Valve Reportedly Working On 'Steam Box' Gaming Console
An anonymous reader writes "This article at the Verge claims that Valve is currently working on a way to bring Steam to the living room with its own gaming console. Quoting: 'According to sources, the company has been working on a hardware spec and associated software which would make up the backbone of a "Steam Box." The actual devices may be made by a variety of partners, and the software would be readily available to any company that wants to get in the game. Adding fuel to that fire is a rumor that the Alienware X51 may have been designed with an early spec of the system in mind, and will be retroactively upgradable to the software. Apparently meetings were held during CES to demo a hand-built version of the device to potential partners. We're told that the basic specs of the Steam Box include a Core i7 CPU, 8GB of RAM, and an NVIDIA GPU. The devices will be able to run any standard PC titles, and will also allow for rival gaming services (like EA's Origin) to be loaded up. Part of the goal of establishing a baseline for hardware, we're told, is that it will give developers a clear lifecycle for their products, with changes possibly coming every three to four years. Additionally, there won't be a required devkit, and there will be no licensing fees to create software for the platform.'"
I think this would be a great addition to the market, but if I can't carry over my PC catalog then it will be stillborn.
"No matter where you go, there you are." -- Buckaroo Banzai
What if I want to play a game on my Steam account on the PC and the kids want to play a different game at the same time on the Steam Console? Since the majority of my gaming is done on Steam on the PC these days, we would never be able to play different games on two devices at the same time since Steam only allows a single active login.
What about multiple players on the same console? They are going to have to come up with a family setting, because if it is just a single login allowed then my kids will be complaining about who gets the achievements and such, and I am not going to buy multiple versions of the same game for each account on the console.
Yes, it's just a PC-in-a-box. However, this is something a bit more interesting in that at long last it'd set a more modern minimum spec for games. For too long PC games have been crippled graphically, as no games maker wants to lose out on the Windows XP-with-DX9 graphics crowd. If enough of these boxes are shifted it would work to further PC games in terms of graphics, as developers could assume a certain minimum level - and I'd wager it wouldn't be crusty old DX9-level graphics.
As a bonus, everyone who has a decent gaming PC already would stand to benefit from a larger pool of developers and games.
Things like this have been tried before, however. Remember MPC and MPC2? They quickly fizzled out, as did use of the Experience Index that's present in consumer versions of Windows from Vista onwards.
The main fly in the ointment is likely to be cost, however. i7s are around £230 alone in the UK and a decent midrange graphics card (like the GTX560) is another £120. A PS3 is cheaper than an i7 CPU, around £190.
Right now all I have is my apple tv and TV.
Let me know when the Apple TV has games like the other iOS devices. If games aren't "worth it" to you, then you aren't the target audience. Next story.
I tried to make my own Steam gaming box as a part of the HTPC I built over the Christmas break. First, Valve has not delivered the Steam Big Picture mode which it promised a year ago (!). This means you need to use the native Windows application navigation with small fonts that even on a big HDTV it is difficult to read and navigate. Next Steam just acts as wrapper to native Windows games so there are still installer/update issues. As my first effort I tried to get Mass Effect 1 to run on my HDTV through steam and spent a couple of hours trying to determine why the launcher would silently die. It turns out I needed to manually download a patch from EA that Steam did not automatically include and apply it along with setting the game launcher to run as administrator. Not very user friendly at all. Then, I find out that on the PC Bioware/EA crippled game controller support for Mass Effect since they want you to buy the XBox 360 version for that so it only supports native mouse/keyboard. I had to buy a third party utility, xpadder, and manually create an control schema myself that works OK with a wireless 360 controller.
With all that said, I will continue to use Steam as a lower end cloud based backup service for buying bargain games future proofed against console obsolescence. Beyond that, Steam still requires all the PC gaming overhead of troubleshooting/patching/driver updates and probably will never provide the plug and play experience the polished consoles can.
If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be-T J