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PlayStation 4 'Orbis' Rumors: AMD Hardware, Hostile To Used Games

silentbrad writes "Kotaku reports some 'details' about Sony's next console given to them by a 'reliable source.' They say that the console's codename is Orbis, and it is planned for release by the 2013 holiday season. Developers are reportedly being told to plan for an AMD x64 CPU and AMD Southern Islands GPU. Further on, they mention that there will be no PS3 backwards compatibility and, like rumors about the next Xbox, will have anti-used game DRM. Specifically, 'new games for the system will be available one of two ways, either on a Blu-Ray disc or as a PSN download (yes, even full retail titles). If you buy the disc, it must be locked to a single PSN account. ... If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do. ... it's believed used games will be limited to a trial mode or some other form of content restriction, with consumers having to pay a fee to unlock/register the full game.'"

21 of 371 comments (clear)

  1. Say it ain't so, Sony! by crazyjj · · Score: 5, Funny

    If you buy the disc, it must be locked to a single PSN account. ... If you then decide to trade that disc in, the pre-owned customer picking it up will be limited in what they can do

    You expect this kind of craven, heavy-handed behavior out of a Samsung or a Panasonic, sure. But Sony?!?!?

    But seriously, it's been clear that developers have been asking for this for some time. They already killed the used market for PC's. Now it's console time. Sadly, I suspect MS and Nintendo will follow suit if Sony goes through with it.

    --
    What political party do you join when you don't like Bible-thumpers *or* hippies?
    1. Re:Say it ain't so, Sony! by mofolotopo · · Score: 5, Insightful

      Color me unsurprised. And also not buying.

    2. Re:Say it ain't so, Sony! by poetmatt · · Score: 4, Insightful

      I think it was only two weeks ago someone told me consoles have less restrictive DRM than PC's on slashdot. Excuse me while I go chuckle.

      This hostility to used games is *exactly* why you don't buy consoles.

    3. Re:Say it ain't so, Sony! by Niris · · Score: 4, Funny

      ITT: People who don't grasp sarcasm.

    4. Re:Say it ain't so, Sony! by Anonymous Coward · · Score: 5, Insightful

      Why, because there's a rumor that the next generation of consoles might have the same restriction that's been standard on PCs for a decade? Seriously, when was the last time you legally bought or sold a used PC game? And now Steam and Origin have closed up the vast majority of those fringe cases, and even the all mighty, for the gamers, indie gem Minecraft is unsellable and untradeable.

    5. Re:Say it ain't so, Sony! by zarthrag · · Score: 5, Insightful

      THIS!!!! The DRM steam imposes is okay for several reasons:

      1. It's EASY. My games stay updated, without intervention (in contrast to Sony's Playstation Plus - which charges me a fee to NOT sit through updates every time it turn the damn thing on.)

      2. It drives prices of PC games DOWN. There's healthy competition here. The console makers seem to be colluding to get $60 per player, no matter what. Hell, both MS and Sony charge money for *demos*, when you think about it

      Steam ADDS value, so a purchase feels like a fair exchange, and not a shaft. Others tend to feel like a cash grab coupled with even MORE drm. (That includes Origin!)

      --
      Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
    6. Re:Say it ain't so, Sony! by Baloroth · · Score: 4, Informative

      Why, because there's a rumor that the next generation of consoles might have the same restriction that's been standard on PCs for a decade?

      A decade? Hell no. The last one I, personally, sold, was my copy of Oblivion to a friend (mostly because I don't tend to do the whole used-game thing, I like to keep my games around if I want to play them in 5 years again). However, except for the online activation systems (which have, granted, become popular recently), you've been able to trade any boxed PC game since forever. Many of them you still can. In fact, you can trade most of the on-line activation ones too (you just have to deactivate it or not install it more than the activation limits).

      Steam obviously prevents that, but steam wasn't "standard" until 5 years ago or so. Up till then, every single PC game (except MMOs) could be freely traded used. If there are any exceptions, I don't know of them (Counter-strike, maybe? Didn't play the original).

