BioWare Announces Free DLC To Add More To the Mass Effect 3 Endings
An anonymous reader writes "The battle between angry fans and BioWare has been raging since the game's release over several issues, with the biggest being the disappointing ending. BioWare have stuck to their guns and stated that they won't make a new ending, but will release free DLC to add clarity to the existing ones."
If you feed someone crap with frosting on it, you are still feeding them crap.
It's not just a disappointing ending. It's an ending that was obviously duct taped onto the end to shove it out the door 6-12 months before it should have been released.
And the only response from BioWare is typical PR spin, with wonderful PR phrases such as "we value our fans" and "artistic integrity".
...the distinction is clearly not important to EA or what's left of Bioware. I can honestly say that given this news, I have -zero- desire to play the series again as-is. This was a journey best not taken at all, and it has made me reflect on all the time I've wasted playing games in general. If I am being told a narrative, then it should do so - if I am part of the narrative, don't yank the control of it from me at the end because you don't like the possibility I will chose something you don't want to do. Also, you don't go all 'werewolf' and torch everything in the end - it makes people's investment a fruitless one. Until game makers figure that out, I am done with 'interactive fiction' titles - ESPECIALLY from these two.
...it's the way the ending was implemented.
Battle Readiness high or low? Doesn't matter, same cutscene.
Geth or Quarians alive? Doesn't matter, same cutscene.
Rachni queen alive or dead? Doesn't matter, same cutscene.
Renegade or Paragon? Doesn't matter, same cutscene.
Regardless of plot holes and deux ex machina, what pissed me off was that the last 10 minutes of the game was antithetical to the way the entire series - hundreds of hours of playtime - functioned up to that point. The whole frickin' point of Mass Effect was that your choices mattered but ultimately they just didn't. And the fact that choosing control, destroy or synthesize only ended up changing the color of the explosions (okay plants had circuit boards in their leaves if you chose synthesize) was a fart in a bathtub.
I had a Paragon save and a Renegade save from Mass Effect 2 and played the Paragon first. There is no incentive whatsoever to play the Renegade save. I'm not even interested in any DLC because it's all pointless.