breakfast served all day!
"Sadly, all four games from Ubisoft used in our benchmark failed to work on six out of our nine configurations."
Ezekiel 23:20
I'm surprised that Steam allows the additional DRM scheme on top of the Steam system. It totally wrecks the value of Steam. Now we have to research which titles are draconian before a Steam purchase. I haven't really worried about it up to this point.
The article has an update:
Update monday Jan 16 - 2012: We have been contacted by bluebyte over the weekend, the company that developed the Anno series. Our key has been pretty much unlocked allowing us to properly work on this article. To be continued ....
Uh, NO, NO, NO! Ubisoft and other vendors will continue this trend of archaic stupid DRM until it hits them in the wallet. The 'review' industry should take a stance - no reviews, no press, nothing, until Ubisoft (and any other vendors that do this kind of shit) stop the excessive DRM.
Do you really think the developer of the game will give out an 'unlocked' code to anyone OTHER than a high-profile website reviewer? What if you ran into this at home, which with a grand total of 3 registration attempts, is easy to do over the course of a short period of time: "When contacting Ubisoft marketing here in the Netherlands, their reply goes like this: 'Sorry to disappoint you - the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that. We also do not have 7 copies of the game for you'.:"
THATS what average joe-user will get, a simple 'tough shit'. STOP REVIEWING THEIR GAMES
I've actually spent quite some money recently on games produced by EA and Ubisoft. When I learnt about the bad behaviour of the Ubisoft activation scheme, I stopped playing the game immediately and reinstalled my workstation to clean up. Shortly afterwards I wanted to sell an EA game and got told on the hotline that there is no way I can transfer the activation key to another Origin account (Steam à la EA, with lots of privacy issues). I told them they have just lost a customer who paid lots and lots of money for their games. Because of the privacy issues I again reinstalled my system and I will not buy games from large producers anymore. I will either choose DRM free indie games, or ... well you know what the other option is.
Video game industry, you can thank EA and Ubisoft for not getting any money from me anymore.
Many pirates pirate because of DRM. Some also pirate out of an interest in trying the game before buying it, some because they feel entitled to their license even though the CD got scratched, some because they have no disposable income of their own (or no room in their budget for it), and some out of sheer sloth/greed.
But to say that DRM doesn't create pirates is to completely fail to grasp some of the most basic principles that drive human behavior.