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    7. Re:Say it ain't so, Sony! by sortius_nod · · Score: 4, Insightful

      Even with steam you can send games to friends. This all smacks of trying to profit off piracy, has nothing to do with used game sales. Used games, in this day and age, mean profit in DLC. If you never paid for the game, you're less likely to pay for DLC (free to play titles not withstanding).

      It really does seem like console makers are trying to squeeze the market without thinking of the consequences. I own both PS3 & Xbox 360, but if this crap comes in, I won't be buying the new systems.

    8. Re:Say it ain't so, Sony! by hairyfeet · · Score: 4, Interesting

      Because i can buy AAA titles all day off of Steam for less than $20, often less than $10? Anybody who pays $60 for a game that is so hamstringed by DRM is frankly insane. This kind of stupid shit is why I'm glad i just finished converting my kids over to Steam off the consoles. Now instead of $60 a game (more like $90 when you figure in the DLC that more and more games are having locked onto the discs) my boys get their games for $10-$20, often WITH the DLC, and those nice new PCs (one with an AMD quad, the other AMD Hexacore, both with HD4850s) they can not only play games and watch video but do their schoolwork, chat, play against each other over the LAN or meet up with me in Steam for a match, oh and with solid caps they'll easily last until 2020 and probably beyoond with nothing but a $60 GPU upgrade in a year or two.

      As we have seen with the Vita (sales have dropped more than 72% since launch) people are getting tired of overpriced DRM in a box. All they are doing is slitting their own throats and they are welcome to it as the cheap multicores and TVs all having HDMI more and more of my customers are switching to HTPCs. they are cheap, do so much more than gaming, and with wireless controllers play games with better graphics and better responsiveness than the consoles. All i have to do is show folks how I can play a game AND have a chat session open AND rip a DVD and all at the same time and its frankly an easy sale. Valve has it right with Steam, make it easy, simple, and cheap. The new consoles will take tow of those three away, so let them rot.

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. The sun rises in the east... by Picass0 · · Score: 5, Insightful

    ...Sony cooks up another draconian DRM scheme....

    Another brilliant example of not understanding your audience. Used games are part of the lifeblood of the hobby. Make me pay full retail for every game and I will skip the platform.

  3. "Reliable source?" by AuralityKev · · Score: 5, Insightful

    Um... Yeah, and this far out in the PS3 dev cycle we thought we'd be stuck with those horrible boomerang controllers too. So I'll take it with a grain of anti-Sony-bias salt. Not that I'd put it past them, just that it's too early to start shitting myself with worry.

  4. Cost by SJHillman · · Score: 5, Insightful

    If they're planning on limiting the resale value of games, then they better plan on lowering the price. I know a lot of people who justified spending $40 or $50 on a game because they knew they could sell it for $20 or $30 in 6 months when they got tired of it, making the end cost a reasonable $20 or so. A move like this might end up hurting sales in spite of forcing more people to buy directly from Sony (or Sony's retailers) because a large segment of the market can no longer use the money from selling older games to buy newer ones.

    Big companies seem to think that consumers have an endless supply of money to spend on anything and everything they want... no concept of a consumer has $100 to spend on games this year. If titles are $50 each, then only two get sold. If titles are $50, but they can resell each for $25 then three games get sold.

  5. Can't wait! by Artraze · · Score: 5, Interesting

    ... until Sony gets hacked, PSN accounts are lost and everyone's games are rendered useless. That lawsuit should be epic.

  6. Re:Revolt! by rwven · · Score: 4, Insightful

    Not only will retailers revolt...but they're straight go out of business. Gamestop makes the vast majority of its money off of used game sales.

    When a large percentage of their income evaporates...it won't bode well for them.

    On the flip side, if MS doesn't put this limitation on the next XBOX, sony can probably kiss their console goodbye before it even launches...

