Carmageddon: Reincarnation Linux Version Confirmed
An anonymous reader writes "Stainless Games has been fundraising for Carmageddon: Reincarnation, a modern day remake of the classic Carmageddon racing games, on Kickstarter for weeks. Stainless said that if they hit $600,000 in pledges before time runs out, they would commit themselves to creating a Linux port of the game, as well as a MacOS port. Today they made it official: the fundraising has come so close to netting $600K overall, with a few more hours left to go, that they are officially committing themselves to creating a Linux port of the new game. PC gamers will get to play Carmageddon 4 first, with a February 2013 release date. The MacOS & Linux versions will follow the PC version later in 2013."
Don't you mean Windows gamers will get it first?
SOLID GRANITE CAR
Yeah, that's the reason I frequently ignore these Kickstarter projects. Hint: If you want Linux users to give you money, don't wait until the last second to tell them that they'll be able to play your game.
With video games costing tens of millions to develop nowdays, $600,000 for a multiplatform 3D game seems like a very low figure. Will they really be able to pull this off?
This is about porting the game, not creating it from scratch.
It will happen.
Seed money.
Science fiction conventions and other Fandom events cost a lot to put on as well. In Fandom, seed money is used to pay for deposits on convention space, and to pay for marketing to get prepaid preregistrations. Even at a lower rate than day-of memberships, preregs can make or break a convention. It's possible to completely pay for everything with preregistrations and just use the day-of money as the seed money for the next convention, if they're nonprofit. For a commercial product, with seed money, one can do everything from attracting large investment dollars to producing marketing literature to encourage preorders, which in turn help to pay for everything.
Do not look into laser with remaining eye.
Nope, read TFA. That $600k includes developing AND porting the game.
There's no -1 for "I don't get it."
Don't get me wrong, the more games that are Linux-native the better, but I think the summary writer missed the real point here -
THEY'RE MAKING ANOTHER CARMAGEDDON!!!!!
Best. Gaming Franchise. Ever.
An enigma, wrapped in a riddle, shrouded in bacon and cheese
They released a video of a recent work-in-progress version of Carmageddon cut with some video from the original Carmageddon. This gives some idea of where they are at the moment, and how much there is to do.
Who ordered that?
... right... because Linux and OS X run on Xbox. Or is it the Playstation 3? Darn it, why is this so hard to understand?
I assume by PC, they mean Windows? Because last time I checked, both Linux and Mac computers were PCs too.
Since when did PC become synonymous with "Microsoft Windows"? It seems to me that everyone is doing it, even old timers who should know better.
Writers pay attention, I've come up with some alternatives;
ICx86HW: Intel compatible x86 Hardware (which would still imply Linux support, among other operating systems, just like "PC" does)
MWXP+: Microsoft Windows XP or later (you'd probably need some trademark symbols and (R) characters in there)
IDCTIPCM: I don't care that I am in the pocket of a corporate monopoly
Probably the second one. Or you could just go back to saying "Windows", and everyone would understand perfectly well what you meant. "PC" isn't perfect, it's not even close to accurate. It's highly deceptive and flat out wrong. Of course, those of us at the pointy end of the stick are already aware of your hypocrisy and can make informed choices despite your idiocy and obvious mismarketing.
But those who are not even aware of the stick being pointed will keep on living in blissful ignorance because you perpetuate the status quo, dumbing down society to the next level.
What's the rate now? Minus one level per day? At least since 9gag and 4chan became a "thing" with the young ones. Where are the days of somethingawful - where UNIX, DOS and Windows programmers knew how to tell one operating system from another? How long until we're at Idiocracy levels? Let Luke Wilson be your Jesus.
Repent.
It was one of the best games for the original Playstation.
"Politicians and diapers must be changed often, and for the same reason."
I used to love those games when I was a teenager. I don't know if it's that I'm older and wiser, or the conversion to more realistic 3D instead of sprite people, but the video makes me feel a little ill now.
I'm not passing judgement on the game or people who might enjoy it. I might even actually enjoy it. I was expecting to be excited watching the video but I did not have the reaction I expected.
Error 404 - Sig Not Found
I really hope they can bring Fear Factory back to do the soundtrack.
They just put out a new album and it wouldn't be a stretch for them to massage some of the tracks for the game.
[Fuck Beta]
o0t!
Yeah, if only the money wasn't actually charged for unsuccessful fundings.
