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How Will Steam on GNU/Linux Affect Software Freedom?

rms has published his thoughts on Steam coming to GNU/Linux. He notes that the availability of proprietary games may very well help spread GNU/Linux (but the FSF prioritizes spreading software freedom). And, you're better off at least having a Free operating system instead of Windows: "My guess is that the direct good effect will be bigger than the direct harm. But there is also an indirect effect: what does the use of these games teach people in our community? Any GNU/Linux distro that comes with software to offer these games will teach users that the point is not freedom. Nonfree software in GNU/Linux distros already works against the goal of freedom. Adding these games to a distro would augment that effect." Or: How will the FOSS community affect Valve? Already they've contributed a bit to the graphics stack, hired a few folks from inside the community, etc. But Steam also makes use of DRM and distributes software in ways that are opposed to the ideals of many in the FOSS community (and even the wider Free Culture community). Given Gabe Newell's professed love for openness, might we see their company culture infiltrated?

19 of 580 comments (clear)

  1. Ideology in Technology by Anonymous Coward · · Score: 5, Insightful

    frankly, i don't see the point why some of us should be ideologues in the community. it's divisive and it may not allow for greater efficiency. I'd go with what Linus said "whatever works best"

  2. Who gives a shit? by MrEricSir · · Score: 5, Insightful

    I say this as a free software developer: At some point, you just want software and don't care about the politics. Not everything has to be political -- just look at Chick-Fil-A as an example of how this way of thinking can backfire.

    I play games for entertainment, not to make a political statement. Let's keep the two worlds separate.

    --
    There's no -1 for "I don't get it."
    1. Re:Who gives a shit? by Gaygirlie · · Score: 5, Insightful

      This is more-or-less what I was thinking: it's perfectly fine and reasonable to push for 'Free' as long as it doesn't take anything away from you, but if you lose something -- access to software you've paid for, the ability to do things you want to do, etc. -- then what's the point? Many F/OSS - supporters hold the idea that 'freedom' must be pushed on to people, even if it means losing actual freedoms! That is inherently illogical.

  3. Re:God I hate that use of "free"... by binarylarry · · Score: 5, Informative

    It indemnifies the original author from any damages arising from use of the software.

    i.e. if some company uses it and their product kills 50 people, the original author can't be held liable.

    --
    Mod me down, my New Earth Global Warmingist friends!
  4. is it possible to be pragmatic??? by FranTaylor · · Score: 5, Insightful

    Free software is most certainly an admirable goal.

    But if market forces and existing conditions mean that proprietary software is the most expedient way to get the software delivered to the customer, then that's what will happen.

    Valve gets Linux bugs fixed, and they can make legitimate and credible arguments for things that should be changed about Linux. There is no doubt that they are contributing to the long term health and stability of linux.

    If the vendor has proprietary software and the customer finds it to be the best solution, the job of the operating system is to get out of the way and allow the customer to do what he wants.

  5. What GNU/Linux has "failed" to do by tepples · · Score: 5, Insightful

    Why has it automatically "failed" simply because it's not on every Tom, Dick and Harry's desktop?

    So far, GNU/Linux on the desktop has "failed" to become widespread enough that users expect to have local support options of the "carry in your PC and we'll fix it" sort. And until Valve's recent announcement, it has "failed" to attract developers of major killer apps.

  6. The last straw by JustNiz · · Score: 5, Insightful

    I see this as a great thing because games is pretty much the last reason I have for a dual boot system. Anything serious I do under Linux as its a far better tool, but some of my favorite games are windows-only so I still need a windows partition around. Assuming they start to port most windows games to Linux too, I can finally dump my windows partition.

    I know gaming won't change any minds in corporate IT depts, but at least it may encourage non-technical users to try Linux at home. It seems that a large reason corporates have for justifying continuing to force their employees onto Windows is that "everyone is more familiar with Windows than Linux". Lets hope steam on Linux can help to change that too.

  7. Re:And you are why... by Anonymous Coward · · Score: 5, Interesting

    Canonical is very likely to push it farther than other companies - they actually take care to work with OEMs and make new projects, not just rebrand Gnome or KDE. This actually gives them a face and sets them apart from a crowd. Add to the fact that they are working with Dell in India and China and possibly, again on the Western market soon. There actually are machines distributed with Ubuntu and they are pushing it further.

