Slashdot Mirror


EA Outs Battlefield 4, Plans To Charge $70 For New Games

Justus writes "Posts at NeoGAF and IGN show that a quickly-removed Origin advertisement for Medal of Honor: Warfighter reveals plans for Battlefield 4 and a new-game cost of $70. With Battlefield 3 DLC promised through 2013 and PC games cheaper than ever with things like the Steam Summer Sale, are gamers ready to buy Battlefield 4 at next-gen pricing?"

52 of 323 comments (clear)

  1. Outs? by Antarius · · Score: 5, Funny

    "Outs" Battlefield 4? What, are they going to be in rainbow camouflage or something?

    1. Re:Outs? by Anonymous Coward · · Score: 2, Funny

      I hate to break this to you, but your 9th grade Latin teacher was trying to groom you.

    2. Re:Outs? by MacGyver2210 · · Score: 3, Funny

      I just unlocked the "Fabulous Fire" perk. Check it out, my tracers are rainbow-colored and my camo turned into assless chaps!

      --
      If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
  2. No, no no by masternerdguy · · Score: 3, Informative

    Loved the series before it so I preordered. I finally get the game and find it has created the most elitist and troll infested cesspool of a game I've ever encountered. Between the stat padders on Operation Metro and the server admins kicking me for outscoring them, I got fed up. I think the final straw was when forum 'discussions' degenerated into the person with the highest KD ratio automatically being right about everything. The community killed that game.

    --
    To offset political mods, replace Flamebait with Insightful.
    1. Re:No, no no by O('_')O_Bush · · Score: 2, Insightful

      I play on PC and on PS3, ~300 hrs between them... and I haven't seen any of what you experienced. Sounds to me like you are just a whiner.

      --
      while(1) attack(People.Sandy);
    2. Re:No, no no by Anonymous Coward · · Score: 4, Insightful

      Forget the community: the biggest problem I have with companies like EA is that they support draconian nonsense like DRM. I can't support them in good conscience.

    3. Re:No, no no by Xest · · Score: 2

      If you've started frequenting the forums, you've already lost.

      Honestly, if you expect any kind of sensible or worthwhile debate on forums for a game like Battlefield or CoD then you need to get a better understanding of the world of gaming. It's best to just keep away, there's nothing of value there.

      I'm not sure what platform you're playing on, but there are a number of servers that genuinely do just have no rules, and there are official DICE servers on the XBox 360. Stick to these rather than some child-run server and you'll have no problem.

      Personally I still find it to have the best multiplayer out there, but again, maybe that's because I don't waste my time with the "community", nor do I give a fuck about arbitrary stats - I just pick it up and play it when I feel like it, then put it down again afterwards.

  3. launching an exe from a web browser is stupid by locopuyo · · Score: 5, Interesting

    I stopped buying EA games when every single one started having a web interfaced that required me to download a browser plug-in to launch a windows EXE on my local hard drive.
    I don't want to download your shitty browser plug-in and be forced to use a shitty browser just to launch the game. I want to click one button to launch the executable and be in the game.
    I won't spend $70 on any EA game. I won't even play a Free to Play EA game because of this.

    1. Re:launching an exe from a web browser is stupid by asylumx · · Score: 2

      Thank you for bringing this up. I still play BF3 but constantly rail against the stupid web interface. Heaven forbid something on their website is down -- you can't even play the game!

    2. Re:launching an exe from a web browser is stupid by hairyfeet · · Score: 2

      What's wrong with Steam? The games are DIRT cheap (I got the Deus Ex series for $15 with all the DLC, Saints 3 for $12.50) and it takes care of the MP, the patches, makes game backups beyond simple, matchmaking and chat for your friends, can't be simpler. And if you don't want to play online? just put it in offline mode, easy as that.

      Hell the prices on Steam would be cheap for rentals, much less full games and all the extras make it worth it IMHO. It sure as hell beats having to restore a disc image because SecuROM or Starforce took a crap on your PC.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    3. Re:launching an exe from a web browser is stupid by locopuyo · · Score: 2

      It doesn't work in Opera.

