Rockstar Creates 'Cheaters Pool' For Game Hackers
itwbennett writes "Rockstar Games announced yesterday in a newswire post that the company has created a 'cheater's pool' (sort of like the populating of Australia with criminals) where players who have hacked the game to give themselves advantages will only be able to play against other cheaters. Although, Ars Technica points out that players may actually prefer the 'special' world."
I find this idea rather interesting, but I worry what might happen to someone who was placed in this pool by mistake?
I can imagine that the aim-bot writers would find this rather interesting, you'd have a natural-selection pressure going on where the best and fastest aim-bots would survive. I have to wonder what might come of something like that.
Wouldn't make the actual game very fun though.
Seems like a big improvement over the typical banhammer approach. Let cheaters play with other cheaters while legit players can continue to enjoy the game normally. Contrast this to Blizzard's apparent approach where everyone thought to cheat (even in single-player, apparently, since they've blurred the single vs multiplayer line on D3 with this always-on crap) suddenly have their $60 purchase made worthless.
How are sites slashdotted when nobody reads TFAs?
the company has created a 'cheater's pool' (sort of like the populating of Australia with criminals)
And just like Australia, the cheater's pool will become a lawless hellhole, where might makes right, as biker gangsters fight for supremacy in the irradiated wastelands.
Sounds like a win all around, then. The cheaters get their "special" world, and the non-cheaters don't have to deal with them. What's not to like?
There's no point in questioning authority if you aren't going to listen to the answers.
Sounds like a honeypot to me.
Rockstar will be able to observe a plethora of hacks in action to better prevent them on normal servers.
Playing in cheat servers in CS: Source was fun but something interesting happened if you played in the server for a while.... most, if not all of the hackers ended up playing hte game properly.
there's no idyllic haven for cheaters like the headline and summary imply. they put all the cheaters together and then see if they cheat again, and when they do they get the ban hammer. the only way to stay in the cheaters pool, and the game itself, is to stop cheating. even ars technica missed this important bit of info.
insensitive clod overlords obligatory xkcd car analogy russian reversals whoosh pedant fanbois ftfy in 3...2...1..PROFIT
Twinking was never cheating, is the difference. The correct comparisons would be teleport hacks, which normally result in perma-bans.
Throwing all the twinks in the same BGs hasn't stopped it- it just forced them to organize so they can have their twink time. A twinked character is far more powerful than a regular one, but it is all within the confines of game stats- a cheating FPS player has any number of bizarre advantages that create essentially an entirely different game.
That being said, you still can't cheat in the cheater pool, or you get kicked out, so it is nothing like twinking in the twink pool (which was the whole point of the twink pool).
I'll have you know I look quite dashing wearing my monocle while giving some dirty privateer a through spreadsheet-lashing.
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
Knowing of previous incidents, I suspect that itwbennett may have an interesting time when next dealing with Australian customs.
Has anyone else noticed that the water in the cheater's pool is always a bit warmer and greener?
Agreed. I play Battlefield with a mate who's actually very good, but will rage quit out of a game if we're losing because "the other players are cheating". His definition of cheating so far includes:
Using shotguns
Sniping
Being good with helicopters
Pinning us down and mortaring us
Being better than us (probably)
It's a war simulator, there's only one thing I can think of in the game that breaks the Geneva convention, and that's shooting people on parachutes before they hit the ground.
Please consider this account deleted, I just can't be bothered with the spam anymore.
Back on Halo we mod'd a couple maps. We had shotguns that fired sniper rounds instead of pellets that had the impact of the rocket launcher. used in a fairly constrained level made for hilarity as people ganked themselves almost as often as they got a kill.
As long as everyone obeys the modified rule set then it still isn't cheating though, it is a modified ruleset. Cheating is when someone violates the social construct of the environment for their own gain.
-nB
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