  7. Per account??? by masteva · · Score: 5, Insightful

    Wow, this will cause an uproar with families I would think!

    Example: Buy game for 2+ children, but each child has own account as they don't want to have their saves touched / overwritten. Find out that game can only be used on child(a) account. Child(b) cries foul, wants his own saves and doesn't want to share etc. Fight breaks out as parent can't game to work on child(b) account.

    Now I don't think this will be extremely COMMON to be honest, but I could certainly see some backlash from it! I don't like having other people in the house using my account to play games, as I fear that someone would accidentally mess up my saves etc. I'm sure a self entitled child will throw complete fits over it.

    --
    Practice Static Safety - Hack Naked
  8. If any Sony Executives Are Reading by tmosley · · Score: 4, Interesting

    If you do this, I won't buy it. Lots of people won't. Stop this stupid BS.

    You really need to learn to think in the long term. People will pay a lot for a game when it first comes out, but if you do this DRM crap, you MUST follow through and offer older games at much lower prices, and continue to do so for YEARS if not DECADES. Used game stores do this for you, and allow people with less money to remain rabid fans, and buy your big games when they first come out. If you kill the used game market, you cut those players off. Once they are cut off, they will find other things to do. YOU DO NOT WANT THIS TO HAPPEN.

    If you must have DRM, you need to offer games from old systems that run on emulation on your new systems for free or next to nothing, and you need to offer older games at prices that used games get now. You need to keep people playing. If you keep playing these stupid DRM games without offering a substitute, then people will stop playing, and you will go the way of the music industry. Maybe someone like Apple will come along and save your sorry ass, and drag you kicking and screaming into a new, profitable business model, but I wouldn't bet on it.

  9. Re:no used games, no sale by cob666 · · Score: 5, Insightful

    $60 games with no resale means i buy one or two awesome games per year

    Seems that that many manufacturers and game studios fail to grasp this concept. Many buyers of new titles only pay top dollar for the game because of the resale value. I'm sure that no secondary market will hurt the sales of new games, the game studios will of course claim the decline in numbers is due to piracy.

    --
    Do what thou wilt shall be the whole of the Law - Aleister Crowley
  10. Re:Yep! It's so! ---Sony! by Anonymous Coward · · Score: 5, Funny

    I am going to open up a sarcasm detector repair shop. I mean, the guy even followed up his sarcasm with "But seriously..."

  11. Are you sure YOU understand the audience? by SuperKendall · · Score: 4, Insightful

    Look at all this from Sony's perspective - what has been one of the wilder gaming successes in recent years?

    The iOS platform.

    There people cannot trade or otherwise share games. But it ends up not really mattering because in the iOS world there are so many developers vying for purchasers that the real world has actually had an impact on pricing - pricing is quite low per title.

    Or you could even come at it from the PC side and note the only model that is really growing there very well is Steam - again no sharing of games, but lower prices.

    So I would submit it's you who are out of touch with what modern gamers accept.

    Of course it remains to be seen if Sony REALLY understands that for the no-sharing model to work, prices must also come down substantially for each title. They are adopting the DRM protected no-sharing model because it's innately what they desire anyway, but can they unclench the greed fist just a little? Hard to say. All I know is I have a PS3 but am pretty unlikely to get an Orbis, even if it supports Vorbis...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  12. What about rent a game? by Anonymous Coward · · Score: 5, Interesting

    A rented games is an used game right? What will happen with services like redbox,blockbuster or gamefly?

  13. Re:Revolt! by freeze128 · · Score: 4, Insightful

    Sony probably will not prevent used games from playing... AT LAUNCH (of PS4). They even did this before:

    Their first PS3 allowed the user to play PS2 games. Subsequent PS3s dropped that feature.
    The PS3 had an "other OS" option... Then they took it away.

    It would be a PR nightmare to release the PS4 with a catchphrase like "now only new games can be played", so they will allow the used games to be played initially, then, once they have sold enough consoles to get some serious market share, they will make an update that screws us all.