    If there's one thing that's needed, it's marketing now. Advertising the machines, having them suggested to customers in stores (as well as having them in stores), that's the kind of thing that could push Ubuntu to a neccessarily high market share. 10% would be enough to matter to big companies. It won't bring us Office (yes, it's needed by some buisness), but it will make others turn - probably the ones that distribute for Mac as well right now.

    Valve might help this - if they do push it and Source engine games end up on Ubuntu, and if they do work with other devs and convince them it is worth it, then we could see the 200 million users by 2014 as Mark Shuttleworth promised.

  8. Re:God I hate that use of "free"... by Coeurderoy · · Score: 5, Insightful

    The GPL gives lots of freedom to the peole using it, it only remove the "freedom" to remove somebody else's freedom.
    There are many reasons that can justify BSD type licences over GPL, but they all boil down to:
    "I would like to use this software in something proprietary..."
    And it would be much better to state this clearly rather than vaguely allude to the GPL "being not what I think others should want.."

  9. Are games still "Software" at all? by should_be_linear · · Score: 5, Interesting

    I consider games not to be "software" for some time, it became part of entertainment industry, like films or music. It is created by large studios where programmers are only one ever smaller part of team. For this reason, I consider Steam equivalent of YouTube: channel that enables me to consume commercial entertainment, on my free OS, that remains fully GPL (minus GPU driver).

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    839*929
  10. Not much by humanrev · · Score: 5, Insightful

    In terms of software freedom, Steam won't affect much itself. The client is proprietary and as far as I know, every single game featured on Steam is proprietary (although stuff like the iD games can be run using replacement open source engines), but basically it's all one big closed-source pot. It will bring more attention to Linux and maybe some more commercial games, but that's about all.

    Now, the only problem I can see is that bringing Steam into Linux will mean another selection of users will becomes used to the idea of DRM (Steam) and having games tied to a single point of failure (Steam), whereas before they were used to having installers that you could backup and install without requiring verification from a third-party. But anyone who's read my posts know I'm beating a dead horse here - I've said it all before about the dangers of keeping all your eggs in one basket, but from what I can tell, games are a special class of software in which this isn't really a concern. It's not crucial or necessary software, so a hypothetical scenario in which you can't play anything due to issues with Steam verification in a longer term scenario don't phase people much.

    TL;DR : Steam on Linux will increase Linux's perception in the gaming world, increase its usage base for a bit (at least until some people go back to Windows because it runs some particular tool they didn't realize they needed before throwing away Windows after being swept away in the hype), but it won't do shit for software freedom.

    --
    Most people on Slashdot are fucking idiots.
  11. Games & Freedom by Coeurderoy · · Score: 5, Interesting

    RMS probably somewhat inadvertently made a very interesting remark.
    He separates the Game Art from the Game Software...
    And admits that Game Art could be "non free"...

    One of my current activities is designing Gaming Maths, the way the maths are made has a strong impact on the enjoyment (or lack of) any game.
    I would argue that the "artistic" as opposed to "software" component is just as great as the artistic component of the graphics.

    I also think that there is a fundamental difference in Gaming apps versus Infrastructure or Activity Apps.
    If I provide a text processing system or an OS or an Identity management app, all user data trapped into these applications are naturally "content" owned by the user, and it should be normal for the user to be able to share it just as s/he wants.
    And it is immoral to force them to be promoter of their software if they want others to be able to read their presentation, or share files, etc...
    But Gaming datas are for the most part relevant only in the game, and although some elements like "avatar design" might be usefully standardized, most parts should not been seen or manipulated outside of the game, because it would destroy the interest and artistic integrity of the game.
    Having the "freedom" of adding 10000000 flogotz to my flogotz count is meaning less, and if I really want I could just lie about having found the amulet of yendor...
    Reading the source code of a game is interesting, but I do believe that the social contract between a game designer and a tool designer is very different, and not just for the game graphics.

    Therefore I think RMS can be assurer that at the end Valve opening to Gnu/Linux is not just neutral but a real gain.
    And I think that instead avoiding to speak about it, it would be better to explain that:
    There are interesting free games that you can use to play and to learn "how it is done"
    There are interesting tools like Ogre3D to help you write games.
    And there are non free games, it is somewhat frustrating because it might need something you do not have (if you processor is a MIPS it will probably not run), but it is very different from a non free Tool, and you are welcome to it.

