The Artificial Life of the App Store
mikejuk writes "How does the Apple App Store actually work? What is the best strategy to employ if you want to get some users and make some money? There are some pointers on how it all works from an unusual source — artificial life. A pair of researchers Soo Ling Lim and Peter Bentley from University College London, set up an artificial life simulation of the app store's ecosystem. They created app developers with strategies such as — innovate, copy other apps, create useless variations on a basic app or try and optimize the app you have. What they found, among other things, was that the CopyCat strategy was on average the best. When they allow the strategies to compete and developer agents to swap then the use of the CopyCat fell to only 10%. The reason — more than 10% CopyCats resulted in nothing new to copy!"
Perhaps they can simulate how to make slashdot summaries make sense next?
Of course a copycat can be minimum efford maximum profit in a simplified model, but this strongly depends on the calculation of the fitness-function. I think it can be hard to match the real world fitness-function, because some of the factors that are relevant to an actual user are hard to calculate.
In my simulation the best strategy was to take 30% of everyone's revenues.
... at 10% of the population is quite a high level. The Occupy movement seemed to be triggered by only 1%.
Questions raise, answers kill. Raise questions to stay alive.
For example, if wrote an app I would not expect to profit, it would be for fun.
If you were to offer your app for no charge, how would you recoup the $649 cost of switching from your current PC to a Mac and the $99 per year iOS developer program fee?
I just wanted to know how strongly you clung to the "don't patronize reimplementors" mentality. The Tetris keiretsu has similar practices: copying someone else's concept to make Feevo while suing anyone else who sells a falling tetromino game. The problem here is that casual games tend to have so few core rules that the line between making an original game in the same subgenre and misappropriation of original expression is harder to discern. What do you think of Quadrapassel?
Been to any technical conferences or colleges lately?
Not lately, but when I attended Rose-Hulman, I don't think I saw more than six Macs in dorms. Every student had the school-issued laptop, and it ran Windows.
Now you are making up $200 out of thin air.
MSRP for Windows 7 retail. (The OEM version isn't for Macs.)
If I were to use Linux, I'd have to use Wine, whose compatibility isn't really any greater than that of the Mac version of Wine as far as I know.
In the two sample runs they show, the Innovator does well in one and the "Milker" with multiple redundant apps does well in the other. The "Optimizer" who improves their best app comes in second in both, and I'd wonder if that holds over a larger set of simulations.
I suspect that what might be more interesting is the standard deviation of ending positions over many runs.
fencepost
just a little off
It's at most $50 for VMWare, and then you use VMWare Converter to create a VM image from your current Windows OS install.
Provided that your existing Windows OS install is retail, not OEM. If it's OEM, the license is not transferable to your Mac's motherboard.
Perhaps there's a misunderstanding, but where I come from, "not for profit" means that a business is privately held and reinvests all earnings back into the enterprise rather than distributing them to shareholders as dividends.
The problem with a an interpreted language like JavaScript is copy-catting of the source code. And not in a 'thanks to the author' way. Script kiddies know enough to change the colours and author tag of a clock applet. Then they publish it as their own work. So people looking for an clock with specific layout have to download 200 hundred versions of the same applet to discover the 201st applet is different.
Such plagiarism is another version of print-your-own-diploma. If script kiddies need credibility so badly, they can find a homeless cat/parrot/child!
As autonomous animals, we are selfish. But to build a society we need to co-operate. Game theory, largely deals with this contradiction. But there is a very simple generalization. Humans will cheat as much as, or frequently more than, they think is possible.
For instance: From general work (bludging/gold-bricking), from ethical behaviour (embezzlement, date-rape). But how much misbehaviour is too much? Usually people recognize when oneself is guaranteed to perform some act and react in a protective manner. So the trick is to keep the people around oneself guessing: Will oneself be honest or dishonest today? So one must be dishonest as possible but honest more times than dishonest. So the magic number is about one-third dishonesty, two-thirds honesty.
The next issue is the level of dishonesty. Example: Murder is unforgivable in most circumstances so we need to be less destructive than murder when acting dishonestly.
Not lately, but when I attended Rose-HulmanMSRP for Windows 7 retail. (The OEM version isn't for Macs.)
You had to go full retard...
Why would you buy that?
That would assume you have Windows applications already you'd like to run. Which means YOU ALREADY OWN A WINDOWS BOX YOU CAN KEEP USING!
Retard.
The secondary level of mental damage you exhibit, the one that has you going FULL retard, is knowing you CAN run OEM Windows 7 copies under virtualization but insisting people know or care what the license says. Pointing at a license means nothing, especially when as noted you are retarded and cannot understand it anyway.
I had to use the word "retard", but honestly you deserve it. The really sad thing is you will continue to post the same retarded notions in thread after thread after thread even after being corrected. That in the end, the inability to learn from your terrible mistakes, is what earns you the "retarded" label. Or at best, idiot savant since you can type.
I'll grant you the last response, I have done enough to prove to the casual reader of your mental deficiency so there's no further need to read or respond to whatever pours forth from you.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Let's say I want to buy a copy of Windows, because it doesn't come with my Mac.
At this point there are very few people indeed that require a Windows license. There is almost no software you cannot have now on the Mac, and as noted at this point most students get macs as first computers anyway so migration is really moot.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Which means YOU ALREADY OWN A WINDOWS BOX YOU CAN KEEP USING!
Then please explain what you meant by the sentence "You need a computer anyway" in your previous comment. If we take for granted that one already owns a Windows box and is not selling it to afford the Mac, then the Mac is bought to run one application. Such an expense is perfectly justifiable for a day job, I'll grant, but tougher to explain to one's SO for a hobby-turned-business built with sweat equity in one's spare time. I will further grant that there is one situation where already owning a Mac is likely, namely someone who had fully switched to the Mac years ago. Our dispute appears to be how common this situation is comparing to already owning a Windows PC and no Mac.
It seems my mod points ran out as I was reading your post, so I will comment to confirm this. If there is an app that is needed, I may download and try out the free or cheap apps, but will be more than happy to pay more for a non-buggy version that is supported. Various fields I have hobbies in such as RPGs and photography use various apps like PDF readers and model consent form apps. There are many free or cheap versions of both but word gets around pretty quickly on forums which ones are the best ones to get and we end up paying out $10-$20 for the ones that actually work. If somebody makes a good, creative app but doesn't support it, another person can come along, copy it, support it (thus cutting out the bugs and adding new features), and charge more money, and everybody ends up happy including the users.