  4. Remember when Street Fighter II came out for SNES? by the_humeister · · Score: 5, Insightful

    It was $70 at Target. That was almost 20 years ago. Now games have better graphics, better replayability, on-line multiplayer, etc. and they sell new from $40-$60. That's not bad given the progression since then. I'd ask you to get off my lawn now, but it's been paved over with concrete.

  5. My 16 bit games cost 50 bucks by Osgeld · · Score: 5, Insightful

    that was 20 something years ago, and hell if you dont want to pay 70 2012 bucks for a game that has higher production quality than most movies from 20 something years ago and gives you months of entertainment, wait

    yea OMFG wait, by Christmas it will be in the sub 30$ bin at walmart and still have thousands of players.

    of all the things people can bitch and whine about new games, cost is not really one of them

    a 2600 game would cost you 77 bucks today
    a SNES game would cost you 79 bucks today
    Metal Gear solid would cost you 84 bucks today

    (and we haven't even left the 90's yet)
    so please STFU that game prices have not inflated equally with everything else, they have actually gotten cheaper!

    1. Re:My 16 bit games cost 50 bucks by JDG1980 · · Score: 2, Insightful

      I paid fifty bucks for NES games, even though they didn't have much gameplay in them.

      NES games, at least the good ones, had a lot more real gameplay in them than the cookie-cutter FPS shit that passes for "A-list games" today.

    2. Re:My 16 bit games cost 50 bucks by thegarbz · · Score: 3, Insightful

      so please STFU that game prices have not inflated equally with everything else, they have actually gotten cheaper!

      While I agree, I hate the trend of the games today.

      - Most modern games have zero replay value.
      - Most modern games come with nothing, a DVD in a case and if you're lucky there's a one page card inside with a link to a website which may show you how to play.
      - Some modern games come feature incomplete. Here's your new game. Oh what you wanted that bit of the story too? Well you can have that as soon as you send us yet MORE money.
      - A 2600 or SNES had actual cartridges which cost actual money to produce. They were a significant portion of the distribution costs. Todays games come on a flimsy 20c sheet of plastic (if you're lucky) and sometimes you don't even get that instead option for some download effectively cutting distribution costs out completely.

      I look at the costs of games today and I don't think much about it, but when I look at what I actually get, what I hold in my hand and the entertainment it (sometimes very briefly) provides I fell ripped off.

    3. Re:My 16 bit games cost 50 bucks by LandoCalrizzian · · Score: 5, Insightful

      Of all the examples you listed, how many of those ~$80 can you still play 20 years later after the studio is gone or no longer supporting the game? The way EA is setting up Origin, you are just renting the games and they only guarantee access for 2years in the Origin TOS. With DLC and in game ads, they are overcharging for the game.

    4. Re:My 16 bit games cost 50 bucks by drinkypoo · · Score: 3, Insightful

      please STFU that game prices have not inflated equally with everything else, they have actually gotten cheaper!

      Wages aren't keeping up with inflation, neither minimum wages nor typical wages. Unemployment is at levels not seen since the great depression. STFU that game prices have gotten cheaper, they are now a larger percentage of the typical disposable income.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  6. Good luck with that by tsotha · · Score: 4, Interesting

    I play PC games through steam, and I'm patient. Haven't paid more than $30 for a game in years, and I'm not about to start.

    1. Re:Good luck with that by Spacejock · · Score: 2

      I paid $90 for Oblivion, $90 for Skyrim, and that's about it for full-priced titles over the past 7-8 years. Over the past three years I've gone Steam and GOG crazy, hoovering up cheap games and spending way more than I used to when it was 'pick one title and make it last'. At my age I reckon I have more games than I can possibly finish in my lifetime, but I still keep buying the suckers.

