Guild Wars 2 Release Date Announced
New submitter Woldry writes "After five years in development, Guild Wars 2 has been given a launch date: August 28, 2012. ArenaNet's aim is to provide 'a living, breathing online world that challenges convention, that's designed for fun instead of grind.' There's a beta weekend planned for July 20-22 for those who have pre-purchased the game (and for those who have gotten legitimate beta keys in advance)."
Rock, Paper, Shotgun has a good write-up of some hands-on time during one of the earlier beta weekends, saying, 'Time after time, Guild Wars 2 impressed me with just how carefully no, how smartly everything has been thought out. Those things that annoy us in other games are simply banished here.'
"Those things that annoy us in other games are simply banished here."
There are no other people?
Shadow boxing is that old nemesis of immersion, it is when your and your opponents moves do not synch up. When neither seems to respond to the other. WOW for all its faults does not suffer this.
I'm sorry, but WHAT?
The amount of times I've fought a dragon, or Ragnaros, in WoW and been hitting some piece of space between a circle drawn on the gound and the polygons of the creature I'm fighting are too numerous to count. How often have you heard "The boss has a huge hitbox" in WoW?
Have a look at This Youtube video I made and you can see the 2 most annoying things I ever faced in the game. 1) My character being INSIDE the boss and 2) My character hitting the boss from a distance greater than the length of my weapons.
WoW doesn't have shadowboxing? Don't make me laugh.