The Gamification of Hiring
First time accepted submitter funge writes "The Economist has an article on Work and play: The gamification of hiring about a start-up that lets you play games to show off your talents to prospective employers. From the article: 'The rules of Happy Hour are deceptively simple. You are a bartender. Your challenge is to tell what sort of drink each of a swelling mob of customers wants by the expressions on their faces. Then you must make and serve each drink and wash each used glass, all within a short period of time. Play this video game well and you might win a tantalizing prize: a job in the real world.'"
Seriously, WTF is wrong with employers these days??
Isn't it enough that I went to college and built a solid base of good work I can point to that shows I can do the job?
If you just want someone reliable who is quick to learn and gets things done, don't put me through the wringer like you're a Bachelorette holding out for Prince Charming!
Muslim... water
Buddhist... water
Hindu... water
Seventh Day.... water
Mormon... actually lost, needs directions
What do I win?
Have gnu, will travel.
is that related to any skills you might need at work?
#
#\ @ ? Colonize Mars
#
A meritocracy is about the merits of what you do...this manifests itself in the hiring process as a 'resume'. Obviously, if you haven't been hired yet, you can't stand on the merits of what you have done for the prospective employer yet, so instead it's all about the merits of what you have done for past employers. But this has nothing to do with playing a video game, especially one that uses a fairly arbitrary skill to determine success. I agree that it'd be useful to have fair, objective and broadly applicable metrics for hiring decisions. But at the end of the day, jobs differ enormously, and so do the required skills, suitable temperaments, and even desirable personality traits. And often those factors differ for the same job, when different companies are compared, due to cultural or organizational differences.
For your security, this post has been encrypted with ROT-13, twice.
In other words someone watched The Last Starfighter. Not exactly a new concept.
Do you look at how the candidate plays the game after three or four times? Or perhaps you let the candidate play the game for a day, then look at their performance the next day. Are they still not very good at the game, or have they mastered the game?
I would be much more interested in hiring someone who can master the game in a short period of time than someone who passes some lower standard instantly, but stays at that level.
It looks like the answer here is to keep HR away from the bartender and cut off the cocaine supply to those that let them run with this idea.
The thing is that the example in the summary has a clear application to a specific job (bar tending), not general applicability to all jobs. I could see lots of games like this being created for different professions, and used as a skills check before letting someone work. For this one in particular, it answers a couple of the most important questions for a bartender. Can you manage a bunch of people's needs at once effectively? Do you know the mixed drinks? Those two are the sorts of skills that are hard to quantify via an interview alone, and someone can exhibit them for the employer to see while playing the game.
"Happy Hour, which will be unveiled to the public on May 28th, is one of several video games developed by Knack, a start-up founded by Guy Halfteck, an Israeli entrepreneur. The games include a version of Happy Hour in which sushi replaces booze, Words of Wisdom (a word game) and Balloon Brigade (which involves putting out fires with balloons and water). They are designed to test cognitive skills that employers might want, drawing on some of the latest scientific research. These range from pattern recognition to emotional intelligence, risk appetite and adaptability to changing situations."
"According to Chris Chabris of the Centre for Collective Intelligence at MIT, a member of the Knack team, games have huge advantages over traditional recruitment tools, such as personality tests, which can easily be outwitted by an astute candidate."
"Some firms seem to see the potential. The GameChanger unit of Shell, which seeks out new disruptive technologies for the oil giant, is about to test if Knack can help it identify innovators. Bain & Company, a consultancy, is to run a pilot: it will start by getting current staff to play the games, to see which skills make for a successful consultant. (The ability to charge a lot for stating the obvious is presumably not one of them.) “If someone can materially improve our ability to select the best talent, that is worth a lot to us,” says Mark Howorth, a recruiter at Bain. And if not, at least the process will be fun."
This might clear up some questions about what this is all about.
Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
Your challenge is to tell what sort of drink each of a swelling mob of customers wants by the expressions on their faces
That sounds to me like they want to filter out Aspergers / autism spectrum applicants, but they can't actually say that since it'd violate the ADA, so this test lets them accomplish that in a legally deniable way.
"The Perter Principal Lives!"
You have risen to your level of spelling incompetence.
My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine