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Diablo 3 To Be Released On May 15th

Blizzard announced today that Diablo 3 has finally gotten a release date: May 15th. "After many years of hard work by our development team and months of beta testing by hundreds of thousands of dedicated players around the world, we’re now in the homestretch," said Blizzard CEO Mike Morhaime. This comes after significant changes to the skill and rune systems in the beta, and news that the PvP system would be delayed so that they could focus on finishing the campaign. The game will be available for Windows and Macs, either via a DVD or as a direct download through Battle.net. For those interested, a skill calculator is available to get a feel for what different abilities do, and many of the skills have videos showing how they work.

7 of 246 comments (clear)

  1. So PvP delay and a new skill and rune systems by ACK!! · · Score: 5, Insightful

    So am I the only one who read this as the PvP won't be ready at launch and the skill and rune system is so fucking annoying you have to watch a video and use a calculator to figure out how the damn thing works?

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    ACK /ak/ interj. 2. [from the comic strip "Bloom County"] An exclamation of surprised disgust, esp. i
    1. Re:So PvP delay and a new skill and rune systems by Anonymous Coward · · Score: 5, Informative

      As someone who has played the beta:

      a) PvP not ready at launch: correct

      b) It's easier to think of the skill/rune system as a single skill system where you have 210 skill choices for 5 active skill slots. The UI for selecting the skills/runes is annoying, however.

      On the plus side, most of the skills/runes have the required "cool" factor.

  2. Re:will solo force you to be online all the time? by alen · · Score: 5, Informative

    yes

  3. Re:will solo force you to be online all the time? by mhajicek · · Score: 5, Insightful

    They selected their target market as different from the target markets of Diablo and Diablo II. Rather than trying to make the best gaming experience they can, they're looking to maximize profits through real money item trading. So their current target markets are the players who want to buy success, and the professional item farmers who supply them. I do not want to play with either type of person, and even having them around takes all the fun out of the game for me.

  4. May 15th by Anonymous Coward · · Score: 5, Funny

    Please note: nowhere in the press release does it say may 15th 2012.
    Just saying :)

  5. Re:In the immortal words of everyone by 19thNervousBreakdown · · Score: 5, Funny

    *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click*

    God, I'm so glad I've got my own place now. Two of my previous roommates played Diablo II, and it's easily the most fucking annoying thing on the planet to listen to. Then you go look at it to see if maybe there's some depth there to explain why they're playing. Nope! Click click click. Then, you try it out to see if maybe there's something not apparent just watching over their shoulder. After all, they've been playing it all day every day for the past month, must be something Nope! Click click click click click.

    *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click* *click*

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    <xml><I><am><so><damn>Web 2.0</damn></so></am></I></xml>
  6. Torchlight 2 by amaupin · · Score: 5, Informative

    Torchlight 1 scratched my Diablo itch in such a perfectly and satisfactory way that I now find myself looking forward to its sequel more than Diablo 3. And I'm not the only one. I doubt the makers of Torchlight will require me to have a constant internet connection just to play a single player, offline game.