    2. Re:Good luck with that by garyoa1 · · Score: 2

      Have to agree with that. I shunned steam for eons. Downside is have to be on line, it calls home, etc, etc. But then realized that so does google, yahoo, etc. Everybody tracks everything. Welcome to the 21st century.

      But on the other hand everything you buy is always there on your machine. No nostalgically remembering that old game and having to dig thru boxes to find it and reinstall it. It's just there.

      As far as pricing... last weekend they had a max payne 3 sale. $39. That's a $59 game that's what... a month old? And it came with two other games in a package deal. And they have piles of older $50 games for under 5 bucks. Picked up the Brothers in Arms trilogy (yes, all 3) a month ago for $9.95.

      Yes, when a new game is released it's full price. They have no box, no manuals, no dvd. Just the game. But there is no trip to the store. You buy it and you're playing it in just the time it takes to DL it. Are they making a killing on them? I can only assume they get a great deal from the manufacturers so yeah. I'm sure they are. But it's a business that makes money by giving a service. And they do it quite well.

      --
      Wuddooeyeno? IITYWYBMAD? Like nuts? eclecticallyincorrect.com
  7. Typically Behind-The-Times US of A by Crypto+Gnome · · Score: 3, Informative

    Current PC Game prices here in Australia have been in the $70-$100 range for years, yes even this year where our dollar is worth more than yours.

    I'd say it's nice to see you finally playing catch-up if it weren't for the fact that it's only going to translate to $150 games here.

    --
    Visit CryptoGnome in his home.
    1. Re:Typically Behind-The-Times US of A by gmhowell · · Score: 2

      lol! then make babies! and make them play lots of games. market increases in 15 years.

      He's trying his hardest, but those damned koalas must be on birth control or something.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  8. Re:Yawn by quantumphaze · · Score: 5, Insightful

    It's even worse when they charge those insane prices for downloadable copies. With online downloads they no longer have the bullshit excuse of more expensive distribution in Australia yet still geo-discriminate (it's totally a word) to not undercut the physical copies. Skyrim was $89 on Steam at launch.

    Then they wonder why piracy is so high.

  9. Re:Remember when Street Fighter II came out for SN by jhoegl · · Score: 3, Insightful

    Your argument is flawed. Back then, games were a niche market. Less people were buying them, the industry was just getting started, and games came with manuals.
    Today, games are prevalent, the market is understood, and the industry has been around a while. They also have no manuals.
    However, cost is going up because industries are getting greedy and are creating a false environment of "games are in trouble thus we must raise prices".

  10. Is this a rhetorical question? by Lose · · Score: 3, Insightful

    Of course I'm not ready for "next gen" prices. I'm not even willing to pay the current gen prices. If I can't wait it out for the price to come down by at least 50%, I won't buy it.

    It doesn't help that almost all commercial PC games come in the form of sloppy console ports these days. I wouldn't even consider pirating them. If there wasn't such a strong indie game market I probably wouldn't buy any new games at all.

  11. They are $70 already in Aus by bug1 · · Score: 2

    eg. a "new release" shooter from ebgames (gamestop) $68AU, which is about $70 US.
    https://www.ebgames.com.au/pc-150873-Spec-Ops-The-Line-PC

    In other news, US companies overcharge foreigners.

    1. Re:They are $70 already in Aus by gmhowell · · Score: 3, Funny

      Only if Australia had their own developers...

      Judging by the number of "in Australia, it costs..." posts in this story, I'd say every Aussie capable of turning on a computer is too busy posting on Slashdot to make a video game.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  12. Re:Remember when Street Fighter II came out for SN by Anonymous Coward · · Score: 5, Informative

    Your argument is flawed--$35 of that $70 price was for the media itself because cartridges were expensive little buggers. Today DVD's cost pennies.

  13. Re:Remember when Street Fighter II came out for SN by Anonymous Coward · · Score: 2, Insightful

    Have you ever heard of this thing called "inflation"?

    If your statement is true, how come stuff like food and cars are not getting cheaper, although I'm pretty sure their market is also quite understood?

