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Is Gamification a Good Motivator?

CowboyRobot writes "Growing up, many of our teachers used gamification techniques such as a gold star sticker on a test (essentially a badge) or a public display of which students had completed a set of readings (leaderboard). These were intended to motivate students to strive to do better. Now, these techniques are increasingly common in the workplace where the parallel with computer games is more intentional. A report by Gartner predicts that 'by 2015, 50% of organizations that manage innovation processes will gamify those processes.' One example would be assigning badges for submitting work on time, another would be having a leaderboard in an office to show who completed a training module first. The idea of using game mechanics in work or study environments is not new, but its ubiquity is. Educators can discuss how effective gamification is in classrooms, but how useful is it as a motivator in the workplace?"

3 of 290 comments (clear)

  1. Re:Oh no, what did you just do? by Daniel+Dvorkin · · Score: -1, Offtopic

    Yeah, I'm kind of shocked that there aren't fifty back-and-forth posts (or possibly the same AC posting in reply to himself) on the subject already. Surely we haven't been abandoned? Return to us, Return To Gamemakerdom Guy!

    --
    The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
  2. Slashdot? by smittyoneeach · · Score: 0, Offtopic

    Oh, please give me a +1 insightful mod, and pump up the tires on my karma, oh benevolent Slashgodz, please!

    --
    Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  3. Re:Slot machines are the answer by gr8_phk · · Score: -1, Offtopic

    Why are so many corporate shill articles making it through the editors?!?

    I have a feeling this is related to the departure of Taco. Not sure which is cause and which is effect.