If you're like me, you were ecstatic when you heard about a new Carmageddon and then bitterly disappointed when you found out that it would only be available with activation required (Steam) and only on Windows and Mac. You were all ready to fork over your money and then were let down. Well good news - in addition to being available on Linux, they said that they'd release a DRM free version. Like the Linux version it will be released late, but it's better than nothing.
The sad thing is that I almost didn't hear about their change of heart and almost didn't contribute because of it, so I'm posting this in the hope that any other people like me might see it.
Relatedly, the Two Guys from Andromeda are the only prominent Kickstarters that I know of which have been DRM free and cross platform right from the start. Everyone else seems to need to be pushed into it. They're struggling a bit to reach their Kickstarter goal (hint):
http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que
It's easy. $100,000,000 isn't going to some company like EA, settling deals after you fire the game's development team, lawyers, hookers, blow and investors.
Are you crazy? you are not supposed to fire the hookers.
Learning about a metal album release on Slashdot... :)
Thanks man. \m/
Do what thou wilt shall be the whole of the Law
the problem is the average when you were a teenager was a 15" monitor, at a distance of about 3 foot.
now the average is a goddamn ginormous monitor at the same distance.
maybe stainless will use a wider field-of-view for the final version to compensate?
They had already been working on it for a year or so, having bought the right back from whatever losers were holding onto it - a number of the original team are together working on it.
They are just using this money to finish up work, add enhancements they would not have had, and also to pay for other platforms that would have been paid for out of initial profits.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
same here. fear factory need to start submitting to slashdot.
After Carmageddon, I found it hard to like any racing game that came out after.
Real offline LAN play too. Oh yeah.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
He means pledge linux support. They were originally stating something like if they got x million they'd give linux support. It's funny to ask the op to support the game when they obviously had no intention of porting to linux (supporting him) unless they got a huge amount of donations. That's his point.
About 12 years ago I had a job interview with these guys. They're based on the Isle of Wight, and the first thing I noticed was that the guy who picked me up from the ferry port drives a Delorian.
First question they asked me in the job interview was "how much do you drink?". I think my reply was "you know when we're under the table? That's round 2". The interview was held in their communal area and there was about 4 people in the background watching Jerry Springer while we were trying to conduct an interview.
With the aid of a marker pen, anything on any wall, surface or ceiling that could be made to look like a penis or a pair of tits had been done. Their office is some old cottage with really low roofs everywhere, so they probably have head injuries from banging their head on the ceiling.
I wrote my first program at the age of six, and I still can't work out how this website works.
With video games costing tens of millions to develop nowdays, $600,000 for a multiplatform 3D game seems like a very low figure. Will they really be able to pull this off?
Money raised on Kickstarter is not supposed to fully fund the development, just, as the name suggests, to "kick start" it. The game should pay for itself from sales made after the development is finished -- as most other games do.
If you liked the Space Quest games, and you haven't done so already, you might want to take a look at the Two Guys SpaceVenture - it's not yet funded, but has pledged Linux support from day one. I completely agree with it being a pain when projects make Linux support a stretch goal, not wanting to fund something you won't be able to play.
I stand corrected - contrary to what some comments suggested, the project's main development target was Windows, other platforms being only "stretch goals".
Remember they've already spent around $300,000 of their own money so far and have been working on this in the background in their spare time as a 'skunkworks project' to this point over the past couple of years....
The funds from kickstarter is for providing full time devs now that they have got their engine in a decent state so they can give a big push to get it out by the end of this year all polished up and QA's etc as opposed to late next year dependent on how much time they could have spared....
PayPal is about to be activated for those that missed the kickstarter and later this summer Carmageddon 1 is being released on Android and iPhone/iPad in a shiney new edition... plus a funny 'pratcam' app which will all go into extra funds to make C:R ....
Given their liking to videogames, (or so I've heard) they might write some track for it if asked. Which would be absolutely awesome.
Oblivion Awaits
I stand corrected - contrary to what some comments suggested, the project's main development target was Windows, other platforms being only "stretch goals".
Exactly... And I am not interested in supporting them until I know the game will run on my operating system. (Yes, I know about WINE. If I have to virtualize my environment, I will virtulize my payment as well...)
Yeah, if only the money wasn't actually charged for unsuccessful fundings.
So, they meet the goal, but not the "extra" goal to pay for Linux support. I now get charged for a game I can not play... Nope.
AAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH YEEEEEEAAAAAAHHHHH!
Favorite game ever.
I loved how it was a race. But then you could be like, fuck this race, Zombie Powerup!
How many more years will slashdot have an off-by-one error on your Score in your profile?