Crowdsourcing Game Helps Diagnose Infectious Diseases
Lucas123 writes "Researchers at UCLA have created an online crowdsourcing game designed to let players help doctors in key areas of the world speed the lengthy process of distinguishing malaria-infected red blood cells from healthy ones. So far, those playing the game have collectively been able to accurately diagnose malaria-infected blood cells within 1.25% of the accuracy of a pathologist performing the same task (PDF). The researchers hope that users of the game can help eliminate the high cost and sometimes poor accuracy of diagnosis in areas like sub-Saharan Africa, where malaria accounts for some 20% of all childhood deaths."
on one hand, gamers have been known to be gracious and kind enough to donate and keep CHild's play running.
On the other hand, gamers are dicks.
I hope this ends well.
Non impediti ratione cogitationus.
Whenever I see these games I wonder if there is some effort to solve the task with ml as well. It seems like if you are getting a large number of players then you should have data on how those players are classifying the red blood cells. Given that data we can at least attempt a couple different techniques at a classifier.
The benefit could be two fold. On one hand a decent classifier could 'help eliminate the high cost and sometimes poor accuracy of diagnosis.' On the other hand if a diagnostician is looking at a blood sample having a classifier give some probability of classification (ie. saying 'this sample is 90% probable to be malaria infected') could help the doctor in their diagnosis.
I'd love to work on that problem. A very quick search of google scholar and citeseer doesn't pop up anything on the subject though, and I don't see any api on the linked site.
Usually it's not an issue with crowdsourcing. You rely on maybe 100 or more people classifying the same thing correctly, the key point is collective classification. See Citizen Sky for more examples.
Signed up, website still works but game is stuck at "Retrieving Authentication" on Firefox 12 and IE8 (my machine with IE9 is getting an overhaul), so guess I'll just have to wait a while to find those buggy blood cells.
You can hold down the "B" button for continuous firing.
Once the troll population reaches sufficent levels:
"I have a sore throat and a slight fever."
*evaluating*
*You have AIDS, leprosy, and lupus.*
This isn't about gamers at all, this is about a group of untrained people being able to do the same job as a trained individual.
Would it not be simpler to have the pathologist train a machine learning algorithm and then use that instead of the game?
I wonder if these sort of games could be implemented as a sort of Captcha challenge for niche situations. A simple yes/no diagnosis has insufficient complexity to serve as Captcha of course; you'd have to increase the difficulty by presenting a panel of several samples, multiple diseases, or require more detailed responses ("click on the abnormal Red Blood Cells").
This wouldn't be suitable for use as general purpose Captchas of course; any user seeing it for the first time won't have a clue what they're looking at. Rather, it could be used in settings where you have a body of dedicated users who repeatedly use a service over a long period of time, yet require anonymity without permanent user profiles. Forcing the users to go through initial training could be seen as a bonus, creating an additional obstacle for Mechanical-Turk workers. As an example of such a situation that pairs a persistent user pool with anonymity, consider something like 4chan.
On the downside, because it's 4chan, half your diagnosis results will be "You have AIDS (Pool's Closed)".
Oh, so it's a new form of outsourcing then.
I hope the player base of Eve Online does not discover this game.
You're telling me humans are still allowed to licensed as doctors? What year is this? Oh, I'm sorry...