  14. Re:uBI and aCTIVision do it too by promythyus · · Score: 4, Interesting

    >ubi
    >activision
    >worse than EA

    Yeah nah. EA are scum, always have been. Activision just rehash their crap and charge $15 for map packs without shame but they know that they provide a service and at least respect their paying customers. EA are the worst kind of hypocrites, flooding the market with crappy sports titles and generic cod-clones and then claim to be "a driving force of innovation". They say they will never do sales like steam sales, because it devalues games. Have you seen Origin lately? Sale Sale Sale Sale. Not only that, you try getting support on your title. I'm sure if you've kept up with gaming news you know all about EA's retarded banning policy, and how they handled people criticising Bioware. EA spit in the face of their customers.

    Ubi just have crappy drm and price gouging. They aren't actively malicious like EA.

  15. Well the thing is by Sycraft-fu · · Score: 4, Informative

    Sales of games have gone up as well. More people buy them, and marginal cost has gone way, WAY down. Console cartridges had a fairly high marginal cost. Those chips weren't that cheap. DVDs cost next to nothing, a full boxed game costs $1-2 at most to make. Digital distribution is even cheaper, costing only a few cents for a download at most and the cost is borne entirely by the company running the DD service.

    Also DD allows for more profit per title. Steam, Impulse, etc take less of a cut than retail. Standard retail markup is usually 100%. So if you want a retailer to sell your product for $60, you have to charge them $30. Just the kind of margins required to make money with all the costs of retail. DD charges less, Steam doesn't reveal their specifics but it is more around a 30/70 split (70% to you) than the 50/50 of retail.

    Of course if the DD happens to be owned by the company then all they pay is the cost to host and transfer it to customers (usually they outsource that to someone like Akamai) which as I said is only a few cents.

    So really it seems to make sense that maybe games should be costing less. Yes the product cost is higher, but distribution costs are very low and of course we all know from ECON 200 that lower prices equal more sales.

    The question is all one of value for the money. If they want $70 for their game and other companies will sell them on sale on Steam for $20, then maybe they don't get many people paying $70.

  16. Re:Remember when Street Fighter II came out for SN by JDG1980 · · Score: 4, Informative

    Remember when Street Fighter II came out for SNES? It was $70 at Target. That was almost 20 years ago.

    A large part of that $70 price tag was actual manufacturing costs. Street Fighter II was the first 16MBit SNES game, and producing ROM cartridges that large was not cheap at the time.

  17. Re:uBI and aCTIVision do it too by Xest · · Score: 5, Interesting

    I don't really want to pay more for a product, no one does, but I'd be one of those people who'd pay more for BF4. Why?

    Because I've had more hours out of it than just about any game I paid $60 for by quite a margin. The cost relative to the amount of entertainment I'd get out of it would still be better than most $60 titles - to me, $70 for 120hrs of entertainment is still far better than than the average $60 for maybe 10 - 20hrs of entertainment I get out of most games.

    In contrast I don't pay $70 for CoD anymore, because it just got ever shitter since World at War culminating in the abysmal fuckup of a game that was Black Ops. If it started to get better again I might, but the franchise has just dropped to the level of a A shooter rather than an AAA shooter, and I can pick up any number of A rated shooters released over the years for fuck all - they're 10 a penny.

    I don't have a problem paying a bit more for something that's actually worth it, what I wont pay more for is shit.

  18. I guess it will be released before "the future" by dingen · · Score: 2

    I guess they'll release Battlefield 4 before "the future" then, as it is the same EA that predicts that in the future all games will be free.

    --
    Pretty good is actually pretty bad.
  19. $120 in AU, even if AU dollar is more by cheekyboy · · Score: 2

    I bet those crooks will sell or allow the evil aussie ozziesoft or who ever, have country wide exclusive distribution rights, and have their own 40% markup for zero work.