    And hopefully game designer will work with the various communities to make sure that the coverage is as global as possible, and not just as "economically optimal"....

  12. It's not a zero sum system by sirwired · · Score: 5, Insightful

    If a developer chooses to restrict the choices of his/her users, the user is more than welcome to find another solution to his/her problem, leaving the user in the exact same position as if the software was never developed. The users have had nothing taken from them. (We'll leave software patents out of it, which are separate from copyright; you'll get no argument from me that software patents are a good idea. Most developers of proprietary software hate them just as much as RMS.)

    I have no issues whatsoever with the GPL itself. I have no issues with the obligations it puts on distributors and re developers of the software. I DO have issues with the idea that developers should feel morally obligated to use it, or something like it. The developers should be free to choose whatever license he/she wishes, as long as the terms are disclosed to the user prior to purchase.

  13. Are you actually that ignorant? by sirwired · · Score: 5, Informative

    Firstly, the article was written by Richard Stallman himself (you know, the founder of the FSF, and the architect of much of GNU); I would think he would know what its goals are.

    Linus's goal is to provide a free core system. The goal of the FSF is to convince the world that proprietary software is bad and should not exist. ("GNU" is a system, and therefore cannot have goals in and of itself.) Please refer to such fine articles like "Why Software Should Not Have Owners" ( http://www.gnu.org/philosophy/why-free.html ) or Why Open Source Misses the Point of Free Software ( http://www.gnu.org/philosophy/open-source-misses-the-point.html )

    Frankly, I'm surprised that there was some non-trivial number of Slashdot mods equally ignorant of who RMS is and the goals of the FSF.

  14. Re:God I hate that use of "free"... by Narcocide · · Score: 5, Interesting

    The BSD license only protects software authors from lawyers, while the GPL also protects the software itself from the lawyers as well.

  15. Re:God I hate that use of "free"... by ozmanjusri · · Score: 5, Informative

    No.

    I mean people who would violate the spirit and intent of the shared software that I and others have developed, by closing it and making it unavailable.

    This is a practical necessity, given that patents and copyrights exist as an impediment to the type of knowledge sharing that allowed luminaries such as Isaac Newton to stand on the shoulders of giants.

    --
    "I've got more toys than Teruhisa Kitahara."
  16. Re:God I hate that use of "free"... by drjones78 · · Score: 5, Insightful

    It's only "too restrictive" if you accept the BSD concept of "software freedom". If you accept the GNU concept of "software freedom", the BSD licenses are "too restrictive" (ie. ultimately more freedom limiting). In other words, the term "software freedom" has a completely different meaning for a GNU-ist than it does for a BSD-ist.

    As to which license is ultimately more beneficial, I think it depends on the software project (and the stakeholder one is talking about). Neither are one-size-fits-all. I'm glad the linux kernel is GPL. I'm glad things like Django are BSD licensed. I think it depends on the project and situation.

  17. Re:God I hate that use of "free"... by ozmanjusri · · Score: 5, Insightful

    So it clearly is just people who have a different world view to yours.

    That's an interesting way of saying "people who would take my work and disregard my goals while distributing it". I choose GPL for a reason...

    Wrong, the ability to close it and make it unavailable is absolutely not a characteristic of permissive OSS licenses, that's just disingenuous fear-mongering,

    BSD freedoms ARE lossy. There is BSD code in use by Microsoft and Apple that has been extended, closed and made unavailable to the community. That sort of makes BSD code long-term unsustainable.

    --
    "I've got more toys than Teruhisa Kitahara."
  18. Re:Cue the trolls... by bjwest · · Score: 5, Insightful

    Just how do App stores pose any danger to Linux? Linux is GPL, and will always be GPL. There is no way anyone will be forced to use an App store ONLY enabled distro in the near or distant future.

    If you or RMS even think Steam on Linux will magically turn Linux into a proprietary locked down operating system, or even has the capability to do so, you have no idea at all how the system works. There is nothing short of outlawing Linux that will do that, and even then it'll be an underground OS, so that really won't work.

    Don't like what Steam is doing to Linux? Don't install it, and guess what? You're running the same damn thing I am, just without Steam installed. Or run a distro that doesn't support Steam, or build your own from scratch. THAT is the power of Linux. CHOICE.

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    --- Keep the choice with the user..