    EA, please dump/ignore ALL au middle men, setup your own EAAU HQ, and use it to bring in all games at true true true wholesale prices ($40USD) and sell them to AU shops at 65AU, so they can retail for $70AU in shops, below every single retailer selling competitors products in AU for $110+.

    Screw the middle men, the exact work they do is nothing special that EA cannot do themselves in AU.

    --
    Liberty freedom are no1, not dicks in suits.
  20. Depends what you're paying for. by Leo+Sasquatch · · Score: 2

    If they've upgraded the game engine significantly, opened up the world (or at least removed the artillery insta-death wall around all the levels), and made the enemy take wounding damage and react accordingly, then yes, that's a distinct improvement over previous iterations of the franchise. If it's just what amounts to a map pack for the same engine with a short-ass totally linear single-player campaign bolted on, then it's Doom with extra shiniez and they can go phuq themselves.

    I'm going to use my awesome psychic powers here to predict that it's a map pack with a 10-hour campaign bolted on, and a handful of obscure weapons added to the multiplayer. Because that's much, much cheaper than actually doing any work.

    Most games companies (excluding Valve) are no longer in the business of providing top-quality entertainment. Their job now is to figure out precisely how little they can give you, and how much they can charge you, before you finally vote with your wallet and go somewhere else. You know that if the game makers came up with a 16-hour campaign, the publishers would release an 8-hour campaign, and 2 x 4-hour DLC.

    I haven't bought anything in the last 6 months that wasn't on Steam. Still working through Arkham City, Psychonauts, Serious Sam 3, Braid, Rock of Ages, and Assassins Creed. I don't need or want to buy any new games at $70 or UKP equivalent - I'll just wait until they show up on Steam in a year for half that.

  21. Games are already too expensive by mjwx · · Score: 5, Interesting

    I don't really want to pay more for a product, no one does, but I'd be one of those people who'd pay more for BF4. Why?

    I wont be. Why?

    Because Battlefield 3 was shit. Because they made the unlocables too lopsided, because after they charge you the US$70 which translates into no less then A$150 they still want $20 odd a month for premium which like unlockables, will be so lopsided as to make the game unplayable if you don't pony up the monthly danegeld, sorry, subscription fee.

    BF 1942 and BF2 were works of art, BF Bad Company 2 was good, BF3 was just a huge steaming pile of unbalanced crap that I stopped playing after 3 days.

    In contrast I don't pay $70 for CoD anymore

    I haven't paid for COD since COD United Offensive back when CoD was a decent game.

    I don't have a problem paying a bit more for something that's actually worth it, what I wont pay more for is shit.

    I do have a problem with paying more, games are overpriced as they are but there's always some numpty that doesn't think when handing over money for the latest call of halo or whatever. To be frank, it's what is killing the games industry by rewarding publishers who release mediocre sequels with a large percentage of the budget dedicated to marketing.

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
    1. Re:Games are already too expensive by MacGyver2210 · · Score: 5, Insightful

      As a professional video game developer on the same platforms, I have to ask: why are you charging more? The cost of bringing games like this to the market has plummeted for large dev houses compared to their retail cost. Their labor is at a fixed rate and has an easy transition to existing properties like this, leaving just content development and level planning for a "new" rehashed game from one of their franchises.

      If they were rewriting the graphics and physics engine each time, I would believe it and say it's a fair price - those parts of a game are a lot of work when done from scratch. However, I would guess they're just using Havok or Unreal or something of that nature instead, which just costs them a small licensing fee and not a shit-ton of programmer time. That alone should knock some of the game price off.

      They have a subsidized online subscription service. On top of the already-too-expensive game purchase, they want you to pay a 'premium fee' to play online? Hell no. You get one or the other, trying to collect on both is far too greedy and people just aren't going to buy your steaming pile of rehashed done-and-done-again shit.

      I still play Counterstrike / Condition Zero / Day of Defeat / HL2 Deathmatch which ran me about $10 years and years ago. Those are some rock-solid classic shooters, and I find the community supports them even more now that the gawkers and "ooh, new shiny" players have moved on to other games.

      EA is just in this for money - don't let anyone tell you otherwise. They don't have their staff or customers' best interests in mind, and they never will. Don't believe the hype, and don't feed the trolls.

      --
      If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
    2. Re:Games are already too expensive by Grygus · · Score: 2

      That game, was crap, commas are underpowered, and need buffs! I have to spam them, just to keep up, with periods.

    3. Re:Games are already too expensive by demachina · · Score: 2

      Here, here.

      Infantry only Karkand in BF2 is the best PvP shooter ever. I'd still be playing it if all the servers hadn't cratered or started sucking, were overrun by hacks and shitty admins, all the good players hadn't been herded in to the stupidity of BF3, etc.

      The ridiculously overdone gimmicks and graphics in COD and BF3 add absolutely nothing to the game, they just make them expensive to produce and expensive to buy and cluttered to look at. Unlocks are also a non starter for me, everyone should have the same gear. Dont like air or armor either unless everyone is in armor or air. Parity is the key to good PvP, the people with the better skills should win, not the people with better equipment or who've spent the most hours playing the game, or who buy all the unlocks.

      For me the absolute best shooter is one where everyone is evenly matched, there are a lot of players, 64 or more, the maps are big and interesting, you can do some strategy and tactics and the graphics aren't overdone. Absolutely don't like COD furballs where you just die, respawn on the squad and go round and round in never ending kill and be killed circle never really doing much of anything with a point. I'd actually like games focused on more strategy and tactics, goals beyond just capture the flag, longer rounds or persistence, more iron man so you die you start over at the back instead of spawning on a squad leader and medics perform miracles.

      I'm thinking Ender's Game as an actual game, done right would be kind of cool.

      BF2 had some horrible flaws, if EA had just fixed those and fixed the bugs it would still be a thriving game. (i.e. bug glitching the squads, C4 jumping, aimbotters, glitchers and assorted other easy to fix exploits, rein in the nade spamming a little though it never really bothered me, and worst of all it needed a mechanism to prevent team stacking without randomizing the teams every round)

      --
      @de_machina
    4. Re:Games are already too expensive by sinnergy · · Score: 2

      I think you are full of bullshit, how can you judge an online game if you played it for only 3 days

      The same way you and I judge a movie after watching it once for the 90 to 120 minutes it takes to watch it. The insinuation that you have to invest literally days into something before you know if you like it is absurd. If we were to do that for everything, none of us would have time to find anything we like. For those of us with jobs and families and might only have an hour or two a day (if we're lucky) to play, we need to know quickly whether or not this is something we want to invest our precious time with.

    5. Re:Games are already too expensive by mjwx · · Score: 2

      What makes you think it is overpriced? Compared to many other forms of entertainment,

      But we aren't comparing it to other forms of entertainment, we are comparing it to it's contemporaries. When Entertainment widgets A and C cost $2 each and Entertainment widget B costs $4 plus $2 each for the seventeen downloadable content widgets we know that the piss is being taken.

      But as I eluded to, there is always some dingbat who tries to justify greedy price rises with semi-retarded comparisons. I'll hit you with the clue by four here, playing with yourself (strangling the one eyed snake, choking charlie till he chunders, you get the picture) is free and by all definitions a form of entertainment, so therefore on a price per hour basis no other form of entertainment should be considered valid.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  22. Re:Inflation by Vaphell · · Score: 2

    first flatscreen TVs were in tens of thousands range. You see what i am getting at?
    Games used to be a niche, a luxury, now they are a mainstream entertainment for the masses and a mature industry - economies of scale should apply, considering digital distribution, tech advances and what not... not to mention depressed economy.

  23. Re:uBI and aCTIVision do it too by Anonymous Coward · · Score: 2, Informative

    I, for one, probably won't be. Battlefield is getting worse.

    -BF3 has, in general, meh maps. Flags are clustered in the center rather than spread out. Map design compromises for multiple game types make them mediocre for Conquest AND Rush. So, there might be lots of space, but no reason to be there.

    -Login/usage issues with Origin and Battlelog.

    -Taclights I could light my whole house with.The blinding factor would be tolerable, if it only did that in dark environments. But even in bright daylight, its just as blinding.

    -Being able to fire through cover as long as your hairline is above it. Meaning the shooter is visually all but unexposed, usually including the muzzle flash.

    -No squad voice comm. You must do this either by Battlelog party or third party software. I do so love stopping to type to my random pub squadmates.

    -Oh, and the love from EA/DICE: if you were one of the pre-order crew, thanks for supporting us! We'll show you consideration by making you pay for Back to Karkand like everybody else when you buy Premium. If you -bought- Back to Karkand.. bahahahahhahaha, we love you even more.

    On less egregious notes:
    -"decline revive" does not solve the issue of derpfibrilation. Fixing that would require something more like a short (~2 second?) timer during which you can accept a revive. If you accept, then you revive. Cannot extend revivability past your normal respawn timer. If you do not accept, you respawn as normal and no points are awarded to the medic.

    -Jumping should not be a part of faster infantry movement.

    -Vaulting still not great. Windows that you can vault.. on to. And then you have to crouch walk to get through. Really, DICE? Other objects that look like you should be able to vault, but it just jumps and won't let you over. Awesome.

    -Randomly get "caught" on nothing, making you let go of the movement key and hit it again to move.

    -Wonky hit detection declaring headshots that don't look like they hit the head. Other shots not being declared headshots, despite the blood spray from.. the head.

  24. Never again by naranek · · Score: 3, Funny

    I bought Mass Effect 3 and you wouldn't believe all the hoops I had to jump through just to play the game. One of them was as silly as downloading the game files from the EA server even if I had them on the DVDs I had bought. The Origin client was a beta version, and when I contacted EA support to ask for a stable, they said they don't have one. I also asked if I could play the game if Origin network is shut down. The answer was that it's a new network and it's constantly expanding, so I shouldn't worry about it shutting down.

    Never again.

    --
    Only dumb birds land downwind.
  25. Re:uBI and aCTIVision do it too by KDR_11k · · Score: 3, Insightful

    I'd suggest Binding of Isaac, that's GREAT value for the money. It's like $3 and I've played it for 40+ hours while others have gone past the 100 hour mark!

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  26. Walmart may have other plans by brunes69 · · Score: 2

    I can not even remember the last time I paid $60 for a new game, let alone $70. Thank goodness Walmart exists to keep game companies honest, because gamestop certainly does not put up much of a fight in the price department (new releases routinely are $60 or $70 on Gamestop pre-order, but on actual day of release, Walmart puts em out at $49.99

  27. Just stop by PopeRatzo · · Score: 2

    Please stop using the term "next-gen" for every goddamn thing.

    "Next-gen pricing" is an abomination. Overcharging is not even "next-gen", it's old fashioned "squeeze consumers for every penny", early 20th century greed. The kind that makes your customers lose enough respect that they wait for SKIDROW to come out with the unofficial demo.

    Anyway, Battlefield 3 was overpriced by about $20. At $39 I would have felt like it was a worthwhile purchase. At $59 I felt ripped-off. The additional customers EA would have gotten at the lower price point would have more than made up for the lower price-per-unit and maybe your customers wouldn't hate you so much.

    --
    You are welcome on my lawn.
  28. Re:uBI and aCTIVision do it too by postmortem · · Score: 2

    I paid $23 for The Orange Box, which had 3 games. My total play time across all of them is around 1,000 (thousand) hours.

    Sorry, your explanation makes some sense, but in the end, you are paying for overpriced product and more profits are going to EA's exec pockets.

  29. The formatted rebuttal by WankersRevenge · · Score: 2

    Wow ... I didn't realize Peter Moore posted on slashdot! How's the stock holding up these days :) Maybe you need more ads in your premium mobile games?

    Tell me, if current games are truly worth sixty dollars a pop, then why do they plunge in the value within the first six months? There are only a handful of titles that can maintain that price for over a year while a vast majority of them fall to the toilet. That tells me that the majority of games are over priced and guess what ... they are. God - duke nukem forever went from sixty dollars to ten dollars - new - in six months. Overpriced much?

    Comparing two prices from two different decades without taking into account other factors is incredibly naive. The gaming market has exploded in that time. It's gone from a handful of millions to billions of paying customers. Computing power has gone through the roof. The necessary skills to build these games has substantially dropped and while budgets have increased so has the profits by a wide margin. By all accounts, these games should be far cheaper than they are. Not the silly inflation math you are using. The used market would not be so out of control if this were the case.

    A funny thing has also happened in this time period. Sequels are pushed out faster, content is held back in the form of consumables, we're watching the rise online passes, and now the most odious of all - free to play games that end up becoming quite the cash cow (75% of apple's top twenty grossing games are free to play). Games like Call of Duty, Mass Effect, Assassins Creed, and lets not forget Madden are repurposing the same technology, the same assets what would arguably called expansion packs not twenty years ago. And the hilarious thing is that some of these "AAA" games are just flat out broken on launch.

    Now look - if you feel you are getting value for sixty bucks, all the power to you, but seeing as you hitting the Walmart bargin bin, I'm guessing you don't. Well the real bad news is almost upon us. Digital distribution completely screw us. Whereas games drop like a rock on retail shelves to make way for other games, digital games can stay high in the upper fifties or sixties as long as they like with an occasional "deal" of five dollars off or some other nonsense. I'm not talking Steam (they get it) but stores like xbox live, origin, and I'm guessing the playstation store (I never use it so I don't know). And this is without any distribution costs except bandwidth which is dirt cheap. The last game I bought for sixty bucks was Battlefield 3 last year. I played it for a month and will probably sell it on Amazon in a few weeks. Meanwhile I buy a ton of games on my iDevices. If they suck, I hardly bat an eye. That's how it should be.

    Buying games should be an impulse purchase, not a saving money purchase. Hollywood got this with dvd purcahses. The real question ... when will game publishers?

  30. If satellite users are not worth serving by tepples · · Score: 2

    I detect sarcasm in your post, and I assume that your point is that customers on satellite are an edge case not worth serving. So what video games should people stuck on satellite play instead?

  31. The advantage of waiting by 3nails4aFalseProphet · · Score: 2

    I can't stomach $60 for a game, either. Being a cheap bastard, I don't start buying games until they've been on the market for quite a while. The last title I bought at release for full price was C&C3:Tiberium Wars about 5 years ago (wasn't worth it). This strategy has worked well for me -- I have no plans to buy a "new" game anytime soon. In fact, I just bought The Witcher yesterday ($2.49).

    Assuming a relatively low sales tax of 6% and actual retail price of $69.99 for BF4, the total price of BF4 would be $74.19.
    For that money, right now on Steam I can get Fallout 3:GotY, Fallout: New Vegas, Dead Space, Dead Space 2, Saints Row: The Third, all 6 "X" games, 3 "Hitman" games, Trine 1&2, 5 "Prince of Persia" games, and both "Penumbra" games for a grand total of $70.90. No tax.

    BF4 may actually provide quite a bit of good gameplay, but I have a hard time believing it would provide more hours of enjoyment (or higher quality enjoyment) than two Fallout titles, two Dead Space titles, and SR3. If BF4 has a pipboy and lets me beat pedestrians with a huge purple dong, I might change my opinion.

    Some advantages other than price: major bugs tend to be patched, possible DRM removal by the developer or availability of DRM work-arounds (ex:no-CD), video drivers have had time to be optimized, reviews and community stabilize, user created content available (depending on title).

    --
    /*Insert boring sig here*/